LLVMGCCDIR := @LLVMGCCDIR@
# Determine the target for which LLVM should generate code.
-ifeq (@LLVMGCC_MAJVERS@,3)
-LLVMGCCARCH := @target@/3.4-llvm
-else
LLVMGCCARCH := @target@/@LLVMGCC_VERSION@
-endif
# Determine the path where the library executables are
LLVMGCCLIBEXEC := @LLVMGCCLIBEXEC@
LLVMCC1 := @LLVMCC1@
LLVMCC1PLUS := @LLVMCC1PLUS@
LLVMGCC_VERSION := @LLVMGCC_VERSION@
-LLVMGCC_MAJVERS := @LLVMGCC_MAJVERS@
LLVMGCC_LANGS := @LLVMGCC_LANGS@
# Path to directory where object files should be stored during a build.
#DEBUG_SYMBOLS = 1
@DEBUG_SYMBOLS@
+# The compiler flags to use for optimized builds.
+OPTIMIZE_OPTION := @OPTIMIZE_OPTION@
+
# When ENABLE_PROFILING is enabled, the llvm source base is built with profile
# information to allow gprof to be used to get execution frequencies.
#ENABLE_PROFILING = 1
# Location of the plugin header file for gold.
BINUTILS_INCDIR := @BINUTILS_INCDIR@
+C_INCLUDE_DIRS := @C_INCLUDE_DIRS@
+CXX_INCLUDE_ROOT := @CXX_INCLUDE_ROOT@
+CXX_INCLUDE_ARCH := @CXX_INCLUDE_ARCH@
+CXX_INCLUDE_32BIT_DIR = @CXX_INCLUDE_32BIT_DIR@
+CXX_INCLUDE_64BIT_DIR = @CXX_INCLUDE_64BIT_DIR@
+
# When ENABLE_LLVMC_DYNAMIC is enabled, LLVMC will link libCompilerDriver
# dynamically. This is needed to make dynamic plugins work on some targets
# (Windows).
# support (via the -load option).
ENABLE_LLVMC_DYNAMIC_PLUGINS = 1
#@ENABLE_LLVMC_DYNAMIC_PLUGINS@
+
+# Optional flags supported by the compiler
+# -Wno-missing-field-initializers
+NO_MISSING_FIELD_INITIALIZERS = @NO_MISSING_FIELD_INITIALIZERS@
+# -Wno-variadic-macros
+NO_VARIADIC_MACROS = @NO_VARIADIC_MACROS@