<em>many</em> LLVM analyses and transformations, so it may be quite a bit of
work.</p>
-<p>Adding an <a href="#intrinsic">intrinsic function</a> is easier than adding
-an instruction, and is transparent to optimization passes which treat it as an
-unanalyzable function. If your added functionality can be expressed as a
+<p>Adding an <a href="#intrinsic">intrinsic function</a> is far easier than
+adding an instruction, and is transparent to optimization passes. If your added
+functionality can be expressed as a
function call, an intrinsic function is the method of choice for LLVM
extension.</p>
what the restrictions are. Talk to other people about it so that you are
sure it's a good idea.</li>
-<li><tt>llvm/include/llvm/Intrinsics.td</tt>:
- Add an entry for your intrinsic.</li>
+<li><tt>llvm/include/llvm/Intrinsics*.td</tt>:
+ Add an entry for your intrinsic. Describe its memory access characteristics
+ for optimization (this controls whether it will be DCE'd, CSE'd, etc). Note
+ that any intrinsic using the <tt>llvm_int_ty</tt> type for an argument will
+ be deemed by <tt>tblgen</tt> as overloaded and the corresponding suffix
+ will be required on the intrinsic's name.</li>
<li><tt>llvm/lib/Analysis/ConstantFolding.cpp</tt>: If it is possible to
constant fold your intrinsic, add support to it in the
</dd>
<dl>
-<dt>Add support to the SelectionDAG Instruction Selector in
-<tt>lib/CodeGen/SelectionDAG/</tt></dt>
+<dt>Add support to the .td file for the target(s) of your choice in
+ <tt>lib/Target/*/*.td</tt>.</dt>
-<dd>Since most targets in LLVM use the SelectionDAG framework for generating
-code, you will likely need to add support for your intrinsic there as well.
-This is usually accomplished by adding a new node, and then teaching the
-SelectionDAG code how to handle that node. To do this, follow the steps in
-the <a href="#sdnode">Adding a new SelectionDAG node</a> section.</dd>
-
-<dl>
-<dt>Once you have added the new node, add code to
-<tt>SelectionDAG/SelectionDAGISel.cpp</tt> to recognize the intrinsic. In most
-cases, the intrinsic will just be turned into the node you just added. For an
-example of this, see how <tt>visitIntrinsicCall</tt> handles
-<tt>Intrinsic::ctpop_*</tt>.
-</dt>
+<dd>This is usually a matter of adding a pattern to the .td file that matches
+ the intrinsic, though it may obviously require adding the instructions you
+ want to generate as well. There are lots of examples in the PowerPC and X86
+ backend to follow.</dd>
</div>
<div class="doc_text">
-<p><span class="doc_warning">WARNING: adding instructions changes the bytecode
+<p><span class="doc_warning">WARNING: adding instructions changes the bitcode
format, and it will take some effort to maintain compatibility with
the previous version.</span> Only add an instruction if it is absolutely
necessary.</p>
add the grammar on how your instruction can be read and what it will
construct as a result</li>
-<li><tt>llvm/lib/Bytecode/Reader/Reader.cpp</tt>:
- add a case for your instruction and how it will be parsed from bytecode</li>
+<li><tt>llvm/lib/Bitcode/Reader/Reader.cpp</tt>:
+ add a case for your instruction and how it will be parsed from bitcode</li>
<li><tt>llvm/lib/VMCore/Instruction.cpp</tt>:
add a case for how your instruction will be printed out to assembly</li>
<div class="doc_text">
-<p><span class="doc_warning">WARNING: adding new types changes the bytecode
+<p><span class="doc_warning">WARNING: adding new types changes the bitcode
format, and will break compatibility with currently-existing LLVM
installations.</span> Only add new types if it is absolutely necessary.</p>
<li><tt>llvm/lib/AsmReader/Lexer.l</tt>:
add ability to parse in the type from text assembly</li>
-<li><tt>llvm/lib/ByteCode/Writer/Writer.cpp</tt>:
- modify <tt>void BytecodeWriter::outputType(const Type *T)</tt> to serialize
+<li><tt>llvm/lib/BitCode/Writer/Writer.cpp</tt>:
+ modify <tt>void BitcodeWriter::outputType(const Type *T)</tt> to serialize
your type</li>
-<li><tt>llvm/lib/ByteCode/Reader/Reader.cpp</tt>:
- modify <tt>const Type *BytecodeReader::ParseType()</tt> to read your data
+<li><tt>llvm/lib/BitCode/Reader/Reader.cpp</tt>:
+ modify <tt>const Type *BitcodeReader::ParseType()</tt> to read your data
type</li>
<li><tt>llvm/lib/VMCore/AsmWriter.cpp</tt>: