addPass(PM, createCFGSimplificationPass()); // Merge & remove BBs
addPass(PM, createStripDeadPrototypesPass()); // Get rid of dead prototypes
addPass(PM, createDeadTypeEliminationPass()); // Eliminate dead types
addPass(PM, createCFGSimplificationPass()); // Merge & remove BBs
addPass(PM, createStripDeadPrototypesPass()); // Get rid of dead prototypes
addPass(PM, createDeadTypeEliminationPass()); // Eliminate dead types