// If the node has a known type, and if the type we're checking for is
// different, then we know they contradict. For example, a check for
// ISD::STORE will never be true at the same time a check for Type i32 is.
if (const CheckTypeMatcher *CT = dyn_cast<CheckTypeMatcher>(M)) {
// If the node has a known type, and if the type we're checking for is
// different, then we know they contradict. For example, a check for
// ISD::STORE will never be true at the same time a check for Type i32 is.
if (const CheckTypeMatcher *CT = dyn_cast<CheckTypeMatcher>(M)) {