<body>
-<div class="doc_title"> LLVM Language Reference Manual </div>
+<h1>LLVM Language Reference Manual</h1>
<ol>
<li><a href="#abstract">Abstract</a></li>
<li><a href="#introduction">Introduction</a></li>
<li><a href="#datalayout">Data Layout</a></li>
<li><a href="#pointeraliasing">Pointer Aliasing Rules</a></li>
<li><a href="#volatile">Volatile Memory Accesses</a></li>
+ <li><a href="#memmodel">Memory Model for Concurrent Operations</a></li>
+ <li><a href="#ordering">Atomic Memory Ordering Constraints</a></li>
</ol>
</li>
<li><a href="#typesystem">Type System</a>
<ol>
<li><a href="#t_array">Array Type</a></li>
<li><a href="#t_struct">Structure Type</a></li>
- <li><a href="#t_pstruct">Packed Structure Type</a></li>
+ <li><a href="#t_opaque">Opaque Structure Types</a></li>
<li><a href="#t_vector">Vector Type</a></li>
</ol>
</li>
<li><a href="#t_function">Function Type</a></li>
<li><a href="#t_pointer">Pointer Type</a></li>
- <li><a href="#t_opaque">Opaque Type</a></li>
</ol>
</li>
- <li><a href="#t_uprefs">Type Up-references</a></li>
</ol>
</li>
<li><a href="#constants">Constants</a>
<li><a href="#i_indirectbr">'<tt>indirectbr</tt>' Instruction</a></li>
<li><a href="#i_invoke">'<tt>invoke</tt>' Instruction</a></li>
<li><a href="#i_unwind">'<tt>unwind</tt>' Instruction</a></li>
+ <li><a href="#i_resume">'<tt>resume</tt>' Instruction</a></li>
<li><a href="#i_unreachable">'<tt>unreachable</tt>' Instruction</a></li>
</ol>
</li>
</li>
<li><a href="#memoryops">Memory Access and Addressing Operations</a>
<ol>
- <li><a href="#i_alloca">'<tt>alloca</tt>' Instruction</a></li>
- <li><a href="#i_load">'<tt>load</tt>' Instruction</a></li>
- <li><a href="#i_store">'<tt>store</tt>' Instruction</a></li>
+ <li><a href="#i_alloca">'<tt>alloca</tt>' Instruction</a></li>
+ <li><a href="#i_load">'<tt>load</tt>' Instruction</a></li>
+ <li><a href="#i_store">'<tt>store</tt>' Instruction</a></li>
+ <li><a href="#i_fence">'<tt>fence</tt>' Instruction</a></li>
+ <li><a href="#i_cmpxchg">'<tt>cmpxchg</tt>' Instruction</a></li>
+ <li><a href="#i_atomicrmw">'<tt>atomicrmw</tt>' Instruction</a></li>
<li><a href="#i_getelementptr">'<tt>getelementptr</tt>' Instruction</a></li>
</ol>
</li>
<li><a href="#i_select">'<tt>select</tt>' Instruction</a></li>
<li><a href="#i_call">'<tt>call</tt>' Instruction</a></li>
<li><a href="#i_va_arg">'<tt>va_arg</tt>' Instruction</a></li>
+ <li><a href="#i_landingpad">'<tt>landingpad</tt>' Instruction</a></li>
</ol>
</li>
</ol>
<li><a href="#int_sin">'<tt>llvm.sin.*</tt>' Intrinsic</a></li>
<li><a href="#int_cos">'<tt>llvm.cos.*</tt>' Intrinsic</a></li>
<li><a href="#int_pow">'<tt>llvm.pow.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_exp">'<tt>llvm.exp.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_log">'<tt>llvm.log.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_fma">'<tt>llvm.fma.*</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_manip">Bit Manipulation Intrinsics</a>
</li>
<li><a href="#int_debugger">Debugger intrinsics</a></li>
<li><a href="#int_eh">Exception Handling intrinsics</a></li>
- <li><a href="#int_trampoline">Trampoline Intrinsic</a>
+ <li><a href="#int_trampoline">Trampoline Intrinsics</a>
<ol>
<li><a href="#int_it">'<tt>llvm.init.trampoline</tt>' Intrinsic</a></li>
+ <li><a href="#int_at">'<tt>llvm.adjust.trampoline</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_atomics">Atomic intrinsics</a>
</div>
<!-- *********************************************************************** -->
-<div class="doc_section"> <a name="abstract">Abstract </a></div>
+<h2><a name="abstract">Abstract</a></h2>
<!-- *********************************************************************** -->
-<div class="doc_text">
+<div>
<p>This document is a reference manual for the LLVM assembly language. LLVM is
a Static Single Assignment (SSA) based representation that provides type
</div>
<!-- *********************************************************************** -->
-<div class="doc_section"> <a name="introduction">Introduction</a> </div>
+<h2><a name="introduction">Introduction</a></h2>
<!-- *********************************************************************** -->
-<div class="doc_text">
+<div>
<p>The LLVM code representation is designed to be used in three different forms:
as an in-memory compiler IR, as an on-disk bitcode representation (suitable
variable is never accessed outside of the current function, allowing it to
be promoted to a simple SSA value instead of a memory location.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="wellformed">Well-Formedness</a> </div>
+<h4>
+ <a name="wellformed">Well-Formedness</a>
+</h4>
-<div class="doc_text">
+<div>
<p>It is important to note that this document describes 'well formed' LLVM
assembly language. There is a difference between what the parser accepts and
</div>
+</div>
+
<!-- Describe the typesetting conventions here. -->
<!-- *********************************************************************** -->
-<div class="doc_section"> <a name="identifiers">Identifiers</a> </div>
+<h2><a name="identifiers">Identifiers</a></h2>
<!-- *********************************************************************** -->
-<div class="doc_text">
+<div>
<p>LLVM identifiers come in two basic types: global and local. Global
identifiers (functions, global variables) begin with the <tt>'@'</tt>
</div>
<!-- *********************************************************************** -->
-<div class="doc_section"> <a name="highlevel">High Level Structure</a> </div>
+<h2><a name="highlevel">High Level Structure</a></h2>
<!-- *********************************************************************** -->
-
+<div>
<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="modulestructure">Module Structure</a>
-</div>
+<h3>
+ <a name="modulestructure">Module Structure</a>
+</h3>
-<div class="doc_text">
+<div>
<p>LLVM programs are composed of "Module"s, each of which is a translation unit
of the input programs. Each module consists of functions, global variables,
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="linkage">Linkage Types</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>All Global Variables and Functions have one of the following types of
linkage:</p>
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="callingconv">Calling Conventions</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>LLVM <a href="#functionstructure">functions</a>, <a href="#i_call">calls</a>
and <a href="#i_invoke">invokes</a> can all have an optional calling
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="visibility">Visibility Styles</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>All Global Variables and Functions have one of the following visibility
styles:</p>
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="namedtypes">Named Types</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>LLVM IR allows you to specify name aliases for certain types. This can make
it easier to read the IR and make the IR more condensed (particularly when
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="globalvars">Global Variables</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>Global variables define regions of memory allocated at compilation time
instead of run-time. Global variables may optionally be initialized, may
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="functionstructure">Functions</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>LLVM function definitions consist of the "<tt>define</tt>" keyword, an
optional <a href="#linkage">linkage type</a>, an optional
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="aliasstructure">Aliases</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>Aliases act as "second name" for the aliasee value (which can be either
function, global variable, another alias or bitcast of global value). Aliases
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="namedmetadatastructure">Named Metadata</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>Named metadata is a collection of metadata. <a href="#metadata">Metadata
nodes</a> (but not metadata strings) are the only valid operands for
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection"><a name="paramattrs">Parameter Attributes</a></div>
+<h3>
+ <a name="paramattrs">Parameter Attributes</a>
+</h3>
-<div class="doc_text">
+<div>
<p>The return type and each parameter of a function type may have a set of
<i>parameter attributes</i> associated with them. Parameter attributes are
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="gc">Garbage Collector Names</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>Each function may specify a garbage collector name, which is simply a
string:</p>
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="fnattrs">Function Attributes</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>Function attributes are set to communicate additional information about a
function. Function attributes are considered to be part of the function, not
Most of the functions in the Windows system DLLs in Windows XP SP2 or
higher were compiled in this fashion.</dd>
+ <dt><tt><b>nonlazybind</b></tt></dt>
+ <dd>This attribute suppresses lazy symbol binding for the function. This
+ may make calls to the function faster, at the cost of extra program
+ startup time if the function is not called during program startup.</dd>
+
<dt><tt><b>inlinehint</b></tt></dt>
<dd>This attribute indicates that the source code contained a hint that inlining
this function is desirable (such as the "inline" keyword in C/C++). It
function that doesn't have an <tt>sspreq</tt> attribute or which has
an <tt>ssp</tt> attribute, then the resulting function will have
an <tt>sspreq</tt> attribute.</dd>
+
+ <dt><tt><b><a name="uwtable">uwtable</a></b></tt></dt>
+ <dd>This attribute indicates that the ABI being targeted requires that
+ an unwind table entry be produce for this function even if we can
+ show that no exceptions passes by it. This is normally the case for
+ the ELF x86-64 abi, but it can be disabled for some compilation
+ units.</dd>
+
</dl>
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="moduleasm">Module-Level Inline Assembly</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>Modules may contain "module-level inline asm" blocks, which corresponds to
the GCC "file scope inline asm" blocks. These blocks are internally
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="datalayout">Data Layout</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>A module may specify a target specific data layout string that specifies how
data is to be laid out in memory. The syntax for the data layout is
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="pointeraliasing">Pointer Aliasing Rules</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>Any memory access must be done through a pointer value associated
with an address range of the memory access, otherwise the behavior
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="volatile">Volatile Memory Accesses</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>Certain memory accesses, such as <a href="#i_load"><tt>load</tt></a>s, <a
href="#i_store"><tt>store</tt></a>s, and <a
</div>
+<!-- ======================================================================= -->
+<h3>
+ <a name="memmodel">Memory Model for Concurrent Operations</a>
+</h3>
+
+<div>
+
+<p>The LLVM IR does not define any way to start parallel threads of execution
+or to register signal handlers. Nonetheless, there are platform-specific
+ways to create them, and we define LLVM IR's behavior in their presence. This
+model is inspired by the C++0x memory model.</p>
+
+<p>For a more informal introduction to this model, see the
+<a href="Atomics.html">LLVM Atomic Instructions and Concurrency Guide</a>.
+
+<p>We define a <i>happens-before</i> partial order as the least partial order
+that</p>
+<ul>
+ <li>Is a superset of single-thread program order, and</li>
+ <li>When a <i>synchronizes-with</i> <tt>b</tt>, includes an edge from
+ <tt>a</tt> to <tt>b</tt>. <i>Synchronizes-with</i> pairs are introduced
+ by platform-specific techniques, like pthread locks, thread
+ creation, thread joining, etc., and by atomic instructions.
+ (See also <a href="#ordering">Atomic Memory Ordering Constraints</a>).
+ </li>
+</ul>
+
+<p>Note that program order does not introduce <i>happens-before</i> edges
+between a thread and signals executing inside that thread.</p>
+
+<p>Every (defined) read operation (load instructions, memcpy, atomic
+loads/read-modify-writes, etc.) <var>R</var> reads a series of bytes written by
+(defined) write operations (store instructions, atomic
+stores/read-modify-writes, memcpy, etc.). For the purposes of this section,
+initialized globals are considered to have a write of the initializer which is
+atomic and happens before any other read or write of the memory in question.
+For each byte of a read <var>R</var>, <var>R<sub>byte</sub></var> may see
+any write to the same byte, except:</p>
+
+<ul>
+ <li>If <var>write<sub>1</sub></var> happens before
+ <var>write<sub>2</sub></var>, and <var>write<sub>2</sub></var> happens
+ before <var>R<sub>byte</sub></var>, then <var>R<sub>byte</sub></var>
+ does not see <var>write<sub>1</sub></var>.
+ <li>If <var>R<sub>byte</sub></var> happens before
+ <var>write<sub>3</sub></var>, then <var>R<sub>byte</sub></var> does not
+ see <var>write<sub>3</sub></var>.
+</ul>
+
+<p>Given that definition, <var>R<sub>byte</sub></var> is defined as follows:
+<ul>
+ <li>If <var>R</var> is volatile, the result is target-dependent. (Volatile
+ is supposed to give guarantees which can support
+ <code>sig_atomic_t</code> in C/C++, and may be used for accesses to
+ addresses which do not behave like normal memory. It does not generally
+ provide cross-thread synchronization.)
+ <li>Otherwise, if there is no write to the same byte that happens before
+ <var>R<sub>byte</sub></var>, <var>R<sub>byte</sub></var> returns
+ <tt>undef</tt> for that byte.
+ <li>Otherwise, if <var>R<sub>byte</sub></var> may see exactly one write,
+ <var>R<sub>byte</sub></var> returns the value written by that
+ write.</li>
+ <li>Otherwise, if <var>R</var> is atomic, and all the writes
+ <var>R<sub>byte</sub></var> may see are atomic, it chooses one of the
+ values written. See the <a href="#ordering">Atomic Memory Ordering
+ Constraints</a> section for additional constraints on how the choice
+ is made.
+ <li>Otherwise <var>R<sub>byte</sub></var> returns <tt>undef</tt>.</li>
+</ul>
+
+<p><var>R</var> returns the value composed of the series of bytes it read.
+This implies that some bytes within the value may be <tt>undef</tt>
+<b>without</b> the entire value being <tt>undef</tt>. Note that this only
+defines the semantics of the operation; it doesn't mean that targets will
+emit more than one instruction to read the series of bytes.</p>
+
+<p>Note that in cases where none of the atomic intrinsics are used, this model
+places only one restriction on IR transformations on top of what is required
+for single-threaded execution: introducing a store to a byte which might not
+otherwise be stored is not allowed in general. (Specifically, in the case
+where another thread might write to and read from an address, introducing a
+store can change a load that may see exactly one write into a load that may
+see multiple writes.)</p>
+
+<!-- FIXME: This model assumes all targets where concurrency is relevant have
+a byte-size store which doesn't affect adjacent bytes. As far as I can tell,
+none of the backends currently in the tree fall into this category; however,
+there might be targets which care. If there are, we want a paragraph
+like the following:
+
+Targets may specify that stores narrower than a certain width are not
+available; on such a target, for the purposes of this model, treat any
+non-atomic write with an alignment or width less than the minimum width
+as if it writes to the relevant surrounding bytes.
+-->
+
+</div>
+
+<!-- ======================================================================= -->
+<h3>
+ <a name="ordering">Atomic Memory Ordering Constraints</a>
+</h3>
+
+<div>
+
+<p>Atomic instructions (<a href="#i_cmpxchg"><code>cmpxchg</code></a>,
+<a href="#i_atomicrmw"><code>atomicrmw</code></a>,
+<a href="#i_fence"><code>fence</code></a>,
+<a href="#i_load"><code>atomic load</code></a>, and
+<a href="#i_store"><code>atomic store</code></a>) take an ordering parameter
+that determines which other atomic instructions on the same address they
+<i>synchronize with</i>. These semantics are borrowed from Java and C++0x,
+but are somewhat more colloquial. If these descriptions aren't precise enough,
+check those specs (see spec references in the
+<a href="Atomic.html#introduction">atomics guide</a>).
+<a href="#i_fence"><code>fence</code></a> instructions
+treat these orderings somewhat differently since they don't take an address.
+See that instruction's documentation for details.</p>
+
+<p>For a simpler introduction to the ordering constraints, see the
+<a href="Atomics.html">LLVM Atomic Instructions and Concurrency Guide</a>.</p>
+
+<dl>
+<dt><code>unordered</code></dt>
+<dd>The set of values that can be read is governed by the happens-before
+partial order. A value cannot be read unless some operation wrote it.
+This is intended to provide a guarantee strong enough to model Java's
+non-volatile shared variables. This ordering cannot be specified for
+read-modify-write operations; it is not strong enough to make them atomic
+in any interesting way.</dd>
+<dt><code>monotonic</code></dt>
+<dd>In addition to the guarantees of <code>unordered</code>, there is a single
+total order for modifications by <code>monotonic</code> operations on each
+address. All modification orders must be compatible with the happens-before
+order. There is no guarantee that the modification orders can be combined to
+a global total order for the whole program (and this often will not be
+possible). The read in an atomic read-modify-write operation
+(<a href="#i_cmpxchg"><code>cmpxchg</code></a> and
+<a href="#i_atomicrmw"><code>atomicrmw</code></a>)
+reads the value in the modification order immediately before the value it
+writes. If one atomic read happens before another atomic read of the same
+address, the later read must see the same value or a later value in the
+address's modification order. This disallows reordering of
+<code>monotonic</code> (or stronger) operations on the same address. If an
+address is written <code>monotonic</code>ally by one thread, and other threads
+<code>monotonic</code>ally read that address repeatedly, the other threads must
+eventually see the write. This corresponds to the C++0x/C1x
+<code>memory_order_relaxed</code>.</dd>
+<dt><code>acquire</code></dt>
+<dd>In addition to the guarantees of <code>monotonic</code>,
+a <i>synchronizes-with</i> edge may be formed with a <code>release</code>
+operation. This is intended to model C++'s <code>memory_order_acquire</code>.</dd>
+<dt><code>release</code></dt>
+<dd>In addition to the guarantees of <code>monotonic</code>, if this operation
+writes a value which is subsequently read by an <code>acquire</code> operation,
+it <i>synchronizes-with</i> that operation. (This isn't a complete
+description; see the C++0x definition of a release sequence.) This corresponds
+to the C++0x/C1x <code>memory_order_release</code>.</dd>
+<dt><code>acq_rel</code> (acquire+release)</dt><dd>Acts as both an
+<code>acquire</code> and <code>release</code> operation on its address.
+This corresponds to the C++0x/C1x <code>memory_order_acq_rel</code>.</dd>
+<dt><code>seq_cst</code> (sequentially consistent)</dt><dd>
+<dd>In addition to the guarantees of <code>acq_rel</code>
+(<code>acquire</code> for an operation which only reads, <code>release</code>
+for an operation which only writes), there is a global total order on all
+sequentially-consistent operations on all addresses, which is consistent with
+the <i>happens-before</i> partial order and with the modification orders of
+all the affected addresses. Each sequentially-consistent read sees the last
+preceding write to the same address in this global order. This corresponds
+to the C++0x/C1x <code>memory_order_seq_cst</code> and Java volatile.</dd>
+</dl>
+
+<p id="singlethread">If an atomic operation is marked <code>singlethread</code>,
+it only <i>synchronizes with</i> or participates in modification and seq_cst
+total orderings with other operations running in the same thread (for example,
+in signal handlers).</p>
+
+</div>
+
+</div>
+
<!-- *********************************************************************** -->
-<div class="doc_section"> <a name="typesystem">Type System</a> </div>
+<h2><a name="typesystem">Type System</a></h2>
<!-- *********************************************************************** -->
-<div class="doc_text">
+<div>
<p>The LLVM type system is one of the most important features of the
intermediate representation. Being typed enables a number of optimizations
and transformations that are not feasible to perform on normal three address
code representations.</p>
-</div>
-
<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="t_classifications">Type
-Classifications</a> </div>
+<h3>
+ <a name="t_classifications">Type Classifications</a>
+</h3>
-<div class="doc_text">
+<div>
<p>The types fall into a few useful classifications:</p>
<a href="#t_function">function</a>,
<a href="#t_pointer">pointer</a>,
<a href="#t_struct">structure</a>,
- <a href="#t_pstruct">packed structure</a>,
<a href="#t_vector">vector</a>,
<a href="#t_opaque">opaque</a>.
</td>
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="t_primitive">Primitive Types</a> </div>
+<h3>
+ <a name="t_primitive">Primitive Types</a>
+</h3>
-<div class="doc_text">
+<div>
<p>The primitive types are the fundamental building blocks of the LLVM
system.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_integer">Integer Type</a> </div>
+<h4>
+ <a name="t_integer">Integer Type</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Overview:</h5>
<p>The integer type is a very simple type that simply specifies an arbitrary
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_floating">Floating Point Types</a> </div>
+<h4>
+ <a name="t_floating">Floating Point Types</a>
+</h4>
-<div class="doc_text">
+<div>
<table>
<tbody>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_x86mmx">X86mmx Type</a> </div>
+<h4>
+ <a name="t_x86mmx">X86mmx Type</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Overview:</h5>
<p>The x86mmx type represents a value held in an MMX register on an x86 machine. The operations allowed on it are quite limited: parameters and return values, load and store, and bitcast. User-specified MMX instructions are represented as intrinsic or asm calls with arguments and/or results of this type. There are no arrays, vectors or constants of this type.</p>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_void">Void Type</a> </div>
+<h4>
+ <a name="t_void">Void Type</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Overview:</h5>
<p>The void type does not represent any value and has no size.</p>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_label">Label Type</a> </div>
+<h4>
+ <a name="t_label">Label Type</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Overview:</h5>
<p>The label type represents code labels.</p>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_metadata">Metadata Type</a> </div>
+<h4>
+ <a name="t_metadata">Metadata Type</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Overview:</h5>
<p>The metadata type represents embedded metadata. No derived types may be
</div>
+</div>
<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="t_derived">Derived Types</a> </div>
+<h3>
+ <a name="t_derived">Derived Types</a>
+</h3>
-<div class="doc_text">
+<div>
<p>The real power in LLVM comes from the derived types in the system. This is
what allows a programmer to represent arrays, functions, pointers, and other
possible to have a two dimensional array, using an array as the element type
of another array.</p>
-
</div>
+
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_aggregate">Aggregate Types</a> </div>
+<h4>
+ <a name="t_aggregate">Aggregate Types</a>
+</h4>
-<div class="doc_text">
+<div>
<p>Aggregate Types are a subset of derived types that can contain multiple
member types. <a href="#t_array">Arrays</a>,
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_array">Array Type</a> </div>
+<h4>
+ <a name="t_array">Array Type</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Overview:</h5>
<p>The array type is a very simple derived type that arranges elements
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_function">Function Type</a> </div>
+<h4>
+ <a name="t_function">Function Type</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Overview:</h5>
<p>The function type can be thought of as a function signature. It consists of
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_struct">Structure Type</a> </div>
+<h4>
+ <a name="t_struct">Structure Type</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Overview:</h5>
<p>The structure type is used to represent a collection of data members together
- in memory. The packing of the field types is defined to match the ABI of the
- underlying processor. The elements of a structure may be any type that has a
- size.</p>
+ in memory. The elements of a structure may be any type that has a size.</p>
<p>Structures in memory are accessed using '<tt><a href="#i_load">load</a></tt>'
and '<tt><a href="#i_store">store</a></tt>' by getting a pointer to a field
Structures in registers are accessed using the
'<tt><a href="#i_extractvalue">extractvalue</a></tt>' and
'<tt><a href="#i_insertvalue">insertvalue</a></tt>' instructions.</p>
+
+<p>Structures may optionally be "packed" structures, which indicate that the
+ alignment of the struct is one byte, and that there is no padding between
+ the elements. In non-packed structs, padding between field types is inserted
+ as defined by the TargetData string in the module, which is required to match
+ what the underlying processor expects.</p>
+
+<p>Structures can either be "literal" or "identified". A literal structure is
+ defined inline with other types (e.g. <tt>{i32, i32}*</tt>) whereas identified
+ types are always defined at the top level with a name. Literal types are
+ uniqued by their contents and can never be recursive or opaque since there is
+ no way to write one. Identified types can be recursive, can be opaqued, and are
+ never uniqued.
+</p>
+
<h5>Syntax:</h5>
<pre>
- { <type list> }
+ %T1 = type { <type list> } <i>; Identified normal struct type</i>
+ %T2 = type <{ <type list> }> <i>; Identified packed struct type</i>
</pre>
-
+
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
<td class="left"><tt>{ i32, i32, i32 }</tt></td>
<td class="left">A triple of three <tt>i32</tt> values</td>
- </tr><tr class="layout">
+ </tr>
+ <tr class="layout">
<td class="left"><tt>{ float, i32 (i32) * }</tt></td>
<td class="left">A pair, where the first element is a <tt>float</tt> and the
second element is a <a href="#t_pointer">pointer</a> to a
<a href="#t_function">function</a> that takes an <tt>i32</tt>, returning
an <tt>i32</tt>.</td>
</tr>
+ <tr class="layout">
+ <td class="left"><tt><{ i8, i32 }></tt></td>
+ <td class="left">A packed struct known to be 5 bytes in size.</td>
+ </tr>
</table>
</div>
-
+
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_pstruct">Packed Structure Type</a>
-</div>
+<h4>
+ <a name="t_opaque">Opaque Structure Types</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Overview:</h5>
-<p>The packed structure type is used to represent a collection of data members
- together in memory. There is no padding between fields. Further, the
- alignment of a packed structure is 1 byte. The elements of a packed
- structure may be any type that has a size.</p>
-
-<p>Structures are accessed using '<tt><a href="#i_load">load</a></tt> and
- '<tt><a href="#i_store">store</a></tt>' by getting a pointer to a field with
- the '<tt><a href="#i_getelementptr">getelementptr</a></tt>' instruction.</p>
+<p>Opaque structure types are used to represent named structure types that do
+ not have a body specified. This corresponds (for example) to the C notion of
+ a forward declared structure.</p>
<h5>Syntax:</h5>
<pre>
- < { <type list> } >
+ %X = type opaque
+ %52 = type opaque
</pre>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left"><tt>< { i32, i32, i32 } ></tt></td>
- <td class="left">A triple of three <tt>i32</tt> values</td>
- </tr><tr class="layout">
- <td class="left">
-<tt>< { float, i32 (i32)* } ></tt></td>
- <td class="left">A pair, where the first element is a <tt>float</tt> and the
- second element is a <a href="#t_pointer">pointer</a> to a
- <a href="#t_function">function</a> that takes an <tt>i32</tt>, returning
- an <tt>i32</tt>.</td>
+ <td class="left"><tt>opaque</tt></td>
+ <td class="left">An opaque type.</td>
</tr>
</table>
</div>
+
+
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_pointer">Pointer Type</a> </div>
+<h4>
+ <a name="t_pointer">Pointer Type</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Overview:</h5>
<p>The pointer type is used to specify memory locations.
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_vector">Vector Type</a> </div>
+<h4>
+ <a name="t_vector">Vector Type</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Overview:</h5>
<p>A vector type is a simple derived type that represents a vector of elements.
</div>
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_opaque">Opaque Type</a> </div>
-<div class="doc_text">
-
-<h5>Overview:</h5>
-<p>Opaque types are used to represent unknown types in the system. This
- corresponds (for example) to the C notion of a forward declared structure
- type. In LLVM, opaque types can eventually be resolved to any type (not just
- a structure type).</p>
-
-<h5>Syntax:</h5>
-<pre>
- opaque
-</pre>
-
-<h5>Examples:</h5>
-<table class="layout">
- <tr class="layout">
- <td class="left"><tt>opaque</tt></td>
- <td class="left">An opaque type.</td>
- </tr>
-</table>
-
-</div>
-
-<!-- ======================================================================= -->
-<div class="doc_subsection">
- <a name="t_uprefs">Type Up-references</a>
-</div>
-
-<div class="doc_text">
-
-<h5>Overview:</h5>
-<p>An "up reference" allows you to refer to a lexically enclosing type without
- requiring it to have a name. For instance, a structure declaration may
- contain a pointer to any of the types it is lexically a member of. Example
- of up references (with their equivalent as named type declarations)
- include:</p>
-
-<pre>
- { \2 * } %x = type { %x* }
- { \2 }* %y = type { %y }*
- \1* %z = type %z*
-</pre>
-
-<p>An up reference is needed by the asmprinter for printing out cyclic types
- when there is no declared name for a type in the cycle. Because the
- asmprinter does not want to print out an infinite type string, it needs a
- syntax to handle recursive types that have no names (all names are optional
- in llvm IR).</p>
-
-<h5>Syntax:</h5>
-<pre>
- \<level>
-</pre>
-
-<p>The level is the count of the lexical type that is being referred to.</p>
-
-<h5>Examples:</h5>
-<table class="layout">
- <tr class="layout">
- <td class="left"><tt>\1*</tt></td>
- <td class="left">Self-referential pointer.</td>
- </tr>
- <tr class="layout">
- <td class="left"><tt>{ { \3*, i8 }, i32 }</tt></td>
- <td class="left">Recursive structure where the upref refers to the out-most
- structure.</td>
- </tr>
-</table>
-
</div>
<!-- *********************************************************************** -->
-<div class="doc_section"> <a name="constants">Constants</a> </div>
+<h2><a name="constants">Constants</a></h2>
<!-- *********************************************************************** -->
-<div class="doc_text">
+<div>
<p>LLVM has several different basic types of constants. This section describes
them all and their syntax.</p>
-</div>
-
<!-- ======================================================================= -->
-<div class="doc_subsection"><a name="simpleconstants">Simple Constants</a></div>
+<h3>
+ <a name="simpleconstants">Simple Constants</a>
+</h3>
-<div class="doc_text">
+<div>
<dl>
<dt><b>Boolean constants</b></dt>
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="aggregateconstants"></a> <!-- old anchor -->
<a name="complexconstants">Complex Constants</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>Complex constants are a (potentially recursive) combination of simple
constants and smaller complex constants.</p>
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="globalconstants">Global Variable and Function Addresses</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>The addresses of <a href="#globalvars">global variables</a>
and <a href="#functionstructure">functions</a> are always implicitly valid
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection"><a name="undefvalues">Undefined Values</a></div>
-<div class="doc_text">
+<h3>
+ <a name="undefvalues">Undefined Values</a>
+</h3>
+
+<div>
<p>The string '<tt>undef</tt>' can be used anywhere a constant is expected, and
indicates that the user of the value may receive an unspecified bit-pattern.
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection"><a name="trapvalues">Trap Values</a></div>
-<div class="doc_text">
+<h3>
+ <a name="trapvalues">Trap Values</a>
+</h3>
+
+<div>
<p>Trap values are similar to <a href="#undefvalues">undef values</a>, however
instead of representing an unspecified bit pattern, they represent the
%narrowaddr = bitcast i32* @g to i16*
%wideaddr = bitcast i32* @g to i64*
- %trap3 = load 16* %narrowaddr ; Returns a trap value.
- %trap4 = load i64* %widaddr ; Returns a trap value.
+ %trap3 = load i16* %narrowaddr ; Returns a trap value.
+ %trap4 = load i64* %wideaddr ; Returns a trap value.
- %cmp = icmp i32 slt %trap, 0 ; Returns a trap value.
- %br i1 %cmp, %true, %end ; Branch to either destination.
+ %cmp = icmp slt i32 %trap, 0 ; Returns a trap value.
+ br i1 %cmp, label %true, label %end ; Branch to either destination.
true:
volatile store i32 0, i32* @g ; This is control-dependent on %cmp, so
; if %cmp is true, or the store in %entry
; otherwise, so this is undefined behavior.
- %br i1 %cmp, %second_true, %second_end
+ br i1 %cmp, label %second_true, label %second_end
; The same branch again, but this time the
; true block doesn't have side effects.
second_true:
; No side effects!
- br label %end
+ ret void
second_end:
volatile store i32 0, i32* @g ; This time, the instruction always depends
; on the store in %end. Also, it is
; control-equivalent to %end, so this is
- ; well- defined (again, ignoring earlier
+ ; well-defined (again, ignoring earlier
; undefined behavior in this example).
</pre>
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection"><a name="blockaddress">Addresses of Basic
- Blocks</a></div>
-<div class="doc_text">
+<h3>
+ <a name="blockaddress">Addresses of Basic Blocks</a>
+</h3>
+
+<div>
<p><b><tt>blockaddress(@function, %block)</tt></b></p>
<!-- ======================================================================= -->
-<div class="doc_subsection"><a name="constantexprs">Constant Expressions</a>
-</div>
+<h3>
+ <a name="constantexprs">Constant Expressions</a>
+</h3>
-<div class="doc_text">
+<div>
<p>Constant expressions are used to allow expressions involving other constants
to be used as constants. Constant expressions may be of
</div>
+</div>
+
<!-- *********************************************************************** -->
-<div class="doc_section"> <a name="othervalues">Other Values</a> </div>
+<h2><a name="othervalues">Other Values</a></h2>
<!-- *********************************************************************** -->
-
+<div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="inlineasm">Inline Assembler Expressions</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>LLVM supports inline assembler expressions (as opposed
to <a href="#moduleasm"> Module-Level Inline Assembly</a>) through the use of
documented here. Constraints on what can be done (e.g. duplication, moving,
etc need to be documented). This is probably best done by reference to
another document that covers inline asm from a holistic perspective.</p>
-</div>
-<div class="doc_subsubsection">
+<h4>
<a name="inlineasm_md">Inline Asm Metadata</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<p>The call instructions that wrap inline asm nodes may have a "!srcloc" MDNode
attached to it that contains a list of constant integers. If present, the
</div>
-<!-- ======================================================================= -->
-<div class="doc_subsection"><a name="metadata">Metadata Nodes and Metadata
- Strings</a>
</div>
-<div class="doc_text">
+<!-- ======================================================================= -->
+<h3>
+ <a name="metadata">Metadata Nodes and Metadata Strings</a>
+</h3>
+
+<div>
<p>LLVM IR allows metadata to be attached to instructions in the program that
can convey extra information about the code to the optimizers and code
</div>
+</div>
<!-- *********************************************************************** -->
-<div class="doc_section">
+<h2>
<a name="intrinsic_globals">Intrinsic Global Variables</a>
-</div>
+</h2>
<!-- *********************************************************************** -->
-
+<div>
<p>LLVM has a number of "magic" global variables that contain data that affect
code generation or other IR semantics. These are documented here. All globals
of this sort should have a section specified as "<tt>llvm.metadata</tt>". This
by LLVM.</p>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="intg_used">The '<tt>llvm.used</tt>' Global Variable</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>The <tt>@llvm.used</tt> global is an array with i8* element type which has <a
href="#linkage_appending">appending linkage</a>. This array contains a list of
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
-<a name="intg_compiler_used">The '<tt>llvm.compiler.used</tt>' Global Variable</a>
-</div>
+<h3>
+ <a name="intg_compiler_used">
+ The '<tt>llvm.compiler.used</tt>' Global Variable
+ </a>
+</h3>
-<div class="doc_text">
+<div>
<p>The <tt>@llvm.compiler.used</tt> directive is the same as the
<tt>@llvm.used</tt> directive, except that it only prevents the compiler from
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="intg_global_ctors">The '<tt>llvm.global_ctors</tt>' Global Variable</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<pre>
%0 = type { i32, void ()* }
@llvm.global_ctors = appending global [1 x %0] [%0 { i32 65535, void ()* @ctor }]
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="intg_global_dtors">The '<tt>llvm.global_dtors</tt>' Global Variable</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<pre>
%0 = type { i32, void ()* }
@llvm.global_dtors = appending global [1 x %0] [%0 { i32 65535, void ()* @dtor }]
</div>
+</div>
<!-- *********************************************************************** -->
-<div class="doc_section"> <a name="instref">Instruction Reference</a> </div>
+<h2><a name="instref">Instruction Reference</a></h2>
<!-- *********************************************************************** -->
-<div class="doc_text">
+<div>
<p>The LLVM instruction set consists of several different classifications of
instructions: <a href="#terminators">terminator
<a href="#memoryops">memory instructions</a>, and
<a href="#otherops">other instructions</a>.</p>
-</div>
-
<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="terminators">Terminator
-Instructions</a> </div>
+<h3>
+ <a name="terminators">Terminator Instructions</a>
+</h3>
-<div class="doc_text">
+<div>
<p>As mentioned <a href="#functionstructure">previously</a>, every basic block
in a program ends with a "Terminator" instruction, which indicates which
control flow, not values (the one exception being the
'<a href="#i_invoke"><tt>invoke</tt></a>' instruction).</p>
-<p>There are seven different terminator instructions: the
- '<a href="#i_ret"><tt>ret</tt></a>' instruction, the
- '<a href="#i_br"><tt>br</tt></a>' instruction, the
- '<a href="#i_switch"><tt>switch</tt></a>' instruction, the
- '<a href="#i_indirectbr">'<tt>indirectbr</tt></a>' Instruction, the
- '<a href="#i_invoke"><tt>invoke</tt></a>' instruction, the
- '<a href="#i_unwind"><tt>unwind</tt></a>' instruction, and the
- '<a href="#i_unreachable"><tt>unreachable</tt></a>' instruction.</p>
-
-</div>
+<p>The terminator instructions are:
+ '<a href="#i_ret"><tt>ret</tt></a>',
+ '<a href="#i_br"><tt>br</tt></a>',
+ '<a href="#i_switch"><tt>switch</tt></a>',
+ '<a href="#i_indirectbr"><tt>indirectbr</tt></a>',
+ '<a href="#i_invoke"><tt>invoke</tt></a>',
+ '<a href="#i_unwind"><tt>unwind</tt></a>',
+ '<a href="#i_resume"><tt>resume</tt></a>', and
+ '<a href="#i_unreachable"><tt>unreachable</tt></a>'.</p>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_ret">'<tt>ret</tt>'
-Instruction</a> </div>
+<h4>
+ <a name="i_ret">'<tt>ret</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_br">'<tt>br</tt>' Instruction</a> </div>
+<h4>
+ <a name="i_br">'<tt>br</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
- br i1 <cond>, label <iftrue>, label <iffalse><br> br label <dest> <i>; Unconditional branch</i>
+ br i1 <cond>, label <iftrue>, label <iffalse>
+ br label <dest> <i>; Unconditional branch</i>
</pre>
<h5>Overview:</h5>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_switch">'<tt>switch</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_indirectbr">'<tt>indirectbr</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_invoke">'<tt>invoke</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
instruction, control is interrupted and continued at the dynamically nearest
"exception" label.</p>
+<p>The '<tt>exception</tt>' label is a
+ <i><a href="ExceptionHandling.html#overview">landing pad</a></i> for the
+ exception. As such, '<tt>exception</tt>' label is required to have the
+ "<a href="#i_landingpad"><tt>landingpad</tt></a>" instruction, which contains
+ the information about about the behavior of the program after unwinding
+ happens, as its first non-PHI instruction. The restrictions on the
+ "<tt>landingpad</tt>" instruction's tightly couples it to the
+ "<tt>invoke</tt>" instruction, so that the important information contained
+ within the "<tt>landingpad</tt>" instruction can't be lost through normal
+ code motion.</p>
+
<h5>Arguments:</h5>
<p>This instruction requires several arguments:</p>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_unwind">'<tt>unwind</tt>'
-Instruction</a> </div>
+<h4>
+ <a name="i_unwind">'<tt>unwind</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
<p>Note that the code generator does not yet completely support unwind, and
that the invoke/unwind semantics are likely to change in future versions.</p>
+</div>
+
+ <!-- _______________________________________________________________________ -->
+
+<h4>
+ <a name="i_resume">'<tt>resume</tt>' Instruction</a>
+</h4>
+
+<div>
+
+<h5>Syntax:</h5>
+<pre>
+ resume <type> <value>
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>resume</tt>' instruction is a terminator instruction that has no
+ successors.</p>
+
+<h5>Arguments:</h5>
+<p>The '<tt>resume</tt>' instruction requires one argument, which must have the
+ same type as the result of any '<tt>landingpad</tt>' instruction in the same
+ function.</p>
+
+<h5>Semantics:</h5>
+<p>The '<tt>resume</tt>' instruction resumes propagation of an existing
+ (in-flight) exception whose unwinding was interrupted with
+ a <a href="#i_landingpad"><tt>landingpad</tt></a> instruction.</p>
+
+<h5>Example:</h5>
+<pre>
+ resume { i8*, i32 } %exn
+</pre>
+
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_unreachable">'<tt>unreachable</tt>'
-Instruction</a> </div>
+<h4>
+ <a name="i_unreachable">'<tt>unreachable</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="binaryops">Binary Operations</a> </div>
+<h3>
+ <a name="binaryops">Binary Operations</a>
+</h3>
-<div class="doc_text">
+<div>
<p>Binary operators are used to do most of the computation in a program. They
require two operands of the same type, execute an operation on them, and
<p>There are several different binary operators:</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_add">'<tt>add</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_fadd">'<tt>fadd</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_sub">'<tt>sub</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_fsub">'<tt>fsub</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_mul">'<tt>mul</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_fmul">'<tt>fmul</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_udiv">'<tt>udiv</tt>' Instruction
-</a></div>
+<h4>
+ <a name="i_udiv">'<tt>udiv</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_sdiv">'<tt>sdiv</tt>' Instruction
-</a> </div>
+<h4>
+ <a name="i_sdiv">'<tt>sdiv</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_fdiv">'<tt>fdiv</tt>'
-Instruction</a> </div>
+<h4>
+ <a name="i_fdiv">'<tt>fdiv</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_urem">'<tt>urem</tt>' Instruction</a>
-</div>
+<h4>
+ <a name="i_urem">'<tt>urem</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_srem">'<tt>srem</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="i_frem">'<tt>frem</tt>' Instruction</a> </div>
+<h4>
+ <a name="i_frem">'<tt>frem</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="bitwiseops">Bitwise Binary
-Operations</a> </div>
+<h3>
+ <a name="bitwiseops">Bitwise Binary Operations</a>
+</h3>
-<div class="doc_text">
+<div>
<p>Bitwise binary operators are used to do various forms of bit-twiddling in a
program. They are generally very efficient instructions and can commonly be
same type, execute an operation on them, and produce a single value. The
resulting value is the same type as its operands.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_shl">'<tt>shl</tt>'
-Instruction</a> </div>
+<h4>
+ <a name="i_shl">'<tt>shl</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_lshr">'<tt>lshr</tt>'
-Instruction</a> </div>
+<h4>
+ <a name="i_lshr">'<tt>lshr</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_ashr">'<tt>ashr</tt>'
-Instruction</a> </div>
-<div class="doc_text">
+<h4>
+ <a name="i_ashr">'<tt>ashr</tt>' Instruction</a>
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_and">'<tt>and</tt>'
-Instruction</a> </div>
+<h4>
+ <a name="i_and">'<tt>and</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_or">'<tt>or</tt>' Instruction</a> </div>
+<h4>
+ <a name="i_or">'<tt>or</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_xor">'<tt>xor</tt>'
-Instruction</a> </div>
+<h4>
+ <a name="i_xor">'<tt>xor</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="vectorops">Vector Operations</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>LLVM supports several instructions to represent vector operations in a
target-independent manner. These instructions cover the element-access and
will want to use target-specific intrinsics to take full advantage of a
specific target.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_extractelement">'<tt>extractelement</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_insertelement">'<tt>insertelement</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_shufflevector">'<tt>shufflevector</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="aggregateops">Aggregate Operations</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>LLVM supports several instructions for working with
<a href="#t_aggregate">aggregate</a> values.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_extractvalue">'<tt>extractvalue</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_insertvalue">'<tt>insertvalue</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
- <result> = insertvalue <aggregate type> <val>, <ty> <elt>, <idx> <i>; yields <aggregate type></i>
+ <result> = insertvalue <aggregate type> <val>, <ty> <elt>, <idx>{, <idx>}* <i>; yields <aggregate type></i>
</pre>
<h5>Overview:</h5>
<h5>Example:</h5>
<pre>
- %agg1 = insertvalue {i32, float} undef, i32 1, 0 <i>; yields {i32 1, float undef}</i>
- %agg2 = insertvalue {i32, float} %agg1, float %val, 1 <i>; yields {i32 1, float %val}</i>
+ %agg1 = insertvalue {i32, float} undef, i32 1, 0 <i>; yields {i32 1, float undef}</i>
+ %agg2 = insertvalue {i32, float} %agg1, float %val, 1 <i>; yields {i32 1, float %val}</i>
+ %agg3 = insertvalue {i32, {float}} %agg1, float %val, 1, 0 <i>; yields {i32 1, float %val}</i>
</pre>
</div>
+</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="memoryops">Memory Access and Addressing Operations</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>A key design point of an SSA-based representation is how it represents
memory. In LLVM, no memory locations are in SSA form, which makes things
very simple. This section describes how to read, write, and allocate
memory in LLVM.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_alloca">'<tt>alloca</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_load">'<tt>load</tt>'
-Instruction</a> </div>
+<h4>
+ <a name="i_load">'<tt>load</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
- <result> = load <ty>* <pointer>[, align <alignment>][, !nontemporal !<index>]
- <result> = volatile load <ty>* <pointer>[, align <alignment>][, !nontemporal !<index>]
+ <result> = load [volatile] <ty>* <pointer>[, align <alignment>][, !nontemporal !<index>]
+ <result> = load atomic [volatile] <ty>* <pointer> [singlethread] <ordering>, align <alignment>
!<index> = !{ i32 1 }
</pre>
number or order of execution of this <tt>load</tt> with other <a
href="#volatile">volatile operations</a>.</p>
+<p>If the <code>load</code> is marked as <code>atomic</code>, it takes an extra
+ <a href="#ordering">ordering</a> and optional <code>singlethread</code>
+ argument. The <code>release</code> and <code>acq_rel</code> orderings are
+ not valid on <code>load</code> instructions. Atomic loads produce <a
+ href="#memorymodel">defined</a> results when they may see multiple atomic
+ stores. The type of the pointee must be an integer type whose bit width
+ is a power of two greater than or equal to eight and less than or equal
+ to a target-specific size limit. <code>align</code> must be explicitly
+ specified on atomic loads, and the load has undefined behavior if the
+ alignment is not set to a value which is at least the size in bytes of
+ the pointee. <code>!nontemporal</code> does not have any defined semantics
+ for atomic loads.</p>
+
<p>The optional constant <tt>align</tt> argument specifies the alignment of the
operation (that is, the alignment of the memory address). A value of 0 or an
omitted <tt>align</tt> argument means that the operation has the preferential
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_store">'<tt>store</tt>'
-Instruction</a> </div>
+<h4>
+ <a name="i_store">'<tt>store</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
- store <ty> <value>, <ty>* <pointer>[, align <alignment>][, !nontemporal !<index>] <i>; yields {void}</i>
- volatile store <ty> <value>, <ty>* <pointer>[, align <alignment>][, !nontemporal !<index>] <i>; yields {void}</i>
+ store [volatile] <ty> <value>, <ty>* <pointer>[, align <alignment>][, !nontemporal !<index>] <i>; yields {void}</i>
+ store atomic [volatile] <ty> <value>, <ty>* <pointer> [singlethread] <ordering>, align <alignment> <i>; yields {void}</i>
</pre>
<h5>Overview:</h5>
order of execution of this <tt>store</tt> with other <a
href="#volatile">volatile operations</a>.</p>
+<p>If the <code>store</code> is marked as <code>atomic</code>, it takes an extra
+ <a href="#ordering">ordering</a> and optional <code>singlethread</code>
+ argument. The <code>acquire</code> and <code>acq_rel</code> orderings aren't
+ valid on <code>store</code> instructions. Atomic loads produce <a
+ href="#memorymodel">defined</a> results when they may see multiple atomic
+ stores. The type of the pointee must be an integer type whose bit width
+ is a power of two greater than or equal to eight and less than or equal
+ to a target-specific size limit. <code>align</code> must be explicitly
+ specified on atomic stores, and the store has undefined behavior if the
+ alignment is not set to a value which is at least the size in bytes of
+ the pointee. <code>!nontemporal</code> does not have any defined semantics
+ for atomic stores.</p>
+
<p>The optional constant "align" argument specifies the alignment of the
operation (that is, the alignment of the memory address). A value of 0 or an
omitted "align" argument means that the operation has the preferential
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="i_getelementptr">'<tt>getelementptr</tt>' Instruction</a>
+<h4>
+<a name="i_fence">'<tt>fence</tt>' Instruction</a>
+</h4>
+
+<div>
+
+<h5>Syntax:</h5>
+<pre>
+ fence [singlethread] <ordering> <i>; yields {void}</i>
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>fence</tt>' instruction is used to introduce happens-before edges
+between operations.</p>
+
+<h5>Arguments:</h5> <p>'<code>fence</code>' instructions take an <a
+href="#ordering">ordering</a> argument which defines what
+<i>synchronizes-with</i> edges they add. They can only be given
+<code>acquire</code>, <code>release</code>, <code>acq_rel</code>, and
+<code>seq_cst</code> orderings.</p>
+
+<h5>Semantics:</h5>
+<p>A fence <var>A</var> which has (at least) <code>release</code> ordering
+semantics <i>synchronizes with</i> a fence <var>B</var> with (at least)
+<code>acquire</code> ordering semantics if and only if there exist atomic
+operations <var>X</var> and <var>Y</var>, both operating on some atomic object
+<var>M</var>, such that <var>A</var> is sequenced before <var>X</var>,
+<var>X</var> modifies <var>M</var> (either directly or through some side effect
+of a sequence headed by <var>X</var>), <var>Y</var> is sequenced before
+<var>B</var>, and <var>Y</var> observes <var>M</var>. This provides a
+<i>happens-before</i> dependency between <var>A</var> and <var>B</var>. Rather
+than an explicit <code>fence</code>, one (but not both) of the atomic operations
+<var>X</var> or <var>Y</var> might provide a <code>release</code> or
+<code>acquire</code> (resp.) ordering constraint and still
+<i>synchronize-with</i> the explicit <code>fence</code> and establish the
+<i>happens-before</i> edge.</p>
+
+<p>A <code>fence</code> which has <code>seq_cst</code> ordering, in addition to
+having both <code>acquire</code> and <code>release</code> semantics specified
+above, participates in the global program order of other <code>seq_cst</code>
+operations and/or fences.</p>
+
+<p>The optional "<a href="#singlethread"><code>singlethread</code></a>" argument
+specifies that the fence only synchronizes with other fences in the same
+thread. (This is useful for interacting with signal handlers.)</p>
+
+<h5>Example:</h5>
+<pre>
+ fence acquire <i>; yields {void}</i>
+ fence singlethread seq_cst <i>; yields {void}</i>
+</pre>
+
</div>
-<div class="doc_text">
+<!-- _______________________________________________________________________ -->
+<h4>
+<a name="i_cmpxchg">'<tt>cmpxchg</tt>' Instruction</a>
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
- <result> = getelementptr <pty>* <ptrval>{, <ty> <idx>}*
- <result> = getelementptr inbounds <pty>* <ptrval>{, <ty> <idx>}*
+ cmpxchg [volatile] <ty>* <pointer>, <ty> <cmp>, <ty> <new> [singlethread] <ordering> <i>; yields {ty}</i>
</pre>
<h5>Overview:</h5>
-<p>The '<tt>getelementptr</tt>' instruction is used to get the address of a
- subelement of an <a href="#t_aggregate">aggregate</a> data structure.
- It performs address calculation only and does not access memory.</p>
+<p>The '<tt>cmpxchg</tt>' instruction is used to atomically modify memory.
+It loads a value in memory and compares it to a given value. If they are
+equal, it stores a new value into the memory.</p>
<h5>Arguments:</h5>
-<p>The first argument is always a pointer, and forms the basis of the
- calculation. The remaining arguments are indices that indicate which of the
- elements of the aggregate object are indexed. The interpretation of each
- index is dependent on the type being indexed into. The first index always
- indexes the pointer value given as the first argument, the second index
- indexes a value of the type pointed to (not necessarily the value directly
- pointed to, since the first index can be non-zero), etc. The first type
- indexed into must be a pointer value, subsequent types can be arrays,
- vectors, and structs. Note that subsequent types being indexed into
- can never be pointers, since that would require loading the pointer before
- continuing calculation.</p>
+<p>There are three arguments to the '<code>cmpxchg</code>' instruction: an
+address to operate on, a value to compare to the value currently be at that
+address, and a new value to place at that address if the compared values are
+equal. The type of '<var><cmp></var>' must be an integer type whose
+bit width is a power of two greater than or equal to eight and less than
+or equal to a target-specific size limit. '<var><cmp></var>' and
+'<var><new></var>' must have the same type, and the type of
+'<var><pointer></var>' must be a pointer to that type. If the
+<code>cmpxchg</code> is marked as <code>volatile</code>, then the
+optimizer is not allowed to modify the number or order of execution
+of this <code>cmpxchg</code> with other <a href="#volatile">volatile
+operations</a>.</p>
+
+<!-- FIXME: Extend allowed types. -->
+
+<p>The <a href="#ordering"><var>ordering</var></a> argument specifies how this
+<code>cmpxchg</code> synchronizes with other atomic operations.</p>
+
+<p>The optional "<code>singlethread</code>" argument declares that the
+<code>cmpxchg</code> is only atomic with respect to code (usually signal
+handlers) running in the same thread as the <code>cmpxchg</code>. Otherwise the
+cmpxchg is atomic with respect to all other code in the system.</p>
+
+<p>The pointer passed into cmpxchg must have alignment greater than or equal to
+the size in memory of the operand.
-<p>The type of each index argument depends on the type it is indexing into.
- When indexing into a (optionally packed) structure, only <tt>i32</tt>
- integer <b>constants</b> are allowed. When indexing into an array, pointer
- or vector, integers of any width are allowed, and they are not required to be
- constant.</p>
+<h5>Semantics:</h5>
+<p>The contents of memory at the location specified by the
+'<tt><pointer></tt>' operand is read and compared to
+'<tt><cmp></tt>'; if the read value is the equal,
+'<tt><new></tt>' is written. The original value at the location
+is returned.
-<p>For example, let's consider a C code fragment and how it gets compiled to
- LLVM:</p>
+<p>A successful <code>cmpxchg</code> is a read-modify-write instruction for the
+purpose of identifying <a href="#release_sequence">release sequences</a>. A
+failed <code>cmpxchg</code> is equivalent to an atomic load with an ordering
+parameter determined by dropping any <code>release</code> part of the
+<code>cmpxchg</code>'s ordering.</p>
+
+<!--
+FIXME: Is compare_exchange_weak() necessary? (Consider after we've done
+optimization work on ARM.)
+
+FIXME: Is a weaker ordering constraint on failure helpful in practice?
+-->
+
+<h5>Example:</h5>
+<pre>
+entry:
+ %orig = atomic <a href="#i_load">load</a> i32* %ptr unordered <i>; yields {i32}</i>
+ <a href="#i_br">br</a> label %loop
+
+loop:
+ %cmp = <a href="#i_phi">phi</a> i32 [ %orig, %entry ], [%old, %loop]
+ %squared = <a href="#i_mul">mul</a> i32 %cmp, %cmp
+ %old = cmpxchg i32* %ptr, i32 %cmp, i32 %squared <i>; yields {i32}</i>
+ %success = <a href="#i_icmp">icmp</a> eq i32 %cmp, %old
+ <a href="#i_br">br</a> i1 %success, label %done, label %loop
+
+done:
+ ...
+</pre>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<h4>
+<a name="i_atomicrmw">'<tt>atomicrmw</tt>' Instruction</a>
+</h4>
+
+<div>
+
+<h5>Syntax:</h5>
+<pre>
+ atomicrmw [volatile] <operation> <ty>* <pointer>, <ty> <value> [singlethread] <ordering> <i>; yields {ty}</i>
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>atomicrmw</tt>' instruction is used to atomically modify memory.</p>
+
+<h5>Arguments:</h5>
+<p>There are three arguments to the '<code>atomicrmw</code>' instruction: an
+operation to apply, an address whose value to modify, an argument to the
+operation. The operation must be one of the following keywords:</p>
+<ul>
+ <li>xchg</li>
+ <li>add</li>
+ <li>sub</li>
+ <li>and</li>
+ <li>nand</li>
+ <li>or</li>
+ <li>xor</li>
+ <li>max</li>
+ <li>min</li>
+ <li>umax</li>
+ <li>umin</li>
+</ul>
+
+<p>The type of '<var><value></var>' must be an integer type whose
+bit width is a power of two greater than or equal to eight and less than
+or equal to a target-specific size limit. The type of the
+'<code><pointer></code>' operand must be a pointer to that type.
+If the <code>atomicrmw</code> is marked as <code>volatile</code>, then the
+optimizer is not allowed to modify the number or order of execution of this
+<code>atomicrmw</code> with other <a href="#volatile">volatile
+ operations</a>.</p>
+
+<!-- FIXME: Extend allowed types. -->
+
+<h5>Semantics:</h5>
+<p>The contents of memory at the location specified by the
+'<tt><pointer></tt>' operand are atomically read, modified, and written
+back. The original value at the location is returned. The modification is
+specified by the <var>operation</var> argument:</p>
+
+<ul>
+ <li>xchg: <code>*ptr = val</code></li>
+ <li>add: <code>*ptr = *ptr + val</code></li>
+ <li>sub: <code>*ptr = *ptr - val</code></li>
+ <li>and: <code>*ptr = *ptr & val</code></li>
+ <li>nand: <code>*ptr = ~(*ptr & val)</code></li>
+ <li>or: <code>*ptr = *ptr | val</code></li>
+ <li>xor: <code>*ptr = *ptr ^ val</code></li>
+ <li>max: <code>*ptr = *ptr > val ? *ptr : val</code> (using a signed comparison)</li>
+ <li>min: <code>*ptr = *ptr < val ? *ptr : val</code> (using a signed comparison)</li>
+ <li>umax: <code>*ptr = *ptr > val ? *ptr : val</code> (using an unsigned comparison)</li>
+ <li>umin: <code>*ptr = *ptr < val ? *ptr : val</code> (using an unsigned comparison)</li>
+</ul>
+
+<h5>Example:</h5>
+<pre>
+ %old = atomicrmw add i32* %ptr, i32 1 acquire <i>; yields {i32}</i>
+</pre>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<h4>
+ <a name="i_getelementptr">'<tt>getelementptr</tt>' Instruction</a>
+</h4>
+
+<div>
+
+<h5>Syntax:</h5>
+<pre>
+ <result> = getelementptr <pty>* <ptrval>{, <ty> <idx>}*
+ <result> = getelementptr inbounds <pty>* <ptrval>{, <ty> <idx>}*
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>getelementptr</tt>' instruction is used to get the address of a
+ subelement of an <a href="#t_aggregate">aggregate</a> data structure.
+ It performs address calculation only and does not access memory.</p>
+
+<h5>Arguments:</h5>
+<p>The first argument is always a pointer, and forms the basis of the
+ calculation. The remaining arguments are indices that indicate which of the
+ elements of the aggregate object are indexed. The interpretation of each
+ index is dependent on the type being indexed into. The first index always
+ indexes the pointer value given as the first argument, the second index
+ indexes a value of the type pointed to (not necessarily the value directly
+ pointed to, since the first index can be non-zero), etc. The first type
+ indexed into must be a pointer value, subsequent types can be arrays,
+ vectors, and structs. Note that subsequent types being indexed into
+ can never be pointers, since that would require loading the pointer before
+ continuing calculation.</p>
+
+<p>The type of each index argument depends on the type it is indexing into.
+ When indexing into a (optionally packed) structure, only <tt>i32</tt>
+ integer <b>constants</b> are allowed. When indexing into an array, pointer
+ or vector, integers of any width are allowed, and they are not required to be
+ constant. These integers are treated as signed values where relevant.</p>
+
+<p>For example, let's consider a C code fragment and how it gets compiled to
+ LLVM:</p>
<pre class="doc_code">
struct RT {
base pointer is not an <i>in bounds</i> address of an allocated object,
or if any of the addresses that would be formed by successive addition of
the offsets implied by the indices to the base address with infinitely
- precise arithmetic are not an <i>in bounds</i> address of that allocated
- object. The <i>in bounds</i> addresses for an allocated object are all
- the addresses that point into the object, plus the address one byte past
- the end.</p>
+ precise signed arithmetic are not an <i>in bounds</i> address of that
+ allocated object. The <i>in bounds</i> addresses for an allocated object
+ are all the addresses that point into the object, plus the address one
+ byte past the end.</p>
<p>If the <tt>inbounds</tt> keyword is not present, the offsets are added to
- the base address with silently-wrapping two's complement arithmetic, and
- the result value of the <tt>getelementptr</tt> may be outside the object
- pointed to by the base pointer. The result value may not necessarily be
- used to access memory though, even if it happens to point into allocated
- storage. See the <a href="#pointeraliasing">Pointer Aliasing Rules</a>
- section for more information.</p>
+ the base address with silently-wrapping two's complement arithmetic. If the
+ offsets have a different width from the pointer, they are sign-extended or
+ truncated to the width of the pointer. The result value of the
+ <tt>getelementptr</tt> may be outside the object pointed to by the base
+ pointer. The result value may not necessarily be used to access memory
+ though, even if it happens to point into allocated storage. See the
+ <a href="#pointeraliasing">Pointer Aliasing Rules</a> section for more
+ information.</p>
<p>The getelementptr instruction is often confusing. For some more insight into
how it works, see <a href="GetElementPtr.html">the getelementptr FAQ</a>.</p>
</div>
-<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="convertops">Conversion Operations</a>
</div>
-<div class="doc_text">
+<!-- ======================================================================= -->
+<h3>
+ <a name="convertops">Conversion Operations</a>
+</h3>
+
+<div>
<p>The instructions in this category are the conversion instructions (casting)
which all take a single operand and a type. They perform various bit
conversions on the operand.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_trunc">'<tt>trunc .. to</tt>' Instruction</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_zext">'<tt>zext .. to</tt>' Instruction</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_sext">'<tt>sext .. to</tt>' Instruction</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_fptrunc">'<tt>fptrunc .. to</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_fpext">'<tt>fpext .. to</tt>' Instruction</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_fptoui">'<tt>fptoui .. to</tt>' Instruction</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_fptosi">'<tt>fptosi .. to</tt>' Instruction</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_uitofp">'<tt>uitofp .. to</tt>' Instruction</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_sitofp">'<tt>sitofp .. to</tt>' Instruction</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_ptrtoint">'<tt>ptrtoint .. to</tt>' Instruction</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_inttoptr">'<tt>inttoptr .. to</tt>' Instruction</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_bitcast">'<tt>bitcast .. to</tt>' Instruction</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
</div>
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="otherops">Other Operations</a> </div>
+<h3>
+ <a name="otherops">Other Operations</a>
+</h3>
-<div class="doc_text">
+<div>
<p>The instructions in this category are the "miscellaneous" instructions, which
defy better classification.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"><a name="i_icmp">'<tt>icmp</tt>' Instruction</a>
-</div>
+<h4>
+ <a name="i_icmp">'<tt>icmp</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"><a name="i_fcmp">'<tt>fcmp</tt>' Instruction</a>
-</div>
+<h4>
+ <a name="i_fcmp">'<tt>fcmp</tt>' Instruction</a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_phi">'<tt>phi</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_select">'<tt>select</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_call">'<tt>call</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="i_va_arg">'<tt>va_arg</tt>' Instruction</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
+<!-- _______________________________________________________________________ -->
+<h4>
+ <a name="i_landingpad">'<tt>landingpad</tt>' Instruction</a>
+</h4>
+
+<div>
+
+<h5>Syntax:</h5>
+<pre>
+ <resultval> = landingpad <somety> personality <type> <pers_fn> <clause>+
+ <resultval> = landingpad <somety> personality <type> <pers_fn> cleanup <clause>*
+
+ <clause> := catch <type> <value>
+ <clause> := filter <array constant type> <array constant>
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>landingpad</tt>' instruction is used by
+ <a href="ExceptionHandling.html#overview">LLVM's exception handling
+ system</a> to specify that a basic block is a landing pad — one where
+ the exception lands, and corresponds to the code found in the
+ <i><tt>catch</tt></i> portion of a <i><tt>try/catch</tt></i> sequence. It
+ defines values supplied by the personality function (<tt>pers_fn</tt>) upon
+ re-entry to the function. The <tt>resultval</tt> has the
+ type <tt>somety</tt>.</p>
+
+<h5>Arguments:</h5>
+<p>This instruction takes a <tt>pers_fn</tt> value. This is the personality
+ function associated with the unwinding mechanism. The optional
+ <tt>cleanup</tt> flag indicates that the landing pad block is a cleanup.</p>
+
+<p>A <tt>clause</tt> begins with the clause type — <tt>catch</tt>
+ or <tt>filter</tt> — and contains the global variable representing the
+ "type" that may be caught or filtered respectively. Unlike the
+ <tt>catch</tt> clause, the <tt>filter</tt> clause takes an array constant as
+ its argument. Use "<tt>[0 x i8**] undef</tt>" for a filter which cannot
+ throw. The '<tt>landingpad</tt>' instruction must contain <em>at least</em>
+ one <tt>clause</tt> or the <tt>cleanup</tt> flag.</p>
+
+<h5>Semantics:</h5>
+<p>The '<tt>landingpad</tt>' instruction defines the values which are set by the
+ personality function (<tt>pers_fn</tt>) upon re-entry to the function, and
+ therefore the "result type" of the <tt>landingpad</tt> instruction. As with
+ calling conventions, how the personality function results are represented in
+ LLVM IR is target specific.</p>
+
+<p>The clauses are applied in order from top to bottom. If two
+ <tt>landingpad</tt> instructions are merged together through inlining, the
+ clauses from the calling function are appended to the list of clauses.</p>
+
+<p>The <tt>landingpad</tt> instruction has several restrictions:</p>
+
+<ul>
+ <li>A landing pad block is a basic block which is the unwind destination of an
+ '<tt>invoke</tt>' instruction.</li>
+ <li>A landing pad block must have a '<tt>landingpad</tt>' instruction as its
+ first non-PHI instruction.</li>
+ <li>There can be only one '<tt>landingpad</tt>' instruction within the landing
+ pad block.</li>
+ <li>A basic block that is not a landing pad block may not include a
+ '<tt>landingpad</tt>' instruction.</li>
+ <li>All '<tt>landingpad</tt>' instructions in a function must have the same
+ personality function.</li>
+</ul>
+
+<h5>Example:</h5>
+<pre>
+ ;; A landing pad which can catch an integer.
+ %res = landingpad { i8*, i32 } personality i32 (...)* @__gxx_personality_v0
+ catch i8** @_ZTIi
+ ;; A landing pad that is a cleanup.
+ %res = landingpad { i8*, i32 } personality i32 (...)* @__gxx_personality_v0
+ cleanup
+ ;; A landing pad which can catch an integer and can only throw a double.
+ %res = landingpad { i8*, i32 } personality i32 (...)* @__gxx_personality_v0
+ catch i8** @_ZTIi
+ filter [1 x i8**] [@_ZTId]
+</pre>
+
+</div>
+
+</div>
+
+</div>
+
<!-- *********************************************************************** -->
-<div class="doc_section"> <a name="intrinsics">Intrinsic Functions</a> </div>
+<h2><a name="intrinsics">Intrinsic Functions</a></h2>
<!-- *********************************************************************** -->
-<div class="doc_text">
+<div>
<p>LLVM supports the notion of an "intrinsic function". These functions have
well known names and semantics and are required to follow certain
<p>To learn how to add an intrinsic function, please see the
<a href="ExtendingLLVM.html">Extending LLVM Guide</a>.</p>
-</div>
-
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="int_varargs">Variable Argument Handling Intrinsics</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>Variable argument support is defined in LLVM with
the <a href="#i_va_arg"><tt>va_arg</tt></a> instruction and these three
declare void @llvm.va_end(i8*)
</pre>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_va_start">'<tt>llvm.va_start</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_va_end">'<tt>llvm.va_end</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_va_copy">'<tt>llvm.va_copy</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
+</div>
+
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="int_gc">Accurate Garbage Collection Intrinsics</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>LLVM support for <a href="GarbageCollection.html">Accurate Garbage
Collection</a> (GC) requires the implementation and generation of these
<p>The garbage collection intrinsics only operate on objects in the generic
address space (address space zero).</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_gcroot">'<tt>llvm.gcroot</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_gcread">'<tt>llvm.gcread</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_gcwrite">'<tt>llvm.gcwrite</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="int_codegen">Code Generator Intrinsics</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>These intrinsics are provided by LLVM to expose special features that may
only be implemented with code generator support.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_returnaddress">'<tt>llvm.returnaddress</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_frameaddress">'<tt>llvm.frameaddress</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_stacksave">'<tt>llvm.stacksave</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_stackrestore">'<tt>llvm.stackrestore</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_prefetch">'<tt>llvm.prefetch</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
- declare void @llvm.prefetch(i8* <address>, i32 <rw>, i32 <locality>)
+ declare void @llvm.prefetch(i8* <address>, i32 <rw>, i32 <locality>, i32 <cache type>)
</pre>
<h5>Overview:</h5>
<p><tt>address</tt> is the address to be prefetched, <tt>rw</tt> is the
specifier determining if the fetch should be for a read (0) or write (1),
and <tt>locality</tt> is a temporal locality specifier ranging from (0) - no
- locality, to (3) - extremely local keep in cache. The <tt>rw</tt>
- and <tt>locality</tt> arguments must be constant integers.</p>
+ locality, to (3) - extremely local keep in cache. The <tt>cache type</tt>
+ specifies whether the prefetch is performed on the data (1) or instruction (0)
+ cache. The <tt>rw</tt>, <tt>locality</tt> and <tt>cache type</tt> arguments
+ must be constant integers.</p>
<h5>Semantics:</h5>
<p>This intrinsic does not modify the behavior of the program. In particular,
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_pcmarker">'<tt>llvm.pcmarker</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_readcyclecounter">'<tt>llvm.readcyclecounter</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="int_libc">Standard C Library Intrinsics</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>LLVM provides intrinsics for a few important standard C library functions.
These intrinsics allow source-language front-ends to pass information about
the alignment of the pointer arguments to the code generator, providing
opportunity for more efficient code generation.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_memcpy">'<tt>llvm.memcpy</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.memcpy</tt> on any
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_memmove">'<tt>llvm.memmove</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use llvm.memmove on any integer bit
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_memset">'<tt>llvm.memset.*</tt>' Intrinsics</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use llvm.memset on any integer bit
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.sqrt</tt> on any
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.powi</tt> on any
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_sin">'<tt>llvm.sin.*</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.sin</tt> on any
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_cos">'<tt>llvm.cos.*</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.cos</tt> on any
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_pow">'<tt>llvm.pow.*</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.pow</tt> on any
</div>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<h4>
+ <a name="int_exp">'<tt>llvm.exp.*</tt>' Intrinsic</a>
+</h4>
+
+<div>
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.exp</tt> on any
+ floating point or vector of floating point type. Not all targets support all
+ types however.</p>
+
+<pre>
+ declare float @llvm.exp.f32(float %Val)
+ declare double @llvm.exp.f64(double %Val)
+ declare x86_fp80 @llvm.exp.f80(x86_fp80 %Val)
+ declare fp128 @llvm.exp.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.exp.ppcf128(ppc_fp128 %Val)
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>llvm.exp.*</tt>' intrinsics perform the exp function.</p>
+
+<h5>Arguments:</h5>
+<p>The argument and return value are floating point numbers of the same
+ type.</p>
+
+<h5>Semantics:</h5>
+<p>This function returns the same values as the libm <tt>exp</tt> functions
+ would, and handles error conditions in the same way.</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<h4>
+ <a name="int_log">'<tt>llvm.log.*</tt>' Intrinsic</a>
+</h4>
+
+<div>
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.log</tt> on any
+ floating point or vector of floating point type. Not all targets support all
+ types however.</p>
+
+<pre>
+ declare float @llvm.log.f32(float %Val)
+ declare double @llvm.log.f64(double %Val)
+ declare x86_fp80 @llvm.log.f80(x86_fp80 %Val)
+ declare fp128 @llvm.log.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.log.ppcf128(ppc_fp128 %Val)
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>llvm.log.*</tt>' intrinsics perform the log function.</p>
+
+<h5>Arguments:</h5>
+<p>The argument and return value are floating point numbers of the same
+ type.</p>
+
+<h5>Semantics:</h5>
+<p>This function returns the same values as the libm <tt>log</tt> functions
+ would, and handles error conditions in the same way.</p>
+
+<h4>
+ <a name="int_fma">'<tt>llvm.fma.*</tt>' Intrinsic</a>
+</h4>
+
+<div>
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.fma</tt> on any
+ floating point or vector of floating point type. Not all targets support all
+ types however.</p>
+
+<pre>
+ declare float @llvm.fma.f32(float %a, float %b, float %c)
+ declare double @llvm.fma.f64(double %a, double %b, double %c)
+ declare x86_fp80 @llvm.fma.f80(x86_fp80 %a, x86_fp80 %b, x86_fp80 %c)
+ declare fp128 @llvm.fma.f128(fp128 %a, fp128 %b, fp128 %c)
+ declare ppc_fp128 @llvm.fma.ppcf128(ppc_fp128 %a, ppc_fp128 %b, ppc_fp128 %c)
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>llvm.fma.*</tt>' intrinsics perform the fused multiply-add
+ operation.</p>
+
+<h5>Arguments:</h5>
+<p>The argument and return value are floating point numbers of the same
+ type.</p>
+
+<h5>Semantics:</h5>
+<p>This function returns the same values as the libm <tt>fma</tt> functions
+ would.</p>
+
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="int_manip">Bit Manipulation Intrinsics</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>LLVM provides intrinsics for a few important bit manipulation operations.
These allow efficient code generation for some algorithms.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_bswap">'<tt>llvm.bswap.*</tt>' Intrinsics</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic function. You can use bswap on any integer
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_ctpop">'<tt>llvm.ctpop.*</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use llvm.ctpop on any integer bit
- width. Not all targets support all bit widths however.</p>
+ width, or on any vector with integer elements. Not all targets support all
+ bit widths or vector types, however.</p>
<pre>
declare i8 @llvm.ctpop.i8(i8 <src>)
declare i32 @llvm.ctpop.i32(i32 <src>)
declare i64 @llvm.ctpop.i64(i64 <src>)
declare i256 @llvm.ctpop.i256(i256 <src>)
+ declare <2 x i32> @llvm.ctpop.v2i32(<2 x i32> <src>)
</pre>
<h5>Overview:</h5>
<h5>Arguments:</h5>
<p>The only argument is the value to be counted. The argument may be of any
- integer type. The return type must match the argument type.</p>
+ integer type, or a vector with integer elements.
+ The return type must match the argument type.</p>
<h5>Semantics:</h5>
-<p>The '<tt>llvm.ctpop</tt>' intrinsic counts the 1's in a variable.</p>
+<p>The '<tt>llvm.ctpop</tt>' intrinsic counts the 1's in a variable, or within each
+ element of a vector.</p>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_ctlz">'<tt>llvm.ctlz.*</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.ctlz</tt> on any
- integer bit width. Not all targets support all bit widths however.</p>
+ integer bit width, or any vector whose elements are integers. Not all
+ targets support all bit widths or vector types, however.</p>
<pre>
declare i8 @llvm.ctlz.i8 (i8 <src>)
declare i32 @llvm.ctlz.i32(i32 <src>)
declare i64 @llvm.ctlz.i64(i64 <src>)
declare i256 @llvm.ctlz.i256(i256 <src>)
+ declare <2 x i32> @llvm.ctlz.v2i32(<2 x i32> <src;gt)
</pre>
<h5>Overview:</h5>
<h5>Arguments:</h5>
<p>The only argument is the value to be counted. The argument may be of any
- integer type. The return type must match the argument type.</p>
+ integer type, or any vector type with integer element type.
+ The return type must match the argument type.</p>
<h5>Semantics:</h5>
<p>The '<tt>llvm.ctlz</tt>' intrinsic counts the leading (most significant)
- zeros in a variable. If the src == 0 then the result is the size in bits of
+ zeros in a variable, or within each element of the vector if the operation
+ is of vector type. If the src == 0 then the result is the size in bits of
the type of src. For example, <tt>llvm.ctlz(i32 2) = 30</tt>.</p>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_cttz">'<tt>llvm.cttz.*</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.cttz</tt> on any
- integer bit width. Not all targets support all bit widths however.</p>
+ integer bit width, or any vector of integer elements. Not all targets
+ support all bit widths or vector types, however.</p>
<pre>
declare i8 @llvm.cttz.i8 (i8 <src>)
declare i32 @llvm.cttz.i32(i32 <src>)
declare i64 @llvm.cttz.i64(i64 <src>)
declare i256 @llvm.cttz.i256(i256 <src>)
+ declase <2 x i32> @llvm.cttz.v2i32(<2 x i32> <src>)
</pre>
<h5>Overview:</h5>
<h5>Arguments:</h5>
<p>The only argument is the value to be counted. The argument may be of any
- integer type. The return type must match the argument type.</p>
+ integer type, or a vectory with integer element type.. The return type
+ must match the argument type.</p>
<h5>Semantics:</h5>
<p>The '<tt>llvm.cttz</tt>' intrinsic counts the trailing (least significant)
- zeros in a variable. If the src == 0 then the result is the size in bits of
+ zeros in a variable, or within each element of a vector.
+ If the src == 0 then the result is the size in bits of
the type of src. For example, <tt>llvm.cttz(2) = 1</tt>.</p>
</div>
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="int_overflow">Arithmetic with Overflow Intrinsics</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>LLVM provides intrinsics for some arithmetic with overflow operations.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_sadd_overflow">'<tt>llvm.sadd.with.overflow.*</tt>' Intrinsics</a>
-</div>
+<h4>
+ <a name="int_sadd_overflow">
+ '<tt>llvm.sadd.with.overflow.*</tt>' Intrinsics
+ </a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.sadd.with.overflow</tt>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_uadd_overflow">'<tt>llvm.uadd.with.overflow.*</tt>' Intrinsics</a>
-</div>
+<h4>
+ <a name="int_uadd_overflow">
+ '<tt>llvm.uadd.with.overflow.*</tt>' Intrinsics
+ </a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.uadd.with.overflow</tt>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_ssub_overflow">'<tt>llvm.ssub.with.overflow.*</tt>' Intrinsics</a>
-</div>
+<h4>
+ <a name="int_ssub_overflow">
+ '<tt>llvm.ssub.with.overflow.*</tt>' Intrinsics
+ </a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.ssub.with.overflow</tt>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_usub_overflow">'<tt>llvm.usub.with.overflow.*</tt>' Intrinsics</a>
-</div>
+<h4>
+ <a name="int_usub_overflow">
+ '<tt>llvm.usub.with.overflow.*</tt>' Intrinsics
+ </a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.usub.with.overflow</tt>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_smul_overflow">'<tt>llvm.smul.with.overflow.*</tt>' Intrinsics</a>
-</div>
+<h4>
+ <a name="int_smul_overflow">
+ '<tt>llvm.smul.with.overflow.*</tt>' Intrinsics
+ </a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.smul.with.overflow</tt>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_umul_overflow">'<tt>llvm.umul.with.overflow.*</tt>' Intrinsics</a>
-</div>
+<h4>
+ <a name="int_umul_overflow">
+ '<tt>llvm.umul.with.overflow.*</tt>' Intrinsics
+ </a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.umul.with.overflow</tt>
</div>
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="int_fp16">Half Precision Floating Point Intrinsics</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>Half precision floating point is a storage-only format. This means that it is
a dense encoding (in memory) but does not support computation in the
float if needed, then converted to i16 with
<a href="#int_convert_to_fp16"><tt>llvm.convert.to.fp16</tt></a>, then
storing as an i16 value.</p>
-</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_convert_to_fp16">'<tt>llvm.convert.to.fp16</tt>' Intrinsic</a>
-</div>
+<h4>
+ <a name="int_convert_to_fp16">
+ '<tt>llvm.convert.to.fp16</tt>' Intrinsic
+ </a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_convert_from_fp16">'<tt>llvm.convert.from.fp16</tt>' Intrinsic</a>
-</div>
+<h4>
+ <a name="int_convert_from_fp16">
+ '<tt>llvm.convert.from.fp16</tt>' Intrinsic
+ </a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="int_debugger">Debugger Intrinsics</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>The LLVM debugger intrinsics (which all start with <tt>llvm.dbg.</tt>
prefix), are described in
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="int_eh">Exception Handling Intrinsics</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>The LLVM exception handling intrinsics (which all start with
<tt>llvm.eh.</tt> prefix), are described in
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
- <a name="int_trampoline">Trampoline Intrinsic</a>
-</div>
+<h3>
+ <a name="int_trampoline">Trampoline Intrinsics</a>
+</h3>
-<div class="doc_text">
+<div>
-<p>This intrinsic makes it possible to excise one parameter, marked with
+<p>These intrinsics make it possible to excise one parameter, marked with
the <a href="#nest"><tt>nest</tt></a> attribute, from a function.
The result is a callable
function pointer lacking the nest parameter - the caller does not need to
<pre class="doc_code">
%tramp = alloca [10 x i8], align 4 ; size and alignment only correct for X86
%tramp1 = getelementptr [10 x i8]* %tramp, i32 0, i32 0
- %p = call i8* @llvm.init.trampoline(i8* %tramp1, i8* bitcast (i32 (i8* nest , i32, i32)* @f to i8*), i8* %nval)
+ call i8* @llvm.init.trampoline(i8* %tramp1, i8* bitcast (i32 (i8*, i32, i32)* @f to i8*), i8* %nval)
+ %p = call i8* @llvm.adjust.trampoline(i8* %tramp1)
%fp = bitcast i8* %p to i32 (i32, i32)*
</pre>
<p>The call <tt>%val = call i32 %fp(i32 %x, i32 %y)</tt> is then equivalent
to <tt>%val = call i32 %f(i8* %nval, i32 %x, i32 %y)</tt>.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_it">'<tt>llvm.init.trampoline</tt>' Intrinsic</a>
-</div>
+<h4>
+ <a name="int_it">
+ '<tt>llvm.init.trampoline</tt>' Intrinsic
+ </a>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
- declare i8* @llvm.init.trampoline(i8* <tramp>, i8* <func>, i8* <nval>)
+ declare void @llvm.init.trampoline(i8* <tramp>, i8* <func>, i8* <nval>)
</pre>
<h5>Overview:</h5>
-<p>This fills the memory pointed to by <tt>tramp</tt> with code and returns a
- function pointer suitable for executing it.</p>
+<p>This fills the memory pointed to by <tt>tramp</tt> with executable code,
+ turning it into a trampoline.</p>
<h5>Arguments:</h5>
<p>The <tt>llvm.init.trampoline</tt> intrinsic takes three arguments, all
<h5>Semantics:</h5>
<p>The block of memory pointed to by <tt>tramp</tt> is filled with target
- dependent code, turning it into a function. A pointer to this function is
- returned, but needs to be bitcast to an <a href="#int_trampoline">appropriate
- function pointer type</a> before being called. The new function's signature
- is the same as that of <tt>func</tt> with any arguments marked with
- the <tt>nest</tt> attribute removed. At most one such <tt>nest</tt> argument
- is allowed, and it must be of pointer type. Calling the new function is
- equivalent to calling <tt>func</tt> with the same argument list, but
- with <tt>nval</tt> used for the missing <tt>nest</tt> argument. If, after
- calling <tt>llvm.init.trampoline</tt>, the memory pointed to
- by <tt>tramp</tt> is modified, then the effect of any later call to the
- returned function pointer is undefined.</p>
+ dependent code, turning it into a function. Then <tt>tramp</tt> needs to be
+ passed to <a href="#int_at">llvm.adjust.trampoline</a> to get a pointer
+ which can be <a href="#int_trampoline">bitcast (to a new function) and
+ called</a>. The new function's signature is the same as that of
+ <tt>func</tt> with any arguments marked with the <tt>nest</tt> attribute
+ removed. At most one such <tt>nest</tt> argument is allowed, and it must be of
+ pointer type. Calling the new function is equivalent to calling <tt>func</tt>
+ with the same argument list, but with <tt>nval</tt> used for the missing
+ <tt>nest</tt> argument. If, after calling <tt>llvm.init.trampoline</tt>, the
+ memory pointed to by <tt>tramp</tt> is modified, then the effect of any later call
+ to the returned function pointer is undefined.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<h4>
+ <a name="int_at">
+ '<tt>llvm.adjust.trampoline</tt>' Intrinsic
+ </a>
+</h4>
+
+<div>
+
+<h5>Syntax:</h5>
+<pre>
+ declare i8* @llvm.adjust.trampoline(i8* <tramp>)
+</pre>
+
+<h5>Overview:</h5>
+<p>This performs any required machine-specific adjustment to the address of a
+ trampoline (passed as <tt>tramp</tt>).</p>
+
+<h5>Arguments:</h5>
+<p><tt>tramp</tt> must point to a block of memory which already has trampoline code
+ filled in by a previous call to <a href="#int_it"><tt>llvm.init.trampoline</tt>
+ </a>.</p>
+
+<h5>Semantics:</h5>
+<p>On some architectures the address of the code to be executed needs to be
+ different to the address where the trampoline is actually stored. This
+ intrinsic returns the executable address corresponding to <tt>tramp</tt>
+ after performing the required machine specific adjustments.
+ The pointer returned can then be <a href="#int_trampoline"> bitcast and
+ executed</a>.
+</p>
+
+</div>
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="int_atomics">Atomic Operations and Synchronization Intrinsics</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>These intrinsic functions expand the "universal IR" of LLVM to represent
hardware constructs for atomic operations and memory synchronization. This
No one model or paradigm should be selected above others unless the hardware
itself ubiquitously does so.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_memory_barrier">'<tt>llvm.memory.barrier</tt>' Intrinsic</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<pre>
declare void @llvm.memory.barrier(i1 <ll>, i1 <ls>, i1 <sl>, i1 <ss>, i1 <device>)
store i32 4, %ptr
%result1 = load i32* %ptr <i>; yields {i32}:result1 = 4</i>
- call void @llvm.memory.barrier(i1 false, i1 true, i1 false, i1 false)
+ call void @llvm.memory.barrier(i1 false, i1 true, i1 false, i1 false, i1 true)
<i>; guarantee the above finishes</i>
store i32 8, %ptr <i>; before this begins</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_atomic_cmp_swap">'<tt>llvm.atomic.cmp.swap.*</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.atomic.cmp.swap</tt> on
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_atomic_swap">'<tt>llvm.atomic.swap.*</tt>' Intrinsic</a>
-</div>
-<div class="doc_text">
+</h4>
+
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.atomic.swap</tt> on any
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_atomic_load_add">'<tt>llvm.atomic.load.add.*</tt>' Intrinsic</a>
+</h4>
-</div>
-
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.atomic.load.add</tt> on
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_atomic_load_sub">'<tt>llvm.atomic.load.sub.*</tt>' Intrinsic</a>
+</h4>
-</div>
-
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.atomic.load.sub</tt> on
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_atomic_load_and">'<tt>llvm.atomic.load.and.*</tt>' Intrinsic</a><br>
- <a name="int_atomic_load_nand">'<tt>llvm.atomic.load.nand.*</tt>' Intrinsic</a><br>
- <a name="int_atomic_load_or">'<tt>llvm.atomic.load.or.*</tt>' Intrinsic</a><br>
- <a name="int_atomic_load_xor">'<tt>llvm.atomic.load.xor.*</tt>' Intrinsic</a><br>
-</div>
-
-<div class="doc_text">
+<h4>
+ <a name="int_atomic_load_and">
+ '<tt>llvm.atomic.load.and.*</tt>' Intrinsic
+ </a>
+ <br>
+ <a name="int_atomic_load_nand">
+ '<tt>llvm.atomic.load.nand.*</tt>' Intrinsic
+ </a>
+ <br>
+ <a name="int_atomic_load_or">
+ '<tt>llvm.atomic.load.or.*</tt>' Intrinsic
+ </a>
+ <br>
+ <a name="int_atomic_load_xor">
+ '<tt>llvm.atomic.load.xor.*</tt>' Intrinsic
+ </a>
+</h4>
+
+<div>
<h5>Syntax:</h5>
<p>These are overloaded intrinsics. You can
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_atomic_load_max">'<tt>llvm.atomic.load.max.*</tt>' Intrinsic</a><br>
- <a name="int_atomic_load_min">'<tt>llvm.atomic.load.min.*</tt>' Intrinsic</a><br>
- <a name="int_atomic_load_umax">'<tt>llvm.atomic.load.umax.*</tt>' Intrinsic</a><br>
- <a name="int_atomic_load_umin">'<tt>llvm.atomic.load.umin.*</tt>' Intrinsic</a><br>
-</div>
-
-<div class="doc_text">
+<h4>
+ <a name="int_atomic_load_max">
+ '<tt>llvm.atomic.load.max.*</tt>' Intrinsic
+ </a>
+ <br>
+ <a name="int_atomic_load_min">
+ '<tt>llvm.atomic.load.min.*</tt>' Intrinsic
+ </a>
+ <br>
+ <a name="int_atomic_load_umax">
+ '<tt>llvm.atomic.load.umax.*</tt>' Intrinsic
+ </a>
+ <br>
+ <a name="int_atomic_load_umin">
+ '<tt>llvm.atomic.load.umin.*</tt>' Intrinsic
+ </a>
+</h4>
+
+<div>
<h5>Syntax:</h5>
<p>These are overloaded intrinsics. You can use <tt>llvm.atomic.load_max</tt>,
</div>
+</div>
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="int_memorymarkers">Memory Use Markers</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>This class of intrinsics exists to information about the lifetime of memory
objects and ranges where variables are immutable.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_lifetime_start">'<tt>llvm.lifetime.start</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_lifetime_end">'<tt>llvm.lifetime.end</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_invariant_start">'<tt>llvm.invariant.start</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_invariant_end">'<tt>llvm.invariant.end</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
+</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection">
+<h3>
<a name="int_general">General Intrinsics</a>
-</div>
+</h3>
-<div class="doc_text">
+<div>
<p>This class of intrinsics is designed to be generic and has no specific
purpose.</p>
-</div>
-
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_var_annotation">'<tt>llvm.var.annotation</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
<h5>Semantics:</h5>
<p>This intrinsic allows annotation of local variables with arbitrary strings.
This can be useful for special purpose optimizations that want to look for
- these annotations. These have no other defined use, they are ignored by code
+ these annotations. These have no other defined use; they are ignored by code
generation and optimization.</p>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_annotation">'<tt>llvm.annotation.*</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic. You can use '<tt>llvm.annotation</tt>' on
<h5>Semantics:</h5>
<p>This intrinsic allows annotations to be put on arbitrary expressions with
arbitrary strings. This can be useful for special purpose optimizations that
- want to look for these annotations. These have no other defined use, they
+ want to look for these annotations. These have no other defined use; they
are ignored by code generation and optimization.</p>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_trap">'<tt>llvm.trap</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_stackprotector">'<tt>llvm.stackprotector</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
+<h4>
<a name="int_objectsize">'<tt>llvm.objectsize</tt>' Intrinsic</a>
-</div>
+</h4>
-<div class="doc_text">
+<div>
<h5>Syntax:</h5>
<pre>
</div>
+</div>
+
+</div>
+
<!-- *********************************************************************** -->
<hr>
<address>