return sysctl_legacy_va_layout;
}
-/*
- * Since get_random_int() returns the same value within a 1 jiffy window, we
- * will almost always get the same randomisation for the stack and mmap
- * region. This will mean the relative distance between stack and mmap will be
- * the same.
- *
- * To avoid this we can shift the randomness by 1 bit.
- */
-static unsigned long mmap_rnd(void)
+unsigned long arch_mmap_rnd(void)
{
- unsigned long rnd = 0;
-
- if (current->flags & PF_RANDOMIZE)
- rnd = (long)get_random_int() & (STACK_RND_MASK >> 1);
+ unsigned long rnd;
- return rnd << (PAGE_SHIFT + 1);
+#ifdef CONFIG_COMPAT
+ if (test_thread_flag(TIF_32BIT))
+ rnd = get_random_long() & ((1UL << mmap_rnd_compat_bits) - 1);
+ else
+#endif
+ rnd = get_random_long() & ((1UL << mmap_rnd_bits) - 1);
+ return rnd << PAGE_SHIFT;
}
-static unsigned long mmap_base(void)
+static unsigned long mmap_base(unsigned long rnd)
{
unsigned long gap = rlimit(RLIMIT_STACK);
else if (gap > MAX_GAP)
gap = MAX_GAP;
- return PAGE_ALIGN(STACK_TOP - gap - mmap_rnd());
+ return PAGE_ALIGN(STACK_TOP - gap - rnd);
}
/*
*/
void arch_pick_mmap_layout(struct mm_struct *mm)
{
+ unsigned long random_factor = 0UL;
+
+ if (current->flags & PF_RANDOMIZE)
+ random_factor = arch_mmap_rnd();
+
/*
* Fall back to the standard layout if the personality bit is set, or
* if the expected stack growth is unlimited:
*/
if (mmap_is_legacy()) {
- mm->mmap_base = TASK_UNMAPPED_BASE;
+ mm->mmap_base = TASK_UNMAPPED_BASE + random_factor;
mm->get_unmapped_area = arch_get_unmapped_area;
- mm->unmap_area = arch_unmap_area;
} else {
- mm->mmap_base = mmap_base();
+ mm->mmap_base = mmap_base(random_factor);
mm->get_unmapped_area = arch_get_unmapped_area_topdown;
- mm->unmap_area = arch_unmap_area_topdown;
}
}
EXPORT_SYMBOL_GPL(arch_pick_mmap_layout);
* You really shouldn't be using read() or write() on /dev/mem. This might go
* away in the future.
*/
-int valid_phys_addr_range(unsigned long addr, size_t size)
+int valid_phys_addr_range(phys_addr_t addr, size_t size)
{
if (addr < PHYS_OFFSET)
return 0;