C. Attaching, Detaching and Unloading
-Before going on on how to attach, detach and unload the framebuffer console, an
+Before going on how to attach, detach and unload the framebuffer console, an
illustration of the dependencies may help.
The console layer, as with most subsystems, needs a driver that interfaces with
unloaded if it is still bound to the console layer. (See
Documentation/console/console.txt for more information).
-This is more complicated in the case of the the framebuffer console (fbcon),
+This is more complicated in the case of the framebuffer console (fbcon),
because fbcon is an intermediate layer between the console and the drivers:
console ---> fbcon ---> fbdev drivers ---> hardware