#include "action.h"
#include "clockvector.h"
#include "common.h"
+#include "threads-model.h"
+#include "nodestack.h"
#define ACTION_INITIAL_CLOCK 0
-ModelAction::ModelAction(action_type_t type, memory_order order, void *loc, uint64_t value) :
+/**
+ * @brief Construct a new ModelAction
+ *
+ * @param type The type of action
+ * @param order The memory order of this action. A "don't care" for non-ATOMIC
+ * actions (e.g., THREAD_* or MODEL_* actions).
+ * @param loc The location that this action acts upon
+ * @param value (optional) A value associated with the action (e.g., the value
+ * read or written). Defaults to a given macro constant, for debugging purposes.
+ * @param thread (optional) The Thread in which this action occurred. If NULL
+ * (default), then a Thread is assigned according to the scheduler.
+ */
+ModelAction::ModelAction(action_type_t type, memory_order order, void *loc,
+ uint64_t value, Thread *thread) :
type(type),
order(order),
location(loc),
value(value),
reads_from(NULL),
+ last_fence_release(NULL),
+ node(NULL),
seq_number(ACTION_INITIAL_CLOCK),
- cv(NULL)
+ cv(NULL),
+ sleep_flag(false)
{
- Thread *t = thread_current();
+ /* References to NULL atomic variables can end up here */
+ ASSERT(loc || type == ATOMIC_FENCE || type == MODEL_FIXUP_RELSEQ);
+
+ Thread *t = thread ? thread : thread_current();
this->tid = t->get_id();
}
void ModelAction::set_seq_number(modelclock_t num)
{
+ /* ATOMIC_UNINIT actions should never have non-zero clock */
+ ASSERT(!is_uninitialized());
ASSERT(seq_number == ACTION_INITIAL_CLOCK);
seq_number = num;
}
+bool ModelAction::is_thread_start() const
+{
+ return type == THREAD_START;
+}
+
+bool ModelAction::is_relseq_fixup() const
+{
+ return type == MODEL_FIXUP_RELSEQ;
+}
+
bool ModelAction::is_mutex_op() const
{
- return type == ATOMIC_LOCK || type == ATOMIC_TRYLOCK || type == ATOMIC_UNLOCK;
+ return type == ATOMIC_LOCK || type == ATOMIC_TRYLOCK || type == ATOMIC_UNLOCK || type == ATOMIC_WAIT || type == ATOMIC_NOTIFY_ONE || type == ATOMIC_NOTIFY_ALL;
}
bool ModelAction::is_lock() const
return type == ATOMIC_LOCK;
}
+bool ModelAction::is_wait() const {
+ return type == ATOMIC_WAIT;
+}
+
+bool ModelAction::is_notify() const {
+ return type==ATOMIC_NOTIFY_ONE || type==ATOMIC_NOTIFY_ALL;
+}
+
+bool ModelAction::is_notify_one() const {
+ return type==ATOMIC_NOTIFY_ONE;
+}
+
bool ModelAction::is_unlock() const
{
return type == ATOMIC_UNLOCK;
return (type == ATOMIC_TRYLOCK && value == VALUE_TRYFAILED);
}
+/** @return True if this operation is performed on a C/C++ atomic variable */
+bool ModelAction::is_atomic_var() const
+{
+ return is_read() || could_be_write();
+}
+
+bool ModelAction::is_uninitialized() const
+{
+ return type == ATOMIC_UNINIT;
+}
+
bool ModelAction::is_read() const
{
return type == ATOMIC_READ || type == ATOMIC_RMWR || type == ATOMIC_RMW;
bool ModelAction::is_write() const
{
- return type == ATOMIC_WRITE || type == ATOMIC_RMW || type == ATOMIC_INIT;
+ return type == ATOMIC_WRITE || type == ATOMIC_RMW || type == ATOMIC_INIT || type == ATOMIC_UNINIT;
+}
+
+bool ModelAction::could_be_write() const
+{
+ return is_write() || is_rmwr();
}
bool ModelAction::is_rmwr() const
return type == ATOMIC_INIT;
}
+bool ModelAction::is_relaxed() const
+{
+ return order == std::memory_order_relaxed;
+}
+
bool ModelAction::is_acquire() const
{
switch (order) {
bool ModelAction::same_var(const ModelAction *act) const
{
+ if ( act->is_wait() || is_wait() ) {
+ if ( act->is_wait() && is_wait() ) {
+ if ( ((void *)value) == ((void *)act->value) )
+ return true;
+ } else if ( is_wait() ) {
+ if ( ((void *)value) == act->location )
+ return true;
+ } else if ( act->is_wait() ) {
+ if ( location == ((void *)act->value) )
+ return true;
+ }
+ }
+
return location == act->location;
}
* @param act is the action to consider exploring a reordering.
* @return tells whether we have to explore a reordering.
*/
-bool ModelAction::is_synchronizing(const ModelAction *act) const
+bool ModelAction::could_synchronize_with(const ModelAction *act) const
{
- //Same thread can't be reordered
+ // Same thread can't be reordered
if (same_thread(act))
return false;
if (!same_var(act))
return false;
- // Explore interleavings of seqcst writes to guarantee total order
- // of seq_cst operations that don't commute
- if (is_write() && is_seqcst() && act->is_write() && act->is_seqcst())
+ // Explore interleavings of seqcst writes/fences to guarantee total
+ // order of seq_cst operations that don't commute
+ if ((could_be_write() || act->could_be_write() || is_fence() || act->is_fence())
+ && is_seqcst() && act->is_seqcst())
+ return true;
+
+ // Explore synchronizing read/write/fence pairs
+ if (is_acquire() && act->is_release() && (is_read() || is_fence()) &&
+ (act->could_be_write() || act->is_fence()))
+ return true;
+
+ // lock just released...we can grab lock
+ if ((is_lock() ||is_trylock()) && (act->is_unlock()||act->is_wait()))
return true;
- // Explore synchronizing read/write pairs
- if (is_read() && is_acquire() && act->is_write() && act->is_release())
+ // lock just acquired...we can fail to grab lock
+ if (is_trylock() && act->is_success_lock())
return true;
- if (is_write() && is_release() && act->is_read() && act->is_acquire())
+
+ // other thread stalling on lock...we can release lock
+ if (is_unlock() && (act->is_trylock()||act->is_lock()))
+ return true;
+
+ if (is_trylock() && (act->is_unlock()||act->is_wait()))
+ return true;
+
+ if ( is_notify() && act->is_wait() )
+ return true;
+
+ if ( is_wait() && act->is_notify() )
return true;
// Otherwise handle by reads_from relation
bool ModelAction::is_conflicting_lock(const ModelAction *act) const
{
- //Must be different threads to reorder
+ // Must be different threads to reorder
if (same_thread(act))
return false;
- //Try to reorder a lock past a successful lock
+ // Try to reorder a lock past a successful lock
if (act->is_success_lock())
return true;
- //Try to push a successful trylock past an unlock
+ // Try to push a successful trylock past an unlock
if (act->is_unlock() && is_trylock() && value == VALUE_TRYSUCCESS)
return true;
+ // Try to push a successful trylock past a wait
+ if (act->is_wait() && is_trylock() && value == VALUE_TRYSUCCESS)
+ return true;
+
return false;
}
value=VALUE_TRYFAILED;
}
-/** Update the model action's read_from action */
-void ModelAction::read_from(const ModelAction *act)
+/** @return The Node associated with this ModelAction */
+Node * ModelAction::get_node() const
+{
+ /* UNINIT actions do not have a Node */
+ ASSERT(!is_uninitialized());
+ return node;
+}
+
+/**
+ * Update the model action's read_from action
+ * @param act The action to read from; should be a write
+ */
+void ModelAction::set_read_from(const ModelAction *act)
{
- ASSERT(cv);
reads_from = act;
- if (act != NULL && this->is_acquire()) {
- rel_heads_list_t release_heads;
- model->get_release_seq_heads(this, &release_heads);
- for (unsigned int i = 0; i < release_heads.size(); i++)
- if (!synchronize_with(release_heads[i]))
- model->set_bad_synchronization();
- }
+ if (act && act->is_uninitialized())
+ model->assert_bug("May read from uninitialized atomic\n");
}
/**
bool ModelAction::synchronize_with(const ModelAction *act) {
if (*this < *act && type != THREAD_JOIN && type != ATOMIC_LOCK)
return false;
- model->check_promises(cv, act->cv);
+ model->check_promises(act->get_tid(), cv, act->cv);
cv->merge(act->cv);
return true;
}
bool ModelAction::has_synchronized_with(const ModelAction *act) const
{
- return cv->has_synchronized_with(act->cv);
+ return cv->synchronized_since(act);
}
/**
return act->cv->synchronized_since(this);
}
-/**
- * Print nicely-formatted info about this ModelAction
- *
- * @param print_cv True if we want to print clock vector data. Might be false,
- * for instance, in situations where the clock vector might be invalid
- */
-void ModelAction::print(bool print_cv) const
+/** @brief Print nicely-formatted info about this ModelAction */
+void ModelAction::print() const
{
const char *type_str, *mo_str;
switch (this->type) {
+ case MODEL_FIXUP_RELSEQ:
+ type_str = "relseq fixup";
+ break;
case THREAD_CREATE:
type_str = "thread create";
break;
case THREAD_FINISH:
type_str = "thread finish";
break;
+ case ATOMIC_UNINIT:
+ type_str = "uninitialized";
+ break;
case ATOMIC_READ:
type_str = "atomic read";
break;
case ATOMIC_TRYLOCK:
type_str = "trylock";
break;
+ case ATOMIC_WAIT:
+ type_str = "wait";
+ break;
+ case ATOMIC_NOTIFY_ONE:
+ type_str = "notify one";
+ break;
+ case ATOMIC_NOTIFY_ALL:
+ type_str = "notify all";
+ break;
default:
type_str = "unknown type";
}
- uint64_t valuetoprint=type==ATOMIC_READ?(reads_from!=NULL?reads_from->value:VALUE_NONE):value;
+ uint64_t valuetoprint;
+ if (type == ATOMIC_READ && reads_from != NULL)
+ valuetoprint = reads_from->value;
+ else
+ valuetoprint = value;
switch (this->order) {
case std::memory_order_relaxed:
break;
}
- printf("(%3d) Thread: %-2d Action: %-13s MO: %7s Loc: %14p Value: %-12" PRIu64,
+ model_print("(%4d) Thread: %-2d Action: %-13s MO: %7s Loc: %14p Value: %-#18" PRIx64,
seq_number, id_to_int(tid), type_str, mo_str, location, valuetoprint);
if (is_read()) {
if (reads_from)
- printf(" Rf: %d", reads_from->get_seq_number());
+ model_print(" Rf: %-3d", reads_from->get_seq_number());
else
- printf(" Rf: ?");
+ model_print(" Rf: ? ");
}
- if (cv && print_cv) {
- printf("\t");
+ if (cv) {
+ if (is_read())
+ model_print(" ");
+ else
+ model_print(" ");
cv->print();
} else
- printf("\n");
+ model_print("\n");
+}
+
+/** @brief Print nicely-formatted info about this ModelAction */
+unsigned int ModelAction::hash() const
+{
+ unsigned int hash=(unsigned int) this->type;
+ hash^=((unsigned int)this->order)<<3;
+ hash^=seq_number<<5;
+ hash ^= id_to_int(tid) << 6;
+
+ if (is_read()) {
+ if (reads_from)
+ hash^=reads_from->get_seq_number();
+ }
+ return hash;
}