+ bool createReferenceFile(Module *M, const std::string &Filename
+ = "bugpoint.reference.out");
+
+ /// diffProgram - This method executes the specified module and diffs the
+ /// output against the file specified by ReferenceOutputFile. If the output
+ /// is different, true is returned. If there is a problem with the code
+ /// generator (e.g., llc crashes), this will throw an exception.
+ ///
+ bool diffProgram(const std::string &BitcodeFile = "",
+ const std::string &SharedObj = "",
+ bool RemoveBitcode = false);
+
+ /// EmitProgressBitcode - This function is used to output the current Program
+ /// to a file named "bugpoint-ID.bc".
+ ///
+ void EmitProgressBitcode(const std::string &ID, bool NoFlyer = false);
+
+ /// deleteInstructionFromProgram - This method clones the current Program and
+ /// deletes the specified instruction from the cloned module. It then runs a
+ /// series of cleanup passes (ADCE and SimplifyCFG) to eliminate any code
+ /// which depends on the value. The modified module is then returned.
+ ///
+ Module *deleteInstructionFromProgram(const Instruction *I, unsigned Simp)
+ const;
+
+ /// performFinalCleanups - This method clones the current Program and performs
+ /// a series of cleanups intended to get rid of extra cruft on the module. If
+ /// the MayModifySemantics argument is true, then the cleanups is allowed to
+ /// modify how the code behaves.
+ ///
+ Module *performFinalCleanups(Module *M, bool MayModifySemantics = false);
+
+ /// ExtractLoop - Given a module, extract up to one loop from it into a new
+ /// function. This returns null if there are no extractable loops in the
+ /// program or if the loop extractor crashes.
+ Module *ExtractLoop(Module *M);
+
+ /// ExtractMappedBlocksFromModule - Extract all but the specified basic blocks
+ /// into their own functions. The only detail is that M is actually a module
+ /// cloned from the one the BBs are in, so some mapping needs to be performed.
+ /// If this operation fails for some reason (ie the implementation is buggy),
+ /// this function should return null, otherwise it returns a new Module.
+ Module *ExtractMappedBlocksFromModule(const std::vector<BasicBlock*> &BBs,
+ Module *M);
+
+ /// runPassesOn - Carefully run the specified set of pass on the specified
+ /// module, returning the transformed module on success, or a null pointer on
+ /// failure. If AutoDebugCrashes is set to true, then bugpoint will
+ /// automatically attempt to track down a crashing pass if one exists, and
+ /// this method will never return null.
+ Module *runPassesOn(Module *M, const std::vector<const PassInfo*> &Passes,
+ bool AutoDebugCrashes = false, unsigned NumExtraArgs = 0,
+ const char * const *ExtraArgs = NULL);
+
+ /// runPasses - Run the specified passes on Program, outputting a bitcode