private String switchState
private String currentSwitch
private int level
+ private int currentLevel
private int rate
+ private int currentRate
private int hue
+ private int currentHue
private int saturation
+ private int currentSaturation
private String switchLatestValue
def sendEvent
def timers
this.label = label
this.displayName = displayName
this.level = level
+ this.currentLevel = level
this.rate = level
+ this.currentRate = level
this.hue = hue
+ this.currentHue = hue
this.saturation = saturation
+ this.currentSaturation = saturation
this.switchState = switchState
this.currentSwitch = switchState
this.switchLatestValue = switchLatestValue
def setColor(LinkedHashMap metaData) {
if ((this.level != metaData["level"]) || (this.hue != metaData["hue"]) || (this.saturation != metaData["saturation"])) {
this.level = metaData["level"]
+ this.currentLevel = metaData["level"]
this.rate = metaData["level"]
+ this.currentRate = metaData["level"]
this.hue = metaData["hue"]
+ this.currentHue = metaData["hue"]
this.saturation = metaData["saturation"]
+ this.currentSaturation = metaData["saturation"]
println("the switch with id:$id is setted to level $level and hue to $hue and saturation to $saturation!")
sendEvent([name: "level", value: "$level", deviceId: this.id, descriptionText: "",
displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
sendEvent([name: "saturation", value: "$saturation", deviceId: this.id, descriptionText: "",
displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
}
+ }
+
+ def setLevel(String level) {
+ def newLevel = level.toInteger()
+ setLevel(newLevel)
}
def setLevel(int level) {
if (this.level != level) {
println("the switch with id:$id is setted to level $level!")
this.level = level
+ this.currentLevel = level
this.rate = level
+ this.currentRate = level
sendEvent([name: "level", value: "$level", deviceId: this.id, descriptionText: "",
displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
}
if (this.level != level) {
println("the switch with id:$id is setted to level $level!")
this.level = level
+ this.currentLevel = level
this.rate = level
+ this.currentRate = level
sendEvent([name: "level", value: "$level", deviceId: this.id, descriptionText: "",
displayed: true, linkText: "", isStateChange: false, unit: "", data: '{"info": "info"}'])
}
} else if (name == "level") {
println("the switch with id:$id is setted to level $value!")
this.level = value.toInteger()
+ this.currentLevel = value.toInteger()
this.rate = value.toInteger()
+ this.currentRate = value.toInteger()
}
}