The optional I<args> specified on the command line are passed to the program as
arguments.
-=head1 OPTIONS
+=head1 GENERAL OPTIONS
=over
+=item B<-fake-argv0>=I<executable>
+
+Override the C<argv[0]> value passed into the executing program.
+
+=item B<-force-interpreter>=I<{false,true}>
+
+If set to true, use the interpreter even if a just-in-time compiler is available
+for this architecture. Defaults to false.
+
=item B<-help>
Print a summary of command line options.
+=item B<-load>=I<puginfilename>
+
+Causes B<lli> to load the plugin (shared object) named I<pluginfilename> and use
+it for optimization.
+
=item B<-stats>
Print statistics from the code-generation passes. This is only meaningful for
Record the amount of time needed for each code-generation pass and print it to
standard error.
+=item B<-version>
+
+Print out the version of B<lli> and exit without doing anything else.
+
+=back
+
+=head1 TARGET OPTIONS
+
+=over
+
=item B<-mtriple>=I<target triple>
Override the target triple specified in the input bitcode file with the
=item B<-march>=I<arch>
Specify the architecture for which to generate assembly, overriding the target
-encoded in the bitcode file. See the output of B<llc --help> for a list of
+encoded in the bitcode file. See the output of B<llc -help> for a list of
valid architectures. By default this is inferred from the target triple or
autodetected to the current architecture.
current CPU. For a list of available attributes, use:
B<llvm-as E<lt> /dev/null | llc -march=xyz -mattr=help>
-=item B<-fake-argv0>=I<executable>
+=back
-Override the C<argv[0]> value passed into the executing program.
-=item B<-force-interpreter>=I<{false,true}>
+=head1 FLOATING POINT OPTIONS
-If set to true, use the interpreter even if a just-in-time compiler is available
-for this architecture. Defaults to false.
+=over
-=item B<-load>=I<puginfilename>
+=item B<-disable-excess-fp-precision>
-Causes B<lli> to load the plugin (shared object) named I<pluginfilename> and use
-it for optimization.
+Disable optimizations that may increase floating point precision.
-=item B<-soft-float>
+=item B<-enable-no-infs-fp-math>
-Causes B<lli> to generate software floating point library calls instead of
-equivalent hardware instructions.
+Enable optimizations that assume no Inf values.
+
+=item B<-enable-no-nans-fp-math>
+
+Enable optimizations that assume no NAN values.
=item B<-enable-unsafe-fp-math>
Causes B<lli> to enable optimizations that may decrease floating point
precision.
+=item B<-soft-float>
+
+Causes B<lli> to generate software floating point library calls instead of
+equivalent hardware instructions.
+
+=back
+
+=head1 CODE GENERATION OPTIONS
+
+=over
+
+=item B<-code-model>=I<model>
+
+Choose the code model from:
+
+ default: Target default code model
+ small: Small code model
+ kernel: Kernel code model
+ medium: Medium code model
+ large: Large code model
+
+=item B<-disable-post-RA-scheduler>
+
+Disable scheduling after register allocation.
+
+=item B<-disable-spill-fusing>
+
+Disable fusing of spill code into instructions.
+
+=item B<-enable-correct-eh-support>
+
+Make the -lowerinvoke pass insert expensive, but correct, EH code.
+
+=item B<-jit-enable-eh>
+
+Exception handling should be enabled in the just-in-time compiler.
+
+=item B<-join-liveintervals>
+
+Coalesce copies (default=true).
+
+=item B<-nozero-initialized-in-bss>
+Don't place zero-initialized symbols into the BSS section.
+
+=item B<-pre-RA-sched>=I<scheduler>
+
+Instruction schedulers available (before register allocation):
+
+ =default: Best scheduler for the target
+ =none: No scheduling: breadth first sequencing
+ =simple: Simple two pass scheduling: minimize critical path and maximize processor utilization
+ =simple-noitin: Simple two pass scheduling: Same as simple except using generic latency
+ =list-burr: Bottom-up register reduction list scheduling
+ =list-tdrr: Top-down register reduction list scheduling
+ =list-td: Top-down list scheduler -print-machineinstrs - Print generated machine code
+
+=item B<-regalloc>=I<allocator>
+
+Register allocator to use (default=linearscan)
+
+ =bigblock: Big-block register allocator
+ =linearscan: linear scan register allocator =local - local register allocator
+ =simple: simple register allocator
+
+=item B<-relocation-model>=I<model>
+
+Choose relocation model from:
+
+ =default: Target default relocation model
+ =static: Non-relocatable code =pic - Fully relocatable, position independent code
+ =dynamic-no-pic: Relocatable external references, non-relocatable code
+
+=item B<-spiller>
+
+Spiller to use (default=local)
+
+ =simple: simple spiller
+ =local: local spiller
+
+=item B<-x86-asm-syntax>=I<syntax>
+
+Choose style of code to emit from X86 backend:
+
+ =att: Emit AT&T-style assembly
+ =intel: Emit Intel-style assembly
+
=back
=head1 EXIT STATUS