The B<llvm-g++> command is the LLVM C++ front end. It is a modified
version of g++ that compiles C++/ObjC++ programs into native code,
-LLVM bytecode or assembly language, depending upon the options.
+LLVM bitcode or assembly language, depending upon the options.
By default, B<llvm-g++> compiles to native objects just like GCC does. If the
-B<-emit-llvm> option is given then it will generate LLVM bytecode files instead.
+B<-emit-llvm> option is given then it will generate LLVM bitcode files instead.
If B<-S> (assembly) is also given, then it will generate LLVM assembly.
Being derived from the GNU Compiler Collection, B<llvm-g++> has many
=item B<-S>
-Do not generate an LLVM bytecode file. Rather, compile the source
+Do not generate an LLVM bitcode file. Rather, compile the source
file into an LLVM assembly language file.
=item B<-c>
Do not generate a linked executable. Rather, compile the source
-file into an LLVM bytecode file. This bytecode file can then be
-linked with other bytecode files later on to generate a full LLVM
+file into an LLVM bitcode file. This bitcode file can then be
+linked with other bitcode files later on to generate a full LLVM
executable.
=item B<-o> I<filename>
=item B<-l>I<name>
Link in the library libI<name>.[bc | a | so]. This library should
-be a bytecode library.
+be a bitcode library.
=item B<-emit-llvm>
-Make the output be LLVM bytecode (or assembly) instead of native object (or
+Make the output be LLVM bitcode (or assembly) instead of native object (or
assembly).
=back