#include "model.h"
#include "action.h"
#include "clockvector.h"
+#include "common.h"
ModelAction::ModelAction(action_type_t type, memory_order order, void *loc, int value)
{
return false;
}
+void ModelAction::create_cv(ModelAction *parent)
+{
+ if (cv)
+ return;
+
+ if (parent)
+ cv = new ClockVector(parent->cv, this);
+ else
+ cv = new ClockVector(NULL, this);
+}
+
+void ModelAction::read_from(ModelAction *act)
+{
+ ASSERT(cv);
+ if (act->is_release() && this->is_acquire())
+ cv->merge(act->cv);
+ value = act->value;
+}
+
void ModelAction::print(void)
{
const char *type_str;
case ATOMIC_WRITE:
type_str = "atomic write";
break;
+ case ATOMIC_RMW:
+ type_str = "atomic rmw";
+ break;
default:
type_str = "unknown type";
}
- printf("(%4d) Thread: %d\tAction: %s\tMO: %d\tLoc: %14p\tValue: %d\n",
+ printf("(%3d) Thread: %-2d Action: %-13s MO: %d Loc: %14p Value: %d",
seq_number, id_to_int(tid), type_str, order, location, value);
+ if (cv) {
+ printf("\t");
+ cv->print();
+ } else
+ printf("\n");
}