<li><a href="#functionstructure">Functions</a></li>
<li><a href="#aliasstructure">Aliases</a>
<li><a href="#paramattrs">Parameter Attributes</a></li>
+ <li><a href="#gc">Garbage Collector Names</a></li>
<li><a href="#moduleasm">Module-Level Inline Assembly</a></li>
<li><a href="#datalayout">Data Layout</a></li>
</ol>
</li>
<li><a href="#typesystem">Type System</a>
<ol>
+ <li><a href="#t_classifications">Type Classifications</a></li>
<li><a href="#t_primitive">Primitive Types</a>
<ol>
- <li><a href="#t_classifications">Type Classifications</a></li>
+ <li><a href="#t_floating">Floating Point Types</a></li>
+ <li><a href="#t_void">Void Type</a></li>
+ <li><a href="#t_label">Label Type</a></li>
</ol>
</li>
<li><a href="#t_derived">Derived Types</a>
<ol>
+ <li><a href="#t_integer">Integer Type</a></li>
<li><a href="#t_array">Array Type</a></li>
<li><a href="#t_function">Function Type</a></li>
<li><a href="#t_pointer">Pointer Type</a></li>
<ol>
<li><a href="#i_icmp">'<tt>icmp</tt>' Instruction</a></li>
<li><a href="#i_fcmp">'<tt>fcmp</tt>' Instruction</a></li>
+ <li><a href="#i_vicmp">'<tt>vicmp</tt>' Instruction</a></li>
+ <li><a href="#i_vfcmp">'<tt>vfcmp</tt>' Instruction</a></li>
<li><a href="#i_phi">'<tt>phi</tt>' Instruction</a></li>
<li><a href="#i_select">'<tt>select</tt>' Instruction</a></li>
<li><a href="#i_call">'<tt>call</tt>' Instruction</a></li>
<li><a href="#i_va_arg">'<tt>va_arg</tt>' Instruction</a></li>
+ <li><a href="#i_getresult">'<tt>getresult</tt>' Instruction</a></li>
</ol>
</li>
</ol>
<li><a href="#int_memset">'<tt>llvm.memset.*</tt>' Intrinsic</a></li>
<li><a href="#int_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a></li>
<li><a href="#int_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_sin">'<tt>llvm.sin.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_cos">'<tt>llvm.cos.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_pow">'<tt>llvm.pow.*</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_manip">Bit Manipulation Intrinsics</a>
</li>
<li><a href="#int_debugger">Debugger intrinsics</a></li>
<li><a href="#int_eh">Exception Handling intrinsics</a></li>
- <li><a href="#int_general">General intrinsics</a></li>
+ <li><a href="#int_trampoline">Trampoline Intrinsic</a>
<ol>
- <li><a href="#int_var_annotation">'<tt>llvm.var.annotation</tt>'
- Intrinsic</a></li>
- </ol>
+ <li><a href="#int_it">'<tt>llvm.init.trampoline</tt>' Intrinsic</a></li>
+ </ol>
+ </li>
+ <li><a href="#int_atomics">Atomic intrinsics</a>
+ <ol>
+ <li><a href="#int_memory_barrier"><tt>llvm.memory_barrier</tt></a></li>
+ <li><a href="#int_atomic_lcs"><tt>llvm.atomic.lcs</tt></a></li>
+ <li><a href="#int_atomic_las"><tt>llvm.atomic.las</tt></a></li>
+ <li><a href="#int_atomic_swap"><tt>llvm.atomic.swap</tt></a></li>
+ </ol>
+ </li>
+ <li><a href="#int_general">General intrinsics</a>
+ <ol>
+ <li><a href="#int_var_annotation">
+ <tt>llvm.var.annotation</tt>' Intrinsic</a></li>
+ <li><a href="#int_annotation">
+ <tt>llvm.annotation.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_trap">
+ <tt>llvm.trap</tt>' Intrinsic</a></li>
+ </ol>
</li>
</ol>
</li>
the parser.</p>
</div>
-<!-- Describe the typesetting conventions here. --> </div>
+<!-- Describe the typesetting conventions here. -->
<!-- *********************************************************************** -->
<div class="doc_section"> <a name="identifiers">Identifiers</a> </div>
<div class="doc_text">
-<p>LLVM uses three different forms of identifiers, for different
-purposes:</p>
+ <p>LLVM identifiers come in two basic types: global and local. Global
+ identifiers (functions, global variables) begin with the @ character. Local
+ identifiers (register names, types) begin with the % character. Additionally,
+ there are three different formats for identifiers, for different purposes:
<ol>
- <li>Named values are represented as a string of characters with a '%' prefix.
- For example, %foo, %DivisionByZero, %a.really.long.identifier. The actual
- regular expression used is '<tt>%[a-zA-Z$._][a-zA-Z$._0-9]*</tt>'.
+ <li>Named values are represented as a string of characters with their prefix.
+ For example, %foo, @DivisionByZero, %a.really.long.identifier. The actual
+ regular expression used is '<tt>[%@][a-zA-Z$._][a-zA-Z$._0-9]*</tt>'.
Identifiers which require other characters in their names can be surrounded
- with quotes. In this way, anything except a <tt>"</tt> character can be used
- in a name.</li>
+ with quotes. In this way, anything except a <tt>"</tt> character can
+ be used in a named value.</li>
- <li>Unnamed values are represented as an unsigned numeric value with a '%'
- prefix. For example, %12, %2, %44.</li>
+ <li>Unnamed values are represented as an unsigned numeric value with their
+ prefix. For example, %12, @2, %44.</li>
<li>Constants, which are described in a <a href="#constants">section about
constants</a>, below.</li>
</ol>
-<p>LLVM requires that values start with a '%' sign for two reasons: Compilers
+<p>LLVM requires that values start with a prefix for two reasons: Compilers
don't need to worry about name clashes with reserved words, and the set of
reserved words may be expanded in the future without penalty. Additionally,
unnamed identifiers allow a compiler to quickly come up with a temporary
'<tt><a href="#i_ret">ret</a></tt>', etc...), for primitive type names ('<tt><a
href="#t_void">void</a></tt>', '<tt><a href="#t_primitive">i32</a></tt>', etc...),
and others. These reserved words cannot conflict with variable names, because
-none of them start with a '%' character.</p>
+none of them start with a prefix character ('%' or '@').</p>
<p>Here is an example of LLVM code to multiply the integer variable
'<tt>%X</tt>' by 8:</p>
describe a region of memory, and all memory objects in LLVM are
accessed through pointers.</p>
+<p>A global variable may be declared to reside in a target-specifc numbered
+address space. For targets that support them, address spaces may affect how
+optimizations are performed and/or what target instructions are used to access
+the variable. The default address space is zero. The address space qualifier
+must precede any other attributes.</p>
+
<p>LLVM allows an explicit section to be specified for globals. If the target
supports it, it will emit globals to the section specified.</p>
global is forced to have at least that much alignment. All alignments must be
a power of 2.</p>
-<p>For example, the following defines a global with an initializer, section,
- and alignment:</p>
+<p>For example, the following defines a global in a numbered address space with
+an initializer, section, and alignment:</p>
<div class="doc_code">
<pre>
-@G = constant float 1.0, section "foo", align 4
+@G = constant float 1.0 addrspace(5), section "foo", align 4
</pre>
</div>
<a href="#paramattrs">parameter attribute</a> for the return type, a function
name, a (possibly empty) argument list (each with optional
<a href="#paramattrs">parameter attributes</a>), an optional section, an
-optional alignment, an opening curly brace, a list of basic blocks, and a
-closing curly brace.
+optional alignment, an optional <a href="#gc">garbage collector name</a>, an
+opening curly brace, a list of basic blocks, and a closing curly brace.
LLVM function declarations consist of the "<tt>declare</tt>" keyword, an
optional <a href="#linkage">linkage type</a>, an optional
<a href="#visibility">visibility style</a>, an optional
<a href="#callingconv">calling convention</a>, a return type, an optional
<a href="#paramattrs">parameter attribute</a> for the return type, a function
-name, a possibly empty list of arguments, and an optional alignment.</p>
+name, a possibly empty list of arguments, an optional alignment, and an optional
+<a href="#gc">garbage collector name</a>.</p>
<p>A function definition contains a list of basic blocks, forming the CFG for
the function. Each basic block may optionally start with a label (giving the
</div>
<div class="doc_text">
<p>Aliases act as "second name" for the aliasee value (which can be either
- function or global variable or bitcast of global value). Aliases may have an
- optional <a href="#linkage">linkage type</a>, and an
+ function, global variable, another alias or bitcast of global value). Aliases
+ may have an optional <a href="#linkage">linkage type</a>, and an
optional <a href="#visibility">visibility style</a>.</p>
<h5>Syntax:</h5>
<p>The return type and each parameter of a function type may have a set of
<i>parameter attributes</i> associated with them. Parameter attributes are
used to communicate additional information about the result or parameters of
- a function. Parameter attributes are considered to be part of the function
- type so two functions types that differ only by the parameter attributes
- are different function types.</p>
+ a function. Parameter attributes are considered to be part of the function,
+ not of the function type, so functions with different parameter attributes
+ can have the same function type.</p>
<p>Parameter attributes are simple keywords that follow the type specified. If
multiple parameter attributes are needed, they are space separated. For
<div class="doc_code">
<pre>
-%someFunc = i16 (i8 signext %someParam) zeroext
-%someFunc = i16 (i8 zeroext %someParam) zeroext
+declare i32 @printf(i8* noalias , ...) nounwind
+declare i32 @atoi(i8*) nounwind readonly
</pre>
</div>
- <p>Note that the two function types above are unique because the parameter has
- a different attribute (<tt>signext</tt> in the first one, <tt>zeroext</tt> in
- the second). Also note that the attribute for the function result
- (<tt>zeroext</tt>) comes immediately after the argument list.</p>
+ <p>Note that any attributes for the function result (<tt>nounwind</tt>,
+ <tt>readonly</tt>) come immediately after the argument list.</p>
<p>Currently, only the following parameter attributes are defined:</p>
<dl>
<dt><tt>zeroext</tt></dt>
<dd>This indicates that the parameter should be zero extended just before
a call to this function.</dd>
+
<dt><tt>signext</tt></dt>
<dd>This indicates that the parameter should be sign extended just before
a call to this function.</dd>
+
<dt><tt>inreg</tt></dt>
<dd>This indicates that the parameter should be placed in register (if
possible) during assembling function call. Support for this attribute is
target-specific</dd>
+
+ <dt><tt>byval</tt></dt>
+ <dd>This indicates that the pointer parameter should really be passed by
+ value to the function. The attribute implies that a hidden copy of the
+ pointee is made between the caller and the callee, so the callee is unable
+ to modify the value in the callee. This attribute is only valid on llvm
+ pointer arguments. It is generally used to pass structs and arrays by
+ value, but is also valid on scalars (even though this is silly).</dd>
+
<dt><tt>sret</tt></dt>
- <dd>This indicates that the parameter specifies the address of a structure
- that is the return value of the function in the source program.</dd>
+ <dd>This indicates that the pointer parameter specifies the address of a
+ structure that is the return value of the function in the source program.
+ Loads and stores to the structure are assumed not to trap.
+ May only be applied to the first parameter.</dd>
+
<dt><tt>noalias</tt></dt>
- <dd>This indicates that the parameter not alias any other object or any
- other "noalias" objects during the function call.
+ <dd>This indicates that the parameter does not alias any global or any other
+ parameter. The caller is responsible for ensuring that this is the case,
+ usually by placing the value in a stack allocation.</dd>
+
<dt><tt>noreturn</tt></dt>
<dd>This function attribute indicates that the function never returns. This
indicates to LLVM that every call to this function should be treated as if
an <tt>unreachable</tt> instruction immediately followed the call.</dd>
+
<dt><tt>nounwind</tt></dt>
- <dd>This function attribute indicates that the function type does not use
- the unwind instruction and does not allow stack unwinding to propagate
- through it.</dd>
+ <dd>This function attribute indicates that no exceptions unwind out of the
+ function. Usually this is because the function makes no use of exceptions,
+ but it may also be that the function catches any exceptions thrown when
+ executing it.</dd>
+
+ <dt><tt>nest</tt></dt>
+ <dd>This indicates that the parameter can be excised using the
+ <a href="#int_trampoline">trampoline intrinsics</a>.</dd>
+ <dt><tt>readonly</tt></dt>
+ <dd>This function attribute indicates that the function has no side-effects
+ except for producing a return value or throwing an exception. The value
+ returned must only depend on the function arguments and/or global variables.
+ It may use values obtained by dereferencing pointers.</dd>
+ <dt><tt>readnone</tt></dt>
+ <dd>A <tt>readnone</tt> function has the same restrictions as a <tt>readonly</tt>
+ function, but in addition it is not allowed to dereference any pointer arguments
+ or global variables.
</dl>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="gc">Garbage Collector Names</a>
+</div>
+
+<div class="doc_text">
+<p>Each function may specify a garbage collector name, which is simply a
+string.</p>
+
+<div class="doc_code"><pre
+>define void @f() gc "name" { ...</pre></div>
+
+<p>The compiler declares the supported values of <i>name</i>. Specifying a
+collector which will cause the compiler to alter its output in order to support
+the named garbage collection algorithm.</p>
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="moduleasm">Module-Level Inline Assembly</a>
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="t_primitive">Primitive Types</a> </div>
-<div class="doc_text">
-<p>The primitive types are the fundamental building blocks of the LLVM
-system. The current set of primitive types is as follows:</p>
-
-<table class="layout">
- <tr class="layout">
- <td class="left">
- <table>
- <tbody>
- <tr><th>Type</th><th>Description</th></tr>
- <tr><td><tt><a name="t_void">void</a></tt></td><td>No value</td></tr>
- <tr><td><tt>label</tt></td><td>Branch destination</td></tr>
- </tbody>
- </table>
- </td>
- <td class="right">
- <table>
- <tbody>
- <tr><th>Type</th><th>Description</th></tr>
- <tr><td><tt>float</tt></td><td>32-bit floating point value</td></tr>
- <tr><td><tt>double</tt></td><td>64-bit floating point value</td></tr>
- </tbody>
- </table>
- </td>
- </tr>
-</table>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_classifications">Type
+<div class="doc_subsection"> <a name="t_classifications">Type
Classifications</a> </div>
<div class="doc_text">
-<p>These different primitive types fall into a few useful
+<p>The types fall into a few useful
classifications:</p>
<table border="1" cellspacing="0" cellpadding="4">
<tbody>
<tr><th>Classification</th><th>Types</th></tr>
<tr>
- <td><a name="t_integer">integer</a></td>
+ <td><a href="#t_integer">integer</a></td>
<td><tt>i1, i2, i3, ... i8, ... i16, ... i32, ... i64, ... </tt></td>
</tr>
<tr>
- <td><a name="t_floating">floating point</a></td>
- <td><tt>float, double</tt></td>
+ <td><a href="#t_floating">floating point</a></td>
+ <td><tt>float, double, x86_fp80, fp128, ppc_fp128</tt></td>
</tr>
<tr>
<td><a name="t_firstclass">first class</a></td>
- <td><tt>i1, ..., float, double, <br/>
- <a href="#t_pointer">pointer</a>,<a href="#t_vector">vector</a></tt>
+ <td><a href="#t_integer">integer</a>,
+ <a href="#t_floating">floating point</a>,
+ <a href="#t_pointer">pointer</a>,
+ <a href="#t_vector">vector</a>
</td>
</tr>
+ <tr>
+ <td><a href="#t_primitive">primitive</a></td>
+ <td><a href="#t_label">label</a>,
+ <a href="#t_void">void</a>,
+ <a href="#t_integer">integer</a>,
+ <a href="#t_floating">floating point</a>.</td>
+ </tr>
+ <tr>
+ <td><a href="#t_derived">derived</a></td>
+ <td><a href="#t_integer">integer</a>,
+ <a href="#t_array">array</a>,
+ <a href="#t_function">function</a>,
+ <a href="#t_pointer">pointer</a>,
+ <a href="#t_struct">structure</a>,
+ <a href="#t_pstruct">packed structure</a>,
+ <a href="#t_vector">vector</a>,
+ <a href="#t_opaque">opaque</a>.
+ </tr>
</tbody>
</table>
manipulated either by pointer or by component.</p>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection"> <a name="t_primitive">Primitive Types</a> </div>
+
+<div class="doc_text">
+<p>The primitive types are the fundamental building blocks of the LLVM
+system.</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="t_floating">Floating Point Types</a> </div>
+
+<div class="doc_text">
+ <table>
+ <tbody>
+ <tr><th>Type</th><th>Description</th></tr>
+ <tr><td><tt>float</tt></td><td>32-bit floating point value</td></tr>
+ <tr><td><tt>double</tt></td><td>64-bit floating point value</td></tr>
+ <tr><td><tt>fp128</tt></td><td>128-bit floating point value (112-bit mantissa)</td></tr>
+ <tr><td><tt>x86_fp80</tt></td><td>80-bit floating point value (X87)</td></tr>
+ <tr><td><tt>ppc_fp128</tt></td><td>128-bit floating point value (two 64-bits)</td></tr>
+ </tbody>
+ </table>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="t_void">Void Type</a> </div>
+
+<div class="doc_text">
+<h5>Overview:</h5>
+<p>The void type does not represent any value and has no size.</p>
+
+<h5>Syntax:</h5>
+
+<pre>
+ void
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="t_label">Label Type</a> </div>
+
+<div class="doc_text">
+<h5>Overview:</h5>
+<p>The label type represents code labels.</p>
+
+<h5>Syntax:</h5>
+
+<pre>
+ label
+</pre>
+</div>
+
+
<!-- ======================================================================= -->
<div class="doc_subsection"> <a name="t_derived">Derived Types</a> </div>
<h5>Examples:</h5>
<table class="layout">
- <tr class="layout">
- <td class="left">
- <tt>i1</tt><br/>
- <tt>i4</tt><br/>
- <tt>i8</tt><br/>
- <tt>i16</tt><br/>
- <tt>i32</tt><br/>
- <tt>i42</tt><br/>
- <tt>i64</tt><br/>
- <tt>i1942652</tt><br/>
- </td>
- <td class="left">
- A boolean integer of 1 bit<br/>
- A nibble sized integer of 4 bits.<br/>
- A byte sized integer of 8 bits.<br/>
- A half word sized integer of 16 bits.<br/>
- A word sized integer of 32 bits.<br/>
- An integer whose bit width is the answer. <br/>
- A double word sized integer of 64 bits.<br/>
- A really big integer of over 1 million bits.<br/>
- </td>
+ <tbody>
+ <tr>
+ <td><tt>i1</tt></td>
+ <td>a single-bit integer.</td>
+ </tr><tr>
+ <td><tt>i32</tt></td>
+ <td>a 32-bit integer.</td>
+ </tr><tr>
+ <td><tt>i1942652</tt></td>
+ <td>a really big integer of over 1 million bits.</td>
</tr>
+ </tbody>
</table>
</div>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>[40 x i32 ]</tt><br/>
- <tt>[41 x i32 ]</tt><br/>
- <tt>[40 x i8]</tt><br/>
- </td>
- <td class="left">
- Array of 40 32-bit integer values.<br/>
- Array of 41 32-bit integer values.<br/>
- Array of 40 8-bit integer values.<br/>
- </td>
+ <td class="left"><tt>[40 x i32]</tt></td>
+ <td class="left">Array of 40 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[41 x i32]</tt></td>
+ <td class="left">Array of 41 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[4 x i8]</tt></td>
+ <td class="left">Array of 4 8-bit integer values.</td>
</tr>
</table>
<p>Here are some examples of multidimensional arrays:</p>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>[3 x [4 x i32]]</tt><br/>
- <tt>[12 x [10 x float]]</tt><br/>
- <tt>[2 x [3 x [4 x i16]]]</tt><br/>
- </td>
- <td class="left">
- 3x4 array of 32-bit integer values.<br/>
- 12x10 array of single precision floating point values.<br/>
- 2x3x4 array of 16-bit integer values.<br/>
- </td>
+ <td class="left"><tt>[3 x [4 x i32]]</tt></td>
+ <td class="left">3x4 array of 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[12 x [10 x float]]</tt></td>
+ <td class="left">12x10 array of single precision floating point values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[2 x [3 x [4 x i16]]]</tt></td>
+ <td class="left">2x3x4 array of 16-bit integer values.</td>
</tr>
</table>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection"> <a name="t_function">Function Type</a> </div>
<div class="doc_text">
+
<h5>Overview:</h5>
+
<p>The function type can be thought of as a function signature. It
-consists of a return type and a list of formal parameter types.
-Function types are usually used to build virtual function tables
-(which are structures of pointers to functions), for indirect function
-calls, and when defining a function.</p>
-<p>
-The return type of a function type cannot be an aggregate type.
-</p>
+consists of a return type and a list of formal parameter types. The
+return type of a function type is a scalar type, a void type, or a struct type.
+If the return type is a struct type then all struct elements must be of first
+class types, and the struct must have at least one element.</p>
+
<h5>Syntax:</h5>
-<pre> <returntype> (<parameter list>)<br></pre>
+
+<pre>
+ <returntype list> (<parameter list>)
+</pre>
+
<p>...where '<tt><parameter list></tt>' is a comma-separated list of type
specifiers. Optionally, the parameter list may include a type <tt>...</tt>,
which indicates that the function takes a variable number of arguments.
Variable argument functions can access their arguments with the <a
- href="#int_varargs">variable argument handling intrinsic</a> functions.</p>
+ href="#int_varargs">variable argument handling intrinsic</a> functions.
+'<tt><returntype list></tt>' is a comma-separated list of
+<a href="#t_firstclass">first class</a> type specifiers.</p>
+
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
which returns an integer. This is the signature for <tt>printf</tt> in
LLVM.
</td>
+ </tr><tr class="layout">
+ <td class="left"><tt>{i32, i32} (i32)</tt></td>
+ <td class="left">A function taking an <tt>i32></tt>, returning two
+ <tt> i32 </tt> values as an aggregate of type <tt>{ i32, i32 }</tt>
+ </td>
</tr>
</table>
<td class="left"><tt>< { i32, i32, i32 } ></tt></td>
<td class="left">A triple of three <tt>i32</tt> values</td>
</tr><tr class="layout">
- <td class="left"><tt>< { float, i32 (i32) * } ></tt></td>
+ <td class="left"><tt>< { float, i32 (i32)* } ></tt></td>
<td class="left">A pair, where the first element is a <tt>float</tt> and the
second element is a <a href="#t_pointer">pointer</a> to a
<a href="#t_function">function</a> that takes an <tt>i32</tt>, returning
<div class="doc_text">
<h5>Overview:</h5>
<p>As in many languages, the pointer type represents a pointer or
-reference to another object, which must live in memory.</p>
+reference to another object, which must live in memory. Pointer types may have
+an optional address space attribute defining the target-specific numbered
+address space where the pointed-to object resides. The default address space is
+zero.</p>
<h5>Syntax:</h5>
<pre> <type> *<br></pre>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>[4x i32]*</tt><br/>
- <tt>i32 (i32 *) *</tt><br/>
- </td>
- <td class="left">
- A <a href="#t_pointer">pointer</a> to <a href="#t_array">array</a> of
- four <tt>i32</tt> values<br/>
- A <a href="#t_pointer">pointer</a> to a <a
+ <td class="left"><tt>[4x i32]*</tt></td>
+ <td class="left">A <a href="#t_pointer">pointer</a> to <a
+ href="#t_array">array</a> of four <tt>i32</tt> values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>i32 (i32 *) *</tt></td>
+ <td class="left"> A <a href="#t_pointer">pointer</a> to a <a
href="#t_function">function</a> that takes an <tt>i32*</tt>, returning an
- <tt>i32</tt>.<br/>
- </td>
+ <tt>i32</tt>.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>i32 addrspace(5)*</tt></td>
+ <td class="left">A <a href="#t_pointer">pointer</a> to an <tt>i32</tt> value
+ that resides in address space #5.</td>
</tr>
</table>
</div>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt><4 x i32></tt><br/>
- <tt><8 x float></tt><br/>
- <tt><2 x i64></tt><br/>
- </td>
- <td class="left">
- Vector of 4 32-bit integer values.<br/>
- Vector of 8 floating-point values.<br/>
- Vector of 2 64-bit integer values.<br/>
- </td>
+ <td class="left"><tt><4 x i32></tt></td>
+ <td class="left">Vector of 4 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt><8 x float></tt></td>
+ <td class="left">Vector of 8 32-bit floating-point values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt><2 x i64></tt></td>
+ <td class="left">Vector of 2 64-bit integer values.</td>
</tr>
</table>
</div>
<h5>Overview:</h5>
<p>Opaque types are used to represent unknown types in the system. This
-corresponds (for example) to the C notion of a foward declared structure type.
+corresponds (for example) to the C notion of a forward declared structure type.
In LLVM, opaque types can eventually be resolved to any type (not just a
structure type).</p>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>opaque</tt>
- </td>
- <td class="left">
- An opaque type.<br/>
- </td>
+ <td class="left"><tt>opaque</tt></td>
+ <td class="left">An opaque type.</td>
</tr>
</table>
</div>
<dd>Floating point constants use standard decimal notation (e.g. 123.421),
exponential notation (e.g. 1.23421e+2), or a more precise hexadecimal
- notation (see below). Floating point constants must have a <a
- href="#t_floating">floating point</a> type. </dd>
+ notation (see below). The assembler requires the exact decimal value of
+ a floating-point constant. For example, the assembler accepts 1.25 but
+ rejects 1.3 because 1.3 is a repeating decimal in binary. Floating point
+ constants must have a <a href="#t_floating">floating point</a> type. </dd>
<dt><b>Null pointer constants</b></dt>
<dd>Structure constants are represented with notation similar to structure
type definitions (a comma separated list of elements, surrounded by braces
- (<tt>{}</tt>)). For example: "<tt>{ i32 4, float 17.0, i32* %G }</tt>",
- where "<tt>%G</tt>" is declared as "<tt>@G = external global i32</tt>". Structure constants
+ (<tt>{}</tt>)). For example: "<tt>{ i32 4, float 17.0, i32* @G }</tt>",
+ where "<tt>@G</tt>" is declared as "<tt>@G = external global i32</tt>". Structure constants
must have <a href="#t_struct">structure type</a>, and the number and
types of elements must match those specified by the type.
</dd>
<dd>Floating point extend a constant to another type. The size of CST must be
smaller or equal to the size of TYPE. Both types must be floating point.</dd>
- <dt><b><tt>fp2uint ( CST to TYPE )</tt></b></dt>
+ <dt><b><tt>fptoui ( CST to TYPE )</tt></b></dt>
<dd>Convert a floating point constant to the corresponding unsigned integer
- constant. TYPE must be an integer type. CST must be floating point. If the
- value won't fit in the integer type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector integer type. CST must be of scalar
+ or vector floating point type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the integer type,
+ the results are undefined.</dd>
<dt><b><tt>fptosi ( CST to TYPE )</tt></b></dt>
<dd>Convert a floating point constant to the corresponding signed integer
- constant. TYPE must be an integer type. CST must be floating point. If the
- value won't fit in the integer type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector integer type. CST must be of scalar
+ or vector floating point type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the integer type,
+ the results are undefined.</dd>
<dt><b><tt>uitofp ( CST to TYPE )</tt></b></dt>
<dd>Convert an unsigned integer constant to the corresponding floating point
- constant. TYPE must be floating point. CST must be of integer type. If the
- value won't fit in the floating point type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector floating point type. CST must be of
+ scalar or vector integer type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the floating point
+ type, the results are undefined.</dd>
<dt><b><tt>sitofp ( CST to TYPE )</tt></b></dt>
<dd>Convert a signed integer constant to the corresponding floating point
- constant. TYPE must be floating point. CST must be of integer type. If the
- value won't fit in the floating point type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector floating point type. CST must be of
+ scalar or vector integer type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the floating point
+ type, the results are undefined.</dd>
<dt><b><tt>ptrtoint ( CST to TYPE )</tt></b></dt>
<dd>Convert a pointer typed constant to the corresponding integer constant
<dt><b><tt>fcmp COND ( VAL1, VAL2 )</tt></b></dt>
<dd>Performs the <a href="#i_fcmp">fcmp operation</a> on constants.</dd>
+ <dt><b><tt>vicmp COND ( VAL1, VAL2 )</tt></b></dt>
+ <dd>Performs the <a href="#i_vicmp">vicmp operation</a> on constants.</dd>
+
+ <dt><b><tt>vfcmp COND ( VAL1, VAL2 )</tt></b></dt>
+ <dd>Performs the <a href="#i_vfcmp">vfcmp operation</a> on constants.</dd>
+
<dt><b><tt>extractelement ( VAL, IDX )</tt></b></dt>
<dd>Perform the <a href="#i_extractelement">extractelement
<h5>Syntax:</h5>
<pre> ret <type> <value> <i>; Return a value from a non-void function</i>
ret void <i>; Return from void function</i>
+ ret <type> <value>, <type> <value> <i>; Return two values from a non-void function </i>
</pre>
+
<h5>Overview:</h5>
+
<p>The '<tt>ret</tt>' instruction is used to return control flow (and a
value) from a function back to the caller.</p>
<p>There are two forms of the '<tt>ret</tt>' instruction: one that
-returns a value and then causes control flow, and one that just causes
+returns value(s) and then causes control flow, and one that just causes
control flow to occur.</p>
+
<h5>Arguments:</h5>
-<p>The '<tt>ret</tt>' instruction may return any '<a
- href="#t_firstclass">first class</a>' type. Notice that a function is
-not <a href="#wellformed">well formed</a> if there exists a '<tt>ret</tt>'
-instruction inside of the function that returns a value that does not
-match the return type of the function.</p>
+
+<p>The '<tt>ret</tt>' instruction may return zero, one or multiple values.
+The type of each return value must be a '<a href="#t_firstclass">first
+class</a>' type. Note that a function is not <a href="#wellformed">well
+formed</a> if there exists a '<tt>ret</tt>' instruction inside of the
+function that returns values that do not match the return type of the
+function.</p>
+
<h5>Semantics:</h5>
+
<p>When the '<tt>ret</tt>' instruction is executed, control flow
returns back to the calling function's context. If the caller is a "<a
href="#i_call"><tt>call</tt></a>" instruction, execution continues at
href="#i_invoke"><tt>invoke</tt></a>" instruction, execution continues
at the beginning of the "normal" destination block. If the instruction
returns a value, that value shall set the call or invoke instruction's
-return value.</p>
+return value. If the instruction returns multiple values then these
+values can only be accessed through a '<a href="#i_getresult"><tt>getresult</tt>
+</a>' instruction.</p>
+
<h5>Example:</h5>
-<pre> ret i32 5 <i>; Return an integer value of 5</i>
+
+<pre>
+ ret i32 5 <i>; Return an integer value of 5</i>
ret void <i>; Return from a void function</i>
+ ret i32 4, i8 2 <i>; Return two values 4 and 2 </i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<h5>Syntax:</h5>
<pre>
- <result> = invoke [<a href="#callingconv">cconv</a>] <ptr to function ty> %<function ptr val>(<function args>)
+ <result> = invoke [<a href="#callingconv">cconv</a>] <ptr to function ty> <function ptr val>(<function args>)
to label <normal label> unwind label <exception label>
</pre>
"<tt><a href="#i_ret">ret</a></tt>" instruction, control flow will return to the
"normal" label. If the callee (or any indirect callees) returns with the "<a
href="#i_unwind"><tt>unwind</tt></a>" instruction, control is interrupted and
-continued at the dynamically nearest "exception" label.</p>
+continued at the dynamically nearest "exception" label. If the callee function
+returns multiple values then individual return values are only accessible through
+a '<tt><a href="#i_getresult">getresult</a></tt>' instruction.</p>
<h5>Arguments:</h5>
<h5>Example:</h5>
<pre>
- %retval = invoke i32 %Test(i32 15) to label %Continue
+ %retval = invoke i32 @Test(i32 15) to label %Continue
unwind label %TestCleanup <i>; {i32}:retval set</i>
- %retval = invoke <a href="#callingconv">coldcc</a> i32 %Test(i32 15) to label %Continue
+ %retval = invoke <a href="#callingconv">coldcc</a> i32 %Testfnptr(i32 15) to label %Continue
unwind label %TestCleanup <i>; {i32}:retval set</i>
</pre>
</div>
<h5>Semantics:</h5>
-<p>The '<tt>unwind</tt>' intrinsic causes execution of the current function to
+<p>The '<tt>unwind</tt>' instruction causes execution of the current function to
immediately halt. The dynamic call stack is then searched for the first <a
href="#i_invoke"><tt>invoke</tt></a> instruction on the call stack. Once found,
execution continues at the "exceptional" destination block specified by the
<div class="doc_subsection"> <a name="binaryops">Binary Operations</a> </div>
<div class="doc_text">
<p>Binary operators are used to do most of the computation in a
-program. They require two operands, execute an operation on them, and
+program. They require two operands of the same type, execute an operation on them, and
produce a single value. The operands might represent
multiple data, as is the case with the <a href="#t_vector">vector</a> data type.
-The result value of a binary operator is not
-necessarily the same type as its operands.</p>
+The result value has the same type as its operands.</p>
<p>There are several different binary operators:</p>
</div>
<!-- _______________________________________________________________________ -->
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point sum of the two
operands.</p>
+<p>If an integer sum has unsigned overflow, the result returned is the
+mathematical result modulo 2<sup>n</sup>, where n is the bit width of
+the result.</p>
+<p>Because LLVM integers use a two's complement representation, this
+instruction is appropriate for both signed and unsigned integers.</p>
<h5>Example:</h5>
<pre> <result> = add i32 4, %var <i>; yields {i32}:result = 4 + %var</i>
</pre>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point difference of
the two operands.</p>
+<p>If an integer difference has unsigned overflow, the result returned is the
+mathematical result modulo 2<sup>n</sup>, where n is the bit width of
+the result.</p>
+<p>Because LLVM integers use a two's complement representation, this
+instruction is appropriate for both signed and unsigned integers.</p>
<h5>Example:</h5>
<pre>
<result> = sub i32 4, %var <i>; yields {i32}:result = 4 - %var</i>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point product of the
two operands.</p>
-<p>Because the operands are the same width, the result of an integer
-multiplication is the same whether the operands should be deemed unsigned or
-signed.</p>
+<p>If the result of an integer multiplication has unsigned overflow,
+the result returned is the mathematical result modulo
+2<sup>n</sup>, where n is the bit width of the result.</p>
+<p>Because LLVM integers use a two's complement representation, and the
+result is the same width as the operands, this instruction returns the
+correct result for both signed and unsigned integers. If a full product
+(e.g. <tt>i32</tt>x<tt>i32</tt>-><tt>i64</tt>) is needed, the operands
+should be sign-extended or zero-extended as appropriate to the
+width of the full product.</p>
<h5>Example:</h5>
<pre> <result> = mul i32 4, %var <i>; yields {i32}:result = 4 * %var</i>
</pre>
types. This instruction can also take <a href="#t_vector">vector</a> versions
of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
-<p>The value produced is the unsigned integer quotient of the two operands. This
-instruction always performs an unsigned division operation, regardless of
-whether the arguments are unsigned or not.</p>
+<p>The value produced is the unsigned integer quotient of the two operands.</p>
+<p>Note that unsigned integer division and signed integer division are distinct
+operations; for signed integer division, use '<tt>sdiv</tt>'.</p>
+<p>Division by zero leads to undefined behavior.</p>
<h5>Example:</h5>
<pre> <result> = udiv i32 4, %var <i>; yields {i32}:result = 4 / %var</i>
</pre>
types. This instruction can also take <a href="#t_vector">vector</a> versions
of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
-<p>The value produced is the signed integer quotient of the two operands. This
-instruction always performs a signed division operation, regardless of whether
-the arguments are signed or not.</p>
+<p>The value produced is the signed integer quotient of the two operands rounded towards zero.</p>
+<p>Note that signed integer division and unsigned integer division are distinct
+operations; for unsigned integer division, use '<tt>udiv</tt>'.</p>
+<p>Division by zero leads to undefined behavior. Overflow also leads to
+undefined behavior; this is a rare case, but can occur, for example,
+by doing a 32-bit division of -2147483648 by -1.</p>
<h5>Example:</h5>
<pre> <result> = sdiv i32 4, %var <i>; yields {i32}:result = 4 / %var</i>
</pre>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>urem</tt>' instruction must be
<a href="#t_integer">integer</a> values. Both arguments must have identical
-types.</p>
+types. This instruction can also take <a href="#t_vector">vector</a> versions
+of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
<p>This instruction returns the unsigned integer <i>remainder</i> of a division.
-This instruction always performs an unsigned division to get the remainder,
-regardless of whether the arguments are unsigned or not.</p>
+This instruction always performs an unsigned division to get the remainder.</p>
+<p>Note that unsigned integer remainder and signed integer remainder are
+distinct operations; for signed integer remainder, use '<tt>srem</tt>'.</p>
+<p>Taking the remainder of a division by zero leads to undefined behavior.</p>
<h5>Example:</h5>
<pre> <result> = urem i32 4, %var <i>; yields {i32}:result = 4 % %var</i>
</pre>
</pre>
<h5>Overview:</h5>
<p>The '<tt>srem</tt>' instruction returns the remainder from the
-signed division of its two operands.</p>
+signed division of its two operands. This instruction can also take
+<a href="#t_vector">vector</a> versions of the values in which case
+the elements must be integers.</p>
+
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>srem</tt>' instruction must be
<a href="#t_integer">integer</a> values. Both arguments must have identical
Math Forum</a>. For a table of how this is implemented in various languages,
please see <a href="http://en.wikipedia.org/wiki/Modulo_operation">
Wikipedia: modulo operation</a>.</p>
+<p>Note that signed integer remainder and unsigned integer remainder are
+distinct operations; for unsigned integer remainder, use '<tt>urem</tt>'.</p>
+<p>Taking the remainder of a division by zero leads to undefined behavior.
+Overflow also leads to undefined behavior; this is a rare case, but can occur,
+for example, by taking the remainder of a 32-bit division of -2147483648 by -1.
+(The remainder doesn't actually overflow, but this rule lets srem be
+implemented using instructions that return both the result of the division
+and the remainder.)</p>
<h5>Example:</h5>
<pre> <result> = srem i32 4, %var <i>; yields {i32}:result = 4 % %var</i>
</pre>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>frem</tt>' instruction must be
<a href="#t_floating">floating point</a> values. Both arguments must have
-identical types.</p>
+identical types. This instruction can also take <a href="#t_vector">vector</a>
+versions of floating point values.</p>
<h5>Semantics:</h5>
-<p>This instruction returns the <i>remainder</i> of a division.</p>
+<p>This instruction returns the <i>remainder</i> of a division.
+The remainder has the same sign as the dividend.</p>
<h5>Example:</h5>
<pre> <result> = frem float 4.0, %var <i>; yields {float}:result = 4.0 % %var</i>
</pre>
<p>Bitwise binary operators are used to do various forms of
bit-twiddling in a program. They are generally very efficient
instructions and can commonly be strength reduced from other
-instructions. They require two operands, execute an operation on them,
-and produce a single value. The resulting value of the bitwise binary
-operators is always the same type as its first operand.</p>
+instructions. They require two operands of the same type, execute an operation on them,
+and produce a single value. The resulting value is the same type as its operands.</p>
</div>
<!-- _______________________________________________________________________ -->
<h5>Syntax:</h5>
<pre> <result> = shl <ty> <var1>, <var2> <i>; yields {ty}:result</i>
</pre>
+
<h5>Overview:</h5>
+
<p>The '<tt>shl</tt>' instruction returns the first operand shifted to
the left a specified number of bits.</p>
+
<h5>Arguments:</h5>
+
<p>Both arguments to the '<tt>shl</tt>' instruction must be the same <a
- href="#t_integer">integer</a> type.</p>
+ href="#t_integer">integer</a> type. '<tt>var2</tt>' is treated as an
+unsigned value.</p>
+
<h5>Semantics:</h5>
-<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>.</p>
+
+<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup> mod 2<sup>n</sup>,
+where n is the width of the result. If <tt>var2</tt> is (statically or dynamically) negative or
+equal to or larger than the number of bits in <tt>var1</tt>, the result is undefined.</p>
+
<h5>Example:</h5><pre>
<result> = shl i32 4, %var <i>; yields {i32}: 4 << %var</i>
<result> = shl i32 4, 2 <i>; yields {i32}: 16</i>
<result> = shl i32 1, 10 <i>; yields {i32}: 1024</i>
+ <result> = shl i32 1, 32 <i>; undefined</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<h5>Arguments:</h5>
<p>Both arguments to the '<tt>lshr</tt>' instruction must be the same
-<a href="#t_integer">integer</a> type.</p>
+<a href="#t_integer">integer</a> type. '<tt>var2</tt>' is treated as an
+unsigned value.</p>
<h5>Semantics:</h5>
+
<p>This instruction always performs a logical shift right operation. The most
significant bits of the result will be filled with zero bits after the
-shift.</p>
+shift. If <tt>var2</tt> is (statically or dynamically) equal to or larger than
+the number of bits in <tt>var1</tt>, the result is undefined.</p>
<h5>Example:</h5>
<pre>
<result> = lshr i32 4, 2 <i>; yields {i32}:result = 1</i>
<result> = lshr i8 4, 3 <i>; yields {i8}:result = 0</i>
<result> = lshr i8 -2, 1 <i>; yields {i8}:result = 0x7FFFFFFF </i>
+ <result> = lshr i32 1, 32 <i>; undefined</i>
</pre>
</div>
<h5>Arguments:</h5>
<p>Both arguments to the '<tt>ashr</tt>' instruction must be the same
-<a href="#t_integer">integer</a> type.</p>
+<a href="#t_integer">integer</a> type. '<tt>var2</tt>' is treated as an
+unsigned value.</p>
<h5>Semantics:</h5>
<p>This instruction always performs an arithmetic shift right operation,
The most significant bits of the result will be filled with the sign bit
-of <tt>var1</tt>.</p>
+of <tt>var1</tt>. If <tt>var2</tt> is (statically or dynamically) equal to or
+larger than the number of bits in <tt>var1</tt>, the result is undefined.
+</p>
<h5>Example:</h5>
<pre>
<result> = ashr i32 4, 2 <i>; yields {i32}:result = 1</i>
<result> = ashr i8 4, 3 <i>; yields {i8}:result = 0</i>
<result> = ashr i8 -2, 1 <i>; yields {i8}:result = -1</i>
+ <result> = ashr i32 1, 32 <i>; undefined</i>
</pre>
</div>
<h5>Overview:</h5>
<p>The '<tt>malloc</tt>' instruction allocates memory from the system
-heap and returns a pointer to it.</p>
+heap and returns a pointer to it. The object is always allocated in the generic
+address space (address space zero).</p>
<h5>Arguments:</h5>
<tt>sizeof(<type>)*NumElements</tt>
bytes of memory from the operating system and returns a pointer of the
appropriate type to the program. If "NumElements" is specified, it is the
-number of elements allocated. If an alignment is specified, the value result
-of the allocation is guaranteed to be aligned to at least that boundary. If
-not specified, or if zero, the target can choose to align the allocation on any
-convenient boundary.</p>
+number of elements allocated, otherwise "NumElements" is defaulted to be one.
+If a constant alignment is specified, the value result of the allocation is guaranteed to
+be aligned to at least that boundary. If not specified, or if zero, the target can
+choose to align the allocation on any convenient boundary.</p>
<p>'<tt>type</tt>' must be a sized type.</p>
<h5>Semantics:</h5>
<p>Memory is allocated using the system "<tt>malloc</tt>" function, and
-a pointer is returned.</p>
+a pointer is returned. The result of a zero byte allocattion is undefined. The
+result is null if there is insufficient memory available.</p>
<h5>Example:</h5>
<h5>Semantics:</h5>
<p>Access to the memory pointed to by the pointer is no longer defined
-after this instruction executes.</p>
+after this instruction executes. If the pointer is null, the operation
+is a noop.</p>
<h5>Example:</h5>
<p>The '<tt>alloca</tt>' instruction allocates memory on the stack frame of the
currently executing function, to be automatically released when this function
-returns to its caller.</p>
+returns to its caller. The object is always allocated in the generic address
+space (address space zero).</p>
<h5>Arguments:</h5>
<p>The '<tt>alloca</tt>' instruction allocates <tt>sizeof(<type>)*NumElements</tt>
bytes of memory on the runtime stack, returning a pointer of the
-appropriate type to the program. If "NumElements" is specified, it is the
-number of elements allocated. If an alignment is specified, the value result
-of the allocation is guaranteed to be aligned to at least that boundary. If
-not specified, or if zero, the target can choose to align the allocation on any
-convenient boundary.</p>
+appropriate type to the program. If "NumElements" is specified, it is the
+number of elements allocated, otherwise "NumElements" is defaulted to be one.
+If a constant alignment is specified, the value result of the allocation is guaranteed
+to be aligned to at least that boundary. If not specified, or if zero, the target
+can choose to align the allocation on any convenient boundary.</p>
<p>'<tt>type</tt>' may be any sized type.</p>
<h5>Semantics:</h5>
-<p>Memory is allocated; a pointer is returned. '<tt>alloca</tt>'d
+<p>Memory is allocated; a pointer is returned. The operation is undefiend if
+there is insufficient stack space for the allocation. '<tt>alloca</tt>'d
memory is automatically released when the function returns. The '<tt>alloca</tt>'
instruction is commonly used to represent automatic variables that must
have an address available. When the function returns (either with the <tt><a
href="#i_ret">ret</a></tt> or <tt><a href="#i_unwind">unwind</a></tt>
-instructions), the memory is reclaimed.</p>
+instructions), the memory is reclaimed. Allocating zero bytes
+is legal, but the result is undefined.</p>
<h5>Example:</h5>
the number or order of execution of this <tt>load</tt> with other
volatile <tt>load</tt> and <tt><a href="#i_store">store</a></tt>
instructions. </p>
+<p>
+The optional constant "align" argument specifies the alignment of the operation
+(that is, the alignment of the memory address). A value of 0 or an
+omitted "align" argument means that the operation has the preferential
+alignment for the target. It is the responsibility of the code emitter
+to ensure that the alignment information is correct. Overestimating
+the alignment results in an undefined behavior. Underestimating the
+alignment may produce less efficient code. An alignment of 1 is always
+safe.
+</p>
<h5>Semantics:</h5>
<p>The location of memory pointed to is loaded.</p>
<h5>Examples:</h5>
<h5>Arguments:</h5>
<p>There are two arguments to the '<tt>store</tt>' instruction: a value
to store and an address at which to store it. The type of the '<tt><pointer></tt>'
-operand must be a pointer to the type of the '<tt><value></tt>'
+operand must be a pointer to the <a href="#t_firstclass">first class</a> type
+of the '<tt><value></tt>'
operand. If the <tt>store</tt> is marked as <tt>volatile</tt>, then the
optimizer is not allowed to modify the number or order of execution of
this <tt>store</tt> with other volatile <tt>load</tt> and <tt><a
href="#i_store">store</a></tt> instructions.</p>
+<p>
+The optional constant "align" argument specifies the alignment of the operation
+(that is, the alignment of the memory address). A value of 0 or an
+omitted "align" argument means that the operation has the preferential
+alignment for the target. It is the responsibility of the code emitter
+to ensure that the alignment information is correct. Overestimating
+the alignment results in an undefined behavior. Underestimating the
+alignment may produce less efficient code. An alignment of 1 is always
+safe.
+</p>
<h5>Semantics:</h5>
<p>The contents of memory are updated to contain '<tt><value></tt>'
at the location specified by the '<tt><pointer></tt>' operand.</p>
<h5>Example:</h5>
<pre> %ptr = <a href="#i_alloca">alloca</a> i32 <i>; yields {i32*}:ptr</i>
- <a
- href="#i_store">store</a> i32 3, i32* %ptr <i>; yields {void}</i>
- %val = load i32* %ptr <i>; yields {i32}:val = i32 3</i>
+ store i32 3, i32* %ptr <i>; yields {void}</i>
+ %val = <a href="#i_load">load</a> i32* %ptr <i>; yields {i32}:val = i32 3</i>
</pre>
</div>
'<tt>getelementptr</tt>' instruction is used to index down through the type
levels of a structure or to a specific index in an array. When indexing into a
structure, only <tt>i32</tt> integer constants are allowed. When indexing
-into an array or pointer, only integers of 32 or 64 bits are allowed, and will
-be sign extended to 64-bit values.</p>
+into an array or pointer, only integers of 32 or 64 bits are allowed; 32-bit
+values will be sign extended to 64-bits if required.</p>
<p>For example, let's consider a C code fragment and how it gets
compiled to LLVM:</p>
on the pointer type that is being indexed into. <a href="#t_pointer">Pointer</a>
and <a href="#t_array">array</a> types can use a 32-bit or 64-bit
<a href="#t_integer">integer</a> type but the value will always be sign extended
-to 64-bits. <a href="#t_struct">Structure</a> types require <tt>i32</tt>
-<b>constants</b>.</p>
+to 64-bits. <a href="#t_struct">Structure</a> and <a href="#t_pstruct">packed
+structure</a> types require <tt>i32</tt> <b>constants</b>.</p>
<p>In the example above, the first index is indexing into the '<tt>%ST*</tt>'
type, which is a pointer, yielding a '<tt>%ST</tt>' = '<tt>{ i32, double, %RT
<p>Note that it is undefined to access an array out of bounds: array and
pointer indexes must always be within the defined bounds of the array type.
-The one exception for this rules is zero length arrays. These arrays are
+The one exception for this rule is zero length arrays. These arrays are
defined to be accessible as variable length arrays, which requires access
beyond the zero'th element.</p>
<h5>Syntax:</h5>
<pre>
- <result> = fp2uint <ty> <value> to <ty2> <i>; yields ty2</i>
+ <result> = fptoui <ty> <value> to <ty2> <i>; yields ty2</i>
</pre>
<h5>Overview:</h5>
-<p>The '<tt>fp2uint</tt>' converts a floating point <tt>value</tt> to its
+<p>The '<tt>fptoui</tt>' converts a floating point <tt>value</tt> to its
unsigned integer equivalent of type <tt>ty2</tt>.
</p>
<h5>Arguments:</h5>
-<p>The '<tt>fp2uint</tt>' instruction takes a value to cast, which must be a
-<a href="#t_floating">floating point</a> value, and a type to cast it to, which
-must be an <a href="#t_integer">integer</a> type.</p>
+<p>The '<tt>fptoui</tt>' instruction takes a value to cast, which must be a
+scalar or vector <a href="#t_floating">floating point</a> value, and a type
+to cast it to <tt>ty2</tt>, which must be an <a href="#t_integer">integer</a>
+type. If <tt>ty</tt> is a vector floating point type, <tt>ty2</tt> must be a
+vector integer type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
-<p> The '<tt>fp2uint</tt>' instruction converts its
+<p> The '<tt>fptoui</tt>' instruction converts its
<a href="#t_floating">floating point</a> operand into the nearest (rounding
towards zero) unsigned integer value. If the value cannot fit in <tt>ty2</tt>,
the results are undefined.</p>
-<p>When converting to i1, the conversion is done as a comparison against
-zero. If the <tt>value</tt> was zero, the i1 result will be <tt>false</tt>.
-If the <tt>value</tt> was non-zero, the i1 result will be <tt>true</tt>.</p>
-
<h5>Example:</h5>
<pre>
- %X = fp2uint double 123.0 to i32 <i>; yields i32:123</i>
- %Y = fp2uint float 1.0E+300 to i1 <i>; yields i1:true</i>
- %X = fp2uint float 1.04E+17 to i8 <i>; yields undefined:1</i>
+ %X = fptoui double 123.0 to i32 <i>; yields i32:123</i>
+ %Y = fptoui float 1.0E+300 to i1 <i>; yields undefined:1</i>
+ %X = fptoui float 1.04E+17 to i8 <i>; yields undefined:1</i>
</pre>
</div>
<a href="#t_floating">floating point</a> <tt>value</tt> to type <tt>ty2</tt>.
</p>
-
<h5>Arguments:</h5>
<p> The '<tt>fptosi</tt>' instruction takes a value to cast, which must be a
-<a href="#t_floating">floating point</a> value, and a type to cast it to, which
-must also be an <a href="#t_integer">integer</a> type.</p>
+scalar or vector <a href="#t_floating">floating point</a> value, and a type
+to cast it to <tt>ty2</tt>, which must be an <a href="#t_integer">integer</a>
+type. If <tt>ty</tt> is a vector floating point type, <tt>ty2</tt> must be a
+vector integer type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p>The '<tt>fptosi</tt>' instruction converts its
towards zero) signed integer value. If the value cannot fit in <tt>ty2</tt>,
the results are undefined.</p>
-<p>When converting to i1, the conversion is done as a comparison against
-zero. If the <tt>value</tt> was zero, the i1 result will be <tt>false</tt>.
-If the <tt>value</tt> was non-zero, the i1 result will be <tt>true</tt>.</p>
-
<h5>Example:</h5>
<pre>
%X = fptosi double -123.0 to i32 <i>; yields i32:-123</i>
- %Y = fptosi float 1.0E-247 to i1 <i>; yields i1:true</i>
+ %Y = fptosi float 1.0E-247 to i1 <i>; yields undefined:1</i>
%X = fptosi float 1.04E+17 to i8 <i>; yields undefined:1</i>
</pre>
</div>
<p>The '<tt>uitofp</tt>' instruction regards <tt>value</tt> as an unsigned
integer and converts that value to the <tt>ty2</tt> type.</p>
-
<h5>Arguments:</h5>
-<p>The '<tt>uitofp</tt>' instruction takes a value to cast, which must be an
-<a href="#t_integer">integer</a> value, and a type to cast it to, which must
-be a <a href="#t_floating">floating point</a> type.</p>
+<p>The '<tt>uitofp</tt>' instruction takes a value to cast, which must be a
+scalar or vector <a href="#t_integer">integer</a> value, and a type to cast it
+to <tt>ty2</tt>, which must be an <a href="#t_floating">floating point</a>
+type. If <tt>ty</tt> is a vector integer type, <tt>ty2</tt> must be a vector
+floating point type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p>The '<tt>uitofp</tt>' instruction interprets its operand as an unsigned
integer quantity and converts it to the corresponding floating point value. If
the value cannot fit in the floating point value, the results are undefined.</p>
-
<h5>Example:</h5>
<pre>
%X = uitofp i32 257 to float <i>; yields float:257.0</i>
integer and converts that value to the <tt>ty2</tt> type.</p>
<h5>Arguments:</h5>
-<p>The '<tt>sitofp</tt>' instruction takes a value to cast, which must be an
-<a href="#t_integer">integer</a> value, and a type to cast it to, which must be
-a <a href="#t_floating">floating point</a> type.</p>
+<p>The '<tt>sitofp</tt>' instruction takes a value to cast, which must be a
+scalar or vector <a href="#t_integer">integer</a> value, and a type to cast it
+to <tt>ty2</tt>, which must be an <a href="#t_floating">floating point</a>
+type. If <tt>ty</tt> is a vector integer type, <tt>ty2</tt> must be a vector
+floating point type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p>The '<tt>sitofp</tt>' instruction interprets its operand as a signed
</pre>
<h5>Overview:</h5>
<p>The '<tt>icmp</tt>' instruction returns a boolean value based on comparison
-of its two integer operands.</p>
+of its two integer or pointer operands.</p>
<h5>Arguments:</h5>
<p>The '<tt>icmp</tt>' instruction takes three operands. The first operand is
the condition code indicating the kind of comparison to perform. It is not
<a href="#t_floating">floating point</a> typed. They must have identical
types.</p>
<h5>Semantics:</h5>
-<p>The '<tt>fcmp</tt>' compares <tt>var1</tt> and <tt>var2</tt> according to
-the condition code given as <tt>cond</tt>. The comparison performed always
-yields a <a href="#t_primitive">i1</a> result, as follows:
+<p>The '<tt>fcmp</tt>' instruction compares <tt>var1</tt> and <tt>var2</tt>
+according to the condition code given as <tt>cond</tt>. The comparison performed
+always yields a <a href="#t_primitive">i1</a> result, as follows:
<ol>
<li><tt>false</tt>: always yields <tt>false</tt>, regardless of operands.</li>
<li><tt>oeq</tt>: yields <tt>true</tt> if both operands are not a QNAN and
</pre>
</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_vicmp">'<tt>vicmp</tt>' Instruction</a>
+</div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre> <result> = vicmp <cond> <ty> <var1>, <var2> <i>; yields {ty}:result</i>
+</pre>
+<h5>Overview:</h5>
+<p>The '<tt>vicmp</tt>' instruction returns an integer vector value based on
+element-wise comparison of its two integer vector operands.</p>
+<h5>Arguments:</h5>
+<p>The '<tt>vicmp</tt>' instruction takes three operands. The first operand is
+the condition code indicating the kind of comparison to perform. It is not
+a value, just a keyword. The possible condition code are:
+<ol>
+ <li><tt>eq</tt>: equal</li>
+ <li><tt>ne</tt>: not equal </li>
+ <li><tt>ugt</tt>: unsigned greater than</li>
+ <li><tt>uge</tt>: unsigned greater or equal</li>
+ <li><tt>ult</tt>: unsigned less than</li>
+ <li><tt>ule</tt>: unsigned less or equal</li>
+ <li><tt>sgt</tt>: signed greater than</li>
+ <li><tt>sge</tt>: signed greater or equal</li>
+ <li><tt>slt</tt>: signed less than</li>
+ <li><tt>sle</tt>: signed less or equal</li>
+</ol>
+<p>The remaining two arguments must be <a href="#t_vector">vector</a> of
+<a href="#t_integer">integer</a> typed. They must also be identical types.</p>
+<h5>Semantics:</h5>
+<p>The '<tt>vicmp</tt>' instruction compares <tt>var1</tt> and <tt>var2</tt>
+according to the condition code given as <tt>cond</tt>. The comparison yields a
+<a href="#t_vector">vector</a> of <a href="#t_integer">integer</a> result, of
+identical type as the values being compared. The most significant bit in each
+element is 1 if the element-wise comparison evaluates to true, and is 0
+otherwise. All other bits of the result are undefined. The condition codes
+are evaluated identically to the <a href="#i_icmp">'<tt>icmp</tt>'
+instruction</a>.
+
+<h5>Example:</h5>
+<pre>
+ <result> = vicmp eq <2 x i32> < i32 4, i32 0 >, < i32 5, i32 0 > <i>; yields: result=<2 x i32> < i32 0, i32 -1 ></i>
+ <result> = vicmp ult <2 x i8> < i8 1, i8 2 >, < i8 2, i8 2> <i>; yields: result=<2 x i8> < i8 -1, i8 0 ></i>
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_vfcmp">'<tt>vfcmp</tt>' Instruction</a>
+</div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre> <result> = vfcmp <cond> <ty> <var1>, <var2></pre>
+<h5>Overview:</h5>
+<p>The '<tt>vfcmp</tt>' instruction returns an integer vector value based on
+element-wise comparison of its two floating point vector operands. The output
+elements have the same width as the input elements.</p>
+<h5>Arguments:</h5>
+<p>The '<tt>vfcmp</tt>' instruction takes three operands. The first operand is
+the condition code indicating the kind of comparison to perform. It is not
+a value, just a keyword. The possible condition code are:
+<ol>
+ <li><tt>false</tt>: no comparison, always returns false</li>
+ <li><tt>oeq</tt>: ordered and equal</li>
+ <li><tt>ogt</tt>: ordered and greater than </li>
+ <li><tt>oge</tt>: ordered and greater than or equal</li>
+ <li><tt>olt</tt>: ordered and less than </li>
+ <li><tt>ole</tt>: ordered and less than or equal</li>
+ <li><tt>one</tt>: ordered and not equal</li>
+ <li><tt>ord</tt>: ordered (no nans)</li>
+ <li><tt>ueq</tt>: unordered or equal</li>
+ <li><tt>ugt</tt>: unordered or greater than </li>
+ <li><tt>uge</tt>: unordered or greater than or equal</li>
+ <li><tt>ult</tt>: unordered or less than </li>
+ <li><tt>ule</tt>: unordered or less than or equal</li>
+ <li><tt>une</tt>: unordered or not equal</li>
+ <li><tt>uno</tt>: unordered (either nans)</li>
+ <li><tt>true</tt>: no comparison, always returns true</li>
+</ol>
+<p>The remaining two arguments must be <a href="#t_vector">vector</a> of
+<a href="#t_floating">floating point</a> typed. They must also be identical
+types.</p>
+<h5>Semantics:</h5>
+<p>The '<tt>vfcmp</tt>' instruction compares <tt>var1</tt> and <tt>var2</tt>
+according to the condition code given as <tt>cond</tt>. The comparison yields a
+<a href="#t_vector">vector</a> of <a href="#t_integer">integer</a> result, with
+an identical number of elements as the values being compared, and each element
+having identical with to the width of the floating point elements. The most
+significant bit in each element is 1 if the element-wise comparison evaluates to
+true, and is 0 otherwise. All other bits of the result are undefined. The
+condition codes are evaluated identically to the
+<a href="#i_fcmp">'<tt>fcmp</tt>' instruction</a>.
+
+<h5>Example:</h5>
+<pre>
+ <result> = vfcmp oeq <2 x float> < float 4, float 0 >, < float 5, float 0 > <i>; yields: result=<2 x i32> < i32 0, i32 -1 ></i>
+ <result> = vfcmp ult <2 x double> < double 1, double 2 >, < double 2, double 2> <i>; yields: result=<2 x i64> < i64 -1, i64 0 ></i>
+</pre>
+</div>
+
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection"> <a name="i_phi">'<tt>phi</tt>'
Instruction</a> </div>
<h5>Syntax:</h5>
<pre>
- <result> = [tail] call [<a href="#callingconv">cconv</a>] <ty>* <fnptrval>(<param list>)
+ <result> = [tail] call [<a href="#callingconv">cconv</a>] <ty> [<fnty>*] <fnptrval>(<param list>)
</pre>
<h5>Overview:</h5>
to using C calling conventions.
</li>
<li>
- <p>'<tt>ty</tt>': shall be the signature of the pointer to function value
- being invoked. The argument types must match the types implied by this
- signature. This type can be omitted if the function is not varargs and
- if the function type does not return a pointer to a function.</p>
+ <p>'<tt>ty</tt>': the type of the call instruction itself which is also
+ the type of the return value. Functions that return no value are marked
+ <tt><a href="#t_void">void</a></tt>.</p>
+ </li>
+ <li>
+ <p>'<tt>fnty</tt>': shall be the signature of the pointer to function
+ value being invoked. The argument types must match the types implied by
+ this signature. This type can be omitted if the function is not varargs
+ and if the function type does not return a pointer to a function.</p>
</li>
<li>
<p>'<tt>fnptrval</tt>': An LLVM value containing a pointer to a function to
the specified values. Upon a '<tt><a href="#i_ret">ret</a></tt>'
instruction in the called function, control flow continues with the
instruction after the function call, and the return value of the
-function is bound to the result argument. This is a simpler case of
-the <a href="#i_invoke">invoke</a> instruction.</p>
+function is bound to the result argument. If the callee returns multiple
+values then the return values of the function are only accessible through
+the '<tt><a href="#i_getresult">getresult</a></tt>' instruction.</p>
<h5>Example:</h5>
<pre>
- %retval = call i32 %test(i32 %argc)
- call i32(i8 *, ...) *%printf(i8 * %msg, i32 12, i8 42);
- %X = tail call i32 %foo()
- %Y = tail call <a href="#callingconv">fastcc</a> i32 %foo()
+ %retval = call i32 @test(i32 %argc)
+ call i32 (i8 *, ...)* @printf(i8 * %msg, i32 12, i8 42) <i>; yields i32</i>
+ %X = tail call i32 @foo() <i>; yields i32</i>
+ %Y = tail call <a href="#callingconv">fastcc</a> i32 @foo() <i>; yields i32</i>
+ call void %foo(i8 97 signext)
+
+ %struct.A = type { i32, i8 }
+ %r = call %struct.A @foo() <i>; yields { 32, i8 }</i>
+ %gr = getresult %struct.A %r, 0 <i>; yields i32</i>
+ %gr1 = getresult %struct.A %r, 1 <i>; yields i8</i>
</pre>
</div>
</div>
-<!-- *********************************************************************** -->
-<div class="doc_section"> <a name="intrinsics">Intrinsic Functions</a> </div>
-<!-- *********************************************************************** -->
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_getresult">'<tt>getresult</tt>' Instruction</a>
+</div>
<div class="doc_text">
-<p>LLVM supports the notion of an "intrinsic function". These functions have
-well known names and semantics and are required to follow certain restrictions.
-Overall, these intrinsics represent an extension mechanism for the LLVM
-language that does not require changing all of the transformations in LLVM when
-adding to the language (or the bitcode reader/writer, the parser, etc...).</p>
+<h5>Syntax:</h5>
+<pre>
+ <resultval> = getresult <type> <retval>, <index>
+</pre>
+
+<h5>Overview:</h5>
+
+<p> The '<tt>getresult</tt>' instruction is used to extract individual values
+from a '<tt><a href="#i_call">call</a></tt>'
+or '<tt><a href="#i_invoke">invoke</a></tt>' instruction that returns multiple
+results.</p>
+
+<h5>Arguments:</h5>
+
+<p>The '<tt>getresult</tt>' instruction takes a call or invoke value as its
+first argument, or an undef value. The value must have <a
+href="#t_struct">structure type</a>. The second argument is a constant
+unsigned index value which must be in range for the number of values returned
+by the call.</p>
+
+<h5>Semantics:</h5>
+
+<p>The '<tt>getresult</tt>' instruction extracts the element identified by
+'<tt>index</tt>' from the aggregate value.</p>
+
+<h5>Example:</h5>
+
+<pre>
+ %struct.A = type { i32, i8 }
+
+ %r = call %struct.A @foo()
+ %gr = getresult %struct.A %r, 0 <i>; yields i32:%gr</i>
+ %gr1 = getresult %struct.A %r, 1 <i>; yields i8:%gr1</i>
+ add i32 %gr, 42
+ add i8 %gr1, 41
+</pre>
+
+</div>
+
+<!-- *********************************************************************** -->
+<div class="doc_section"> <a name="intrinsics">Intrinsic Functions</a> </div>
+<!-- *********************************************************************** -->
+
+<div class="doc_text">
+
+<p>LLVM supports the notion of an "intrinsic function". These functions have
+well known names and semantics and are required to follow certain restrictions.
+Overall, these intrinsics represent an extension mechanism for the LLVM
+language that does not require changing all of the transformations in LLVM when
+adding to the language (or the bitcode reader/writer, the parser, etc...).</p>
<p>Intrinsic function names must all start with an "<tt>llvm.</tt>" prefix. This
prefix is reserved in LLVM for intrinsic names; thus, function names may not
of the LLVM language, it is required if any are added that they be documented
here.</p>
-<p>Some intrinsic functions can be overloaded, i.e., the intrinsic represents
-a family of functions that perform the same operation but on different data
-types. This is most frequent with the integer types. Since LLVM can represent
-over 8 million different integer types, there is a way to declare an intrinsic
-that can be overloaded based on its arguments. Such an intrinsic will have the
-names of its argument types encoded into its function name, each
-preceded by a period. For example, the <tt>llvm.ctpop</tt> function can take an
-integer of any width. This leads to a family of functions such as
-<tt>i32 @llvm.ctpop.i8(i8 %val)</tt> and <tt>i32 @llvm.ctpop.i29(i29 %val)</tt>.
-</p>
-
+<p>Some intrinsic functions can be overloaded, i.e., the intrinsic represents
+a family of functions that perform the same operation but on different data
+types. Because LLVM can represent over 8 million different integer types,
+overloading is used commonly to allow an intrinsic function to operate on any
+integer type. One or more of the argument types or the result type can be
+overloaded to accept any integer type. Argument types may also be defined as
+exactly matching a previous argument's type or the result type. This allows an
+intrinsic function which accepts multiple arguments, but needs all of them to
+be of the same type, to only be overloaded with respect to a single argument or
+the result.</p>
+
+<p>Overloaded intrinsics will have the names of its overloaded argument types
+encoded into its function name, each preceded by a period. Only those types
+which are overloaded result in a name suffix. Arguments whose type is matched
+against another type do not. For example, the <tt>llvm.ctpop</tt> function can
+take an integer of any width and returns an integer of exactly the same integer
+width. This leads to a family of functions such as
+<tt>i8 @llvm.ctpop.i8(i8 %val)</tt> and <tt>i29 @llvm.ctpop.i29(i29 %val)</tt>.
+Only one type, the return type, is overloaded, and only one type suffix is
+required. Because the argument's type is matched against the return type, it
+does not require its own name suffix.</p>
<p>To learn how to add an intrinsic function, please see the
<a href="ExtendingLLVM.html">Extending LLVM Guide</a>.
intrinsics to make use of the LLVM garbage collectors. For more details, see <a
href="GarbageCollection.html">Accurate Garbage Collection with LLVM</a>.
</p>
+
+<p>The garbage collection intrinsics only operate on objects in the generic
+ address space (address space zero).</p>
+
</div>
<!-- _______________________________________________________________________ -->
<h5>Syntax:</h5>
<pre>
- declare void @llvm.gcroot(<ty>** %ptrloc, <ty2>* %metadata)
+ declare void @llvm.gcroot(i8** %ptrloc, i8* %metadata)
</pre>
<h5>Overview:</h5>
<h5>Semantics:</h5>
-<p>At runtime, a call to this intrinsics stores a null pointer into the "ptrloc"
+<p>At runtime, a call to this intrinsic stores a null pointer into the "ptrloc"
location. At compile-time, the code generator generates information to allow
-the runtime to find the pointer at GC safe points.
-</p>
+the runtime to find the pointer at GC safe points. The '<tt>llvm.gcroot</tt>'
+intrinsic may only be used in a function which <a href="#gc">specifies a GC
+algorithm</a>.</p>
</div>
<h5>Syntax:</h5>
<pre>
- declare i8 * @llvm.gcread(i8 * %ObjPtr, i8 ** %Ptr)
+ declare i8* @llvm.gcread(i8* %ObjPtr, i8** %Ptr)
</pre>
<h5>Overview:</h5>
<p>The '<tt>llvm.gcread</tt>' intrinsic has the same semantics as a load
instruction, but may be replaced with substantially more complex code by the
-garbage collector runtime, as needed.</p>
+garbage collector runtime, as needed. The '<tt>llvm.gcread</tt>' intrinsic
+may only be used in a function which <a href="#gc">specifies a GC
+algorithm</a>.</p>
</div>
<h5>Syntax:</h5>
<pre>
- declare void @llvm.gcwrite(i8 * %P1, i8 * %Obj, i8 ** %P2)
+ declare void @llvm.gcwrite(i8* %P1, i8* %Obj, i8** %P2)
</pre>
<h5>Overview:</h5>
<p>The '<tt>llvm.gcwrite</tt>' intrinsic has the same semantics as a store
instruction, but may be replaced with substantially more complex code by the
-garbage collector runtime, as needed.</p>
+garbage collector runtime, as needed. The '<tt>llvm.gcwrite</tt>' intrinsic
+may only be used in a function which <a href="#gc">specifies a GC
+algorithm</a>.</p>
</div>
<h5>Syntax:</h5>
<pre>
- declare i8 *@llvm.frameaddress(i32 <level>)
+ declare i8 *@llvm.frameaddress(i32 <level>)
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare i8 *@llvm.stacksave()
+ declare i8 *@llvm.stacksave()
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare void @llvm.prefetch(i8 * <address>,
- i32 <rw>, i32 <locality>)
+ declare void @llvm.prefetch(i8* <address>, i32 <rw>, i32 <locality>)
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare void @llvm.pcmarker( i32 <id> )
+ declare void @llvm.pcmarker(i32 <id>)
</pre>
<h5>Overview:</h5>
<p>
The '<tt>llvm.memmove.*</tt>' intrinsics move a block of memory from the source
location to the destination location. It is similar to the
-'<tt>llvm.memcmp</tt>' intrinsic but allows the two memory locations to overlap.
+'<tt>llvm.memcpy</tt>' intrinsic but allows the two memory locations to overlap.
</p>
<p>
<div class="doc_text">
<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.sqrt</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
<pre>
- declare float @llvm.sqrt.f32(float %Val)
- declare double @llvm.sqrt.f64(double %Val)
+ declare float @llvm.sqrt.f32(float %Val)
+ declare double @llvm.sqrt.f64(double %Val)
+ declare x86_fp80 @llvm.sqrt.f80(x86_fp80 %Val)
+ declare fp128 @llvm.sqrt.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.sqrt.ppcf128(ppc_fp128 %Val)
</pre>
<h5>Overview:</h5>
<p>
The '<tt>llvm.sqrt</tt>' intrinsics return the sqrt of the specified operand,
-returning the same value as the libm '<tt>sqrt</tt>' function would. Unlike
+returning the same value as the libm '<tt>sqrt</tt>' functions would. Unlike
<tt>sqrt</tt> in libm, however, <tt>llvm.sqrt</tt> has undefined behavior for
-negative numbers (which allows for better optimization).
+negative numbers other than -0.0 (which allows for better optimization, because
+there is no need to worry about errno being set). <tt>llvm.sqrt(-0.0)</tt> is
+defined to return -0.0 like IEEE sqrt.
</p>
<h5>Arguments:</h5>
<div class="doc_text">
<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.powi</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
<pre>
- declare float @llvm.powi.f32(float %Val, i32 %power)
- declare double @llvm.powi.f64(double %Val, i32 %power)
+ declare float @llvm.powi.f32(float %Val, i32 %power)
+ declare double @llvm.powi.f64(double %Val, i32 %power)
+ declare x86_fp80 @llvm.powi.f80(x86_fp80 %Val, i32 %power)
+ declare fp128 @llvm.powi.f128(fp128 %Val, i32 %power)
+ declare ppc_fp128 @llvm.powi.ppcf128(ppc_fp128 %Val, i32 %power)
</pre>
<h5>Overview:</h5>
<p>
The '<tt>llvm.powi.*</tt>' intrinsics return the first operand raised to the
specified (positive or negative) power. The order of evaluation of
-multiplications is not defined.
+multiplications is not defined. When a vector of floating point type is
+used, the second argument remains a scalar integer value.
</p>
<h5>Arguments:</h5>
unspecified sequence of rounding operations.</p>
</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_sin">'<tt>llvm.sin.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.sin</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
+<pre>
+ declare float @llvm.sin.f32(float %Val)
+ declare double @llvm.sin.f64(double %Val)
+ declare x86_fp80 @llvm.sin.f80(x86_fp80 %Val)
+ declare fp128 @llvm.sin.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.sin.ppcf128(ppc_fp128 %Val)
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.sin.*</tt>' intrinsics return the sine of the operand.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The argument and return value are floating point numbers of the same type.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This function returns the sine of the specified operand, returning the
+same values as the libm <tt>sin</tt> functions would, and handles error
+conditions in the same way.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_cos">'<tt>llvm.cos.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.cos</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
+<pre>
+ declare float @llvm.cos.f32(float %Val)
+ declare double @llvm.cos.f64(double %Val)
+ declare x86_fp80 @llvm.cos.f80(x86_fp80 %Val)
+ declare fp128 @llvm.cos.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.cos.ppcf128(ppc_fp128 %Val)
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.cos.*</tt>' intrinsics return the cosine of the operand.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The argument and return value are floating point numbers of the same type.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This function returns the cosine of the specified operand, returning the
+same values as the libm <tt>cos</tt> functions would, and handles error
+conditions in the same way.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_pow">'<tt>llvm.pow.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.pow</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
+<pre>
+ declare float @llvm.pow.f32(float %Val, float %Power)
+ declare double @llvm.pow.f64(double %Val, double %Power)
+ declare x86_fp80 @llvm.pow.f80(x86_fp80 %Val, x86_fp80 %Power)
+ declare fp128 @llvm.pow.f128(fp128 %Val, fp128 %Power)
+ declare ppc_fp128 @llvm.pow.ppcf128(ppc_fp128 %Val, ppc_fp128 Power)
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.pow.*</tt>' intrinsics return the first operand raised to the
+specified (positive or negative) power.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The second argument is a floating point power, and the first is a value to
+raise to that power.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This function returns the first value raised to the second power,
+returning the
+same values as the libm <tt>pow</tt> functions would, and handles error
+conditions in the same way.</p>
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic function. You can use bswap on any integer
-type that is an even number of bytes (i.e. BitWidth % 16 == 0). Note the suffix
-that includes the type for the result and the operand.
+type that is an even number of bytes (i.e. BitWidth % 16 == 0).
<pre>
- declare i16 @llvm.bswap.i16.i16(i16 <id>)
- declare i32 @llvm.bswap.i32.i32(i32 <id>)
- declare i64 @llvm.bswap.i64.i64(i64 <id>)
+ declare i16 @llvm.bswap.i16(i16 <id>)
+ declare i32 @llvm.bswap.i32(i32 <id>)
+ declare i64 @llvm.bswap.i64(i64 <id>)
</pre>
<h5>Overview:</h5>
<h5>Semantics:</h5>
<p>
-The <tt>llvm.bswap.16.i16</tt> intrinsic returns an i16 value that has the high
+The <tt>llvm.bswap.i16</tt> intrinsic returns an i16 value that has the high
and low byte of the input i16 swapped. Similarly, the <tt>llvm.bswap.i32</tt>
intrinsic returns an i32 value that has the four bytes of the input i32
swapped, so that if the input bytes are numbered 0, 1, 2, 3 then the returned
-i32 will have its bytes in 3, 2, 1, 0 order. The <tt>llvm.bswap.i48.i48</tt>,
-<tt>llvm.bswap.i64.i64</tt> and other intrinsics extend this concept to
+i32 will have its bytes in 3, 2, 1, 0 order. The <tt>llvm.bswap.i48</tt>,
+<tt>llvm.bswap.i64</tt> and other intrinsics extend this concept to
additional even-byte lengths (6 bytes, 8 bytes and more, respectively).
</p>
<p>This is an overloaded intrinsic. You can use llvm.ctpop on any integer bit
width. Not all targets support all bit widths however.
<pre>
- declare i32 @llvm.ctpop.i8 (i8 <src>)
- declare i32 @llvm.ctpop.i16(i16 <src>)
+ declare i8 @llvm.ctpop.i8 (i8 <src>)
+ declare i16 @llvm.ctpop.i16(i16 <src>)
declare i32 @llvm.ctpop.i32(i32 <src>)
- declare i32 @llvm.ctpop.i64(i64 <src>)
- declare i32 @llvm.ctpop.i256(i256 <src>)
+ declare i64 @llvm.ctpop.i64(i64 <src>)
+ declare i256 @llvm.ctpop.i256(i256 <src>)
</pre>
<h5>Overview:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.ctlz</tt> on any
integer bit width. Not all targets support all bit widths however.
<pre>
- declare i32 @llvm.ctlz.i8 (i8 <src>)
- declare i32 @llvm.ctlz.i16(i16 <src>)
+ declare i8 @llvm.ctlz.i8 (i8 <src>)
+ declare i16 @llvm.ctlz.i16(i16 <src>)
declare i32 @llvm.ctlz.i32(i32 <src>)
- declare i32 @llvm.ctlz.i64(i64 <src>)
- declare i32 @llvm.ctlz.i256(i256 <src>)
+ declare i64 @llvm.ctlz.i64(i64 <src>)
+ declare i256 @llvm.ctlz.i256(i256 <src>)
</pre>
<h5>Overview:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.cttz</tt> on any
integer bit width. Not all targets support all bit widths however.
<pre>
- declare i32 @llvm.cttz.i8 (i8 <src>)
- declare i32 @llvm.cttz.i16(i16 <src>)
+ declare i8 @llvm.cttz.i8 (i8 <src>)
+ declare i16 @llvm.cttz.i16(i16 <src>)
declare i32 @llvm.cttz.i32(i32 <src>)
- declare i32 @llvm.cttz.i64(i64 <src>)
- declare i32 @llvm.cttz.i256(i256 <src>)
+ declare i64 @llvm.cttz.i64(i64 <src>)
+ declare i256 @llvm.cttz.i256(i256 <src>)
</pre>
<h5>Overview:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.part.select</tt>
on any integer bit width.
<pre>
- declare i17 @llvm.part.select.i17.i17 (i17 %val, i32 %loBit, i32 %hiBit)
- declare i29 @llvm.part.select.i29.i29 (i29 %val, i32 %loBit, i32 %hiBit)
+ declare i17 @llvm.part.select.i17 (i17 %val, i32 %loBit, i32 %hiBit)
+ declare i29 @llvm.part.select.i29 (i29 %val, i32 %loBit, i32 %hiBit)
</pre>
<h5>Overview:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.part.set</tt>
on any integer bit width.
<pre>
- declare i17 @llvm.part.set.i17.i17.i9 (i17 %val, i9 %repl, i32 %lo, i32 %hi)
- declare i29 @llvm.part.set.i29.i29.i9 (i29 %val, i9 %repl, i32 %lo, i32 %hi)
+ declare i17 @llvm.part.set.i17.i9 (i17 %val, i9 %repl, i32 %lo, i32 %hi)
+ declare i29 @llvm.part.set.i29.i9 (i29 %val, i9 %repl, i32 %lo, i32 %hi)
</pre>
<h5>Overview:</h5>
Handling</a> document. </p>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="int_trampoline">Trampoline Intrinsic</a>
+</div>
+
+<div class="doc_text">
+<p>
+ This intrinsic makes it possible to excise one parameter, marked with
+ the <tt>nest</tt> attribute, from a function. The result is a callable
+ function pointer lacking the nest parameter - the caller does not need
+ to provide a value for it. Instead, the value to use is stored in
+ advance in a "trampoline", a block of memory usually allocated
+ on the stack, which also contains code to splice the nest value into the
+ argument list. This is used to implement the GCC nested function address
+ extension.
+</p>
+<p>
+ For example, if the function is
+ <tt>i32 f(i8* nest %c, i32 %x, i32 %y)</tt> then the resulting function
+ pointer has signature <tt>i32 (i32, i32)*</tt>. It can be created as follows:</p>
+<pre>
+ %tramp = alloca [10 x i8], align 4 ; size and alignment only correct for X86
+ %tramp1 = getelementptr [10 x i8]* %tramp, i32 0, i32 0
+ %p = call i8* @llvm.init.trampoline( i8* %tramp1, i8* bitcast (i32 (i8* nest , i32, i32)* @f to i8*), i8* %nval )
+ %fp = bitcast i8* %p to i32 (i32, i32)*
+</pre>
+ <p>The call <tt>%val = call i32 %fp( i32 %x, i32 %y )</tt> is then equivalent
+ to <tt>%val = call i32 %f( i8* %nval, i32 %x, i32 %y )</tt>.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_it">'<tt>llvm.init.trampoline</tt>' Intrinsic</a>
+</div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre>
+declare i8* @llvm.init.trampoline(i8* <tramp>, i8* <func>, i8* <nval>)
+</pre>
+<h5>Overview:</h5>
+<p>
+ This fills the memory pointed to by <tt>tramp</tt> with code
+ and returns a function pointer suitable for executing it.
+</p>
+<h5>Arguments:</h5>
+<p>
+ The <tt>llvm.init.trampoline</tt> intrinsic takes three arguments, all
+ pointers. The <tt>tramp</tt> argument must point to a sufficiently large
+ and sufficiently aligned block of memory; this memory is written to by the
+ intrinsic. Note that the size and the alignment are target-specific - LLVM
+ currently provides no portable way of determining them, so a front-end that
+ generates this intrinsic needs to have some target-specific knowledge.
+ The <tt>func</tt> argument must hold a function bitcast to an <tt>i8*</tt>.
+</p>
+<h5>Semantics:</h5>
+<p>
+ The block of memory pointed to by <tt>tramp</tt> is filled with target
+ dependent code, turning it into a function. A pointer to this function is
+ returned, but needs to be bitcast to an
+ <a href="#int_trampoline">appropriate function pointer type</a>
+ before being called. The new function's signature is the same as that of
+ <tt>func</tt> with any arguments marked with the <tt>nest</tt> attribute
+ removed. At most one such <tt>nest</tt> argument is allowed, and it must be
+ of pointer type. Calling the new function is equivalent to calling
+ <tt>func</tt> with the same argument list, but with <tt>nval</tt> used for the
+ missing <tt>nest</tt> argument. If, after calling
+ <tt>llvm.init.trampoline</tt>, the memory pointed to by <tt>tramp</tt> is
+ modified, then the effect of any later call to the returned function pointer is
+ undefined.
+</p>
+</div>
+
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="int_atomics">Atomic Operations and Synchronization Intrinsics</a>
+</div>
+
+<div class="doc_text">
+<p>
+ These intrinsic functions expand the "universal IR" of LLVM to represent
+ hardware constructs for atomic operations and memory synchronization. This
+ provides an interface to the hardware, not an interface to the programmer. It
+ is aimed at a low enough level to allow any programming models or APIs which
+ need atomic behaviors to map cleanly onto it. It is also modeled primarily on
+ hardware behavior. Just as hardware provides a "universal IR" for source
+ languages, it also provides a starting point for developing a "universal"
+ atomic operation and synchronization IR.
+</p>
+<p>
+ These do <em>not</em> form an API such as high-level threading libraries,
+ software transaction memory systems, atomic primitives, and intrinsic
+ functions as found in BSD, GNU libc, atomic_ops, APR, and other system and
+ application libraries. The hardware interface provided by LLVM should allow
+ a clean implementation of all of these APIs and parallel programming models.
+ No one model or paradigm should be selected above others unless the hardware
+ itself ubiquitously does so.
+
+</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_memory_barrier">'<tt>llvm.memory.barrier</tt>' Intrinsic</a>
+</div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre>
+declare void @llvm.memory.barrier( i1 <ll>, i1 <ls>, i1 <sl>, i1 <ss>,
+i1 <device> )
+
+</pre>
+<h5>Overview:</h5>
+<p>
+ The <tt>llvm.memory.barrier</tt> intrinsic guarantees ordering between
+ specific pairs of memory access types.
+</p>
+<h5>Arguments:</h5>
+<p>
+ The <tt>llvm.memory.barrier</tt> intrinsic requires five boolean arguments.
+ The first four arguments enables a specific barrier as listed below. The fith
+ argument specifies that the barrier applies to io or device or uncached memory.
+
+</p>
+ <ul>
+ <li><tt>ll</tt>: load-load barrier</li>
+ <li><tt>ls</tt>: load-store barrier</li>
+ <li><tt>sl</tt>: store-load barrier</li>
+ <li><tt>ss</tt>: store-store barrier</li>
+ <li><tt>device</tt>: barrier applies to device and uncached memory also.
+ </ul>
+<h5>Semantics:</h5>
+<p>
+ This intrinsic causes the system to enforce some ordering constraints upon
+ the loads and stores of the program. This barrier does not indicate
+ <em>when</em> any events will occur, it only enforces an <em>order</em> in
+ which they occur. For any of the specified pairs of load and store operations
+ (f.ex. load-load, or store-load), all of the first operations preceding the
+ barrier will complete before any of the second operations succeeding the
+ barrier begin. Specifically the semantics for each pairing is as follows:
+</p>
+ <ul>
+ <li><tt>ll</tt>: All loads before the barrier must complete before any load
+ after the barrier begins.</li>
+
+ <li><tt>ls</tt>: All loads before the barrier must complete before any
+ store after the barrier begins.</li>
+ <li><tt>ss</tt>: All stores before the barrier must complete before any
+ store after the barrier begins.</li>
+ <li><tt>sl</tt>: All stores before the barrier must complete before any
+ load after the barrier begins.</li>
+ </ul>
+<p>
+ These semantics are applied with a logical "and" behavior when more than one
+ is enabled in a single memory barrier intrinsic.
+</p>
+<p>
+ Backends may implement stronger barriers than those requested when they do not
+ support as fine grained a barrier as requested. Some architectures do not
+ need all types of barriers and on such architectures, these become noops.
+</p>
+<h5>Example:</h5>
+<pre>
+%ptr = malloc i32
+ store i32 4, %ptr
+
+%result1 = load i32* %ptr <i>; yields {i32}:result1 = 4</i>
+ call void @llvm.memory.barrier( i1 false, i1 true, i1 false, i1 false )
+ <i>; guarantee the above finishes</i>
+ store i32 8, %ptr <i>; before this begins</i>
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_atomic_lcs">'<tt>llvm.atomic.lcs.*</tt>' Intrinsic</a>
+</div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<p>
+ This is an overloaded intrinsic. You can use <tt>llvm.atomic.lcs</tt> on any
+ integer bit width. Not all targets support all bit widths however.</p>
+
+<pre>
+declare i8 @llvm.atomic.lcs.i8( i8* <ptr>, i8 <cmp>, i8 <val> )
+declare i16 @llvm.atomic.lcs.i16( i16* <ptr>, i16 <cmp>, i16 <val> )
+declare i32 @llvm.atomic.lcs.i32( i32* <ptr>, i32 <cmp>, i32 <val> )
+declare i64 @llvm.atomic.lcs.i64( i64* <ptr>, i64 <cmp>, i64 <val> )
+
+</pre>
+<h5>Overview:</h5>
+<p>
+ This loads a value in memory and compares it to a given value. If they are
+ equal, it stores a new value into the memory.
+</p>
+<h5>Arguments:</h5>
+<p>
+ The <tt>llvm.atomic.lcs</tt> intrinsic takes three arguments. The result as
+ well as both <tt>cmp</tt> and <tt>val</tt> must be integer values with the
+ same bit width. The <tt>ptr</tt> argument must be a pointer to a value of
+ this integer type. While any bit width integer may be used, targets may only
+ lower representations they support in hardware.
+
+</p>
+<h5>Semantics:</h5>
+<p>
+ This entire intrinsic must be executed atomically. It first loads the value
+ in memory pointed to by <tt>ptr</tt> and compares it with the value
+ <tt>cmp</tt>. If they are equal, <tt>val</tt> is stored into the memory. The
+ loaded value is yielded in all cases. This provides the equivalent of an
+ atomic compare-and-swap operation within the SSA framework.
+</p>
+<h5>Examples:</h5>
+
+<pre>
+%ptr = malloc i32
+ store i32 4, %ptr
+
+%val1 = add i32 4, 4
+%result1 = call i32 @llvm.atomic.lcs.i32( i32* %ptr, i32 4, %val1 )
+ <i>; yields {i32}:result1 = 4</i>
+%stored1 = icmp eq i32 %result1, 4 <i>; yields {i1}:stored1 = true</i>
+%memval1 = load i32* %ptr <i>; yields {i32}:memval1 = 8</i>
+
+%val2 = add i32 1, 1
+%result2 = call i32 @llvm.atomic.lcs.i32( i32* %ptr, i32 5, %val2 )
+ <i>; yields {i32}:result2 = 8</i>
+%stored2 = icmp eq i32 %result2, 5 <i>; yields {i1}:stored2 = false</i>
+
+%memval2 = load i32* %ptr <i>; yields {i32}:memval2 = 8</i>
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_atomic_swap">'<tt>llvm.atomic.swap.*</tt>' Intrinsic</a>
+</div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+
+<p>
+ This is an overloaded intrinsic. You can use <tt>llvm.atomic.swap</tt> on any
+ integer bit width. Not all targets support all bit widths however.</p>
+<pre>
+declare i8 @llvm.atomic.swap.i8( i8* <ptr>, i8 <val> )
+declare i16 @llvm.atomic.swap.i16( i16* <ptr>, i16 <val> )
+declare i32 @llvm.atomic.swap.i32( i32* <ptr>, i32 <val> )
+declare i64 @llvm.atomic.swap.i64( i64* <ptr>, i64 <val> )
+
+</pre>
+<h5>Overview:</h5>
+<p>
+ This intrinsic loads the value stored in memory at <tt>ptr</tt> and yields
+ the value from memory. It then stores the value in <tt>val</tt> in the memory
+ at <tt>ptr</tt>.
+</p>
+<h5>Arguments:</h5>
+
+<p>
+ The <tt>llvm.atomic.ls</tt> intrinsic takes two arguments. Both the
+ <tt>val</tt> argument and the result must be integers of the same bit width.
+ The first argument, <tt>ptr</tt>, must be a pointer to a value of this
+ integer type. The targets may only lower integer representations they
+ support.
+</p>
+<h5>Semantics:</h5>
+<p>
+ This intrinsic loads the value pointed to by <tt>ptr</tt>, yields it, and
+ stores <tt>val</tt> back into <tt>ptr</tt> atomically. This provides the
+ equivalent of an atomic swap operation within the SSA framework.
+
+</p>
+<h5>Examples:</h5>
+<pre>
+%ptr = malloc i32
+ store i32 4, %ptr
+
+%val1 = add i32 4, 4
+%result1 = call i32 @llvm.atomic.swap.i32( i32* %ptr, i32 %val1 )
+ <i>; yields {i32}:result1 = 4</i>
+%stored1 = icmp eq i32 %result1, 4 <i>; yields {i1}:stored1 = true</i>
+%memval1 = load i32* %ptr <i>; yields {i32}:memval1 = 8</i>
+
+%val2 = add i32 1, 1
+%result2 = call i32 @llvm.atomic.swap.i32( i32* %ptr, i32 %val2 )
+ <i>; yields {i32}:result2 = 8</i>
+
+%stored2 = icmp eq i32 %result2, 8 <i>; yields {i1}:stored2 = true</i>
+%memval2 = load i32* %ptr <i>; yields {i32}:memval2 = 2</i>
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_atomic_las">'<tt>llvm.atomic.las.*</tt>' Intrinsic</a>
+
+</div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<p>
+ This is an overloaded intrinsic. You can use <tt>llvm.atomic.las</tt> on any
+ integer bit width. Not all targets support all bit widths however.</p>
+<pre>
+declare i8 @llvm.atomic.las.i8.( i8* <ptr>, i8 <delta> )
+declare i16 @llvm.atomic.las.i16.( i16* <ptr>, i16 <delta> )
+declare i32 @llvm.atomic.las.i32.( i32* <ptr>, i32 <delta> )
+declare i64 @llvm.atomic.las.i64.( i64* <ptr>, i64 <delta> )
+
+</pre>
+<h5>Overview:</h5>
+<p>
+ This intrinsic adds <tt>delta</tt> to the value stored in memory at
+ <tt>ptr</tt>. It yields the original value at <tt>ptr</tt>.
+</p>
+<h5>Arguments:</h5>
+<p>
+
+ The intrinsic takes two arguments, the first a pointer to an integer value
+ and the second an integer value. The result is also an integer value. These
+ integer types can have any bit width, but they must all have the same bit
+ width. The targets may only lower integer representations they support.
+</p>
+<h5>Semantics:</h5>
+<p>
+ This intrinsic does a series of operations atomically. It first loads the
+ value stored at <tt>ptr</tt>. It then adds <tt>delta</tt>, stores the result
+ to <tt>ptr</tt>. It yields the original value stored at <tt>ptr</tt>.
+</p>
+
+<h5>Examples:</h5>
+<pre>
+%ptr = malloc i32
+ store i32 4, %ptr
+%result1 = call i32 @llvm.atomic.las.i32( i32* %ptr, i32 4 )
+ <i>; yields {i32}:result1 = 4</i>
+%result2 = call i32 @llvm.atomic.las.i32( i32* %ptr, i32 2 )
+ <i>; yields {i32}:result2 = 8</i>
+%result3 = call i32 @llvm.atomic.las.i32( i32* %ptr, i32 5 )
+ <i>; yields {i32}:result3 = 10</i>
+%memval = load i32* %ptr <i>; yields {i32}:memval1 = 15</i>
+</pre>
+</div>
+
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="int_general">General Intrinsics</a>
<h5>Semantics:</h5>
<p>
-This intrinsic allows annotation of local variables with arbitrary strings.
+This intrinsic allows annotation of local variables with arbitrary strings.
This can be useful for special purpose optimizations that want to look for these
- annotations. These have no other defined use, they are ignored by code
- generation and optimization.
+annotations. These have no other defined use, they are ignored by code
+generation and optimization.
+</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_annotation">'<tt>llvm.annotation.*</tt>' Intrinsic</a>
</div>
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use '<tt>llvm.annotation</tt>' on
+any integer bit width.
+</p>
+<pre>
+ declare i8 @llvm.annotation.i8(i8 <val>, i8* <str>, i8* <str>, i32 <int> )
+ declare i16 @llvm.annotation.i16(i16 <val>, i8* <str>, i8* <str>, i32 <int> )
+ declare i32 @llvm.annotation.i32(i32 <val>, i8* <str>, i8* <str>, i32 <int> )
+ declare i64 @llvm.annotation.i64(i64 <val>, i8* <str>, i8* <str>, i32 <int> )
+ declare i256 @llvm.annotation.i256(i256 <val>, i8* <str>, i8* <str>, i32 <int> )
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.annotation</tt>' intrinsic.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The first argument is an integer value (result of some expression),
+the second is a pointer to a global string, the third is a pointer to a global
+string which is the source file name, and the last argument is the line number.
+It returns the value of the first argument.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This intrinsic allows annotations to be put on arbitrary expressions
+with arbitrary strings. This can be useful for special purpose optimizations
+that want to look for these annotations. These have no other defined use, they
+are ignored by code generation and optimization.
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_trap">'<tt>llvm.trap</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<pre>
+ declare void @llvm.trap()
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.trap</tt>' intrinsic
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+None
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This intrinsics is lowered to the target dependent trap instruction. If the
+target does not have a trap instruction, this intrinsic will be lowered to the
+call of the abort() function.
+</p>
+</div>
<!-- *********************************************************************** -->
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<a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br>
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