location(loc),
value(value),
reads_from(NULL),
+ last_fence_release(NULL),
node(NULL),
seq_number(ACTION_INITIAL_CLOCK),
cv(NULL),
sleep_flag(false)
{
/* References to NULL atomic variables can end up here */
- ASSERT(loc || type == MODEL_FIXUP_RELSEQ);
+ ASSERT(loc || type == ATOMIC_FENCE || type == MODEL_FIXUP_RELSEQ);
Thread *t = thread ? thread : thread_current();
this->tid = t->get_id();
void ModelAction::set_seq_number(modelclock_t num)
{
+ /* ATOMIC_UNINIT actions should never have non-zero clock */
+ ASSERT(!is_uninitialized());
ASSERT(seq_number == ACTION_INITIAL_CLOCK);
seq_number = num;
}
+bool ModelAction::is_thread_start() const
+{
+ return type == THREAD_START;
+}
+
bool ModelAction::is_relseq_fixup() const
{
return type == MODEL_FIXUP_RELSEQ;
}
bool ModelAction::is_notify() const {
- return type==ATOMIC_NOTIFY_ONE || type==ATOMIC_NOTIFY_ALL;
+ return type == ATOMIC_NOTIFY_ONE || type == ATOMIC_NOTIFY_ALL;
}
bool ModelAction::is_notify_one() const {
- return type==ATOMIC_NOTIFY_ONE;
+ return type == ATOMIC_NOTIFY_ONE;
}
bool ModelAction::is_unlock() const
return (type == ATOMIC_TRYLOCK && value == VALUE_TRYFAILED);
}
+/** @return True if this operation is performed on a C/C++ atomic variable */
+bool ModelAction::is_atomic_var() const
+{
+ return is_read() || could_be_write();
+}
+
+bool ModelAction::is_uninitialized() const
+{
+ return type == ATOMIC_UNINIT;
+}
+
bool ModelAction::is_read() const
{
return type == ATOMIC_READ || type == ATOMIC_RMWR || type == ATOMIC_RMW;
bool ModelAction::is_write() const
{
- return type == ATOMIC_WRITE || type == ATOMIC_RMW || type == ATOMIC_INIT;
+ return type == ATOMIC_WRITE || type == ATOMIC_RMW || type == ATOMIC_INIT || type == ATOMIC_UNINIT;
}
bool ModelAction::could_be_write() const
return type == ATOMIC_RMWC;
}
-bool ModelAction::is_fence() const
+bool ModelAction::is_fence() const
{
return type == ATOMIC_FENCE;
}
return type == ATOMIC_INIT;
}
+bool ModelAction::is_relaxed() const
+{
+ return order == std::memory_order_relaxed;
+}
+
bool ModelAction::is_acquire() const
{
switch (order) {
bool ModelAction::is_seqcst() const
{
- return order==std::memory_order_seq_cst;
+ return order == std::memory_order_seq_cst;
}
bool ModelAction::same_var(const ModelAction *act) const
{
+ if (act->is_wait() || is_wait()) {
+ if (act->is_wait() && is_wait()) {
+ if (((void *)value) == ((void *)act->value))
+ return true;
+ } else if (is_wait()) {
+ if (((void *)value) == act->location)
+ return true;
+ } else if (act->is_wait()) {
+ if (location == ((void *)act->value))
+ return true;
+ }
+ }
+
return location == act->location;
}
return tid == act->tid;
}
-void ModelAction::copy_typeandorder(ModelAction * act) {
+void ModelAction::copy_typeandorder(ModelAction * act)
+{
this->type = act->type;
this->order = act->order;
}
+/**
+ * Get the Thread which is the operand of this action. This is only valid for
+ * THREAD_* operations (currently only for THREAD_CREATE and THREAD_JOIN). Note
+ * that this provides a central place for determining the conventions of Thread
+ * storage in ModelAction, where we generally aren't very type-safe (e.g., we
+ * store object references in a (void *) address.
+ *
+ * For THREAD_CREATE, this yields the Thread which is created.
+ * For THREAD_JOIN, this yields the Thread we are joining with.
+ *
+ * @return The Thread which this action acts on, if exists; otherwise NULL
+ */
+Thread * ModelAction::get_thread_operand() const
+{
+ if (type == THREAD_CREATE)
+ /* THREAD_CREATE uses (Thread *) for location */
+ return (Thread *)get_location();
+ else if (type == THREAD_JOIN)
+ /* THREAD_JOIN uses (Thread *) for location */
+ return (Thread *)get_location();
+ else
+ return NULL;
+}
+
/** This method changes an existing read part of an RMW action into either:
* (1) a full RMW action in case of the completed write or
* (2) a READ action in case a failed action.
* @todo If the memory_order changes, we may potentially need to update our
* clock vector.
*/
-void ModelAction::process_rmw(ModelAction * act) {
- this->order=act->order;
+void ModelAction::process_rmw(ModelAction *act)
+{
+ this->order = act->order;
if (act->is_rmwc())
- this->type=ATOMIC_READ;
+ this->type = ATOMIC_READ;
else if (act->is_rmw()) {
- this->type=ATOMIC_RMW;
- this->value=act->value;
+ this->type = ATOMIC_RMW;
+ this->value = act->value;
}
}
*/
bool ModelAction::could_synchronize_with(const ModelAction *act) const
{
- //Same thread can't be reordered
+ // Same thread can't be reordered
if (same_thread(act))
return false;
if (!same_var(act))
return false;
- // Explore interleavings of seqcst writes to guarantee total order
- // of seq_cst operations that don't commute
- if ((could_be_write() || act->could_be_write()) && is_seqcst() && act->is_seqcst())
+ // Explore interleavings of seqcst writes/fences to guarantee total
+ // order of seq_cst operations that don't commute
+ if ((could_be_write() || act->could_be_write() || is_fence() || act->is_fence())
+ && is_seqcst() && act->is_seqcst())
+ return true;
+
+ // Explore synchronizing read/write/fence pairs
+ if (is_acquire() && act->is_release() && (is_read() || is_fence()) &&
+ (act->could_be_write() || act->is_fence()))
return true;
- // Explore synchronizing read/write pairs
- if (is_read() && is_acquire() && act->could_be_write() && act->is_release())
+ // lock just released...we can grab lock
+ if ((is_lock() || is_trylock()) && (act->is_unlock() || act->is_wait()))
+ return true;
+
+ // lock just acquired...we can fail to grab lock
+ if (is_trylock() && act->is_success_lock())
+ return true;
+
+ // other thread stalling on lock...we can release lock
+ if (is_unlock() && (act->is_trylock() || act->is_lock()))
+ return true;
+
+ if (is_trylock() && (act->is_unlock() || act->is_wait()))
+ return true;
+
+ if (is_notify() && act->is_wait())
+ return true;
+
+ if (is_wait() && act->is_notify())
return true;
// Otherwise handle by reads_from relation
bool ModelAction::is_conflicting_lock(const ModelAction *act) const
{
- //Must be different threads to reorder
+ // Must be different threads to reorder
if (same_thread(act))
return false;
-
- //Try to reorder a lock past a successful lock
+
+ // Try to reorder a lock past a successful lock
if (act->is_success_lock())
return true;
-
- //Try to push a successful trylock past an unlock
+
+ // Try to push a successful trylock past an unlock
if (act->is_unlock() && is_trylock() && value == VALUE_TRYSUCCESS)
return true;
- //Try to push a successful trylock past a wait
+ // Try to push a successful trylock past a wait
if (act->is_wait() && is_trylock() && value == VALUE_TRYSUCCESS)
return true;
void ModelAction::set_try_lock(bool obtainedlock) {
if (obtainedlock)
- value=VALUE_TRYSUCCESS;
+ value = VALUE_TRYSUCCESS;
else
- value=VALUE_TRYFAILED;
+ value = VALUE_TRYFAILED;
+}
+
+/** @return The Node associated with this ModelAction */
+Node * ModelAction::get_node() const
+{
+ /* UNINIT actions do not have a Node */
+ ASSERT(!is_uninitialized());
+ return node;
}
/**
* Update the model action's read_from action
* @param act The action to read from; should be a write
- * @return True if this read established synchronization
*/
-bool ModelAction::read_from(const ModelAction *act)
+void ModelAction::set_read_from(const ModelAction *act)
{
- ASSERT(cv);
reads_from = act;
- if (act != NULL && this->is_acquire()) {
- rel_heads_list_t release_heads;
- model->get_release_seq_heads(this, &release_heads);
- int num_heads = release_heads.size();
- for (unsigned int i = 0; i < release_heads.size(); i++)
- if (!synchronize_with(release_heads[i])) {
- model->set_bad_synchronization();
- num_heads--;
- }
- return num_heads > 0;
- }
- return false;
+ if (act && act->is_uninitialized())
+ model->assert_bug("May read from uninitialized atomic\n");
}
/**
* @param act The ModelAction to synchronize with
* @return True if this is a valid synchronization; false otherwise
*/
-bool ModelAction::synchronize_with(const ModelAction *act) {
+bool ModelAction::synchronize_with(const ModelAction *act)
+{
if (*this < *act && type != THREAD_JOIN && type != ATOMIC_LOCK)
return false;
model->check_promises(act->get_tid(), cv, act->cv);
bool ModelAction::has_synchronized_with(const ModelAction *act) const
{
- return cv->has_synchronized_with(act->cv);
+ return cv->synchronized_since(act);
}
/**
case THREAD_FINISH:
type_str = "thread finish";
break;
+ case ATOMIC_UNINIT:
+ type_str = "uninitialized";
+ break;
case ATOMIC_READ:
type_str = "atomic read";
break;
case ATOMIC_TRYLOCK:
type_str = "trylock";
break;
+ case ATOMIC_WAIT:
+ type_str = "wait";
+ break;
+ case ATOMIC_NOTIFY_ONE:
+ type_str = "notify one";
+ break;
+ case ATOMIC_NOTIFY_ALL:
+ type_str = "notify all";
+ break;
default:
type_str = "unknown type";
}
- uint64_t valuetoprint=type==ATOMIC_READ?(reads_from!=NULL?reads_from->value:VALUE_NONE):value;
+ uint64_t valuetoprint;
+ if (type == ATOMIC_READ && reads_from != NULL)
+ valuetoprint = reads_from->value;
+ else
+ valuetoprint = value;
switch (this->order) {
case std::memory_order_relaxed:
break;
}
- printf("(%4d) Thread: %-2d Action: %-13s MO: %7s Loc: %14p Value: %-#18" PRIx64,
+ model_print("(%4d) Thread: %-2d Action: %-13s MO: %7s Loc: %14p Value: %-#18" PRIx64,
seq_number, id_to_int(tid), type_str, mo_str, location, valuetoprint);
if (is_read()) {
if (reads_from)
- printf(" Rf: %-3d", reads_from->get_seq_number());
+ model_print(" Rf: %-3d", reads_from->get_seq_number());
else
- printf(" Rf: ? ");
+ model_print(" Rf: ? ");
}
if (cv) {
if (is_read())
- printf(" ");
+ model_print(" ");
else
- printf(" ");
+ model_print(" ");
cv->print();
} else
- printf("\n");
+ model_print("\n");
}
/** @brief Print nicely-formatted info about this ModelAction */
unsigned int ModelAction::hash() const
{
- unsigned int hash=(unsigned int) this->type;
- hash^=((unsigned int)this->order)<<3;
- hash^=seq_number<<5;
- hash^=tid<<6;
+ unsigned int hash = (unsigned int)this->type;
+ hash ^= ((unsigned int)this->order) << 3;
+ hash ^= seq_number << 5;
+ hash ^= id_to_int(tid) << 6;
- if (is_read()) {
- if (reads_from)
- hash^=reads_from->get_seq_number();
- }
+ if (is_read() && reads_from)
+ hash ^= reads_from->get_seq_number();
return hash;
}