+ // If the program doesn't explicitly call exit, we will need the Exit
+ // function later on to make an explicit call, so get the function now.
+ Constant *Exit = Mod->getOrInsertFunction("exit", Type::getVoidTy(Context),
+ Type::getInt32Ty(Context),
+ NULL);
+
+ // Reset errno to zero on entry to main.
+ errno = 0;
+
+ // Run static constructors.
+ EE->runStaticConstructorsDestructors(false);
+
+ if (NoLazyCompilation) {
+ for (Module::iterator I = Mod->begin(), E = Mod->end(); I != E; ++I) {
+ Function *Fn = &*I;
+ if (Fn != EntryFn && !Fn->isDeclaration())
+ EE->getPointerToFunction(Fn);
+ }
+ }
+
+ // Run main.
+ int Result = EE->runFunctionAsMain(EntryFn, InputArgv, envp);
+
+ // Run static destructors.
+ EE->runStaticConstructorsDestructors(true);
+
+ // If the program didn't call exit explicitly, we should call it now.
+ // This ensures that any atexit handlers get called correctly.
+ if (Function *ExitF = dyn_cast<Function>(Exit)) {
+ std::vector<GenericValue> Args;
+ GenericValue ResultGV;
+ ResultGV.IntVal = APInt(32, Result);
+ Args.push_back(ResultGV);
+ EE->runFunction(ExitF, Args);
+ errs() << "ERROR: exit(" << Result << ") returned!\n";
+ abort();
+ } else {
+ errs() << "ERROR: exit defined with wrong prototype!\n";
+ abort();
+ }