#include "cyclegraph.h"
+#include "action.h"
CycleGraph::CycleGraph() {
hasCycles=false;
}
bool CycleGraph::checkReachable(CycleNode *from, CycleNode *to) {
- std::vector<class CycleNode *> queue;
- HashTable<class CycleNode *, class CycleNode *, uintptr_t, 4> discovered;
-
+ std::vector<CycleNode *> queue;
+ HashTable<CycleNode *, CycleNode *, uintptr_t, 4> discovered;
+
queue.push_back(from);
discovered.put(from, from);
while(!queue.empty()) {
- class CycleNode * node=queue.back();
+ CycleNode * node=queue.back();
queue.pop_back();
if (node==to)
return true;
-
+
for(unsigned int i=0;i<node->getEdges()->size();i++) {
CycleNode *next=(*node->getEdges())[i];
if (!discovered.contains(next)) {
action=modelaction;
}
-std::vector<class CycleNode *> * CycleNode::getEdges() {
+std::vector<CycleNode *> * CycleNode::getEdges() {
return &edges;
}