<li><a href="#callingconv">Calling Conventions</a></li>
<li><a href="#globalvars">Global Variables</a></li>
<li><a href="#functionstructure">Functions</a></li>
+ <li><a href="#aliasstructure">Aliases</a>
+ <li><a href="#paramattrs">Parameter Attributes</a></li>
<li><a href="#moduleasm">Module-Level Inline Assembly</a></li>
+ <li><a href="#datalayout">Data Layout</a></li>
</ol>
</li>
<li><a href="#typesystem">Type System</a>
<li><a href="#t_pointer">Pointer Type</a></li>
<li><a href="#t_struct">Structure Type</a></li>
<li><a href="#t_pstruct">Packed Structure Type</a></li>
- <li><a href="#t_packed">Packed Type</a></li>
+ <li><a href="#t_vector">Vector Type</a></li>
<li><a href="#t_opaque">Opaque Type</a></li>
</ol>
</li>
</li>
<li><a href="#bitwiseops">Bitwise Binary Operations</a>
<ol>
- <li><a href="#i_and">'<tt>and</tt>' Instruction</a></li>
- <li><a href="#i_or">'<tt>or</tt>' Instruction</a></li>
- <li><a href="#i_xor">'<tt>xor</tt>' Instruction</a></li>
<li><a href="#i_shl">'<tt>shl</tt>' Instruction</a></li>
<li><a href="#i_lshr">'<tt>lshr</tt>' Instruction</a></li>
<li><a href="#i_ashr">'<tt>ashr</tt>' Instruction</a></li>
+ <li><a href="#i_and">'<tt>and</tt>' Instruction</a></li>
+ <li><a href="#i_or">'<tt>or</tt>' Instruction</a></li>
+ <li><a href="#i_xor">'<tt>xor</tt>' Instruction</a></li>
</ol>
</li>
<li><a href="#vectorops">Vector Operations</a>
<ol>
<li><a href="#int_varargs">Variable Argument Handling Intrinsics</a>
<ol>
- <li><a href="#i_va_start">'<tt>llvm.va_start</tt>' Intrinsic</a></li>
- <li><a href="#i_va_end">'<tt>llvm.va_end</tt>' Intrinsic</a></li>
- <li><a href="#i_va_copy">'<tt>llvm.va_copy</tt>' Intrinsic</a></li>
+ <li><a href="#int_va_start">'<tt>llvm.va_start</tt>' Intrinsic</a></li>
+ <li><a href="#int_va_end">'<tt>llvm.va_end</tt>' Intrinsic</a></li>
+ <li><a href="#int_va_copy">'<tt>llvm.va_copy</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_gc">Accurate Garbage Collection Intrinsics</a>
<ol>
- <li><a href="#i_gcroot">'<tt>llvm.gcroot</tt>' Intrinsic</a></li>
- <li><a href="#i_gcread">'<tt>llvm.gcread</tt>' Intrinsic</a></li>
- <li><a href="#i_gcwrite">'<tt>llvm.gcwrite</tt>' Intrinsic</a></li>
+ <li><a href="#int_gcroot">'<tt>llvm.gcroot</tt>' Intrinsic</a></li>
+ <li><a href="#int_gcread">'<tt>llvm.gcread</tt>' Intrinsic</a></li>
+ <li><a href="#int_gcwrite">'<tt>llvm.gcwrite</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_codegen">Code Generator Intrinsics</a>
<ol>
- <li><a href="#i_returnaddress">'<tt>llvm.returnaddress</tt>' Intrinsic</a></li>
- <li><a href="#i_frameaddress">'<tt>llvm.frameaddress</tt>' Intrinsic</a></li>
- <li><a href="#i_stacksave">'<tt>llvm.stacksave</tt>' Intrinsic</a></li>
- <li><a href="#i_stackrestore">'<tt>llvm.stackrestore</tt>' Intrinsic</a></li>
- <li><a href="#i_prefetch">'<tt>llvm.prefetch</tt>' Intrinsic</a></li>
- <li><a href="#i_pcmarker">'<tt>llvm.pcmarker</tt>' Intrinsic</a></li>
- <li><a href="#i_readcyclecounter"><tt>llvm.readcyclecounter</tt>' Intrinsic</a></li>
+ <li><a href="#int_returnaddress">'<tt>llvm.returnaddress</tt>' Intrinsic</a></li>
+ <li><a href="#int_frameaddress">'<tt>llvm.frameaddress</tt>' Intrinsic</a></li>
+ <li><a href="#int_stacksave">'<tt>llvm.stacksave</tt>' Intrinsic</a></li>
+ <li><a href="#int_stackrestore">'<tt>llvm.stackrestore</tt>' Intrinsic</a></li>
+ <li><a href="#int_prefetch">'<tt>llvm.prefetch</tt>' Intrinsic</a></li>
+ <li><a href="#int_pcmarker">'<tt>llvm.pcmarker</tt>' Intrinsic</a></li>
+ <li><a href="#int_readcyclecounter"><tt>llvm.readcyclecounter</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_libc">Standard C Library Intrinsics</a>
<ol>
- <li><a href="#i_memcpy">'<tt>llvm.memcpy.*</tt>' Intrinsic</a></li>
- <li><a href="#i_memmove">'<tt>llvm.memmove.*</tt>' Intrinsic</a></li>
- <li><a href="#i_memset">'<tt>llvm.memset.*</tt>' Intrinsic</a></li>
- <li><a href="#i_isunordered">'<tt>llvm.isunordered.*</tt>' Intrinsic</a></li>
- <li><a href="#i_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a></li>
- <li><a href="#i_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_memcpy">'<tt>llvm.memcpy.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_memmove">'<tt>llvm.memmove.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_memset">'<tt>llvm.memset.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_manip">Bit Manipulation Intrinsics</a>
<ol>
- <li><a href="#i_bswap">'<tt>llvm.bswap.*</tt>' Intrinsics</a></li>
+ <li><a href="#int_bswap">'<tt>llvm.bswap.*</tt>' Intrinsics</a></li>
<li><a href="#int_ctpop">'<tt>llvm.ctpop.*</tt>' Intrinsic </a></li>
<li><a href="#int_ctlz">'<tt>llvm.ctlz.*</tt>' Intrinsic </a></li>
<li><a href="#int_cttz">'<tt>llvm.cttz.*</tt>' Intrinsic </a></li>
+ <li><a href="#int_part_select">'<tt>llvm.part.select.*</tt>' Intrinsic </a></li>
+ <li><a href="#int_part_set">'<tt>llvm.part.set.*</tt>' Intrinsic </a></li>
</ol>
</li>
<li><a href="#int_debugger">Debugger intrinsics</a></li>
+ <li><a href="#int_eh">Exception Handling intrinsics</a></li>
</ol>
</li>
</ol>
following instruction is syntactically okay, but not well formed:</p>
<pre>
- %x = <a href="#i_add">add</a> int 1, %x
+ %x = <a href="#i_add">add</a> i32 1, %x
</pre>
<p>...because the definition of <tt>%x</tt> does not dominate all of
For example, %foo, %DivisionByZero, %a.really.long.identifier. The actual
regular expression used is '<tt>%[a-zA-Z$._][a-zA-Z$._0-9]*</tt>'.
Identifiers which require other characters in their names can be surrounded
- with quotes. In this way, anything except a <tt>"</tt> character can be used
+ with quotes. In this way, anything except a <tt>"</tt> character can be used
in a name.</li>
<li>Unnamed values are represented as an unsigned numeric value with a '%'
('<tt><a href="#i_add">add</a></tt>',
'<tt><a href="#i_bitcast">bitcast</a></tt>',
'<tt><a href="#i_ret">ret</a></tt>', etc...), for primitive type names ('<tt><a
-href="#t_void">void</a></tt>', '<tt><a href="#t_uint">uint</a></tt>', etc...),
+href="#t_void">void</a></tt>', '<tt><a href="#t_primitive">i32</a></tt>', etc...),
and others. These reserved words cannot conflict with variable names, because
none of them start with a '%' character.</p>
<p>The easy way:</p>
<pre>
- %result = <a href="#i_mul">mul</a> uint %X, 8
+ %result = <a href="#i_mul">mul</a> i32 %X, 8
</pre>
<p>After strength reduction:</p>
<pre>
- %result = <a href="#i_shl">shl</a> uint %X, ubyte 3
+ %result = <a href="#i_shl">shl</a> i32 %X, i8 3
</pre>
<p>And the hard way:</p>
<pre>
- <a href="#i_add">add</a> uint %X, %X <i>; yields {uint}:%0</i>
- <a href="#i_add">add</a> uint %0, %0 <i>; yields {uint}:%1</i>
- %result = <a href="#i_add">add</a> uint %1, %1
+ <a href="#i_add">add</a> i32 %X, %X <i>; yields {i32}:%0</i>
+ <a href="#i_add">add</a> i32 %0, %0 <i>; yields {i32}:%1</i>
+ %result = <a href="#i_add">add</a> i32 %1, %1
</pre>
<p>This last way of multiplying <tt>%X</tt> by 8 illustrates several
<pre><i>; Declare the string constant as a global constant...</i>
<a href="#identifiers">%.LC0</a> = <a href="#linkage_internal">internal</a> <a
- href="#globalvars">constant</a> <a href="#t_array">[13 x sbyte]</a> c"hello world\0A\00" <i>; [13 x sbyte]*</i>
+ href="#globalvars">constant</a> <a href="#t_array">[13 x i8 ]</a> c"hello world\0A\00" <i>; [13 x i8 ]*</i>
<i>; External declaration of the puts function</i>
-<a href="#functionstructure">declare</a> int %puts(sbyte*) <i>; int(sbyte*)* </i>
-
-<i>; Global variable / Function body section separator</i>
-implementation
+<a href="#functionstructure">declare</a> i32 %puts(i8 *) <i>; i32(i8 *)* </i>
<i>; Definition of main function</i>
-int %main() { <i>; int()* </i>
- <i>; Convert [13x sbyte]* to sbyte *...</i>
+define i32 %main() { <i>; i32()* </i>
+ <i>; Convert [13x i8 ]* to i8 *...</i>
%cast210 = <a
- href="#i_getelementptr">getelementptr</a> [13 x sbyte]* %.LC0, long 0, long 0 <i>; sbyte*</i>
+ href="#i_getelementptr">getelementptr</a> [13 x i8 ]* %.LC0, i64 0, i64 0 <i>; i8 *</i>
<i>; Call puts function to write out the string to stdout...</i>
<a
- href="#i_call">call</a> int %puts(sbyte* %cast210) <i>; int</i>
+ href="#i_call">call</a> i32 %puts(i8 * %cast210) <i>; i32</i>
<a
- href="#i_ret">ret</a> int 0<br>}<br></pre>
+ href="#i_ret">ret</a> i32 0<br>}<br></pre>
<p>This example is made up of a <a href="#globalvars">global variable</a>
named "<tt>.LC0</tt>", an external declaration of the "<tt>puts</tt>"
array of char, and a pointer to a function), and have one of the following <a
href="#linkage">linkage types</a>.</p>
-<p>Due to a limitation in the current LLVM assembly parser (it is limited by
-one-token lookahead), modules are split into two pieces by the "implementation"
-keyword. Global variable prototypes and definitions must occur before the
-keyword, and function definitions must occur after it. Function prototypes may
-occur either before or after it. In the future, the implementation keyword may
-become a noop, if the parser gets smarter.</p>
-
</div>
<!-- ======================================================================= -->
an internal global value may cause the internal to be renamed as necessary to
avoid collisions. Because the symbol is internal to the module, all
references can be updated. This corresponds to the notion of the
- '<tt>static</tt>' keyword in C, or the idea of "anonymous namespaces" in C++.
+ '<tt>static</tt>' keyword in C.
</dd>
<dt><tt><b><a name="linkage_linkonce">linkonce</a></b></tt>: </dt>
- <dd>"<tt>linkonce</tt>" linkage is similar to <tt>internal</tt> linkage, with
- the twist that linking together two modules defining the same
- <tt>linkonce</tt> globals will cause one of the globals to be discarded. This
- is typically used to implement inline functions. Unreferenced
- <tt>linkonce</tt> globals are allowed to be discarded.
+ <dd>Globals with "<tt>linkonce</tt>" linkage are merged with other globals of
+ the same name when linkage occurs. This is typically used to implement
+ inline functions, templates, or other code which must be generated in each
+ translation unit that uses it. Unreferenced <tt>linkonce</tt> globals are
+ allowed to be discarded.
</dd>
<dt><tt><b><a name="linkage_weak">weak</a></b></tt>: </dt>
<dd>"<tt>weak</tt>" linkage is exactly the same as <tt>linkonce</tt> linkage,
except that unreferenced <tt>weak</tt> globals may not be discarded. This is
- used to implement constructs in C such as "<tt>int X;</tt>" at global scope.
+ used for globals that may be emitted in multiple translation units, but that
+ are not guaranteed to be emitted into every translation unit that uses them.
+ One example of this are common globals in C, such as "<tt>int X;</tt>" at
+ global scope.
</dd>
<dt><tt><b><a name="linkage_appending">appending</a></b></tt>: </dt>
"sections" with identical names when .o files are linked.
</dd>
+ <dt><tt><b><a name="linkage_externweak">extern_weak</a></b></tt>: </dt>
+ <dd>The semantics of this linkage follow the ELF model: the symbol is weak
+ until linked, if not linked, the symbol becomes null instead of being an
+ undefined reference.
+ </dd>
+
<dt><tt><b><a name="linkage_external">externally visible</a></b></tt>:</dt>
<dd>If none of the above identifiers are used, the global is externally
visible, meaning that it participates in linkage and can be used to resolve
external symbol references.
</dd>
-
- <dt><tt><b><a name="linkage_externweak">extern_weak</a></b></tt>: </dt>
-
- <dd>"<tt>extern_weak</tt>" TBD
- </dd>
+</dl>
<p>
The next two types of linkage are targeted for Microsoft Windows platform
DLLs.
</p>
+ <dl>
<dt><tt><b><a name="linkage_dllimport">dllimport</a></b></tt>: </dt>
<dd>"<tt>dllimport</tt>" linkage causes the compiler to reference a function
</dl>
-<p><a name="linkage_external">For example, since the "<tt>.LC0</tt>"
+<p><a name="linkage_external"></a>For example, since the "<tt>.LC0</tt>"
variable is defined to be internal, if another module defined a "<tt>.LC0</tt>"
variable and was linked with this one, one of the two would be renamed,
preventing a collision. Since "<tt>main</tt>" and "<tt>puts</tt>" are
external (i.e., lacking any linkage declarations), they are accessible
-outside of the current module. It is illegal for a function <i>declaration</i>
-to have any linkage type other than "externally visible".</a></p>
-
+outside of the current module.</p>
+<p>It is illegal for a function <i>declaration</i>
+to have any linkage type other than "externally visible", <tt>dllimport</tt>,
+or <tt>extern_weak</tt>.</p>
+<p>Aliases can have only <tt>external</tt>, <tt>internal</tt> and <tt>weak</tt>
+linkages.
</div>
<!-- ======================================================================= -->
<dd>This calling convention (the default if no other calling convention is
specified) matches the target C calling conventions. This calling convention
supports varargs function calls and tolerates some mismatch in the declared
- prototype and implemented declaration of the function (as does normal C). For
- integer arguments less than 32-bits, the value will be sign-extended to
- 32-bits before the call is made. If zero-extension is required, use the
- <tt>cextcc</tt> calling convention.
- </dd>
-
- <dt><b>"<tt>cextcc(bitmask)</tt>" - The C with explicit extend calling
- convention </b>:</dt>
- <dd>This calling convention is exactly like the C calling convention except
- that it is parameterized to provide a <tt>bitmask</tt> that indicates how
- integer arguments of less than 32-bits should be extended. A zero bit
- indicates zero-extension while a 1-bit indicates sign-extension. The least
- significant bit always corresponds to the return type of the function. The
- bits in the <tt>bitmask</tt> are assigned to the integer parameters of the
- function that are smaller than 32-bits. For example, a bitmask of value
- 5 (0b0101) indicates that the return value is to be sign extended, the first
- small integer argument is to be zero extended and the second small integer
- argument is to be sign extended.</dd>
-
-
- <dt><b>"<tt>csretcc</tt>" - The C struct return calling convention</b>:</dt>
-
- <dd>This calling convention matches the target C calling conventions, except
- that functions with this convention are required to take a pointer as their
- first argument, and the return type of the function must be void. This is
- used for C functions that return aggregates by-value. In this case, the
- function has been transformed to take a pointer to the struct as the first
- argument to the function. For targets where the ABI specifies specific
- behavior for structure-return calls, the calling convention can be used to
- distinguish between struct return functions and other functions that take a
- pointer to a struct as the first argument.
+ prototype and implemented declaration of the function (as does normal C).
</dd>
- <dt><b>"<tt>csretextcc(bitmask)</tt>" - The C struct return with explicit
- extend calling convention</b>:</dt>
- <dd>This calling convention is exactly like the <tt>csret</tt> calling
- convention except that it is parameterized to provide a <tt>bitmask</tt>
- that indicates how integer arguments of less than 32-bits should be extended.
- A zero bit indicates zero-extension while a 1-bit indicates sign-extension.
- </dd>
-
<dt><b>"<tt>fastcc</tt>" - The fast calling convention</b>:</dt>
<dd>This calling convention attempts to make calls as fast as possible
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="visibility">Visibility Styles</a>
+</div>
+
+<div class="doc_text">
+
+<p>
+All Global Variables and Functions have one of the following visibility styles:
+</p>
+
+<dl>
+ <dt><b>"<tt>default</tt>" - Default style</b>:</dt>
+
+ <dd>On ELF, default visibility means that the declaration is visible to other
+ modules and, in shared libraries, means that the declared entity may be
+ overridden. On Darwin, default visibility means that the declaration is
+ visible to other modules. Default visibility corresponds to "external
+ linkage" in the language.
+ </dd>
+
+ <dt><b>"<tt>hidden</tt>" - Hidden style</b>:</dt>
+
+ <dd>Two declarations of an object with hidden visibility refer to the same
+ object if they are in the same shared object. Usually, hidden visibility
+ indicates that the symbol will not be placed into the dynamic symbol table,
+ so no other module (executable or shared library) can reference it
+ directly.
+ </dd>
+
+ <dt><b>"<tt>protected</tt>" - Protected style</b>:</dt>
+
+ <dd>On ELF, protected visibility indicates that the symbol will be placed in
+ the dynamic symbol table, but that references within the defining module will
+ bind to the local symbol. That is, the symbol cannot be overridden by another
+ module.
+ </dd>
+</dl>
+
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="globalvars">Global Variables</a>
<p>Global variables define regions of memory allocated at compilation time
instead of run-time. Global variables may optionally be initialized, may have
-an explicit section to be placed in, and may
-have an optional explicit alignment specified. A
-variable may be defined as a global "constant," which indicates that the
-contents of the variable will <b>never</b> be modified (enabling better
+an explicit section to be placed in, and may have an optional explicit alignment
+specified. A variable may be defined as "thread_local", which means that it
+will not be shared by threads (each thread will have a separated copy of the
+variable). A variable may be defined as a global "constant," which indicates
+that the contents of the variable will <b>never</b> be modified (enabling better
optimization, allowing the global data to be placed in the read-only section of
an executable, etc). Note that variables that need runtime initialization
cannot be marked "constant" as there is a store to the variable.</p>
global is forced to have at least that much alignment. All alignments must be
a power of 2.</p>
+<p>For example, the following defines a global with an initializer, section,
+ and alignment:</p>
+
+<pre>
+ %G = constant float 1.0, section "foo", align 4
+</pre>
+
</div>
<div class="doc_text">
-<p>LLVM function definitions consist of an optional <a href="#linkage">linkage
-type</a>, an optional <a href="#callingconv">calling convention</a>, a return
-type, a function name, a (possibly empty) argument list, an optional section,
-an optional alignment, an opening curly brace,
-a list of basic blocks, and a closing curly brace. LLVM function declarations
-are defined with the "<tt>declare</tt>" keyword, an optional <a
-href="#callingconv">calling convention</a>, a return type, a function name,
-a possibly empty list of arguments, and an optional alignment.</p>
+<p>LLVM function definitions consist of the "<tt>define</tt>" keyord,
+an optional <a href="#linkage">linkage type</a>, an optional
+<a href="#visibility">visibility style</a>, an optional
+<a href="#callingconv">calling convention</a>, a return type, an optional
+<a href="#paramattrs">parameter attribute</a> for the return type, a function
+name, a (possibly empty) argument list (each with optional
+<a href="#paramattrs">parameter attributes</a>), an optional section, an
+optional alignment, an opening curly brace, a list of basic blocks, and a
+closing curly brace.
+
+LLVM function declarations consist of the "<tt>declare</tt>" keyword, an
+optional <a href="#linkage">linkage type</a>, an optional
+<a href="#visibility">visibility style</a>, an optional
+<a href="#callingconv">calling convention</a>, a return type, an optional
+<a href="#paramattrs">parameter attribute</a> for the return type, a function
+name, a possibly empty list of arguments, and an optional alignment.</p>
<p>A function definition contains a list of basic blocks, forming the CFG for
the function. Each basic block may optionally start with a label (giving the
</div>
+
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="aliasstructure">Aliases</a>
+</div>
+<div class="doc_text">
+ <p>Aliases act as "second name" for the aliasee value (which can be either
+ function or global variable or bitcast of global value). Aliases may have an
+ optional <a href="#linkage">linkage type</a>, and an
+ optional <a href="#visibility">visibility style</a>.</p>
+
+ <h5>Syntax:</h5>
+
+ <pre>
+ @<Name> = [Linkage] [Visibility] alias <AliaseeTy> @<Aliasee>
+ </pre>
+
+</div>
+
+
+
+<!-- ======================================================================= -->
+<div class="doc_subsection"><a name="paramattrs">Parameter Attributes</a></div>
+<div class="doc_text">
+ <p>The return type and each parameter of a function type may have a set of
+ <i>parameter attributes</i> associated with them. Parameter attributes are
+ used to communicate additional information about the result or parameters of
+ a function. Parameter attributes are considered to be part of the function
+ type so two functions types that differ only by the parameter attributes
+ are different function types.</p>
+
+ <p>Parameter attributes are simple keywords that follow the type specified. If
+ multiple parameter attributes are needed, they are space separated. For
+ example:</p><pre>
+ %someFunc = i16 (i8 sext %someParam) zext
+ %someFunc = i16 (i8 zext %someParam) zext</pre>
+ <p>Note that the two function types above are unique because the parameter has
+ a different attribute (sext in the first one, zext in the second). Also note
+ that the attribute for the function result (zext) comes immediately after the
+ argument list.</p>
+
+ <p>Currently, only the following parameter attributes are defined:</p>
+ <dl>
+ <dt><tt>zext</tt></dt>
+ <dd>This indicates that the parameter should be zero extended just before
+ a call to this function.</dd>
+ <dt><tt>sext</tt></dt>
+ <dd>This indicates that the parameter should be sign extended just before
+ a call to this function.</dd>
+ <dt><tt>inreg</tt></dt>
+ <dd>This indicates that the parameter should be placed in register (if
+ possible) during assembling function call. Support for this attribute is
+ target-specific</dd>
+ <dt><tt>sret</tt></dt>
+ <dd>This indicates that the parameter specifies the address of a structure
+ that is the return value of the function in the source program.</dd>
+ <dt><tt>noreturn</tt></dt>
+ <dd>This function attribute indicates that the function never returns. This
+ indicates to LLVM that every call to this function should be treated as if
+ an <tt>unreachable</tt> instruction immediately followed the call.</dd>
+ <dt><tt>nounwind</tt></dt>
+ <dd>This function attribute indicates that the function type does not use
+ the unwind instruction and does not allow stack unwinding to propagate
+ through it.</dd>
+ </dl>
+
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="moduleasm">Module-Level Inline Assembly</a>
</p>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="datalayout">Data Layout</a>
+</div>
+
+<div class="doc_text">
+<p>A module may specify a target specific data layout string that specifies how
+data is to be laid out in memory. The syntax for the data layout is simply:</p>
+<pre> target datalayout = "<i>layout specification</i>"</pre>
+<p>The <i>layout specification</i> consists of a list of specifications
+separated by the minus sign character ('-'). Each specification starts with a
+letter and may include other information after the letter to define some
+aspect of the data layout. The specifications accepted are as follows: </p>
+<dl>
+ <dt><tt>E</tt></dt>
+ <dd>Specifies that the target lays out data in big-endian form. That is, the
+ bits with the most significance have the lowest address location.</dd>
+ <dt><tt>e</tt></dt>
+ <dd>Specifies that hte target lays out data in little-endian form. That is,
+ the bits with the least significance have the lowest address location.</dd>
+ <dt><tt>p:<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt>
+ <dd>This specifies the <i>size</i> of a pointer and its <i>abi</i> and
+ <i>preferred</i> alignments. All sizes are in bits. Specifying the <i>pref</i>
+ alignment is optional. If omitted, the preceding <tt>:</tt> should be omitted
+ too.</dd>
+ <dt><tt>i<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt>
+ <dd>This specifies the alignment for an integer type of a given bit
+ <i>size</i>. The value of <i>size</i> must be in the range [1,2^23).</dd>
+ <dt><tt>v<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt>
+ <dd>This specifies the alignment for a vector type of a given bit
+ <i>size</i>.</dd>
+ <dt><tt>f<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt>
+ <dd>This specifies the alignment for a floating point type of a given bit
+ <i>size</i>. The value of <i>size</i> must be either 32 (float) or 64
+ (double).</dd>
+ <dt><tt>a<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt>
+ <dd>This specifies the alignment for an aggregate type of a given bit
+ <i>size</i>.</dd>
+</dl>
+<p>When constructing the data layout for a given target, LLVM starts with a
+default set of specifications which are then (possibly) overriden by the
+specifications in the <tt>datalayout</tt> keyword. The default specifications
+are given in this list:</p>
+<ul>
+ <li><tt>E</tt> - big endian</li>
+ <li><tt>p:32:64:64</tt> - 32-bit pointers with 64-bit alignment</li>
+ <li><tt>i1:8:8</tt> - i1 is 8-bit (byte) aligned</li>
+ <li><tt>i8:8:8</tt> - i8 is 8-bit (byte) aligned</li>
+ <li><tt>i16:16:16</tt> - i16 is 16-bit aligned</li>
+ <li><tt>i32:32:32</tt> - i32 is 32-bit aligned</li>
+ <li><tt>i64:32:64</tt> - i64 has abi alignment of 32-bits but preferred
+ alignment of 64-bits</li>
+ <li><tt>f32:32:32</tt> - float is 32-bit aligned</li>
+ <li><tt>f64:64:64</tt> - double is 64-bit aligned</li>
+ <li><tt>v64:64:64</tt> - 64-bit vector is 64-bit aligned</li>
+ <li><tt>v128:128:128</tt> - 128-bit vector is 128-bit aligned</li>
+ <li><tt>a0:0:1</tt> - aggregates are 8-bit aligned</li>
+</ul>
+<p>When llvm is determining the alignment for a given type, it uses the
+following rules:
+<ol>
+ <li>If the type sought is an exact match for one of the specifications, that
+ specification is used.</li>
+ <li>If no match is found, and the type sought is an integer type, then the
+ smallest integer type that is larger than the bitwidth of the sought type is
+ used. If none of the specifications are larger than the bitwidth then the the
+ largest integer type is used. For example, given the default specifications
+ above, the i7 type will use the alignment of i8 (next largest) while both
+ i65 and i256 will use the alignment of i64 (largest specified).</li>
+ <li>If no match is found, and the type sought is a vector type, then the
+ largest vector type that is smaller than the sought vector type will be used
+ as a fall back. This happens because <128 x double> can be implemented in
+ terms of 64 <2 x double>, for example.</li>
+</ol>
+</div>
<!-- *********************************************************************** -->
<div class="doc_section"> <a name="typesystem">Type System</a> </div>
<table>
<tbody>
<tr><th>Type</th><th>Description</th></tr>
- <tr><td><tt>void</tt></td><td>No value</td></tr>
- <tr><td><tt>ubyte</tt></td><td>Unsigned 8-bit value</td></tr>
- <tr><td><tt>ushort</tt></td><td>Unsigned 16-bit value</td></tr>
- <tr><td><tt>uint</tt></td><td>Unsigned 32-bit value</td></tr>
- <tr><td><tt>ulong</tt></td><td>Unsigned 64-bit value</td></tr>
+ <tr><td><tt><a name="t_void">void</a></tt></td><td>No value</td></tr>
+ <tr><td><tt>i8</tt></td><td>8-bit value</td></tr>
+ <tr><td><tt>i32</tt></td><td>32-bit value</td></tr>
<tr><td><tt>float</tt></td><td>32-bit floating point value</td></tr>
<tr><td><tt>label</tt></td><td>Branch destination</td></tr>
</tbody>
<table>
<tbody>
<tr><th>Type</th><th>Description</th></tr>
- <tr><td><tt>bool</tt></td><td>True or False value</td></tr>
- <tr><td><tt>sbyte</tt></td><td>Signed 8-bit value</td></tr>
- <tr><td><tt>short</tt></td><td>Signed 16-bit value</td></tr>
- <tr><td><tt>int</tt></td><td>Signed 32-bit value</td></tr>
- <tr><td><tt>long</tt></td><td>Signed 64-bit value</td></tr>
- <tr><td><tt>double</tt></td><td>64-bit floating point value</td></tr>
+ <tr><td><tt>i1</tt></td><td>True or False value</td></tr>
+ <tr><td><tt>i16</tt></td><td>16-bit value</td></tr>
+ <tr><td><tt>i64</tt></td><td>64-bit value</td></tr>
+ <tr><td><tt>double</tt></td><td>64-bit floating point value</td></tr>
</tbody>
</table>
</td>
<table border="1" cellspacing="0" cellpadding="4">
<tbody>
<tr><th>Classification</th><th>Types</th></tr>
- <tr>
- <td><a name="t_signed">signed</a></td>
- <td><tt>sbyte, short, int, long, float, double</tt></td>
- </tr>
- <tr>
- <td><a name="t_unsigned">unsigned</a></td>
- <td><tt>ubyte, ushort, uint, ulong</tt></td>
- </tr>
<tr>
<td><a name="t_integer">integer</a></td>
- <td><tt>ubyte, sbyte, ushort, short, uint, int, ulong, long</tt></td>
- </tr>
- <tr>
- <td><a name="t_integral">integral</a></td>
- <td><tt>bool, ubyte, sbyte, ushort, short, uint, int, ulong, long</tt>
- </td>
+ <td><tt>i1, i8, i16, i32, i64</tt></td>
</tr>
<tr>
<td><a name="t_floating">floating point</a></td>
</tr>
<tr>
<td><a name="t_firstclass">first class</a></td>
- <td><tt>bool, ubyte, sbyte, ushort, short, uint, int, ulong, long,<br>
- float, double, <a href="#t_pointer">pointer</a>,
- <a href="#t_packed">packed</a></tt></td>
+ <td><tt>i1, i8, i16, i32, i64, float, double, <br/>
+ <a href="#t_pointer">pointer</a>,<a href="#t_vector">vector</a></tt>
+ </td>
</tr>
</tbody>
</table>
<table class="layout">
<tr class="layout">
<td class="left">
- <tt>[40 x int ]</tt><br/>
- <tt>[41 x int ]</tt><br/>
- <tt>[40 x uint]</tt><br/>
+ <tt>[40 x i32 ]</tt><br/>
+ <tt>[41 x i32 ]</tt><br/>
+ <tt>[40 x i8]</tt><br/>
</td>
<td class="left">
- Array of 40 integer values.<br/>
- Array of 41 integer values.<br/>
- Array of 40 unsigned integer values.<br/>
+ Array of 40 32-bit integer values.<br/>
+ Array of 41 32-bit integer values.<br/>
+ Array of 40 8-bit integer values.<br/>
</td>
</tr>
</table>
<table class="layout">
<tr class="layout">
<td class="left">
- <tt>[3 x [4 x int]]</tt><br/>
+ <tt>[3 x [4 x i32]]</tt><br/>
<tt>[12 x [10 x float]]</tt><br/>
- <tt>[2 x [3 x [4 x uint]]]</tt><br/>
+ <tt>[2 x [3 x [4 x i16]]]</tt><br/>
</td>
<td class="left">
- 3x4 array of integer values.<br/>
+ 3x4 array of 32-bit integer values.<br/>
12x10 array of single precision floating point values.<br/>
- 2x3x4 array of unsigned integer values.<br/>
+ 2x3x4 array of 16-bit integer values.<br/>
</td>
</tr>
</table>
LLVM (e.g. it is illegal to access the 5th element of a 3 element array).
As a special case, however, zero length arrays are recognized to be variable
length. This allows implementation of 'pascal style arrays' with the LLVM
-type "{ int, [0 x float]}", for example.</p>
+type "{ i32, [0 x float]}", for example.</p>
</div>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>int (int)</tt> <br/>
- <tt>float (int, int *) *</tt><br/>
- <tt>int (sbyte *, ...)</tt><br/>
+ <td class="left"><tt>i32 (i32)</tt></td>
+ <td class="left">function taking an <tt>i32</tt>, returning an <tt>i32</tt>
</td>
- <td class="left">
- function taking an <tt>int</tt>, returning an <tt>int</tt><br/>
- <a href="#t_pointer">Pointer</a> to a function that takes an
- <tt>int</tt> and a <a href="#t_pointer">pointer</a> to <tt>int</tt>,
- returning <tt>float</tt>.<br/>
- A vararg function that takes at least one <a href="#t_pointer">pointer</a>
- to <tt>sbyte</tt> (signed char in C), which returns an integer. This is
- the signature for <tt>printf</tt> in LLVM.<br/>
+ </tr><tr class="layout">
+ <td class="left"><tt>float (i16 sext, i32 *) *
+ </tt></td>
+ <td class="left"><a href="#t_pointer">Pointer</a> to a function that takes
+ an <tt>i16</tt> that should be sign extended and a
+ <a href="#t_pointer">pointer</a> to <tt>i32</tt>, returning
+ <tt>float</tt>.
+ </td>
+ </tr><tr class="layout">
+ <td class="left"><tt>i32 (i8*, ...)</tt></td>
+ <td class="left">A vararg function that takes at least one
+ <a href="#t_pointer">pointer</a> to <tt>i8 </tt> (char in C),
+ which returns an integer. This is the signature for <tt>printf</tt> in
+ LLVM.
</td>
</tr>
</table>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>{ int, int, int }</tt><br/>
- <tt>{ float, int (int) * }</tt><br/>
- </td>
- <td class="left">
- a triple of three <tt>int</tt> values<br/>
- A pair, where the first element is a <tt>float</tt> and the second element
- is a <a href="#t_pointer">pointer</a> to a <a href="#t_function">function</a>
- that takes an <tt>int</tt>, returning an <tt>int</tt>.<br/>
- </td>
+ <td class="left"><tt>{ i32, i32, i32 }</tt></td>
+ <td class="left">A triple of three <tt>i32</tt> values</td>
+ </tr><tr class="layout">
+ <td class="left"><tt>{ float, i32 (i32) * }</tt></td>
+ <td class="left">A pair, where the first element is a <tt>float</tt> and the
+ second element is a <a href="#t_pointer">pointer</a> to a
+ <a href="#t_function">function</a> that takes an <tt>i32</tt>, returning
+ an <tt>i32</tt>.</td>
</tr>
</table>
</div>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt> < { int, int, int } > </tt><br/>
- <tt> < { float, int (int) * } > </tt><br/>
- </td>
- <td class="left">
- a triple of three <tt>int</tt> values<br/>
- A pair, where the first element is a <tt>float</tt> and the second element
- is a <a href="#t_pointer">pointer</a> to a <a href="#t_function">function</a>
- that takes an <tt>int</tt>, returning an <tt>int</tt>.<br/>
- </td>
+ <td class="left"><tt>< { i32, i32, i32 } ></tt></td>
+ <td class="left">A triple of three <tt>i32</tt> values</td>
+ </tr><tr class="layout">
+ <td class="left"><tt>< { float, i32 (i32) * } ></tt></td>
+ <td class="left">A pair, where the first element is a <tt>float</tt> and the
+ second element is a <a href="#t_pointer">pointer</a> to a
+ <a href="#t_function">function</a> that takes an <tt>i32</tt>, returning
+ an <tt>i32</tt>.</td>
</tr>
</table>
</div>
<table class="layout">
<tr class="layout">
<td class="left">
- <tt>[4x int]*</tt><br/>
- <tt>int (int *) *</tt><br/>
+ <tt>[4x i32]*</tt><br/>
+ <tt>i32 (i32 *) *</tt><br/>
</td>
<td class="left">
A <a href="#t_pointer">pointer</a> to <a href="#t_array">array</a> of
- four <tt>int</tt> values<br/>
+ four <tt>i32</tt> values<br/>
A <a href="#t_pointer">pointer</a> to a <a
- href="#t_function">function</a> that takes an <tt>int*</tt>, returning an
- <tt>int</tt>.<br/>
+ href="#t_function">function</a> that takes an <tt>i32*</tt>, returning an
+ <tt>i32</tt>.<br/>
</td>
</tr>
</table>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_packed">Packed Type</a> </div>
+<div class="doc_subsubsection"> <a name="t_vector">Vector Type</a> </div>
<div class="doc_text">
<h5>Overview:</h5>
-<p>A packed type is a simple derived type that represents a vector
-of elements. Packed types are used when multiple primitive data
+<p>A vector type is a simple derived type that represents a vector
+of elements. Vector types are used when multiple primitive data
are operated in parallel using a single instruction (SIMD).
-A packed type requires a size (number of
+A vector type requires a size (number of
elements) and an underlying primitive data type. Vectors must have a power
-of two length (1, 2, 4, 8, 16 ...). Packed types are
+of two length (1, 2, 4, 8, 16 ...). Vector types are
considered <a href="#t_firstclass">first class</a>.</p>
<h5>Syntax:</h5>
</pre>
<p>The number of elements is a constant integer value; elementtype may
-be any integral or floating point type.</p>
+be any integer or floating point type.</p>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
<td class="left">
- <tt><4 x int></tt><br/>
+ <tt><4 x i32></tt><br/>
<tt><8 x float></tt><br/>
- <tt><2 x uint></tt><br/>
+ <tt><2 x i64></tt><br/>
</td>
<td class="left">
- Packed vector of 4 integer values.<br/>
- Packed vector of 8 floating-point values.<br/>
- Packed vector of 2 unsigned integer values.<br/>
+ Vector of 4 32-bit integer values.<br/>
+ Vector of 8 floating-point values.<br/>
+ Vector of 2 64-bit integer values.<br/>
</td>
</tr>
</table>
<dt><b>Boolean constants</b></dt>
<dd>The two strings '<tt>true</tt>' and '<tt>false</tt>' are both valid
- constants of the <tt><a href="#t_primitive">bool</a></tt> type.
+ constants of the <tt><a href="#t_primitive">i1</a></tt> type.
</dd>
<dt><b>Integer constants</b></dt>
<dd>Standard integers (such as '4') are constants of the <a
- href="#t_integer">integer</a> type. Negative numbers may be used with signed
+ href="#t_integer">integer</a> type. Negative numbers may be used with
integer types.
</dd>
<dd>Structure constants are represented with notation similar to structure
type definitions (a comma separated list of elements, surrounded by braces
- (<tt>{}</tt>)). For example: "<tt>{ int 4, float 17.0, int* %G }</tt>",
- where "<tt>%G</tt>" is declared as "<tt>%G = external global int</tt>". Structure constants
+ (<tt>{}</tt>)). For example: "<tt>{ i32 4, float 17.0, i32* %G }</tt>",
+ where "<tt>%G</tt>" is declared as "<tt>%G = external global i32</tt>". Structure constants
must have <a href="#t_struct">structure type</a>, and the number and
types of elements must match those specified by the type.
</dd>
<dd>Array constants are represented with notation similar to array type
definitions (a comma separated list of elements, surrounded by square brackets
- (<tt>[]</tt>)). For example: "<tt>[ int 42, int 11, int 74 ]</tt>". Array
+ (<tt>[]</tt>)). For example: "<tt>[ i32 42, i32 11, i32 74 ]</tt>". Array
constants must have <a href="#t_array">array type</a>, and the number and
types of elements must match those specified by the type.
</dd>
- <dt><b>Packed constants</b></dt>
+ <dt><b>Vector constants</b></dt>
- <dd>Packed constants are represented with notation similar to packed type
+ <dd>Vector constants are represented with notation similar to vector type
definitions (a comma separated list of elements, surrounded by
- less-than/greater-than's (<tt><></tt>)). For example: "<tt>< int 42,
- int 11, int 74, int 100 ></tt>". Packed constants must have <a
- href="#t_packed">packed type</a>, and the number and types of elements must
+ less-than/greater-than's (<tt><></tt>)). For example: "<tt>< i32 42,
+ i32 11, i32 74, i32 100 ></tt>". Vector constants must have <a
+ href="#t_vector">vector type</a>, and the number and types of elements must
match those specified by the type.
</dd>
file:</p>
<pre>
- %X = global int 17
- %Y = global int 42
- %Z = global [2 x int*] [ int* %X, int* %Y ]
+ %X = global i32 17
+ %Y = global i32 42
+ %Z = global [2 x i32*] [ i32* %X, i32* %Y ]
</pre>
</div>
<dl>
<dt><b><tt>trunc ( CST to TYPE )</tt></b></dt>
<dd>Truncate a constant to another type. The bit size of CST must be larger
- than the bit size of TYPE. Both types must be integral.</dd>
+ than the bit size of TYPE. Both types must be integers.</dd>
<dt><b><tt>zext ( CST to TYPE )</tt></b></dt>
<dd>Zero extend a constant to another type. The bit size of CST must be
- smaller or equal to the bit size of TYPE. Both types must be integral.</dd>
+ smaller or equal to the bit size of TYPE. Both types must be integers.</dd>
<dt><b><tt>sext ( CST to TYPE )</tt></b></dt>
<dd>Sign extend a constant to another type. The bit size of CST must be
- smaller or equal to the bit size of TYPE. Both types must be integral.</dd>
+ smaller or equal to the bit size of TYPE. Both types must be integers.</dd>
<dt><b><tt>fptrunc ( CST to TYPE )</tt></b></dt>
<dd>Truncate a floating point constant to another floating point type. The
identical (same number of bits). The conversion is done as if the CST value
was stored to memory and read back as TYPE. In other words, no bits change
with this operator, just the type. This can be used for conversion of
- packed types to any other type, as long as they have the same bit width. For
+ vector types to any other type, as long as they have the same bit width. For
pointers it is only valid to cast to another pointer type.
</dd>
</p>
<pre>
- int(int) asm "bswap $0", "=r,r"
+ i32 (i32) asm "bswap $0", "=r,r"
</pre>
<p>
</p>
<pre>
- %X = call int asm "<a href="#i_bswap">bswap</a> $0", "=r,r"(int %Y)
+ %X = call i32 asm "<a href="#int_bswap">bswap</a> $0", "=r,r"(i32 %Y)
</pre>
<p>
returns a value, that value shall set the call or invoke instruction's
return value.</p>
<h5>Example:</h5>
-<pre> ret int 5 <i>; Return an integer value of 5</i>
+<pre> ret i32 5 <i>; Return an integer value of 5</i>
ret void <i>; Return from a void function</i>
</pre>
</div>
<div class="doc_subsubsection"> <a name="i_br">'<tt>br</tt>' Instruction</a> </div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> br bool <cond>, label <iftrue>, label <iffalse><br> br label <dest> <i>; Unconditional branch</i>
+<pre> br i1 <cond>, label <iftrue>, label <iffalse><br> br label <dest> <i>; Unconditional branch</i>
</pre>
<h5>Overview:</h5>
<p>The '<tt>br</tt>' instruction is used to cause control flow to
and an unconditional branch.</p>
<h5>Arguments:</h5>
<p>The conditional branch form of the '<tt>br</tt>' instruction takes a
-single '<tt>bool</tt>' value and two '<tt>label</tt>' values. The
-unconditional form of the '<tt>br</tt>' instruction takes a single '<tt>label</tt>'
-value as a target.</p>
+single '<tt>i1</tt>' value and two '<tt>label</tt>' values. The
+unconditional form of the '<tt>br</tt>' instruction takes a single
+'<tt>label</tt>' value as a target.</p>
<h5>Semantics:</h5>
-<p>Upon execution of a conditional '<tt>br</tt>' instruction, the '<tt>bool</tt>'
+<p>Upon execution of a conditional '<tt>br</tt>' instruction, the '<tt>i1</tt>'
argument is evaluated. If the value is <tt>true</tt>, control flows
to the '<tt>iftrue</tt>' <tt>label</tt> argument. If "cond" is <tt>false</tt>,
control flows to the '<tt>iffalse</tt>' <tt>label</tt> argument.</p>
<h5>Example:</h5>
-<pre>Test:<br> %cond = <a href="#i_icmp">icmp</a> eq, int %a, %b<br> br bool %cond, label %IfEqual, label %IfUnequal<br>IfEqual:<br> <a
- href="#i_ret">ret</a> int 1<br>IfUnequal:<br> <a href="#i_ret">ret</a> int 0<br></pre>
+<pre>Test:<br> %cond = <a href="#i_icmp">icmp</a> eq, i32 %a, %b<br> br i1 %cond, label %IfEqual, label %IfUnequal<br>IfEqual:<br> <a
+ href="#i_ret">ret</a> i32 1<br>IfUnequal:<br> <a href="#i_ret">ret</a> i32 0<br></pre>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
<pre>
<i>; Emulate a conditional br instruction</i>
- %Val = <a href="#i_zext">zext</a> bool %value to int
- switch int %Val, label %truedest [int 0, label %falsedest ]
+ %Val = <a href="#i_zext">zext</a> i1 %value to i32
+ switch i32 %Val, label %truedest [i32 0, label %falsedest ]
<i>; Emulate an unconditional br instruction</i>
- switch uint 0, label %dest [ ]
+ switch i32 0, label %dest [ ]
<i>; Implement a jump table:</i>
- switch uint %val, label %otherwise [ uint 0, label %onzero
- uint 1, label %onone
- uint 2, label %ontwo ]
+ switch i32 %val, label %otherwise [ i32 0, label %onzero
+ i32 1, label %onone
+ i32 2, label %ontwo ]
</pre>
</div>
<ol>
<li>
- The optional "cconv" marker indicates which <a href="callingconv">calling
+ The optional "cconv" marker indicates which <a href="#callingconv">calling
convention</a> the call should use. If none is specified, the call defaults
to using C calling conventions.
</li>
<h5>Example:</h5>
<pre>
- %retval = invoke int %Test(int 15) to label %Continue
- unwind label %TestCleanup <i>; {int}:retval set</i>
- %retval = invoke <a href="#callingconv">coldcc</a> int %Test(int 15) to label %Continue
- unwind label %TestCleanup <i>; {int}:retval set</i>
+ %retval = invoke i32 %Test(i32 15) to label %Continue
+ unwind label %TestCleanup <i>; {i32}:retval set</i>
+ %retval = invoke <a href="#callingconv">coldcc</a> i32 %Test(i32 15) to label %Continue
+ unwind label %TestCleanup <i>; {i32}:retval set</i>
</pre>
</div>
<p>Binary operators are used to do most of the computation in a
program. They require two operands, execute an operation on them, and
produce a single value. The operands might represent
-multiple data, as is the case with the <a href="#t_packed">packed</a> data type.
+multiple data, as is the case with the <a href="#t_vector">vector</a> data type.
The result value of a binary operator is not
necessarily the same type as its operands.</p>
<p>There are several different binary operators:</p>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>add</tt>' instruction must be either <a
href="#t_integer">integer</a> or <a href="#t_floating">floating point</a> values.
- This instruction can also take <a href="#t_packed">packed</a> versions of the values.
+ This instruction can also take <a href="#t_vector">vector</a> versions of the values.
Both arguments must have identical types.</p>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point sum of the two
operands.</p>
<h5>Example:</h5>
-<pre> <result> = add int 4, %var <i>; yields {int}:result = 4 + %var</i>
+<pre> <result> = add i32 4, %var <i>; yields {i32}:result = 4 + %var</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<p>The two arguments to the '<tt>sub</tt>' instruction must be either <a
href="#t_integer">integer</a> or <a href="#t_floating">floating point</a>
values.
-This instruction can also take <a href="#t_packed">packed</a> versions of the values.
+This instruction can also take <a href="#t_vector">vector</a> versions of the values.
Both arguments must have identical types.</p>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point difference of
the two operands.</p>
<h5>Example:</h5>
-<pre> <result> = sub int 4, %var <i>; yields {int}:result = 4 - %var</i>
- <result> = sub int 0, %val <i>; yields {int}:result = -%var</i>
+<pre> <result> = sub i32 4, %var <i>; yields {i32}:result = 4 - %var</i>
+ <result> = sub i32 0, %val <i>; yields {i32}:result = -%var</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<p>The two arguments to the '<tt>mul</tt>' instruction must be either <a
href="#t_integer">integer</a> or <a href="#t_floating">floating point</a>
values.
-This instruction can also take <a href="#t_packed">packed</a> versions of the values.
+This instruction can also take <a href="#t_vector">vector</a> versions of the values.
Both arguments must have identical types.</p>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point product of the
two operands.</p>
-<p>There is no signed vs unsigned multiplication. The appropriate
-action is taken based on the type of the operand.</p>
+<p>Because the operands are the same width, the result of an integer
+multiplication is the same whether the operands should be deemed unsigned or
+signed.</p>
<h5>Example:</h5>
-<pre> <result> = mul int 4, %var <i>; yields {int}:result = 4 * %var</i>
+<pre> <result> = mul i32 4, %var <i>; yields {i32}:result = 4 * %var</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>udiv</tt>' instruction must be
<a href="#t_integer">integer</a> values. Both arguments must have identical
-types. This instruction can also take <a href="#t_packed">packed</a> versions
+types. This instruction can also take <a href="#t_vector">vector</a> versions
of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
<p>The value produced is the unsigned integer quotient of the two operands. This
instruction always performs an unsigned division operation, regardless of
whether the arguments are unsigned or not.</p>
<h5>Example:</h5>
-<pre> <result> = udiv uint 4, %var <i>; yields {uint}:result = 4 / %var</i>
+<pre> <result> = udiv i32 4, %var <i>; yields {i32}:result = 4 / %var</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>sdiv</tt>' instruction must be
<a href="#t_integer">integer</a> values. Both arguments must have identical
-types. This instruction can also take <a href="#t_packed">packed</a> versions
+types. This instruction can also take <a href="#t_vector">vector</a> versions
of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
<p>The value produced is the signed integer quotient of the two operands. This
instruction always performs a signed division operation, regardless of whether
the arguments are signed or not.</p>
<h5>Example:</h5>
-<pre> <result> = sdiv int 4, %var <i>; yields {int}:result = 4 / %var</i>
+<pre> <result> = sdiv i32 4, %var <i>; yields {i32}:result = 4 / %var</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<p>The '<tt>fdiv</tt>' instruction returns the quotient of its two
operands.</p>
<h5>Arguments:</h5>
-<p>The two arguments to the '<tt>div</tt>' instruction must be
+<p>The two arguments to the '<tt>fdiv</tt>' instruction must be
<a href="#t_floating">floating point</a> values. Both arguments must have
-identical types. This instruction can also take <a href="#t_packed">packed</a>
-versions of the values in which case the elements must be floating point.</p>
+identical types. This instruction can also take <a href="#t_vector">vector</a>
+versions of floating point values.</p>
<h5>Semantics:</h5>
<p>The value produced is the floating point quotient of the two operands.</p>
<h5>Example:</h5>
This instruction always performs an unsigned division to get the remainder,
regardless of whether the arguments are unsigned or not.</p>
<h5>Example:</h5>
-<pre> <result> = urem uint 4, %var <i>; yields {uint}:result = 4 % %var</i>
+<pre> <result> = urem i32 4, %var <i>; yields {i32}:result = 4 % %var</i>
</pre>
</div>
types.</p>
<h5>Semantics:</h5>
<p>This instruction returns the <i>remainder</i> of a division (where the result
-has the same sign as the divisor), not the <i>modulus</i> (where the
-result has the same sign as the dividend) of a value. For more
-information about the difference, see <a
+has the same sign as the dividend, <tt>var1</tt>), not the <i>modulo</i>
+operator (where the result has the same sign as the divisor, <tt>var2</tt>) of
+a value. For more information about the difference, see <a
href="http://mathforum.org/dr.math/problems/anne.4.28.99.html">The
-Math Forum</a>.</p>
+Math Forum</a>. For a table of how this is implemented in various languages,
+please see <a href="http://en.wikipedia.org/wiki/Modulo_operation">
+Wikipedia: modulo operation</a>.</p>
<h5>Example:</h5>
-<pre> <result> = srem int 4, %var <i>; yields {int}:result = 4 % %var</i>
+<pre> <result> = srem i32 4, %var <i>; yields {i32}:result = 4 % %var</i>
</pre>
</div>
and produce a single value. The resulting value of the bitwise binary
operators is always the same type as its first operand.</p>
</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="i_shl">'<tt>shl</tt>'
+Instruction</a> </div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre> <result> = shl <ty> <var1>, <var2> <i>; yields {ty}:result</i>
+</pre>
+<h5>Overview:</h5>
+<p>The '<tt>shl</tt>' instruction returns the first operand shifted to
+the left a specified number of bits.</p>
+<h5>Arguments:</h5>
+<p>Both arguments to the '<tt>shl</tt>' instruction must be the same <a
+ href="#t_integer">integer</a> type.</p>
+<h5>Semantics:</h5>
+<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>.</p>
+<h5>Example:</h5><pre>
+ <result> = shl i32 4, %var <i>; yields {i32}: 4 << %var</i>
+ <result> = shl i32 4, 2 <i>; yields {i32}: 16</i>
+ <result> = shl i32 1, 10 <i>; yields {i32}: 1024</i>
+</pre>
+</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="i_lshr">'<tt>lshr</tt>'
+Instruction</a> </div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre> <result> = lshr <ty> <var1>, <var2> <i>; yields {ty}:result</i>
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>lshr</tt>' instruction (logical shift right) returns the first
+operand shifted to the right a specified number of bits with zero fill.</p>
+
+<h5>Arguments:</h5>
+<p>Both arguments to the '<tt>lshr</tt>' instruction must be the same
+<a href="#t_integer">integer</a> type.</p>
+
+<h5>Semantics:</h5>
+<p>This instruction always performs a logical shift right operation. The most
+significant bits of the result will be filled with zero bits after the
+shift.</p>
+
+<h5>Example:</h5>
+<pre>
+ <result> = lshr i32 4, 1 <i>; yields {i32}:result = 2</i>
+ <result> = lshr i32 4, 2 <i>; yields {i32}:result = 1</i>
+ <result> = lshr i8 4, 3 <i>; yields {i8}:result = 0</i>
+ <result> = lshr i8 -2, 1 <i>; yields {i8}:result = 0x7FFFFFFF </i>
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="i_ashr">'<tt>ashr</tt>'
+Instruction</a> </div>
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<pre> <result> = ashr <ty> <var1>, <var2> <i>; yields {ty}:result</i>
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>ashr</tt>' instruction (arithmetic shift right) returns the first
+operand shifted to the right a specified number of bits with sign extension.</p>
+
+<h5>Arguments:</h5>
+<p>Both arguments to the '<tt>ashr</tt>' instruction must be the same
+<a href="#t_integer">integer</a> type.</p>
+
+<h5>Semantics:</h5>
+<p>This instruction always performs an arithmetic shift right operation,
+The most significant bits of the result will be filled with the sign bit
+of <tt>var1</tt>.</p>
+
+<h5>Example:</h5>
+<pre>
+ <result> = ashr i32 4, 1 <i>; yields {i32}:result = 2</i>
+ <result> = ashr i32 4, 2 <i>; yields {i32}:result = 1</i>
+ <result> = ashr i8 4, 3 <i>; yields {i8}:result = 0</i>
+ <result> = ashr i8 -2, 1 <i>; yields {i8}:result = -1</i>
+</pre>
+</div>
+
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection"> <a name="i_and">'<tt>and</tt>'
Instruction</a> </div>
its two operands.</p>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>and</tt>' instruction must be <a
- href="#t_integral">integral</a> values. Both arguments must have
+ href="#t_integer">integer</a> values. Both arguments must have
identical types.</p>
<h5>Semantics:</h5>
<p>The truth table used for the '<tt>and</tt>' instruction is:</p>
</table>
</div>
<h5>Example:</h5>
-<pre> <result> = and int 4, %var <i>; yields {int}:result = 4 & %var</i>
- <result> = and int 15, 40 <i>; yields {int}:result = 8</i>
- <result> = and int 4, 8 <i>; yields {int}:result = 0</i>
+<pre> <result> = and i32 4, %var <i>; yields {i32}:result = 4 & %var</i>
+ <result> = and i32 15, 40 <i>; yields {i32}:result = 8</i>
+ <result> = and i32 4, 8 <i>; yields {i32}:result = 0</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
or of its two operands.</p>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>or</tt>' instruction must be <a
- href="#t_integral">integral</a> values. Both arguments must have
+ href="#t_integer">integer</a> values. Both arguments must have
identical types.</p>
<h5>Semantics:</h5>
<p>The truth table used for the '<tt>or</tt>' instruction is:</p>
</table>
</div>
<h5>Example:</h5>
-<pre> <result> = or int 4, %var <i>; yields {int}:result = 4 | %var</i>
- <result> = or int 15, 40 <i>; yields {int}:result = 47</i>
- <result> = or int 4, 8 <i>; yields {int}:result = 12</i>
+<pre> <result> = or i32 4, %var <i>; yields {i32}:result = 4 | %var</i>
+ <result> = or i32 15, 40 <i>; yields {i32}:result = 47</i>
+ <result> = or i32 4, 8 <i>; yields {i32}:result = 12</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
"one's complement" operation, which is the "~" operator in C.</p>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>xor</tt>' instruction must be <a
- href="#t_integral">integral</a> values. Both arguments must have
+ href="#t_integer">integer</a> values. Both arguments must have
identical types.</p>
<h5>Semantics:</h5>
<p>The truth table used for the '<tt>xor</tt>' instruction is:</p>
</div>
<p> </p>
<h5>Example:</h5>
-<pre> <result> = xor int 4, %var <i>; yields {int}:result = 4 ^ %var</i>
- <result> = xor int 15, 40 <i>; yields {int}:result = 39</i>
- <result> = xor int 4, 8 <i>; yields {int}:result = 12</i>
- <result> = xor int %V, -1 <i>; yields {int}:result = ~%V</i>
-</pre>
-</div>
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_shl">'<tt>shl</tt>'
-Instruction</a> </div>
-<div class="doc_text">
-<h5>Syntax:</h5>
-<pre> <result> = shl <ty> <var1>, ubyte <var2> <i>; yields {ty}:result</i>
-</pre>
-<h5>Overview:</h5>
-<p>The '<tt>shl</tt>' instruction returns the first operand shifted to
-the left a specified number of bits.</p>
-<h5>Arguments:</h5>
-<p>The first argument to the '<tt>shl</tt>' instruction must be an <a
- href="#t_integer">integer</a> type. The second argument must be an '<tt>ubyte</tt>'
-type.</p>
-<h5>Semantics:</h5>
-<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>.</p>
-<h5>Example:</h5>
-<pre> <result> = shl int 4, ubyte %var <i>; yields {int}:result = 4 << %var</i>
- <result> = shl int 4, ubyte 2 <i>; yields {int}:result = 16</i>
- <result> = shl int 1, ubyte 10 <i>; yields {int}:result = 1024</i>
-</pre>
-</div>
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_lshr">'<tt>lshr</tt>'
-Instruction</a> </div>
-<div class="doc_text">
-<h5>Syntax:</h5>
-<pre> <result> = lshr <ty> <var1>, ubyte <var2> <i>; yields {ty}:result</i>
-</pre>
-
-<h5>Overview:</h5>
-<p>The '<tt>lshr</tt>' instruction (logical shift right) returns the first
-operand shifted to the right a specified number of bits.</p>
-
-<h5>Arguments:</h5>
-<p>The first argument to the '<tt>lshr</tt>' instruction must be an <a
- href="#t_integer">integer</a> type. The second argument must be an '<tt>ubyte</tt>' type.</p>
-
-<h5>Semantics:</h5>
-<p>This instruction always performs a logical shift right operation, regardless
-of whether the arguments are unsigned or not. The <tt>var2</tt> most significant
-bits will be filled with zero bits after the shift.</p>
-
-<h5>Example:</h5>
-<pre>
- <result> = lshr uint 4, ubyte 1 <i>; yields {uint}:result = 2</i>
- <result> = lshr int 4, ubyte 2 <i>; yields {uint}:result = 1</i>
- <result> = lshr sbyte 4, ubyte 3 <i>; yields {sbyte}:result = 0</i>
- <result> = lshr sbyte -2, ubyte 1 <i>; yields {sbyte}:result = 0x7FFFFFFF </i>
-</pre>
-</div>
-
-<!-- ======================================================================= -->
-<div class="doc_subsubsection"> <a name="i_ashr">'<tt>ashr</tt>'
-Instruction</a> </div>
-<div class="doc_text">
-
-<h5>Syntax:</h5>
-<pre> <result> = ashr <ty> <var1>, ubyte <var2> <i>; yields {ty}:result</i>
-</pre>
-
-<h5>Overview:</h5>
-<p>The '<tt>ashr</tt>' instruction (arithmetic shift right) returns the first
-operand shifted to the right a specified number of bits.</p>
-
-<h5>Arguments:</h5>
-<p>The first argument to the '<tt>ashr</tt>' instruction must be an
-<a href="#t_integer">integer</a> type. The second argument must be an
-'<tt>ubyte</tt>' type.</p>
-
-<h5>Semantics:</h5>
-<p>This instruction always performs an arithmetic shift right operation,
-regardless of whether the arguments are signed or not. The <tt>var2</tt> most
-significant bits will be filled with the sign bit of <tt>var1</tt>.</p>
-
-<h5>Example:</h5>
-<pre>
- <result> = ashr uint 4, ubyte 1 <i>; yields {uint}:result = 2</i>
- <result> = ashr int 4, ubyte 2 <i>; yields {int}:result = 1</i>
- <result> = ashr ubyte 4, ubyte 3 <i>; yields {ubyte}:result = 0</i>
- <result> = ashr sbyte -2, ubyte 1 <i>; yields {sbyte}:result = -1</i>
+<pre> <result> = xor i32 4, %var <i>; yields {i32}:result = 4 ^ %var</i>
+ <result> = xor i32 15, 40 <i>; yields {i32}:result = 39</i>
+ <result> = xor i32 4, 8 <i>; yields {i32}:result = 12</i>
+ <result> = xor i32 %V, -1 <i>; yields {i32}:result = ~%V</i>
</pre>
</div>
<div class="doc_text">
<p>LLVM supports several instructions to represent vector operations in a
-target-independent manner. This instructions cover the element-access and
+target-independent manner. These instructions cover the element-access and
vector-specific operations needed to process vectors effectively. While LLVM
does directly support these vector operations, many sophisticated algorithms
will want to use target-specific intrinsics to take full advantage of a specific
<h5>Syntax:</h5>
<pre>
- <result> = extractelement <n x <ty>> <val>, uint <idx> <i>; yields <ty></i>
+ <result> = extractelement <n x <ty>> <val>, i32 <idx> <i>; yields <ty></i>
</pre>
<h5>Overview:</h5>
<p>
The '<tt>extractelement</tt>' instruction extracts a single scalar
-element from a packed vector at a specified index.
+element from a vector at a specified index.
</p>
<p>
The first operand of an '<tt>extractelement</tt>' instruction is a
-value of <a href="#t_packed">packed</a> type. The second operand is
+value of <a href="#t_vector">vector</a> type. The second operand is
an index indicating the position from which to extract the element.
The index may be a variable.</p>
<h5>Example:</h5>
<pre>
- %result = extractelement <4 x int> %vec, uint 0 <i>; yields int</i>
+ %result = extractelement <4 x i32> %vec, i32 0 <i>; yields i32</i>
</pre>
</div>
<h5>Syntax:</h5>
<pre>
- <result> = insertelement <n x <ty>> <val>, <ty> <elt>, uint <idx> <i>; yields <n x <ty>></i>
+ <result> = insertelement <n x <ty>> <val>, <ty> <elt>, i32 <idx> <i>; yields <n x <ty>></i>
</pre>
<h5>Overview:</h5>
<p>
The '<tt>insertelement</tt>' instruction inserts a scalar
-element into a packed vector at a specified index.
+element into a vector at a specified index.
</p>
<p>
The first operand of an '<tt>insertelement</tt>' instruction is a
-value of <a href="#t_packed">packed</a> type. The second operand is a
+value of <a href="#t_vector">vector</a> type. The second operand is a
scalar value whose type must equal the element type of the first
operand. The third operand is an index indicating the position at
which to insert the value. The index may be a variable.</p>
<h5>Semantics:</h5>
<p>
-The result is a packed vector of the same type as <tt>val</tt>. Its
+The result is a vector of the same type as <tt>val</tt>. Its
element values are those of <tt>val</tt> except at position
<tt>idx</tt>, where it gets the value <tt>elt</tt>. If <tt>idx</tt>
exceeds the length of <tt>val</tt>, the results are undefined.
<h5>Example:</h5>
<pre>
- %result = insertelement <4 x int> %vec, int 1, uint 0 <i>; yields <4 x int></i>
+ %result = insertelement <4 x i32> %vec, i32 1, i32 0 <i>; yields <4 x i32></i>
</pre>
</div>
<h5>Syntax:</h5>
<pre>
- <result> = shufflevector <n x <ty>> <v1>, <n x <ty>> <v2>, <n x uint> <mask> <i>; yields <n x <ty>></i>
+ <result> = shufflevector <n x <ty>> <v1>, <n x <ty>> <v2>, <n x i32> <mask> <i>; yields <n x <ty>></i>
</pre>
<h5>Overview:</h5>
The first two operands of a '<tt>shufflevector</tt>' instruction are vectors
with types that match each other and types that match the result of the
instruction. The third argument is a shuffle mask, which has the same number
-of elements as the other vector type, but whose element type is always 'uint'.
+of elements as the other vector type, but whose element type is always 'i32'.
</p>
<p>
<h5>Example:</h5>
<pre>
- %result = shufflevector <4 x int> %v1, <4 x int> %v2,
- <4 x uint> <uint 0, uint 4, uint 1, uint 5> <i>; yields <4 x int></i>
- %result = shufflevector <4 x int> %v1, <4 x int> undef,
- <4 x uint> <uint 0, uint 1, uint 2, uint 3> <i>; yields <4 x int></i> - Identity shuffle.
+ %result = shufflevector <4 x i32> %v1, <4 x i32> %v2,
+ <4 x i32> <i32 0, i32 4, i32 1, i32 5> <i>; yields <4 x i32></i>
+ %result = shufflevector <4 x i32> %v1, <4 x i32> undef,
+ <4 x i32> <i32 0, i32 1, i32 2, i32 3> <i>; yields <4 x i32></i> - Identity shuffle.
</pre>
</div>
<h5>Syntax:</h5>
<pre>
- <result> = malloc <type>[, uint <NumElements>][, align <alignment>] <i>; yields {type*}:result</i>
+ <result> = malloc <type>[, i32 <NumElements>][, align <alignment>] <i>; yields {type*}:result</i>
</pre>
<h5>Overview:</h5>
<h5>Example:</h5>
<pre>
- %array = malloc [4 x ubyte ] <i>; yields {[%4 x ubyte]*}:array</i>
+ %array = malloc [4 x i8 ] <i>; yields {[%4 x i8]*}:array</i>
- %size = <a href="#i_add">add</a> uint 2, 2 <i>; yields {uint}:size = uint 4</i>
- %array1 = malloc ubyte, uint 4 <i>; yields {ubyte*}:array1</i>
- %array2 = malloc [12 x ubyte], uint %size <i>; yields {[12 x ubyte]*}:array2</i>
- %array3 = malloc int, uint 4, align 1024 <i>; yields {int*}:array3</i>
- %array4 = malloc int, align 1024 <i>; yields {int*}:array4</i>
+ %size = <a href="#i_add">add</a> i32 2, 2 <i>; yields {i32}:size = i32 4</i>
+ %array1 = malloc i8, i32 4 <i>; yields {i8*}:array1</i>
+ %array2 = malloc [12 x i8], i32 %size <i>; yields {[12 x i8]*}:array2</i>
+ %array3 = malloc i32, i32 4, align 1024 <i>; yields {i32*}:array3</i>
+ %array4 = malloc i32, align 1024 <i>; yields {i32*}:array4</i>
</pre>
</div>
<h5>Example:</h5>
<pre>
- %array = <a href="#i_malloc">malloc</a> [4 x ubyte] <i>; yields {[4 x ubyte]*}:array</i>
- free [4 x ubyte]* %array
+ %array = <a href="#i_malloc">malloc</a> [4 x i8] <i>; yields {[4 x i8]*}:array</i>
+ free [4 x i8]* %array
</pre>
</div>
<h5>Syntax:</h5>
<pre>
- <result> = alloca <type>[, uint <NumElements>][, align <alignment>] <i>; yields {type*}:result</i>
+ <result> = alloca <type>[, i32 <NumElements>][, align <alignment>] <i>; yields {type*}:result</i>
</pre>
<h5>Overview:</h5>
-<p>The '<tt>alloca</tt>' instruction allocates memory on the current
-stack frame of the procedure that is live until the current function
+<p>The '<tt>alloca</tt>' instruction allocates memory on the stack frame of the
+currently executing function, to be automatically released when this function
returns to its caller.</p>
<h5>Arguments:</h5>
<h5>Example:</h5>
<pre>
- %ptr = alloca int <i>; yields {int*}:ptr</i>
- %ptr = alloca int, uint 4 <i>; yields {int*}:ptr</i>
- %ptr = alloca int, uint 4, align 1024 <i>; yields {int*}:ptr</i>
- %ptr = alloca int, align 1024 <i>; yields {int*}:ptr</i>
+ %ptr = alloca i32 <i>; yields {i32*}:ptr</i>
+ %ptr = alloca i32, i32 4 <i>; yields {i32*}:ptr</i>
+ %ptr = alloca i32, i32 4, align 1024 <i>; yields {i32*}:ptr</i>
+ %ptr = alloca i32, align 1024 <i>; yields {i32*}:ptr</i>
</pre>
</div>
Instruction</a> </div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> <result> = load <ty>* <pointer><br> <result> = volatile load <ty>* <pointer><br></pre>
+<pre> <result> = load <ty>* <pointer>[, align <alignment>]<br> <result> = volatile load <ty>* <pointer>[, align <alignment>]<br></pre>
<h5>Overview:</h5>
<p>The '<tt>load</tt>' instruction is used to read from memory.</p>
<h5>Arguments:</h5>
<h5>Semantics:</h5>
<p>The location of memory pointed to is loaded.</p>
<h5>Examples:</h5>
-<pre> %ptr = <a href="#i_alloca">alloca</a> int <i>; yields {int*}:ptr</i>
+<pre> %ptr = <a href="#i_alloca">alloca</a> i32 <i>; yields {i32*}:ptr</i>
<a
- href="#i_store">store</a> int 3, int* %ptr <i>; yields {void}</i>
- %val = load int* %ptr <i>; yields {int}:val = int 3</i>
+ href="#i_store">store</a> i32 3, i32* %ptr <i>; yields {void}</i>
+ %val = load i32* %ptr <i>; yields {i32}:val = i32 3</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
Instruction</a> </div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> store <ty> <value>, <ty>* <pointer> <i>; yields {void}</i>
- volatile store <ty> <value>, <ty>* <pointer> <i>; yields {void}</i>
+<pre> store <ty> <value>, <ty>* <pointer>[, align <alignment>] <i>; yields {void}</i>
+ volatile store <ty> <value>, <ty>* <pointer>[, align <alignment>] <i>; yields {void}</i>
</pre>
<h5>Overview:</h5>
<p>The '<tt>store</tt>' instruction is used to write to memory.</p>
<h5>Arguments:</h5>
<p>There are two arguments to the '<tt>store</tt>' instruction: a value
-to store and an address in which to store it. The type of the '<tt><pointer></tt>'
+to store and an address at which to store it. The type of the '<tt><pointer></tt>'
operand must be a pointer to the type of the '<tt><value></tt>'
operand. If the <tt>store</tt> is marked as <tt>volatile</tt>, then the
optimizer is not allowed to modify the number or order of execution of
<p>The contents of memory are updated to contain '<tt><value></tt>'
at the location specified by the '<tt><pointer></tt>' operand.</p>
<h5>Example:</h5>
-<pre> %ptr = <a href="#i_alloca">alloca</a> int <i>; yields {int*}:ptr</i>
+<pre> %ptr = <a href="#i_alloca">alloca</a> i32 <i>; yields {i32*}:ptr</i>
<a
- href="#i_store">store</a> int 3, int* %ptr <i>; yields {void}</i>
- %val = load int* %ptr <i>; yields {int}:val = int 3</i>
+ href="#i_store">store</a> i32 3, i32* %ptr <i>; yields {void}</i>
+ %val = load i32* %ptr <i>; yields {i32}:val = i32 3</i>
</pre>
</div>
provided depend on the type of the first pointer argument. The
'<tt>getelementptr</tt>' instruction is used to index down through the type
levels of a structure or to a specific index in an array. When indexing into a
-structure, only <tt>uint</tt> integer constants are allowed. When indexing
+structure, only <tt>i32</tt> integer constants are allowed. When indexing
into an array or pointer, only integers of 32 or 64 bits are allowed, and will
be sign extended to 64-bit values.</p>
<pre>
struct RT {
char A;
- int B[10][20];
+ i32 B[10][20];
char C;
};
struct ST {
- int X;
+ i32 X;
double Y;
struct RT Z;
};
- int *foo(struct ST *s) {
+ define i32 *foo(struct ST *s) {
return &s[1].Z.B[5][13];
}
</pre>
<p>The LLVM code generated by the GCC frontend is:</p>
<pre>
- %RT = type { sbyte, [10 x [20 x int]], sbyte }
- %ST = type { int, double, %RT }
-
- implementation
+ %RT = type { i8 , [10 x [20 x i32]], i8 }
+ %ST = type { i32, double, %RT }
- int* %foo(%ST* %s) {
+ define i32* %foo(%ST* %s) {
entry:
- %reg = getelementptr %ST* %s, int 1, uint 2, uint 1, int 5, int 13
- ret int* %reg
+ %reg = getelementptr %ST* %s, i32 1, i32 2, i32 1, i32 5, i32 13
+ ret i32* %reg
}
</pre>
on the pointer type that is being indexed into. <a href="#t_pointer">Pointer</a>
and <a href="#t_array">array</a> types can use a 32-bit or 64-bit
<a href="#t_integer">integer</a> type but the value will always be sign extended
-to 64-bits. <a href="#t_struct">Structure</a> types, require <tt>uint</tt>
+to 64-bits. <a href="#t_struct">Structure</a> types require <tt>i32</tt>
<b>constants</b>.</p>
<p>In the example above, the first index is indexing into the '<tt>%ST*</tt>'
-type, which is a pointer, yielding a '<tt>%ST</tt>' = '<tt>{ int, double, %RT
+type, which is a pointer, yielding a '<tt>%ST</tt>' = '<tt>{ i32, double, %RT
}</tt>' type, a structure. The second index indexes into the third element of
-the structure, yielding a '<tt>%RT</tt>' = '<tt>{ sbyte, [10 x [20 x int]],
-sbyte }</tt>' type, another structure. The third index indexes into the second
-element of the structure, yielding a '<tt>[10 x [20 x int]]</tt>' type, an
+the structure, yielding a '<tt>%RT</tt>' = '<tt>{ i8 , [10 x [20 x i32]],
+i8 }</tt>' type, another structure. The third index indexes into the second
+element of the structure, yielding a '<tt>[10 x [20 x i32]]</tt>' type, an
array. The two dimensions of the array are subscripted into, yielding an
-'<tt>int</tt>' type. The '<tt>getelementptr</tt>' instruction returns a pointer
-to this element, thus computing a value of '<tt>int*</tt>' type.</p>
+'<tt>i32</tt>' type. The '<tt>getelementptr</tt>' instruction returns a pointer
+to this element, thus computing a value of '<tt>i32*</tt>' type.</p>
<p>Note that it is perfectly legal to index partially through a
structure, returning a pointer to an inner element. Because of this,
the LLVM code for the given testcase is equivalent to:</p>
<pre>
- int* %foo(%ST* %s) {
- %t1 = getelementptr %ST* %s, int 1 <i>; yields %ST*:%t1</i>
- %t2 = getelementptr %ST* %t1, int 0, uint 2 <i>; yields %RT*:%t2</i>
- %t3 = getelementptr %RT* %t2, int 0, uint 1 <i>; yields [10 x [20 x int]]*:%t3</i>
- %t4 = getelementptr [10 x [20 x int]]* %t3, int 0, int 5 <i>; yields [20 x int]*:%t4</i>
- %t5 = getelementptr [20 x int]* %t4, int 0, int 13 <i>; yields int*:%t5</i>
- ret int* %t5
+ define i32* %foo(%ST* %s) {
+ %t1 = getelementptr %ST* %s, i32 1 <i>; yields %ST*:%t1</i>
+ %t2 = getelementptr %ST* %t1, i32 0, i32 2 <i>; yields %RT*:%t2</i>
+ %t3 = getelementptr %RT* %t2, i32 0, i32 1 <i>; yields [10 x [20 x i32]]*:%t3</i>
+ %t4 = getelementptr [10 x [20 x i32]]* %t3, i32 0, i32 5 <i>; yields [20 x i32]*:%t4</i>
+ %t5 = getelementptr [20 x i32]* %t4, i32 0, i32 13 <i>; yields i32*:%t5</i>
+ ret i32* %t5
}
</pre>
<h5>Example:</h5>
<pre>
- <i>; yields [12 x ubyte]*:aptr</i>
- %aptr = getelementptr {int, [12 x ubyte]}* %sptr, long 0, uint 1
+ <i>; yields [12 x i8]*:aptr</i>
+ %aptr = getelementptr {i32, [12 x i8]}* %sptr, i64 0, i32 1
</pre>
</div>
<p>
The '<tt>trunc</tt>' instruction takes a <tt>value</tt> to trunc, which must
be an <a href="#t_integer">integer</a> type, and a type that specifies the size
-and type of the result, which must be an <a href="#t_integral">integral</a>
+and type of the result, which must be an <a href="#t_integer">integer</a>
type. The bit size of <tt>value</tt> must be larger than the bit size of
<tt>ty2</tt>. Equal sized types are not allowed.</p>
<h5>Example:</h5>
<pre>
- %X = trunc int 257 to ubyte <i>; yields ubyte:1</i>
- %Y = trunc int 123 to bool <i>; yields bool:true</i>
+ %X = trunc i32 257 to i8 <i>; yields i8:1</i>
+ %Y = trunc i32 123 to i1 <i>; yields i1:true</i>
+ %Y = trunc i32 122 to i1 <i>; yields i1:false</i>
</pre>
</div>
<h5>Arguments:</h5>
<p>The '<tt>zext</tt>' instruction takes a value to cast, which must be of
-<a href="#t_integral">integral</a> type, and a type to cast it to, which must
-also be of <a href="#t_integral">integral</a> type. The bit size of the
+<a href="#t_integer">integer</a> type, and a type to cast it to, which must
+also be of <a href="#t_integer">integer</a> type. The bit size of the
<tt>value</tt> must be smaller than the bit size of the destination type,
<tt>ty2</tt>.</p>
cast is considered a <i>no-op cast</i> because no bits change (only the type
changes).</p>
-<p>When zero extending from bool, the result will alwasy be either 0 or 1.</p>
+<p>When zero extending from i1, the result will always be either 0 or 1.</p>
<h5>Example:</h5>
<pre>
- %X = zext int 257 to ulong <i>; yields ulong:257</i>
- %Y = zext bool true to int <i>; yields int:1</i>
+ %X = zext i32 257 to i64 <i>; yields i64:257</i>
+ %Y = zext i1 true to i32 <i>; yields i32:1</i>
</pre>
</div>
<h5>Arguments:</h5>
<p>
The '<tt>sext</tt>' instruction takes a value to cast, which must be of
-<a href="#t_integral">integral</a> type, and a type to cast it to, which must
-also be of <a href="#t_integral">integral</a> type. The bit size of the
+<a href="#t_integer">integer</a> type, and a type to cast it to, which must
+also be of <a href="#t_integer">integer</a> type. The bit size of the
<tt>value</tt> must be smaller than the bit size of the destination type,
<tt>ty2</tt>.</p>
no bit filling is done and the cast is considered a <i>no-op cast</i> because
no bits change (only the type changes).</p>
-<p>When sign extending from bool, the extension always results in -1 or 0.</p>
+<p>When sign extending from i1, the extension always results in -1 or 0.</p>
<h5>Example:</h5>
<pre>
- %X = sext sbyte -1 to ushort <i>; yields ushort:65535</i>
- %Y = sext bool true to int <i>; yields int:-1</i>
+ %X = sext i8 -1 to i16 <i>; yields i16 :65535</i>
+ %Y = sext i1 true to i32 <i>; yields i32:-1</i>
</pre>
</div>
<h5>Semantics:</h5>
<p>The '<tt>fpext</tt>' instruction extends the <tt>value</tt> from a smaller
-<a href="t_floating">floating point</a> type to a larger
-<a href="t_floating">floating point</a> type. The <tt>fpext</tt> cannot be
+<a href="#t_floating">floating point</a> type to a larger
+<a href="#t_floating">floating point</a> type. The <tt>fpext</tt> cannot be
used to make a <i>no-op cast</i> because it always changes bits. Use
<tt>bitcast</tt> to make a <i>no-op cast</i> for a floating point cast.</p>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_fp2uint">'<tt>fptoui .. to</tt>' Instruction</a>
+ <a name="i_fptoui">'<tt>fptoui .. to</tt>' Instruction</a>
</div>
<div class="doc_text">
<h5>Arguments:</h5>
<p>The '<tt>fp2uint</tt>' instruction takes a value to cast, which must be a
<a href="#t_floating">floating point</a> value, and a type to cast it to, which
-must be an <a href="#t_integral">integral</a> type.</p>
+must be an <a href="#t_integer">integer</a> type.</p>
<h5>Semantics:</h5>
<p> The '<tt>fp2uint</tt>' instruction converts its
towards zero) unsigned integer value. If the value cannot fit in <tt>ty2</tt>,
the results are undefined.</p>
-<p>When converting to bool, the conversion is done as a comparison against
-zero. If the <tt>value</tt> was zero, the bool result will be <tt>false</tt>.
-If the <tt>value</tt> was non-zero, the bool result will be <tt>true</tt>.</p>
+<p>When converting to i1, the conversion is done as a comparison against
+zero. If the <tt>value</tt> was zero, the i1 result will be <tt>false</tt>.
+If the <tt>value</tt> was non-zero, the i1 result will be <tt>true</tt>.</p>
<h5>Example:</h5>
<pre>
- %X = fp2uint double 123.0 to int <i>; yields int:123</i>
- %Y = fp2uint float 1.0E+300 to bool <i>; yields bool:true</i>
- %X = fp2uint float 1.04E+17 to ubyte <i>; yields undefined:1</i>
+ %X = fp2uint double 123.0 to i32 <i>; yields i32:123</i>
+ %Y = fp2uint float 1.0E+300 to i1 <i>; yields i1:true</i>
+ %X = fp2uint float 1.04E+17 to i8 <i>; yields undefined:1</i>
</pre>
</div>
<h5>Arguments:</h5>
<p> The '<tt>fptosi</tt>' instruction takes a value to cast, which must be a
<a href="#t_floating">floating point</a> value, and a type to cast it to, which
-must also be an <a href="#t_integral">integral</a> type.</p>
+must also be an <a href="#t_integer">integer</a> type.</p>
<h5>Semantics:</h5>
<p>The '<tt>fptosi</tt>' instruction converts its
towards zero) signed integer value. If the value cannot fit in <tt>ty2</tt>,
the results are undefined.</p>
-<p>When converting to bool, the conversion is done as a comparison against
-zero. If the <tt>value</tt> was zero, the bool result will be <tt>false</tt>.
-If the <tt>value</tt> was non-zero, the bool result will be <tt>true</tt>.</p>
+<p>When converting to i1, the conversion is done as a comparison against
+zero. If the <tt>value</tt> was zero, the i1 result will be <tt>false</tt>.
+If the <tt>value</tt> was non-zero, the i1 result will be <tt>true</tt>.</p>
<h5>Example:</h5>
<pre>
- %X = fptosi double -123.0 to int <i>; yields int:-123</i>
- %Y = fptosi float 1.0E-247 to bool <i>; yields bool:true</i>
- %X = fptosi float 1.04E+17 to sbyte <i>; yields undefined:1</i>
+ %X = fptosi double -123.0 to i32 <i>; yields i32:-123</i>
+ %Y = fptosi float 1.0E-247 to i1 <i>; yields i1:true</i>
+ %X = fptosi float 1.04E+17 to i8 <i>; yields undefined:1</i>
</pre>
</div>
<h5>Arguments:</h5>
<p>The '<tt>uitofp</tt>' instruction takes a value to cast, which must be an
-<a href="#t_integral">integral</a> value, and a type to cast it to, which must
+<a href="#t_integer">integer</a> value, and a type to cast it to, which must
be a <a href="#t_floating">floating point</a> type.</p>
<h5>Semantics:</h5>
<h5>Example:</h5>
<pre>
- %X = uitofp int 257 to float <i>; yields float:257.0</i>
- %Y = uitofp sbyte -1 to double <i>; yields double:255.0</i>
+ %X = uitofp i32 257 to float <i>; yields float:257.0</i>
+ %Y = uitofp i8 -1 to double <i>; yields double:255.0</i>
</pre>
</div>
<h5>Arguments:</h5>
<p>The '<tt>sitofp</tt>' instruction takes a value to cast, which must be an
-<a href="#t_integral">integral</a> value, and a type to cast it to, which must be
+<a href="#t_integer">integer</a> value, and a type to cast it to, which must be
a <a href="#t_floating">floating point</a> type.</p>
<h5>Semantics:</h5>
<h5>Example:</h5>
<pre>
- %X = sitofp int 257 to float <i>; yields float:257.0</i>
- %Y = sitofp sbyte -1 to double <i>; yields double:-1.0</i>
+ %X = sitofp i32 257 to float <i>; yields float:257.0</i>
+ %Y = sitofp i8 -1 to double <i>; yields double:-1.0</i>
</pre>
</div>
<h5>Arguments:</h5>
<p>The '<tt>ptrtoint</tt>' instruction takes a <tt>value</tt> to cast, which
-must be a <a href="t_pointer">pointer</a> value, and a type to cast it to
+must be a <a href="#t_pointer">pointer</a> value, and a type to cast it to
<tt>ty2</tt>, which must be an <a href="#t_integer">integer</a> type.
<h5>Semantics:</h5>
truncating or zero extending that value to the size of the integer type. If
<tt>value</tt> is smaller than <tt>ty2</tt> then a zero extension is done. If
<tt>value</tt> is larger than <tt>ty2</tt> then a truncation is done. If they
-are the same size, then nothing is done (<i>no-op cast</i>).</p>
+are the same size, then nothing is done (<i>no-op cast</i>) other than a type
+change.</p>
<h5>Example:</h5>
<pre>
- %X = ptrtoint int* %X to sbyte <i>; yields truncation on 32-bit</i>
- %Y = ptrtoint int* %x to ulong <i>; yields zero extend on 32-bit</i>
+ %X = ptrtoint i32* %X to i8 <i>; yields truncation on 32-bit architecture</i>
+ %Y = ptrtoint i32* %x to i64 <i>; yields zero extension on 32-bit architecture</i>
</pre>
</div>
a pointer type, <tt>ty2</tt>.</p>
<h5>Arguments:</h5>
-<p>The '<tt>inttoptr</tt>' instruction takes an <a href="i_integer">integer</a>
+<p>The '<tt>inttoptr</tt>' instruction takes an <a href="#t_integer">integer</a>
value to cast, and a type to cast it to, which must be a
-<a href="#t_pointer">pointer</a> type. </tt>
+<a href="#t_pointer">pointer</a> type.
<h5>Semantics:</h5>
<p>The '<tt>inttoptr</tt>' instruction converts <tt>value</tt> to type
<h5>Example:</h5>
<pre>
- %X = inttoptr int 255 to int* <i>; yields zero extend on 64-bit</i>
- %X = inttoptr int 255 to int* <i>; yields no-op on 32-bit </i>
- %Y = inttoptr short 0 to int* <i>; yields zero extend on 32-bit</i>
+ %X = inttoptr i32 255 to i32* <i>; yields zero extension on 64-bit architecture</i>
+ %X = inttoptr i32 255 to i32* <i>; yields no-op on 32-bit architecture</i>
+ %Y = inttoptr i64 0 to i32* <i>; yields truncation on 32-bit architecture</i>
</pre>
</div>
<p>The '<tt>bitcast</tt>' instruction takes a value to cast, which must be
a first class value, and a type to cast it to, which must also be a <a
href="#t_firstclass">first class</a> type. The bit sizes of <tt>value</tt>
-and the destination type, <tt>ty2</tt>, must be identical.</p>
+and the destination type, <tt>ty2</tt>, must be identical. If the source
+type is a pointer, the destination type must also be a pointer.</p>
<h5>Semantics:</h5>
<p>The '<tt>bitcast</tt>' instruction converts <tt>value</tt> to type
<h5>Example:</h5>
<pre>
- %X = bitcast ubyte 255 to sbyte <i>; yields sbyte:-1</i>
- %Y = bitcast uint* %x to sint* <i>; yields sint*:%x</i>
- %Z = bitcast <2xint> %V to long; <i>; yields long: %V</i>
+ %X = bitcast i8 255 to i8 <i>; yields i8 :-1</i>
+ %Y = bitcast i32* %x to sint* <i>; yields sint*:%x</i>
+ %Z = bitcast <2xint> %V to i64; <i>; yields i64: %V</i>
</pre>
</div>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> <result> = icmp <cond> <ty> <var1>, <var2> <i>; yields {bool}:result</i>
+<pre> <result> = icmp <cond> <ty> <var1>, <var2> <i>; yields {i1}:result</i>
</pre>
<h5>Overview:</h5>
<p>The '<tt>icmp</tt>' instruction returns a boolean value based on comparison
of its two integer operands.</p>
<h5>Arguments:</h5>
<p>The '<tt>icmp</tt>' instruction takes three operands. The first operand is
-the condition code which indicates the kind of comparison to perform. It is not
-a value, just a keyword. The possibilities for the condition code are:
+the condition code indicating the kind of comparison to perform. It is not
+a value, just a keyword. The possible condition code are:
<ol>
<li><tt>eq</tt>: equal</li>
<li><tt>ne</tt>: not equal </li>
<li><tt>slt</tt>: signed less than</li>
<li><tt>sle</tt>: signed less or equal</li>
</ol>
-<p>The remaining two arguments must be of <a href="#t_integral">integral</a>,
-<a href="#t_pointer">pointer</a> or a <a href="#t_packed">packed</a> integral
-type. They must have identical types.</p>
+<p>The remaining two arguments must be <a href="#t_integer">integer</a> or
+<a href="#t_pointer">pointer</a> typed. They must also be identical types.</p>
<h5>Semantics:</h5>
<p>The '<tt>icmp</tt>' compares <tt>var1</tt> and <tt>var2</tt> according to
the condition code given as <tt>cond</tt>. The comparison performed always
-yields a <a href="#t_bool">bool</a> result, as follows:
+yields a <a href="#t_primitive">i1</a> result, as follows:
<ol>
<li><tt>eq</tt>: yields <tt>true</tt> if the operands are equal,
<tt>false</tt> otherwise. No sign interpretation is necessary or performed.
<tt>true</tt> if <tt>var1</tt> is less than <tt>var2</tt>.</li>
<li><tt>sle</tt>: interprets the operands as signed values and yields
<tt>true</tt> if <tt>var1</tt> is less than or equal to <tt>var2</tt>.</li>
- </li>
</ol>
<p>If the operands are <a href="#t_pointer">pointer</a> typed, the pointer
-values are treated as integers and then compared.</p>
-<p>If the operands are <a href="#t_packed">packed</a> typed, the elements of
-the vector are compared in turn and the predicate must hold for all
-elements.</p>
+values are compared as if they were integers.</p>
<h5>Example:</h5>
-<pre> <result> = icmp eq int 4, 5 <i>; yields: result=false</i>
- <result> = icmp ne float* %X, %X <i>; yields: result=false</i>
- <result> = icmp ult short 4, 5 <i>; yields: result=true</i>
- <result> = icmp sgt sbyte 4, 5 <i>; yields: result=false</i>
- <result> = icmp ule sbyte -4, 5 <i>; yields: result=false</i>
- <result> = icmp sge sbyte 4, 5 <i>; yields: result=false</i>
+<pre> <result> = icmp eq i32 4, 5 <i>; yields: result=false</i>
+ <result> = icmp ne float* %X, %X <i>; yields: result=false</i>
+ <result> = icmp ult i16 4, 5 <i>; yields: result=true</i>
+ <result> = icmp sgt i16 4, 5 <i>; yields: result=false</i>
+ <result> = icmp ule i16 -4, 5 <i>; yields: result=false</i>
+ <result> = icmp sge i16 4, 5 <i>; yields: result=false</i>
</pre>
</div>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> <result> = fcmp <cond> <ty> <var1>, <var2> <i>; yields {bool}:result</i>
+<pre> <result> = fcmp <cond> <ty> <var1>, <var2> <i>; yields {i1}:result</i>
</pre>
<h5>Overview:</h5>
<p>The '<tt>fcmp</tt>' instruction returns a boolean value based on comparison
of its floating point operands.</p>
<h5>Arguments:</h5>
<p>The '<tt>fcmp</tt>' instruction takes three operands. The first operand is
-the condition code which indicates the kind of comparison to perform. It is not
-a value, just a keyword. The possibilities for the condition code are:
+the condition code indicating the kind of comparison to perform. It is not
+a value, just a keyword. The possible condition code are:
<ol>
<li><tt>false</tt>: no comparison, always returns false</li>
<li><tt>oeq</tt>: ordered and equal</li>
<li><tt>uno</tt>: unordered (either nans)</li>
<li><tt>true</tt>: no comparison, always returns true</li>
</ol>
-<p>In the preceding, <i>ordered</i> means that neither operand is a QNAN while
+<p><i>Ordered</i> means that neither operand is a QNAN while
<i>unordered</i> means that either operand may be a QNAN.</p>
-<p>The <tt>val1</tt> and <tt>val2</tt> arguments must be of
-<a href="#t_floating">floating point</a>, or a <a href="#t_packed">packed</a>
-floating point type. They must have identical types.</p>
-<p>In the foregoing, <i>ordered</i> means that neither operand is a QNAN and
-<i>unordered</i> means that either operand is a QNAN.</p>
+<p>The <tt>val1</tt> and <tt>val2</tt> arguments must be
+<a href="#t_floating">floating point</a> typed. They must have identical
+types.</p>
<h5>Semantics:</h5>
<p>The '<tt>fcmp</tt>' compares <tt>var1</tt> and <tt>var2</tt> according to
the condition code given as <tt>cond</tt>. The comparison performed always
-yields a <a href="#t_bool">bool</a> result, as follows:
+yields a <a href="#t_primitive">i1</a> result, as follows:
<ol>
<li><tt>false</tt>: always yields <tt>false</tt>, regardless of operands.</li>
<li><tt>oeq</tt>: yields <tt>true</tt> if both operands are not a QNAN and
<li><tt>uno</tt>: yields <tt>true</tt> if either operand is a QNAN.</li>
<li><tt>true</tt>: always yields <tt>true</tt>, regardless of operands.</li>
</ol>
-<p>If the operands are <a href="#t_packed">packed</a> typed, the elements of
-the vector are compared in turn and the predicate must hold for all elements.
-</p>
<h5>Example:</h5>
<pre> <result> = fcmp oeq float 4.0, 5.0 <i>; yields: result=false</i>
<p>The '<tt>phi</tt>' instruction is used to implement the φ node in
the SSA graph representing the function.</p>
<h5>Arguments:</h5>
-<p>The type of the incoming values are specified with the first type
+<p>The type of the incoming values is specified with the first type
field. After this, the '<tt>phi</tt>' instruction takes a list of pairs
as arguments, with one pair for each predecessor basic block of the
current block. Only values of <a href="#t_firstclass">first class</a>
block and the PHI instructions: i.e. PHI instructions must be first in
a basic block.</p>
<h5>Semantics:</h5>
-<p>At runtime, the '<tt>phi</tt>' instruction logically takes on the
-value specified by the parameter, depending on which basic block we
-came from in the last <a href="#terminators">terminator</a> instruction.</p>
+<p>At runtime, the '<tt>phi</tt>' instruction logically takes on the value
+specified by the pair corresponding to the predecessor basic block that executed
+just prior to the current block.</p>
<h5>Example:</h5>
-<pre>Loop: ; Infinite loop that counts from 0 on up...<br> %indvar = phi uint [ 0, %LoopHeader ], [ %nextindvar, %Loop ]<br> %nextindvar = add uint %indvar, 1<br> br label %Loop<br></pre>
+<pre>Loop: ; Infinite loop that counts from 0 on up...<br> %indvar = phi i32 [ 0, %LoopHeader ], [ %nextindvar, %Loop ]<br> %nextindvar = add i32 %indvar, 1<br> br label %Loop<br></pre>
</div>
<!-- _______________________________________________________________________ -->
<h5>Syntax:</h5>
<pre>
- <result> = select bool <cond>, <ty> <val1>, <ty> <val2> <i>; yields ty</i>
+ <result> = select i1 <cond>, <ty> <val1>, <ty> <val2> <i>; yields ty</i>
</pre>
<h5>Overview:</h5>
<h5>Example:</h5>
<pre>
- %X = select bool true, ubyte 17, ubyte 42 <i>; yields ubyte:17</i>
+ %X = select i1 true, i8 17, i8 42 <i>; yields i8:17</i>
</pre>
</div>
href="#i_ret"><tt>ret</tt></a> instruction.
</li>
<li>
- <p>The optional "cconv" marker indicates which <a href="callingconv">calling
+ <p>The optional "cconv" marker indicates which <a href="#callingconv">calling
convention</a> the call should use. If none is specified, the call defaults
to using C calling conventions.
</li>
<h5>Example:</h5>
<pre>
- %retval = call int %test(int %argc)
- call int(sbyte*, ...) *%printf(sbyte* %msg, int 12, sbyte 42);
- %X = tail call int %foo()
- %Y = tail call <a href="#callingconv">fastcc</a> int %foo()
+ %retval = call i32 %test(i32 %argc)
+ call i32(i8 *, ...) *%printf(i8 * %msg, i32 12, i8 42);
+ %X = tail call i32 %foo()
+ %Y = tail call <a href="#callingconv">fastcc</a> i32 %foo()
</pre>
</div>
<p>This instruction takes a <tt>va_list*</tt> value and the type of
the argument. It returns a value of the specified argument type and
-increments the <tt>va_list</tt> to point to the next argument. Again, the
+increments the <tt>va_list</tt> to point to the next argument. The
actual type of <tt>va_list</tt> is target specific.</p>
<h5>Semantics:</h5>
<div class="doc_text">
<p>LLVM supports the notion of an "intrinsic function". These functions have
-well known names and semantics and are required to follow certain
-restrictions. Overall, these instructions represent an extension mechanism for
-the LLVM language that does not require changing all of the transformations in
-LLVM to add to the language (or the bytecode reader/writer, the parser,
-etc...).</p>
+well known names and semantics and are required to follow certain restrictions.
+Overall, these intrinsics represent an extension mechanism for the LLVM
+language that does not require changing all of the transformations in LLVM when
+adding to the language (or the bytecode reader/writer, the parser, etc...).</p>
<p>Intrinsic function names must all start with an "<tt>llvm.</tt>" prefix. This
-prefix is reserved in LLVM for intrinsic names; thus, functions may not be named
-this. Intrinsic functions must always be external functions: you cannot define
-the body of intrinsic functions. Intrinsic functions may only be used in call
-or invoke instructions: it is illegal to take the address of an intrinsic
-function. Additionally, because intrinsic functions are part of the LLVM
-language, it is required that they all be documented here if any are added.</p>
+prefix is reserved in LLVM for intrinsic names; thus, function names may not
+begin with this prefix. Intrinsic functions must always be external functions:
+you cannot define the body of intrinsic functions. Intrinsic functions may
+only be used in call or invoke instructions: it is illegal to take the address
+of an intrinsic function. Additionally, because intrinsic functions are part
+of the LLVM language, it is required if any are added that they be documented
+here.</p>
+
+<p>Some intrinsic functions can be overloaded, i.e., the intrinsic represents
+a family of functions that perform the same operation but on different data
+types. This is most frequent with the integer types. Since LLVM can represent
+over 8 million different integer types, there is a way to declare an intrinsic
+that can be overloaded based on its arguments. Such an intrinsic will have the
+names of its argument types encoded into its function name, each
+preceded by a period. For example, the <tt>llvm.ctpop</tt> function can take an
+integer of any width. This leads to a family of functions such as
+<tt>i32 @llvm.ctpop.i8(i8 %val)</tt> and <tt>i32 @llvm.ctpop.i29(i29 %val)</tt>.
+</p>
-<p>To learn how to add an intrinsic function, please see the <a
-href="ExtendingLLVM.html">Extending LLVM Guide</a>.
+<p>To learn how to add an intrinsic function, please see the
+<a href="ExtendingLLVM.html">Extending LLVM Guide</a>.
</p>
</div>
<p>All of these functions operate on arguments that use a
target-specific value type "<tt>va_list</tt>". The LLVM assembly
language reference manual does not define what this type is, so all
-transformations should be prepared to handle intrinsics with any type
-used.</p>
+transformations should be prepared to handle these functions regardless of
+the type used.</p>
<p>This example shows how the <a href="#i_va_arg"><tt>va_arg</tt></a>
instruction and the variable argument handling intrinsic functions are
used.</p>
<pre>
-int %test(int %X, ...) {
+define i32 @test(i32 %X, ...) {
; Initialize variable argument processing
- %ap = alloca sbyte*
- call void %<a href="#i_va_start">llvm.va_start</a>(sbyte** %ap)
+ %ap = alloca i8*
+ %ap2 = bitcast i8** %ap to i8*
+ call void @llvm.va_start(i8* %ap2)
; Read a single integer argument
- %tmp = va_arg sbyte** %ap, int
+ %tmp = va_arg i8** %ap, i32
; Demonstrate usage of llvm.va_copy and llvm.va_end
- %aq = alloca sbyte*
- call void %<a href="#i_va_copy">llvm.va_copy</a>(sbyte** %aq, sbyte** %ap)
- call void %<a href="#i_va_end">llvm.va_end</a>(sbyte** %aq)
+ %aq = alloca i8*
+ %aq2 = bitcast i8** %aq to i8*
+ call void @llvm.va_copy(i8* %aq2, i8* %ap2)
+ call void @llvm.va_end(i8* %aq2)
; Stop processing of arguments.
- call void %<a href="#i_va_end">llvm.va_end</a>(sbyte** %ap)
- ret int %tmp
+ call void @llvm.va_end(i8* %ap2)
+ ret i32 %tmp
}
+
+declare void @llvm.va_start(i8*)
+declare void @llvm.va_copy(i8*, i8*)
+declare void @llvm.va_end(i8*)
</pre>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_va_start">'<tt>llvm.va_start</tt>' Intrinsic</a>
+ <a name="int_va_start">'<tt>llvm.va_start</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> declare void %llvm.va_start(<va_list>* <arglist>)<br></pre>
+<pre> declare void %llvm.va_start(i8* <arglist>)<br></pre>
<h5>Overview:</h5>
<P>The '<tt>llvm.va_start</tt>' intrinsic initializes
<tt>*<arglist></tt> for subsequent use by <tt><a
<P>The '<tt>llvm.va_start</tt>' intrinsic works just like the <tt>va_start</tt>
macro available in C. In a target-dependent way, it initializes the
-<tt>va_list</tt> element the argument points to, so that the next call to
+<tt>va_list</tt> element to which the argument points, so that the next call to
<tt>va_arg</tt> will produce the first variable argument passed to the function.
Unlike the C <tt>va_start</tt> macro, this intrinsic does not need to know the
-last argument of the function, the compiler can figure that out.</p>
+last argument of the function as the compiler can figure that out.</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_va_end">'<tt>llvm.va_end</tt>' Intrinsic</a>
+ <a name="int_va_end">'<tt>llvm.va_end</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> declare void %llvm.va_end(<va_list*> <arglist>)<br></pre>
+<pre> declare void @llvm.va_end(i8* <arglist>)<br></pre>
<h5>Overview:</h5>
-<p>The '<tt>llvm.va_end</tt>' intrinsic destroys <tt><arglist></tt>
-which has been initialized previously with <tt><a href="#i_va_start">llvm.va_start</a></tt>
+
+<p>The '<tt>llvm.va_end</tt>' intrinsic destroys <tt>*<arglist></tt>,
+which has been initialized previously with <tt><a href="#int_va_start">llvm.va_start</a></tt>
or <tt><a href="#i_va_copy">llvm.va_copy</a></tt>.</p>
+
<h5>Arguments:</h5>
-<p>The argument is a <tt>va_list</tt> to destroy.</p>
+
+<p>The argument is a pointer to a <tt>va_list</tt> to destroy.</p>
+
<h5>Semantics:</h5>
+
<p>The '<tt>llvm.va_end</tt>' intrinsic works just like the <tt>va_end</tt>
-macro available in C. In a target-dependent way, it destroys the <tt>va_list</tt>.
-Calls to <a href="#i_va_start"><tt>llvm.va_start</tt></a> and <a
- href="#i_va_copy"><tt>llvm.va_copy</tt></a> must be matched exactly
-with calls to <tt>llvm.va_end</tt>.</p>
+macro available in C. In a target-dependent way, it destroys the
+<tt>va_list</tt> element to which the argument points. Calls to <a
+href="#int_va_start"><tt>llvm.va_start</tt></a> and <a href="#int_va_copy">
+<tt>llvm.va_copy</tt></a> must be matched exactly with calls to
+<tt>llvm.va_end</tt>.</p>
+
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_va_copy">'<tt>llvm.va_copy</tt>' Intrinsic</a>
+ <a name="int_va_copy">'<tt>llvm.va_copy</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void %llvm.va_copy(<va_list>* <destarglist>,
- <va_list>* <srcarglist>)
+ declare void @llvm.va_copy(i8* <destarglist>, i8* <srcarglist>)
</pre>
<h5>Overview:</h5>
-<p>The '<tt>llvm.va_copy</tt>' intrinsic copies the current argument position from
-the source argument list to the destination argument list.</p>
+<p>The '<tt>llvm.va_copy</tt>' intrinsic copies the current argument position
+from the source argument list to the destination argument list.</p>
<h5>Arguments:</h5>
<h5>Semantics:</h5>
-<p>The '<tt>llvm.va_copy</tt>' intrinsic works just like the <tt>va_copy</tt> macro
-available in C. In a target-dependent way, it copies the source
-<tt>va_list</tt> element into the destination list. This intrinsic is necessary
-because the <tt><a href="i_va_begin">llvm.va_begin</a></tt> intrinsic may be
-arbitrarily complex and require memory allocation, for example.</p>
+<p>The '<tt>llvm.va_copy</tt>' intrinsic works just like the <tt>va_copy</tt>
+macro available in C. In a target-dependent way, it copies the source
+<tt>va_list</tt> element into the destination <tt>va_list</tt> element. This
+intrinsic is necessary because the <tt><a href="#int_va_start">
+llvm.va_start</a></tt> intrinsic may be arbitrarily complex and require, for
+example, memory allocation.</p>
</div>
<p>
LLVM support for <a href="GarbageCollection.html">Accurate Garbage
Collection</a> requires the implementation and generation of these intrinsics.
-These intrinsics allow identification of <a href="#i_gcroot">GC roots on the
+These intrinsics allow identification of <a href="#int_gcroot">GC roots on the
stack</a>, as well as garbage collector implementations that require <a
-href="#i_gcread">read</a> and <a href="#i_gcwrite">write</a> barriers.
+href="#int_gcread">read</a> and <a href="#int_gcwrite">write</a> barriers.
Front-ends for type-safe garbage collected languages should generate these
intrinsics to make use of the LLVM garbage collectors. For more details, see <a
href="GarbageCollection.html">Accurate Garbage Collection with LLVM</a>.
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_gcroot">'<tt>llvm.gcroot</tt>' Intrinsic</a>
+ <a name="int_gcroot">'<tt>llvm.gcroot</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void %llvm.gcroot(<ty>** %ptrloc, <ty2>* %metadata)
+ declare void @llvm.gcroot(<ty>** %ptrloc, <ty2>* %metadata)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_gcread">'<tt>llvm.gcread</tt>' Intrinsic</a>
+ <a name="int_gcread">'<tt>llvm.gcread</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare sbyte* %llvm.gcread(sbyte* %ObjPtr, sbyte** %Ptr)
+ declare i8 * @llvm.gcread(i8 * %ObjPtr, i8 ** %Ptr)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_gcwrite">'<tt>llvm.gcwrite</tt>' Intrinsic</a>
+ <a name="int_gcwrite">'<tt>llvm.gcwrite</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void %llvm.gcwrite(sbyte* %P1, sbyte* %Obj, sbyte** %P2)
+ declare void @llvm.gcwrite(i8 * %P1, i8 * %Obj, i8 ** %P2)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_returnaddress">'<tt>llvm.returnaddress</tt>' Intrinsic</a>
+ <a name="int_returnaddress">'<tt>llvm.returnaddress</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare sbyte *%llvm.returnaddress(uint <level>)
+ declare i8 *@llvm.returnaddress(i32 <level>)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_frameaddress">'<tt>llvm.frameaddress</tt>' Intrinsic</a>
+ <a name="int_frameaddress">'<tt>llvm.frameaddress</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare sbyte *%llvm.frameaddress(uint <level>)
+ declare i8 *@llvm.frameaddress(i32 <level>)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_stacksave">'<tt>llvm.stacksave</tt>' Intrinsic</a>
+ <a name="int_stacksave">'<tt>llvm.stacksave</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare sbyte *%llvm.stacksave()
+ declare i8 *@llvm.stacksave()
</pre>
<h5>Overview:</h5>
<p>
The '<tt>llvm.stacksave</tt>' intrinsic is used to remember the current state of
-the function stack, for use with <a href="#i_stackrestore">
+the function stack, for use with <a href="#int_stackrestore">
<tt>llvm.stackrestore</tt></a>. This is useful for implementing language
features like scoped automatic variable sized arrays in C99.
</p>
<p>
This intrinsic returns a opaque pointer value that can be passed to <a
-href="#i_stackrestore"><tt>llvm.stackrestore</tt></a>. When an
+href="#int_stackrestore"><tt>llvm.stackrestore</tt></a>. When an
<tt>llvm.stackrestore</tt> intrinsic is executed with a value saved from
<tt>llvm.stacksave</tt>, it effectively restores the state of the stack to the
state it was in when the <tt>llvm.stacksave</tt> intrinsic executed. In
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_stackrestore">'<tt>llvm.stackrestore</tt>' Intrinsic</a>
+ <a name="int_stackrestore">'<tt>llvm.stackrestore</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void %llvm.stackrestore(sbyte* %ptr)
+ declare void @llvm.stackrestore(i8 * %ptr)
</pre>
<h5>Overview:</h5>
<p>
The '<tt>llvm.stackrestore</tt>' intrinsic is used to restore the state of
the function stack to the state it was in when the corresponding <a
-href="#llvm.stacksave"><tt>llvm.stacksave</tt></a> intrinsic executed. This is
+href="#int_stacksave"><tt>llvm.stacksave</tt></a> intrinsic executed. This is
useful for implementing language features like scoped automatic variable sized
arrays in C99.
</p>
<h5>Semantics:</h5>
<p>
-See the description for <a href="#i_stacksave"><tt>llvm.stacksave</tt></a>.
+See the description for <a href="#int_stacksave"><tt>llvm.stacksave</tt></a>.
</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_prefetch">'<tt>llvm.prefetch</tt>' Intrinsic</a>
+ <a name="int_prefetch">'<tt>llvm.prefetch</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void %llvm.prefetch(sbyte * <address>,
- uint <rw>, uint <locality>)
+ declare void @llvm.prefetch(i8 * <address>,
+ i32 <rw>, i32 <locality>)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_pcmarker">'<tt>llvm.pcmarker</tt>' Intrinsic</a>
+ <a name="int_pcmarker">'<tt>llvm.pcmarker</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void %llvm.pcmarker( uint <id> )
+ declare void @llvm.pcmarker( i32 <id> )
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_readcyclecounter">'<tt>llvm.readcyclecounter</tt>' Intrinsic</a>
+ <a name="int_readcyclecounter">'<tt>llvm.readcyclecounter</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare ulong %llvm.readcyclecounter( )
+ declare i64 @llvm.readcyclecounter( )
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_memcpy">'<tt>llvm.memcpy</tt>' Intrinsic</a>
+ <a name="int_memcpy">'<tt>llvm.memcpy</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void %llvm.memcpy.i32(sbyte* <dest>, sbyte* <src>,
- uint <len>, uint <align>)
- declare void %llvm.memcpy.i64(sbyte* <dest>, sbyte* <src>,
- ulong <len>, uint <align>)
+ declare void @llvm.memcpy.i32(i8 * <dest>, i8 * <src>,
+ i32 <len>, i32 <align>)
+ declare void @llvm.memcpy.i64(i8 * <dest>, i8 * <src>,
+ i64 <len>, i32 <align>)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_memmove">'<tt>llvm.memmove</tt>' Intrinsic</a>
+ <a name="int_memmove">'<tt>llvm.memmove</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void %llvm.memmove.i32(sbyte* <dest>, sbyte* <src>,
- uint <len>, uint <align>)
- declare void %llvm.memmove.i64(sbyte* <dest>, sbyte* <src>,
- ulong <len>, uint <align>)
+ declare void @llvm.memmove.i32(i8 * <dest>, i8 * <src>,
+ i32 <len>, i32 <align>)
+ declare void @llvm.memmove.i64(i8 * <dest>, i8 * <src>,
+ i64 <len>, i32 <align>)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_memset">'<tt>llvm.memset.*</tt>' Intrinsics</a>
+ <a name="int_memset">'<tt>llvm.memset.*</tt>' Intrinsics</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void %llvm.memset.i32(sbyte* <dest>, ubyte <val>,
- uint <len>, uint <align>)
- declare void %llvm.memset.i64(sbyte* <dest>, ubyte <val>,
- ulong <len>, uint <align>)
+ declare void @llvm.memset.i32(i8 * <dest>, i8 <val>,
+ i32 <len>, i32 <align>)
+ declare void @llvm.memset.i64(i8 * <dest>, i8 <val>,
+ i64 <len>, i32 <align>)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_isunordered">'<tt>llvm.isunordered.*</tt>' Intrinsic</a>
-</div>
-
-<div class="doc_text">
-
-<h5>Syntax:</h5>
-<pre>
- declare bool %llvm.isunordered.f32(float Val1, float Val2)
- declare bool %llvm.isunordered.f64(double Val1, double Val2)
-</pre>
-
-<h5>Overview:</h5>
-
-<p>
-The '<tt>llvm.isunordered</tt>' intrinsics return true if either or both of the
-specified floating point values is a NAN.
-</p>
-
-<h5>Arguments:</h5>
-
-<p>
-The arguments are floating point numbers of the same type.
-</p>
-
-<h5>Semantics:</h5>
-
-<p>
-If either or both of the arguments is a SNAN or QNAN, it returns true, otherwise
-false.
-</p>
-</div>
-
-
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="i_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a>
+ <a name="int_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare float %llvm.sqrt.f32(float %Val)
- declare double %llvm.sqrt.f64(double %Val)
+ declare float @llvm.sqrt.f32(float %Val)
+ declare double @llvm.sqrt.f64(double %Val)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a>
+ <a name="int_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare float %llvm.powi.f32(float %Val, int %power)
- declare double %llvm.powi.f64(double %Val, int %power)
+ declare float @llvm.powi.f32(float %Val, i32 %power)
+ declare double @llvm.powi.f64(double %Val, i32 %power)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_bswap">'<tt>llvm.bswap.*</tt>' Intrinsics</a>
+ <a name="int_bswap">'<tt>llvm.bswap.*</tt>' Intrinsics</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic function. You can use bswap on any integer
+type that is an even number of bytes (i.e. BitWidth % 16 == 0). Note the suffix
+that includes the type for the result and the operand.
<pre>
- declare ushort %llvm.bswap.i16(ushort <id>)
- declare uint %llvm.bswap.i32(uint <id>)
- declare ulong %llvm.bswap.i64(ulong <id>)
+ declare i16 @llvm.bswap.i16.i16(i16 <id>)
+ declare i32 @llvm.bswap.i32.i32(i32 <id>)
+ declare i64 @llvm.bswap.i64.i64(i64 <id>)
</pre>
<h5>Overview:</h5>
<p>
-The '<tt>llvm.bwsap</tt>' family of intrinsics is used to byteswap a 16, 32 or
-64 bit quantity. These are useful for performing operations on data that is not
-in the target's native byte order.
+The '<tt>llvm.bswap</tt>' family of intrinsics is used to byte swap integer
+values with an even number of bytes (positive multiple of 16 bits). These are
+useful for performing operations on data that is not in the target's native
+byte order.
</p>
<h5>Semantics:</h5>
<p>
-The <tt>llvm.bswap.16</tt> intrinsic returns a ushort value that has the high and low
-byte of the input ushort swapped. Similarly, the <tt>llvm.bswap.i32</tt> intrinsic
-returns a uint value that has the four bytes of the input uint swapped, so that
-if the input bytes are numbered 0, 1, 2, 3 then the returned uint will have its
-bytes in 3, 2, 1, 0 order. The <tt>llvm.bswap.i64</tt> intrinsic extends this concept
-to 64 bits.
+The <tt>llvm.bswap.16.i16</tt> intrinsic returns an i16 value that has the high
+and low byte of the input i16 swapped. Similarly, the <tt>llvm.bswap.i32</tt>
+intrinsic returns an i32 value that has the four bytes of the input i32
+swapped, so that if the input bytes are numbered 0, 1, 2, 3 then the returned
+i32 will have its bytes in 3, 2, 1, 0 order. The <tt>llvm.bswap.i48.i48</tt>,
+<tt>llvm.bswap.i64.i64</tt> and other intrinsics extend this concept to
+additional even-byte lengths (6 bytes, 8 bytes and more, respectively).
</p>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use llvm.ctpop on any integer bit
+width. Not all targets support all bit widths however.
<pre>
- declare ubyte %llvm.ctpop.i8 (ubyte <src>)
- declare ushort %llvm.ctpop.i16(ushort <src>)
- declare uint %llvm.ctpop.i32(uint <src>)
- declare ulong %llvm.ctpop.i64(ulong <src>)
+ declare i32 @llvm.ctpop.i8 (i8 <src>)
+ declare i32 @llvm.ctpop.i16(i16 <src>)
+ declare i32 @llvm.ctpop.i32(i32 <src>)
+ declare i32 @llvm.ctpop.i64(i64 <src>)
+ declare i32 @llvm.ctpop.i256(i256 <src>)
</pre>
<h5>Overview:</h5>
<p>
The only argument is the value to be counted. The argument may be of any
-unsigned integer type. The return type must match the argument type.
+integer type. The return type must match the argument type.
</p>
<h5>Semantics:</h5>
<div class="doc_text">
<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.ctlz</tt> on any
+integer bit width. Not all targets support all bit widths however.
<pre>
- declare ubyte %llvm.ctlz.i8 (ubyte <src>)
- declare ushort %llvm.ctlz.i16(ushort <src>)
- declare uint %llvm.ctlz.i32(uint <src>)
- declare ulong %llvm.ctlz.i64(ulong <src>)
+ declare i32 @llvm.ctlz.i8 (i8 <src>)
+ declare i32 @llvm.ctlz.i16(i16 <src>)
+ declare i32 @llvm.ctlz.i32(i32 <src>)
+ declare i32 @llvm.ctlz.i64(i64 <src>)
+ declare i32 @llvm.ctlz.i256(i256 <src>)
</pre>
<h5>Overview:</h5>
<p>
The only argument is the value to be counted. The argument may be of any
-unsigned integer type. The return type must match the argument type.
+integer type. The return type must match the argument type.
</p>
<h5>Semantics:</h5>
<p>
The '<tt>llvm.ctlz</tt>' intrinsic counts the leading (most significant) zeros
in a variable. If the src == 0 then the result is the size in bits of the type
-of src. For example, <tt>llvm.ctlz(int 2) = 30</tt>.
+of src. For example, <tt>llvm.ctlz(i32 2) = 30</tt>.
</p>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.cttz</tt> on any
+integer bit width. Not all targets support all bit widths however.
<pre>
- declare ubyte %llvm.cttz.i8 (ubyte <src>)
- declare ushort %llvm.cttz.i16(ushort <src>)
- declare uint %llvm.cttz.i32(uint <src>)
- declare ulong %llvm.cttz.i64(ulong <src>)
+ declare i32 @llvm.cttz.i8 (i8 <src>)
+ declare i32 @llvm.cttz.i16(i16 <src>)
+ declare i32 @llvm.cttz.i32(i32 <src>)
+ declare i32 @llvm.cttz.i64(i64 <src>)
+ declare i32 @llvm.cttz.i256(i256 <src>)
</pre>
<h5>Overview:</h5>
<p>
The only argument is the value to be counted. The argument may be of any
-unsigned integer type. The return type must match the argument type.
+integer type. The return type must match the argument type.
</p>
<h5>Semantics:</h5>
</p>
</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_part_select">'<tt>llvm.part.select.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.part.select</tt>
+on any integer bit width.
+<pre>
+ declare i17 @llvm.part.select.i17.i17 (i17 %val, i32 %loBit, i32 %hiBit)
+ declare i29 @llvm.part.select.i29.i29 (i29 %val, i32 %loBit, i32 %hiBit)
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>llvm.part.select</tt>' family of intrinsic functions selects a
+range of bits from an integer value and returns them in the same bit width as
+the original value.</p>
+
+<h5>Arguments:</h5>
+<p>The first argument, <tt>%val</tt> and the result may be integer types of
+any bit width but they must have the same bit width. The second and third
+arguments must be <tt>i32</tt> type since they specify only a bit index.</p>
+
+<h5>Semantics:</h5>
+<p>The operation of the '<tt>llvm.part.select</tt>' intrinsic has two modes
+of operation: forwards and reverse. If <tt>%loBit</tt> is greater than
+<tt>%hiBits</tt> then the intrinsic operates in reverse mode. Otherwise it
+operates in forward mode.</p>
+<p>In forward mode, this intrinsic is the equivalent of shifting <tt>%val</tt>
+right by <tt>%loBit</tt> bits and then ANDing it with a mask with
+only the <tt>%hiBit - %loBit</tt> bits set, as follows:</p>
+<ol>
+ <li>The <tt>%val</tt> is shifted right (LSHR) by the number of bits specified
+ by <tt>%loBits</tt>. This normalizes the value to the low order bits.</li>
+ <li>The <tt>%loBits</tt> value is subtracted from the <tt>%hiBits</tt> value
+ to determine the number of bits to retain.</li>
+ <li>A mask of the retained bits is created by shifting a -1 value.</li>
+ <li>The mask is ANDed with <tt>%val</tt> to produce the result.
+</ol>
+<p>In reverse mode, a similar computation is made except that:</p>
+<ol>
+ <li>The bits selected wrap around to include both the highest and lowest bits.
+ For example, part.select(i16 X, 4, 7) selects bits from X with a mask of
+ 0x00F0 (forwards case) while part.select(i16 X, 8, 3) selects bits from X
+ with a mask of 0xFF0F.</li>
+ <li>The bits returned in the reverse case are reversed. So, if X has the value
+ 0x6ACF and we apply part.select(i16 X, 8, 3) to it, we get back the value
+ 0x0A6F.</li>
+</ol>
+</div>
+
+<div class="doc_subsubsection">
+ <a name="int_part_set">'<tt>llvm.part.set.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.part.set</tt>
+on any integer bit width.
+<pre>
+ declare i17 @llvm.part.set.i17.i17.i9 (i17 %val, i9 %repl, i32 %lo, i32 %hi)
+ declare i29 @llvm.part.set.i29.i29.i9 (i29 %val, i9 %repl, i32 %lo, i32 %hi)
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>llvm.part.set</tt>' family of intrinsic functions replaces a range
+of bits in an integer value with another integer value. It returns the integer
+with the replaced bits.</p>
+
+<h5>Arguments:</h5>
+<p>The first argument, <tt>%val</tt> and the result may be integer types of
+any bit width but they must have the same bit width. <tt>%val</tt> is the value
+whose bits will be replaced. The second argument, <tt>%repl</tt> may be an
+integer of any bit width. The third and fourth arguments must be <tt>i32</tt>
+type since they specify only a bit index.</p>
+
+<h5>Semantics:</h5>
+<p>The operation of the '<tt>llvm.part.set</tt>' intrinsic has two modes
+of operation: forwards and reverse. If <tt>%lo</tt> is greater than
+<tt>%hi</tt> then the intrinsic operates in reverse mode. Otherwise it
+operates in forward mode.</p>
+<p>For both modes, the <tt>%repl</tt> value is prepared for use by either
+truncating it down to the size of the replacement area or zero extending it
+up to that size.</p>
+<p>In forward mode, the bits between <tt>%lo</tt> and <tt>%hi</tt> (inclusive)
+are replaced with corresponding bits from <tt>%repl</tt>. That is the 0th bit
+in <tt>%repl</tt> replaces the <tt>%lo</tt>th bit in <tt>%val</tt> and etc. up
+to the <tt>%hi</tt>th bit.
+<p>In reverse mode, a similar computation is made except that the bits replaced
+wrap around to include both the highest and lowest bits. For example, if a
+16 bit value is being replaced then <tt>%lo=8</tt> and <tt>%hi=4</tt> would
+cause these bits to be set: <tt>0xFF1F</tt>.</p>
+<h5>Examples:</h5>
+<pre>
+ llvm.part.set(0xFFFF, 0, 4, 7) -> 0xFF0F
+ llvm.part.set(0xFFFF, 0, 7, 4) -> 0x0060
+ llvm.part.set(0xFFFF, 0, 8, 3) -> 0x00F0
+ llvm.part.set(0xFFFF, 0, 3, 8) -> 0xFE07
+</pre>
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="int_debugger">Debugger Intrinsics</a>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="int_eh">Exception Handling Intrinsics</a>
+</div>
+
+<div class="doc_text">
+<p> The LLVM exception handling intrinsics (which all start with
+<tt>llvm.eh.</tt> prefix), are described in the <a
+href="ExceptionHandling.html#format_common_intrinsics">LLVM Exception
+Handling</a> document. </p>
+</div>
+
+
<!-- *********************************************************************** -->
<hr>
<address>