<ul>
<li><a href="#targetmachine">The <tt>TargetMachine</tt> class</a></li>
<li><a href="#targetdata">The <tt>TargetData</tt> class</a></li>
+ <li><a href="#targetlowering">The <tt>TargetLowering</tt> class</a></li>
<li><a href="#mregisterinfo">The <tt>MRegisterInfo</tt> class</a></li>
<li><a href="#targetinstrinfo">The <tt>TargetInstrInfo</tt> class</a></li>
<li><a href="#targetframeinfo">The <tt>TargetFrameInfo</tt> class</a></li>
</li>
<li><a href="#codegendesc">Machine code description classes</a>
<ul>
- <li><a href="#machineinstr">The <tt>MachineInstr</tt> class</a></li>
+ <li><a href="#machineinstr">The <tt>MachineInstr</tt> class</a></li>
</ul>
</li>
<li><a href="#codegenalgs">Target-independent code generation algorithms</a>
+ <ul>
+ <li><a href="#instselect">Instruction Selection</a>
+ <ul>
+ <li><a href="#selectiondag_intro">Introduction to SelectionDAGs</a></li>
+ <li><a href="#selectiondag_process">SelectionDAG Code Generation
+ Process</a></li>
+ <li><a href="#selectiondag_build">Initial SelectionDAG
+ Construction</a></li>
+ <li><a href="#selectiondag_legalize">SelectionDAG Legalize Phase</a></li>
+ <li><a href="#selectiondag_optimize">SelectionDAG Optimization
+ Phase</a></li>
+ <li><a href="#selectiondag_select">SelectionDAG Select Phase</a></li>
+ <li><a href="#selectiondag_future">Future directions for the
+ SelectionDAG</a></li>
+ </ul></li>
+ </ul>
</li>
<li><a href="#targetimpls">Target description implementations</a>
<ul>
- <li><a href="#x86">The X86 backend</a></li>
+ <li><a href="#x86">The X86 backend</a></li>
</ul>
</li>
<div class="doc_text">
-<p>The LLVM target-indendent code generator is designed to support efficient and
+<p>The LLVM target-independent code generator is designed to support efficient and
quality code generation for standard register-based microprocessors. Code
generation in this model is divided into the following stages:</p>
<ol>
-<li><b>Instruction Selection</b> - Determining an efficient implementation of the
-input LLVM code in the target instruction set. This stage produces the initial
-code for the program in the target instruction set, then makes use of virtual
-registers in SSA form and physical registers that represent any required
-register assignments due to target constraints or calling conventions.</li>
+<li><b><a href="#instselect">Instruction Selection</a></b> - Determining an
+efficient implementation of the input LLVM code in the target instruction set.
+This stage produces the initial code for the program in the target instruction
+set, then makes use of virtual registers in SSA form and physical registers that
+represent any required register assignments due to target constraints or calling
+conventions.</li>
<li><b>SSA-based Machine Code Optimizations</b> - This (optional) stage consists
of a series of machine-code optimizations that operate on the SSA-form produced
aggressive iterative peephole optimization are much slower. This design
permits efficient compilation (important for JIT environments) and
aggressive optimization (used when generating code offline) by allowing
-components of varying levels of sophisication to be used for any step of
+components of varying levels of sophistication to be used for any step of
compilation.</p>
<p>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="targetlowering">The <tt>TargetLowering</tt> class</a>
+</div>
+
+<div class="doc_text">
+
+<p>The <tt>TargetLowering</tt> class is used by SelectionDAG based instruction
+selectors primarily to describe how LLVM code should be lowered to SelectionDAG
+operations. Among other things, this class indicates an initial register class
+to use for various ValueTypes, which operations are natively supported by the
+target machine, and some other miscellaneous properties (such as the return type
+of setcc operations, the type to use for shift amounts, etc).</p>
+
+</div>
+
+
+
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<p>The opcode number is an simple unsigned number that only has meaning to a
specific backend. All of the instructions for a target should be defined in
the <tt>*InstrInfo.td</tt> file for the target, and the opcode enum values
-are autogenerated from this description. The <tt>MachineInstr</tt> class does
-not have any information about how to intepret the instruction (i.e., what the
+are auto-generated from this description. The <tt>MachineInstr</tt> class does
+not have any information about how to interpret the instruction (i.e., what the
semantics of the instruction are): for that you must refer to the
<tt><a href="#targetinstrinfo">TargetInstrInfo</a></tt> class.</p>
<p>By convention, the LLVM code generator orders instruction operands so that
all register definitions come before the register uses, even on architectures
-that are normally printed in other orders. For example, the sparc add
+that are normally printed in other orders. For example, the SPARC add
instruction: "<tt>add %i1, %i2, %i3</tt>" adds the "%i1", and "%i2" registers
and stores the result into the "%i3" register. In the LLVM code generator,
the operands should be stored as "<tt>%i3, %i1, %i2</tt>": with the destination
ret
</pre>
-<p>By the end of code generation, the register allocator has coallesced
+<p>By the end of code generation, the register allocator has coalesced
the registers and deleted the resultant identity moves, producing the
following code:</p>
</div>
+<!-- *********************************************************************** -->
+<div class="doc_section">
+ <a name="codegenalgs">Target-independent code generation algorithms</a>
+</div>
+<!-- *********************************************************************** -->
+
+<div class="doc_text">
+
+<p>This section documents the phases described in the <a
+href="high-level-design">high-level design of the code generator</a>. It
+explains how they work and some of the rationale behind their design.</p>
+
+</div>
+
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="instselect">Instruction Selection</a>
+</div>
+
+<div class="doc_text">
+<p>
+Instruction Selection is the process of translating the LLVM code input to the
+code generator into target-specific machine instructions. There are several
+well-known ways to do this in the literature. In LLVM there are two main forms:
+the old-style 'simple' instruction selector (which effectively peephole selects
+each LLVM instruction into a series of machine instructions), and the new
+SelectionDAG based instruction selector.
+</p>
+
+<p>The 'simple' instruction selectors are tedious to write, require a lot of
+boiler plate code, and are difficult to get correct. Additionally, any
+optimizations written for a simple instruction selector cannot be used by other
+targets. For this reason, LLVM is moving to a new SelectionDAG based
+instruction selector, which is described in this section. If you are starting a
+new port, we recommend that you write the instruction selector using the
+SelectionDAG infrastructure.</p>
+
+<p>In time, most of the target-specific code for instruction selection will be
+auto-generated from the target .td files. For now, however, the <a
+href="#selectiondag_select">Select Phase</a> must still be written by hand.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="selectiondag_intro">Introduction to SelectionDAGs</a>
+</div>
+
+<div class="doc_text">
+
+<p>
+The SelectionDAG provides an abstraction for representing code in a way that is
+amenable to instruction selection using automatic techniques
+(e.g. dynamic-programming based optimal pattern matching selectors), as well as
+an abstraction that is useful for other phases of code generation (in
+particular, instruction scheduling). Additionally, the SelectionDAG provides a
+host representation where a large variety of very-low-level (but
+target-independent) <a href="#selectiondag_optimize">optimizations</a> may be
+performed: ones which require extensive information about the instructions
+efficiently supported by the target.
+</p>
+
+<p>
+The SelectionDAG is a Directed-Acyclic-Graph whose nodes are instances of the
+<tt>SDNode</tt> class. The primary payload of the Node is its operation code
+(Opcode) that indicates what the operation the node performs. The various
+operation node types are described at the top of the
+<tt>include/llvm/CodeGen/SelectionDAGNodes.h</tt> file. Depending on the operation, nodes may contain additional information (e.g. the condition code
+for a SETCC node) contained in a derived class.</p>
+
+<p>Each node in the graph may define multiple values
+(e.g. for a combined div/rem operation and many other situations), though most
+operations define a single value. Each node also has some number of operands,
+which are edges to the node defining the used value. Because nodes may define
+multiple values, edges are represented by instances of the <tt>SDOperand</tt>
+class, which is a <SDNode, unsigned> pair, indicating the node and result
+value being used. Each value produced by a SDNode has an associated
+MVT::ValueType, indicating what type the value is.
+</p>
+
+<p>
+SelectionDAGs contain two different kinds of value: those that represent data
+flow and those that represent control flow dependencies. Data values are simple
+edges with a integer or floating point value type. Control edges are
+represented as "chain" edges which are of type MVT::Other. These edges provide
+an ordering between nodes that have side effects (such as
+loads/stores/calls/return/etc). All nodes that have side effects should take a
+token chain as input and produce a new one as output. By convention, token
+chain inputs are always operand #0, and chain results are always the last
+value produced by an operation.</p>
+
+<p>
+A SelectionDAG has designated "Entry" and "Root" nodes. The Entry node is
+always a marker node with Opcode of ISD::TokenFactor. The Root node is the
+final side effecting node in the token chain (for example, in a single basic
+block function, this would be the return node).
+</p>
+
+<p>
+One important concept for SelectionDAGs is the notion of a "legal" vs "illegal"
+DAG. A legal DAG for a target is one that only uses supported operations and
+supported types. On PowerPC, for example, a DAG with any values of i1, i8, i16,
+or i64 type would be illegal. The <a href="#selectiondag_legalize">legalize</a>
+phase is the one responsible for turning an illegal DAG into a legal DAG.
+</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="selectiondag_process">SelectionDAG Code Generation Process</a>
+</div>
+
+<div class="doc_text">
+
+<p>
+SelectionDAG-based instruction selection consists of the following steps:
+</p>
+
+<ol>
+<li><a href="#selectiondag_build">Build initial DAG</a> - This stage performs
+ a simple translation from the input LLVM code to an illegal SelectionDAG.
+ </li>
+<li><a href="#selectiondag_optimize">Optimize SelectionDAG</a> - This stage
+ performs simple optimizations on the SelectionDAG to simplify it and
+ recognize meta instructions (like rotates and div/rem pairs) for
+ targets that support these meta operations. This makes the resultant code
+ more efficient and the 'select' phase more simple.
+</li>
+<li><a href="#selectiondag_legalize">Legalize SelectionDAG</a> - This stage
+ converts the illegal SelectionDAG to a legal SelectionDAG, by eliminating
+ unsupported operations and data types.</li>
+<li><a href="#selectiondag_optimize">Optimize SelectionDAG (#2)</a> - This
+ second run of the SelectionDAG optimized the newly legalized DAG, to
+ eliminate inefficiencies introduced by legalization.</li>
+<li><a href="#selectiondag_select">Select instructions from DAG</a> - Finally,
+ the target instruction selector matches the DAG operations to target
+ instructions, emitting them and building the MachineFunction being
+ compiled.</li>
+</ol>
+
+<p>After all of these steps are complete, the SelectionDAG is destroyed and the
+rest of the code generation passes are run.</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="selectiondag_build">Initial SelectionDAG Construction</a>
+</div>
+
+<div class="doc_text">
+
+<p>
+The initial SelectionDAG is naively peephole expanded from the LLVM input by
+the SelectionDAGLowering class in the SelectionDAGISel.cpp file. The idea of
+doing this pass is to expose as much low-level target-specific details to the
+SelectionDAG as possible. This pass is mostly hard-coded (e.g. an LLVM add
+turns into a SDNode add, a geteelementptr is expanded into the obvious
+arithmetic, etc) but does require target-specific hooks to lower calls and
+returns, varargs, etc. For these features, the TargetLowering interface is
+used.
+</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="selectiondag_legalize">SelectionDAG Legalize Phase</a>
+</div>
+
+<div class="doc_text">
+
+<p>The Legalize phase is in charge of converting a DAG to only use the types and
+operations that are natively supported by the target. This involves two major
+tasks:</p>
+
+<ol>
+<li><p>Convert values of unsupported types to values of supported types.</p>
+ <p>There are two main ways of doing this: promoting a small type to a larger
+ type (e.g. f32 -> f64, or i16 -> i32), and expanding larger integer types
+ to smaller ones (e.g. implementing i64 with i32 operations where
+ possible). Promotion insert sign and zero extensions as needed to make
+ sure that the final code has the same behavior as the input.</p>
+</li>
+
+<li><p>Eliminate operations that are not supported by the target in a supported
+ type.</p>
+ <p>Targets often have wierd constraints, such as not supporting every
+ operation on every supported datatype (e.g. X86 does not support byte
+ conditional moves). Legalize takes care of either open-coding another
+ sequence of operations to emulate the operation (this is known as
+ expansion), promoting to a larger type that supports the operation
+ (promotion), or can use a target-specific hook to implement the
+ legalization.</p>
+</li>
+</ol>
+
+<p>
+Instead of using a Legalize pass, we could require that every target-specific
+<a href="#selectiondag_optimize">selector</a> support and expand every operator
+and type even if they are not supported and may require many instructions to
+implement (in fact, this is the approach taken by the "simple" selectors).
+However, using a Legalize pass allows all of the cannonicalization patterns to
+be shared across targets, and makes it very easy to optimize the cannonicalized
+code (because it is still in the form of a DAG).
+</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="selectiondag_optimize">SelectionDAG Optimization Phase</a>
+</div>
+
+<div class="doc_text">
+
+<p>
+The SelectionDAG optimization phase is run twice for code generation: once
+immediately after the DAG is built and once after legalization. The first pass
+allows the initial code to be cleaned up, (for example) performing optimizations
+that depend on knowing that the operators have restricted type inputs. The second
+pass cleans up the messy code generated by the Legalize pass, allowing Legalize to
+be very simple (not having to take into account many special cases.
+</p>
+
+<p>
+One important class of optimizations that this pass will do in the future is
+optimizing inserted sign and zero extension instructions. Here are some good
+papers on the subject:</p>
+
+<p>
+"<a href="http://www.eecs.harvard.edu/~nr/pubs/widen-abstract.html">Widening
+integer arithmetic</a>"<br>
+Kevin Redwine and Norman Ramsey<br>
+International Conference on Compiler Construction (CC) 2004
+</p>
+
+
+<p>
+ "<a href="http://portal.acm.org/citation.cfm?doid=512529.512552">Effective
+ sign extension elimination</a>"<br>
+ Motohiro Kawahito, Hideaki Komatsu, and Toshio Nakatani<br>
+ Proceedings of the ACM SIGPLAN 2002 Conference on Programming Language Design
+ and Implementation.
+</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="selectiondag_select">SelectionDAG Select Phase</a>
+</div>
+
+<div class="doc_text">
+
+<p>The Select phase is the bulk of the target-specific code for instruction
+selection. This phase takes a legal SelectionDAG as input, and does simple
+pattern matching on the DAG to generate code. In time, the Select phase will
+be automatically generated from the targets InstrInfo.td file, which is why we
+want to make the Select phase a simple and mechanical as possible.</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="selectiondag_future">Future directions for the SelectionDAG</a>
+</div>
+
+<div class="doc_text">
+
+<ol>
+<li>Optional whole-function selection.</li>
+<li>Select is a graph translation phase.</li>
+<li>Place the machine instrs resulting from Select according to register pressure or a schedule.</li>
+<li>DAG Scheduling.</li>
+<li>Auto-generate the Select phase from the target .td files.</li>
+</ol>
+
+</div>
+
+
<!-- *********************************************************************** -->
<div class="doc_section">
<a name="targetimpls">Target description implementations</a>
code generator currently targets a generic P6-like processor. As such, it
produces a few P6-and-above instructions (like conditional moves), but it does
not make use of newer features like MMX or SSE. In the future, the X86 backend
-will have subtarget support added for specific processor families and
+will have sub-target support added for specific processor families and
implementations.</p>
</div>
<div class="doc_text">
-<p>
-The x86 has a very, uhm, flexible, way of accessing memory. It is capable of
+<p>The x86 has a very flexible way of accessing memory. It is capable of
forming memory addresses of the following expression directly in integer
instructions (which use ModR/M addressing):</p>
Base+[1,2,4,8]*IndexReg+Disp32
</pre>
-<p>Wow, that's crazy. In order to represent this, LLVM tracks no less than 4
-operands for each memory operand of this form. This means that the "load" form
-of 'mov' has the following "Operands" in this order:</p>
+<p>In order to represent this, LLVM tracks no less than 4 operands for each
+memory operand of this form. This means that the "load" form of 'mov' has the
+following <tt>MachineOperand</tt>s in this order:</p>
<pre>
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