<li><a href="#callingconv">Calling Conventions</a></li>
<li><a href="#globalvars">Global Variables</a></li>
<li><a href="#functionstructure">Functions</a></li>
+ <li><a href="#paramattrs">Parameter Attributes</a></li>
<li><a href="#moduleasm">Module-Level Inline Assembly</a></li>
+ <li><a href="#datalayout">Data Layout</a></li>
</ol>
</li>
<li><a href="#typesystem">Type System</a>
<li><a href="#t_function">Function Type</a></li>
<li><a href="#t_pointer">Pointer Type</a></li>
<li><a href="#t_struct">Structure Type</a></li>
- <li><a href="#t_packed">Packed Type</a></li>
+ <li><a href="#t_pstruct">Packed Structure Type</a></li>
+ <li><a href="#t_vector">Vector Type</a></li>
<li><a href="#t_opaque">Opaque Type</a></li>
</ol>
</li>
<li><a href="#i_add">'<tt>add</tt>' Instruction</a></li>
<li><a href="#i_sub">'<tt>sub</tt>' Instruction</a></li>
<li><a href="#i_mul">'<tt>mul</tt>' Instruction</a></li>
- <li><a href="#i_div">'<tt>div</tt>' Instruction</a></li>
- <li><a href="#i_rem">'<tt>rem</tt>' Instruction</a></li>
- <li><a href="#i_setcc">'<tt>set<i>cc</i></tt>' Instructions</a></li>
+ <li><a href="#i_udiv">'<tt>udiv</tt>' Instruction</a></li>
+ <li><a href="#i_sdiv">'<tt>sdiv</tt>' Instruction</a></li>
+ <li><a href="#i_fdiv">'<tt>fdiv</tt>' Instruction</a></li>
+ <li><a href="#i_urem">'<tt>urem</tt>' Instruction</a></li>
+ <li><a href="#i_srem">'<tt>srem</tt>' Instruction</a></li>
+ <li><a href="#i_frem">'<tt>frem</tt>' Instruction</a></li>
</ol>
</li>
<li><a href="#bitwiseops">Bitwise Binary Operations</a>
<ol>
+ <li><a href="#i_shl">'<tt>shl</tt>' Instruction</a></li>
+ <li><a href="#i_lshr">'<tt>lshr</tt>' Instruction</a></li>
+ <li><a href="#i_ashr">'<tt>ashr</tt>' Instruction</a></li>
<li><a href="#i_and">'<tt>and</tt>' Instruction</a></li>
<li><a href="#i_or">'<tt>or</tt>' Instruction</a></li>
<li><a href="#i_xor">'<tt>xor</tt>' Instruction</a></li>
- <li><a href="#i_shl">'<tt>shl</tt>' Instruction</a></li>
- <li><a href="#i_shr">'<tt>shr</tt>' Instruction</a></li>
</ol>
</li>
- <li><a href="#memoryops">Memory Access Operations</a>
+ <li><a href="#vectorops">Vector Operations</a>
+ <ol>
+ <li><a href="#i_extractelement">'<tt>extractelement</tt>' Instruction</a></li>
+ <li><a href="#i_insertelement">'<tt>insertelement</tt>' Instruction</a></li>
+ <li><a href="#i_shufflevector">'<tt>shufflevector</tt>' Instruction</a></li>
+ </ol>
+ </li>
+ <li><a href="#memoryops">Memory Access and Addressing Operations</a>
<ol>
<li><a href="#i_malloc">'<tt>malloc</tt>' Instruction</a></li>
<li><a href="#i_free">'<tt>free</tt>' Instruction</a></li>
<li><a href="#i_getelementptr">'<tt>getelementptr</tt>' Instruction</a></li>
</ol>
</li>
+ <li><a href="#convertops">Conversion Operations</a>
+ <ol>
+ <li><a href="#i_trunc">'<tt>trunc .. to</tt>' Instruction</a></li>
+ <li><a href="#i_zext">'<tt>zext .. to</tt>' Instruction</a></li>
+ <li><a href="#i_sext">'<tt>sext .. to</tt>' Instruction</a></li>
+ <li><a href="#i_fptrunc">'<tt>fptrunc .. to</tt>' Instruction</a></li>
+ <li><a href="#i_fpext">'<tt>fpext .. to</tt>' Instruction</a></li>
+ <li><a href="#i_fptoui">'<tt>fptoui .. to</tt>' Instruction</a></li>
+ <li><a href="#i_fptosi">'<tt>fptosi .. to</tt>' Instruction</a></li>
+ <li><a href="#i_uitofp">'<tt>uitofp .. to</tt>' Instruction</a></li>
+ <li><a href="#i_sitofp">'<tt>sitofp .. to</tt>' Instruction</a></li>
+ <li><a href="#i_ptrtoint">'<tt>ptrtoint .. to</tt>' Instruction</a></li>
+ <li><a href="#i_inttoptr">'<tt>inttoptr .. to</tt>' Instruction</a></li>
+ <li><a href="#i_bitcast">'<tt>bitcast .. to</tt>' Instruction</a></li>
+ </ol>
<li><a href="#otherops">Other Operations</a>
<ol>
+ <li><a href="#i_icmp">'<tt>icmp</tt>' Instruction</a></li>
+ <li><a href="#i_fcmp">'<tt>fcmp</tt>' Instruction</a></li>
<li><a href="#i_phi">'<tt>phi</tt>' Instruction</a></li>
- <li><a href="#i_cast">'<tt>cast .. to</tt>' Instruction</a></li>
<li><a href="#i_select">'<tt>select</tt>' Instruction</a></li>
- <li><a href="#i_vsetint">'<tt>vsetint</tt>' Instruction</a></li>
- <li><a href="#i_vsetfp">'<tt>vsetfp</tt>' Instruction</a></li>
- <li><a href="#i_vselect">'<tt>vselect</tt>' Instruction</a></li>
- <li><a href="#i_extractelement">'<tt>extractelement</tt>' Instruction</a></li>
- <li><a href="#i_insertelement">'<tt>insertelement</tt>' Instruction</a></li>
<li><a href="#i_call">'<tt>call</tt>' Instruction</a></li>
<li><a href="#i_va_arg">'<tt>va_arg</tt>' Instruction</a></li>
</ol>
<li><a href="#i_memcpy">'<tt>llvm.memcpy.*</tt>' Intrinsic</a></li>
<li><a href="#i_memmove">'<tt>llvm.memmove.*</tt>' Intrinsic</a></li>
<li><a href="#i_memset">'<tt>llvm.memset.*</tt>' Intrinsic</a></li>
- <li><a href="#i_isunordered">'<tt>llvm.isunordered.*</tt>' Intrinsic</a></li>
<li><a href="#i_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a></li>
-
+ <li><a href="#i_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_manip">Bit Manipulation Intrinsics</a>
following instruction is syntactically okay, but not well formed:</p>
<pre>
- %x = <a href="#i_add">add</a> int 1, %x
+ %x = <a href="#i_add">add</a> i32 1, %x
</pre>
<p>...because the definition of <tt>%x</tt> does not dominate all of
For example, %foo, %DivisionByZero, %a.really.long.identifier. The actual
regular expression used is '<tt>%[a-zA-Z$._][a-zA-Z$._0-9]*</tt>'.
Identifiers which require other characters in their names can be surrounded
- with quotes. In this way, anything except a <tt>"</tt> character can be used
+ with quotes. In this way, anything except a <tt>"</tt> character can be used
in a name.</li>
<li>Unnamed values are represented as an unsigned numeric value with a '%'
variable without having to avoid symbol table conflicts.</p>
<p>Reserved words in LLVM are very similar to reserved words in other
-languages. There are keywords for different opcodes ('<tt><a
-href="#i_add">add</a></tt>', '<tt><a href="#i_cast">cast</a></tt>', '<tt><a
-href="#i_ret">ret</a></tt>', etc...), for primitive type names ('<tt><a
-href="#t_void">void</a></tt>', '<tt><a href="#t_uint">uint</a></tt>', etc...),
+languages. There are keywords for different opcodes
+('<tt><a href="#i_add">add</a></tt>',
+ '<tt><a href="#i_bitcast">bitcast</a></tt>',
+ '<tt><a href="#i_ret">ret</a></tt>', etc...), for primitive type names ('<tt><a
+href="#t_void">void</a></tt>', '<tt><a href="#t_primitive">i32</a></tt>', etc...),
and others. These reserved words cannot conflict with variable names, because
none of them start with a '%' character.</p>
<p>The easy way:</p>
<pre>
- %result = <a href="#i_mul">mul</a> uint %X, 8
+ %result = <a href="#i_mul">mul</a> i32 %X, 8
</pre>
<p>After strength reduction:</p>
<pre>
- %result = <a href="#i_shl">shl</a> uint %X, ubyte 3
+ %result = <a href="#i_shl">shl</a> i32 %X, i8 3
</pre>
<p>And the hard way:</p>
<pre>
- <a href="#i_add">add</a> uint %X, %X <i>; yields {uint}:%0</i>
- <a href="#i_add">add</a> uint %0, %0 <i>; yields {uint}:%1</i>
- %result = <a href="#i_add">add</a> uint %1, %1
+ <a href="#i_add">add</a> i32 %X, %X <i>; yields {i32}:%0</i>
+ <a href="#i_add">add</a> i32 %0, %0 <i>; yields {i32}:%1</i>
+ %result = <a href="#i_add">add</a> i32 %1, %1
</pre>
<p>This last way of multiplying <tt>%X</tt> by 8 illustrates several
<pre><i>; Declare the string constant as a global constant...</i>
<a href="#identifiers">%.LC0</a> = <a href="#linkage_internal">internal</a> <a
- href="#globalvars">constant</a> <a href="#t_array">[13 x sbyte]</a> c"hello world\0A\00" <i>; [13 x sbyte]*</i>
+ href="#globalvars">constant</a> <a href="#t_array">[13 x i8 ]</a> c"hello world\0A\00" <i>; [13 x i8 ]*</i>
<i>; External declaration of the puts function</i>
-<a href="#functionstructure">declare</a> int %puts(sbyte*) <i>; int(sbyte*)* </i>
+<a href="#functionstructure">declare</a> i32 %puts(i8 *) <i>; i32(i8 *)* </i>
+
+<i>; Global variable / Function body section separator</i>
+implementation
<i>; Definition of main function</i>
-int %main() { <i>; int()* </i>
- <i>; Convert [13x sbyte]* to sbyte *...</i>
+define i32 %main() { <i>; i32()* </i>
+ <i>; Convert [13x i8 ]* to i8 *...</i>
%cast210 = <a
- href="#i_getelementptr">getelementptr</a> [13 x sbyte]* %.LC0, long 0, long 0 <i>; sbyte*</i>
+ href="#i_getelementptr">getelementptr</a> [13 x i8 ]* %.LC0, i64 0, i64 0 <i>; i8 *</i>
<i>; Call puts function to write out the string to stdout...</i>
<a
- href="#i_call">call</a> int %puts(sbyte* %cast210) <i>; int</i>
+ href="#i_call">call</a> i32 %puts(i8 * %cast210) <i>; i32</i>
<a
- href="#i_ret">ret</a> int 0<br>}<br></pre>
+ href="#i_ret">ret</a> i32 0<br>}<br></pre>
<p>This example is made up of a <a href="#globalvars">global variable</a>
named "<tt>.LC0</tt>", an external declaration of the "<tt>puts</tt>"
array of char, and a pointer to a function), and have one of the following <a
href="#linkage">linkage types</a>.</p>
+<p>Due to a limitation in the current LLVM assembly parser (it is limited by
+one-token lookahead), modules are split into two pieces by the "implementation"
+keyword. Global variable prototypes and definitions must occur before the
+keyword, and function definitions must occur after it. Function prototypes may
+occur either before or after it. In the future, the implementation keyword may
+become a noop, if the parser gets smarter.</p>
+
</div>
<!-- ======================================================================= -->
an internal global value may cause the internal to be renamed as necessary to
avoid collisions. Because the symbol is internal to the module, all
references can be updated. This corresponds to the notion of the
- '<tt>static</tt>' keyword in C, or the idea of "anonymous namespaces" in C++.
+ '<tt>static</tt>' keyword in C.
</dd>
<dt><tt><b><a name="linkage_linkonce">linkonce</a></b></tt>: </dt>
- <dd>"<tt>linkonce</tt>" linkage is similar to <tt>internal</tt> linkage, with
- the twist that linking together two modules defining the same
- <tt>linkonce</tt> globals will cause one of the globals to be discarded. This
- is typically used to implement inline functions. Unreferenced
- <tt>linkonce</tt> globals are allowed to be discarded.
+ <dd>Globals with "<tt>linkonce</tt>" linkage are merged with other globals of
+ the same name when linkage occurs. This is typically used to implement
+ inline functions, templates, or other code which must be generated in each
+ translation unit that uses it. Unreferenced <tt>linkonce</tt> globals are
+ allowed to be discarded.
</dd>
<dt><tt><b><a name="linkage_weak">weak</a></b></tt>: </dt>
<dd>"<tt>weak</tt>" linkage is exactly the same as <tt>linkonce</tt> linkage,
except that unreferenced <tt>weak</tt> globals may not be discarded. This is
- used to implement constructs in C such as "<tt>int X;</tt>" at global scope.
+ used for globals that may be emitted in multiple translation units, but that
+ are not guaranteed to be emitted into every translation unit that uses them.
+ One example of this are common globals in C, such as "<tt>int X;</tt>" at
+ global scope.
</dd>
<dt><tt><b><a name="linkage_appending">appending</a></b></tt>: </dt>
"sections" with identical names when .o files are linked.
</dd>
+ <dt><tt><b><a name="linkage_externweak">extern_weak</a></b></tt>: </dt>
+ <dd>The semantics of this linkage follow the ELF model: the symbol is weak
+ until linked, if not linked, the symbol becomes null instead of being an
+ undefined reference.
+ </dd>
+</dl>
+
<dt><tt><b><a name="linkage_external">externally visible</a></b></tt>:</dt>
<dd>If none of the above identifiers are used, the global is externally
visible, meaning that it participates in linkage and can be used to resolve
external symbol references.
</dd>
+
+ <p>
+ The next two types of linkage are targeted for Microsoft Windows platform
+ only. They are designed to support importing (exporting) symbols from (to)
+ DLLs.
+ </p>
+
+ <dl>
+ <dt><tt><b><a name="linkage_dllimport">dllimport</a></b></tt>: </dt>
+
+ <dd>"<tt>dllimport</tt>" linkage causes the compiler to reference a function
+ or variable via a global pointer to a pointer that is set up by the DLL
+ exporting the symbol. On Microsoft Windows targets, the pointer name is
+ formed by combining <code>_imp__</code> and the function or variable name.
+ </dd>
+
+ <dt><tt><b><a name="linkage_dllexport">dllexport</a></b></tt>: </dt>
+
+ <dd>"<tt>dllexport</tt>" linkage causes the compiler to provide a global
+ pointer to a pointer in a DLL, so that it can be referenced with the
+ <tt>dllimport</tt> attribute. On Microsoft Windows targets, the pointer
+ name is formed by combining <code>_imp__</code> and the function or variable
+ name.
+ </dd>
+
</dl>
-<p><a name="linkage_external">For example, since the "<tt>.LC0</tt>"
+<p><a name="linkage_external"></a>For example, since the "<tt>.LC0</tt>"
variable is defined to be internal, if another module defined a "<tt>.LC0</tt>"
variable and was linked with this one, one of the two would be renamed,
preventing a collision. Since "<tt>main</tt>" and "<tt>puts</tt>" are
external (i.e., lacking any linkage declarations), they are accessible
-outside of the current module. It is illegal for a function <i>declaration</i>
-to have any linkage type other than "externally visible".</a></p>
+outside of the current module.</p>
+<p>It is illegal for a function <i>declaration</i>
+to have any linkage type other than "externally visible", <tt>dllimport</tt>,
+or <tt>extern_weak</tt>.</p>
</div>
<dd>This calling convention (the default if no other calling convention is
specified) matches the target C calling conventions. This calling convention
supports varargs function calls and tolerates some mismatch in the declared
- prototype and implemented declaration of the function (as does normal C).
+ prototype and implemented declaration of the function (as does normal C).
</dd>
<dt><b>"<tt>fastcc</tt>" - The fast calling convention</b>:</dt>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="visibility">Visibility Styles</a>
+</div>
+
+<div class="doc_text">
+
+<p>
+All Global Variables and Functions have one of the following visibility styles:
+</p>
+
+<dl>
+ <dt><b>"<tt>default</tt>" - Default style</b>:</dt>
+
+ <dd>On ELF, default visibility means that the declaration is visible to other
+ modules and, in shared libraries, means that the declared entity may be
+ overridden. On Darwin, default visibility means that the declaration is
+ visible to other modules. Default visibility corresponds to "external
+ linkage" in the language.
+ </dd>
+
+ <dt><b>"<tt>hidden</tt>" - Hidden style</b>:</dt>
+
+ <dd>Two declarations of an object with hidden visibility refer to the same
+ object if they are in the same shared object. Usually, hidden visibility
+ indicates that the symbol will not be placed into the dynamic symbol table,
+ so no other module (executable or shared library) can reference it
+ directly.
+ </dd>
+
+</dl>
+
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="globalvars">Global Variables</a>
global is forced to have at least that much alignment. All alignments must be
a power of 2.</p>
+<p>For example, the following defines a global with an initializer, section,
+ and alignment:</p>
+
+<pre>
+ %G = constant float 1.0, section "foo", align 4
+</pre>
+
</div>
<div class="doc_text">
-<p>LLVM function definitions consist of an optional <a href="#linkage">linkage
-type</a>, an optional <a href="#callingconv">calling convention</a>, a return
-type, a function name, a (possibly empty) argument list, an optional section,
-an optional alignment, an opening curly brace,
-a list of basic blocks, and a closing curly brace. LLVM function declarations
-are defined with the "<tt>declare</tt>" keyword, an optional <a
-href="#callingconv">calling convention</a>, a return type, a function name,
-a possibly empty list of arguments, and an optional alignment.</p>
+<p>LLVM function definitions consist of the "<tt>define</tt>" keyord,
+an optional <a href="#linkage">linkage type</a>, an optional
+<a href="#visibility">visibility style</a>, an optional
+<a href="#callingconv">calling convention</a>, a return type, an optional
+<a href="#paramattrs">parameter attribute</a> for the return type, a function
+name, a (possibly empty) argument list (each with optional
+<a href="#paramattrs">parameter attributes</a>), an optional section, an
+optional alignment, an opening curly brace, a list of basic blocks, and a
+closing curly brace.
+
+LLVM function declarations consist of the "<tt>declare</tt>" keyword, an
+optional <a href="#linkage">linkage type</a>, an optional
+<a href="#visibility">visibility style</a>, an optional
+<a href="#callingconv">calling convention</a>, a return type, an optional
+<a href="#paramattrs">parameter attribute</a> for the return type, a function
+name, a possibly empty list of arguments, and an optional alignment.</p>
<p>A function definition contains a list of basic blocks, forming the CFG for
the function. Each basic block may optionally start with a label (giving the
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection"><a name="paramattrs">Parameter Attributes</a></div>
+<div class="doc_text">
+ <p>The return type and each parameter of a function type may have a set of
+ <i>parameter attributes</i> associated with them. Parameter attributes are
+ used to communicate additional information about the result or parameters of
+ a function. Parameter attributes are considered to be part of the function
+ type so two functions types that differ only by the parameter attributes
+ are different function types.</p>
+
+ <p>Parameter attributes are simple keywords that follow the type specified. If
+ multiple parameter attributes are needed, they are space separated. For
+ example:</p><pre>
+ %someFunc = i16 (i8 sext %someParam) zext
+ %someFunc = i16 (i8 zext %someParam) zext</pre>
+ <p>Note that the two function types above are unique because the parameter has
+ a different attribute (sext in the first one, zext in the second). Also note
+ that the attribute for the function result (zext) comes immediately after the
+ argument list.</p>
+
+ <p>Currently, only the following parameter attributes are defined:</p>
+ <dl>
+ <dt><tt>zext</tt></dt>
+ <dd>This indicates that the parameter should be zero extended just before
+ a call to this function.</dd>
+ <dt><tt>sext</tt></dt>
+ <dd>This indicates that the parameter should be sign extended just before
+ a call to this function.</dd>
+ <dt><tt>inreg</tt></dt>
+ <dd>This indicates that the parameter should be placed in register (if
+ possible) during assembling function call. Support for this attribute is
+ target-specific</dd>
+ <dt><tt>sret</tt></dt>
+ <dd>This indicates that the parameter specifies the address of a structure
+ that is the return value of the function in the source program.
+ </dd>
+ </dl>
+
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
- <a name="moduleasm">Module-Level Inline Assembly</a></li>
+ <a name="moduleasm">Module-Level Inline Assembly</a>
</div>
<div class="doc_text">
</p>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="datalayout">Data Layout</a>
+</div>
+
+<div class="doc_text">
+<p>A module may specify a target specific data layout string that specifies how
+data is to be laid out in memory. The syntax for the data layout is simply:<br/>
+<pre> target datalayout = "<i>layout specification</i>"
+</pre>
+The <i>layout specification</i> consists of a list of specifications separated
+by the minus sign character ('-'). Each specification starts with a letter
+and may include other information after the letter to define some aspect of the
+data layout. The specifications accepted are as follows: </p>
+<dl>
+ <dt><tt>E</tt></dt>
+ <dd>Specifies that the target lays out data in big-endian form. That is, the
+ bits with the most significance have the lowest address location.</dd>
+ <dt><tt>e</tt></dt>
+ <dd>Specifies that hte target lays out data in little-endian form. That is,
+ the bits with the least significance have the lowest address location.</dd>
+ <dt><tt>p:<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt>
+ <dd>This specifies the <i>size</i> of a pointer and its <i>abi</i> and
+ <i>preferred</i> alignments. All sizes are in bits. Specifying the <i>pref</i>
+ alignment is optional. If omitted, the preceding <tt>:</tt> should be omitted
+ too.</dd>
+ <dt><tt>i<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt>
+ <dd>This specifies the alignment for an integer type of a given bit
+ <i>size</i>. The value of <i>size</i> must be in the range [1,2^23).</dd>
+ <dt><tt>v<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt>
+ <dd>This specifies the alignment for a vector type of a given bit
+ <i>size</i>.</dd>
+ <dt><tt>f<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt>
+ <dd>This specifies the alignment for a floating point type of a given bit
+ <i>size</i>. The value of <i>size</i> must be either 32 (float) or 64
+ (double).</dd>
+ <dt><tt>a<i>size</i>:<i>abi</i>:<i>pref</i></tt></dt>
+ <dd>This specifies the alignment for an aggregate type of a given bit
+ <i>size</i>.</dd>
+</dl>
+<p>When constructing the data layout for a given target, LLVM starts with a
+default set of specifications which are then (possibly) overriden by the
+specifications in the <tt>datalayout</tt> keyword. The default specifications
+are given in this list:</p>
+<ul>
+ <li><tt>E</tt> - big endian</li>
+ <li><tt>p:32:64:64</tt> - 32-bit pointers with 64-bit alignment</li>
+ <li><tt>i1:8:8</tt> - i1 is 8-bit (byte) aligned</li>
+ <li><tt>i8:8:8</tt> - i8 is 8-bit (byte) aligned</li>
+ <li><tt>i16:16:16</tt> - i16 is 16-bit aligned</li>
+ <li><tt>i32:32:32</tt> - i32 is 32-bit aligned</li>
+ <li><tt>i64:32:64</tt> - i64 has abi alignment of 32-bits but preferred
+ alignment of 64-bits</li>
+ <li><tt>f32:32:32</tt> - float is 32-bit aligned</li>
+ <li><tt>f64:64:64</tt> - double is 64-bit aligned</li>
+ <li><tt>v64:64:64</tt> - 64-bit vector is 64-bit aligned</li>
+ <li><tt>v128:128:128</tt> - 128-bit vector is 128-bit aligned</li>
+ <li><tt>a0:0:1</tt> - aggregates are 8-bit aligned</li>
+</ul>
+<p>When llvm is determining the alignment for a given type, it uses the
+following rules:
+<ol>
+ <li>If the type sought is an exact match for one of the specifications, that
+ specification is used.</li>
+ <li>If no match is found, and the type sought is an integer type, then the
+ smallest integer type that is larger than the bitwidth of the sought type is
+ used. If none of the specifications are larger than the bitwidth then the the
+ largest integer type is used. For example, given the default specifications
+ above, the i7 type will use the alignment of i8 (next largest) while both
+ i65 and i256 will use the alignment of i64 (largest specified).</li>
+ <li>If no match is found, and the type sought is a vector type, then the
+ largest vector type that is smaller than the sought vector type will be used
+ as a fall back. This happens because <128 x double> can be implemented in
+ terms of 64 <2 x double>, for example.</li>
+</ol>
+</div>
<!-- *********************************************************************** -->
<div class="doc_section"> <a name="typesystem">Type System</a> </div>
<tbody>
<tr><th>Type</th><th>Description</th></tr>
<tr><td><tt>void</tt></td><td>No value</td></tr>
- <tr><td><tt>ubyte</tt></td><td>Unsigned 8-bit value</td></tr>
- <tr><td><tt>ushort</tt></td><td>Unsigned 16-bit value</td></tr>
- <tr><td><tt>uint</tt></td><td>Unsigned 32-bit value</td></tr>
- <tr><td><tt>ulong</tt></td><td>Unsigned 64-bit value</td></tr>
+ <tr><td><tt>i8</tt></td><td>8-bit value</td></tr>
+ <tr><td><tt>i32</tt></td><td>32-bit value</td></tr>
<tr><td><tt>float</tt></td><td>32-bit floating point value</td></tr>
<tr><td><tt>label</tt></td><td>Branch destination</td></tr>
</tbody>
<table>
<tbody>
<tr><th>Type</th><th>Description</th></tr>
- <tr><td><tt>bool</tt></td><td>True or False value</td></tr>
- <tr><td><tt>sbyte</tt></td><td>Signed 8-bit value</td></tr>
- <tr><td><tt>short</tt></td><td>Signed 16-bit value</td></tr>
- <tr><td><tt>int</tt></td><td>Signed 32-bit value</td></tr>
- <tr><td><tt>long</tt></td><td>Signed 64-bit value</td></tr>
- <tr><td><tt>double</tt></td><td>64-bit floating point value</td></tr>
+ <tr><td><tt>i1</tt></td><td>True or False value</td></tr>
+ <tr><td><tt>i16</tt></td><td>16-bit value</td></tr>
+ <tr><td><tt>i64</tt></td><td>64-bit value</td></tr>
+ <tr><td><tt>double</tt></td><td>64-bit floating point value</td></tr>
</tbody>
</table>
</td>
<table border="1" cellspacing="0" cellpadding="4">
<tbody>
<tr><th>Classification</th><th>Types</th></tr>
- <tr>
- <td><a name="t_signed">signed</a></td>
- <td><tt>sbyte, short, int, long, float, double</tt></td>
- </tr>
- <tr>
- <td><a name="t_unsigned">unsigned</a></td>
- <td><tt>ubyte, ushort, uint, ulong</tt></td>
- </tr>
<tr>
<td><a name="t_integer">integer</a></td>
- <td><tt>ubyte, sbyte, ushort, short, uint, int, ulong, long</tt></td>
- </tr>
- <tr>
- <td><a name="t_integral">integral</a></td>
- <td><tt>bool, ubyte, sbyte, ushort, short, uint, int, ulong, long</tt>
- </td>
+ <td><tt>i1, i8, i16, i32, i64</tt></td>
</tr>
<tr>
<td><a name="t_floating">floating point</a></td>
</tr>
<tr>
<td><a name="t_firstclass">first class</a></td>
- <td><tt>bool, ubyte, sbyte, ushort, short, uint, int, ulong, long,<br>
- float, double, <a href="#t_pointer">pointer</a>,
- <a href="#t_packed">packed</a></tt></td>
+ <td><tt>i1, i8, i16, i32, i64, float, double, <br/>
+ <a href="#t_pointer">pointer</a>,<a href="#t_vector">vector</a></tt>
+ </td>
</tr>
</tbody>
</table>
<table class="layout">
<tr class="layout">
<td class="left">
- <tt>[40 x int ]</tt><br/>
- <tt>[41 x int ]</tt><br/>
- <tt>[40 x uint]</tt><br/>
+ <tt>[40 x i32 ]</tt><br/>
+ <tt>[41 x i32 ]</tt><br/>
+ <tt>[40 x i8]</tt><br/>
</td>
<td class="left">
- Array of 40 integer values.<br/>
- Array of 41 integer values.<br/>
- Array of 40 unsigned integer values.<br/>
+ Array of 40 32-bit integer values.<br/>
+ Array of 41 32-bit integer values.<br/>
+ Array of 40 8-bit integer values.<br/>
</td>
</tr>
</table>
<table class="layout">
<tr class="layout">
<td class="left">
- <tt>[3 x [4 x int]]</tt><br/>
+ <tt>[3 x [4 x i32]]</tt><br/>
<tt>[12 x [10 x float]]</tt><br/>
- <tt>[2 x [3 x [4 x uint]]]</tt><br/>
+ <tt>[2 x [3 x [4 x i16]]]</tt><br/>
</td>
<td class="left">
- 3x4 array of integer values.<br/>
+ 3x4 array of 32-bit integer values.<br/>
12x10 array of single precision floating point values.<br/>
- 2x3x4 array of unsigned integer values.<br/>
+ 2x3x4 array of 16-bit integer values.<br/>
</td>
</tr>
</table>
LLVM (e.g. it is illegal to access the 5th element of a 3 element array).
As a special case, however, zero length arrays are recognized to be variable
length. This allows implementation of 'pascal style arrays' with the LLVM
-type "{ int, [0 x float]}", for example.</p>
+type "{ i32, [0 x float]}", for example.</p>
</div>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>int (int)</tt> <br/>
- <tt>float (int, int *) *</tt><br/>
- <tt>int (sbyte *, ...)</tt><br/>
+ <td class="left"><tt>i32 (i32)</tt></td>
+ <td class="left">function taking an <tt>i32</tt>, returning an <tt>i32</tt>
</td>
- <td class="left">
- function taking an <tt>int</tt>, returning an <tt>int</tt><br/>
- <a href="#t_pointer">Pointer</a> to a function that takes an
- <tt>int</tt> and a <a href="#t_pointer">pointer</a> to <tt>int</tt>,
- returning <tt>float</tt>.<br/>
- A vararg function that takes at least one <a href="#t_pointer">pointer</a>
- to <tt>sbyte</tt> (signed char in C), which returns an integer. This is
- the signature for <tt>printf</tt> in LLVM.<br/>
+ </tr><tr class="layout">
+ <td class="left"><tt>float (i16 sext, i32 *) *
+ </tt></td>
+ <td class="left"><a href="#t_pointer">Pointer</a> to a function that takes
+ an <tt>i16</tt> that should be sign extended and a
+ <a href="#t_pointer">pointer</a> to <tt>i32</tt>, returning
+ <tt>float</tt>.
+ </td>
+ </tr><tr class="layout">
+ <td class="left"><tt>i32 (i8*, ...)</tt></td>
+ <td class="left">A vararg function that takes at least one
+ <a href="#t_pointer">pointer</a> to <tt>i8 </tt> (char in C),
+ which returns an integer. This is the signature for <tt>printf</tt> in
+ LLVM.
</td>
</tr>
</table>
<table class="layout">
<tr class="layout">
<td class="left">
- <tt>{ int, int, int }</tt><br/>
- <tt>{ float, int (int) * }</tt><br/>
+ <tt>{ i32, i32, i32 }</tt><br/>
+ <tt>{ float, i32 (i32) * }</tt><br/>
+ </td>
+ <td class="left">
+ a triple of three <tt>i32</tt> values<br/>
+ A pair, where the first element is a <tt>float</tt> and the second element
+ is a <a href="#t_pointer">pointer</a> to a <a href="#t_function">function</a>
+ that takes an <tt>i32</tt>, returning an <tt>i32</tt>.<br/>
+ </td>
+ </tr>
+</table>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="t_pstruct">Packed Structure Type</a>
+</div>
+<div class="doc_text">
+<h5>Overview:</h5>
+<p>The packed structure type is used to represent a collection of data members
+together in memory. There is no padding between fields. Further, the alignment
+of a packed structure is 1 byte. The elements of a packed structure may
+be any type that has a size.</p>
+<p>Structures are accessed using '<tt><a href="#i_load">load</a></tt>
+and '<tt><a href="#i_store">store</a></tt>' by getting a pointer to a
+field with the '<tt><a href="#i_getelementptr">getelementptr</a></tt>'
+instruction.</p>
+<h5>Syntax:</h5>
+<pre> < { <type list> } > <br></pre>
+<h5>Examples:</h5>
+<table class="layout">
+ <tr class="layout">
+ <td class="left">
+ <tt> < { i32, i32, i32 } > </tt><br/>
+ <tt> < { float, i32 (i32) * } > </tt><br/>
</td>
<td class="left">
- a triple of three <tt>int</tt> values<br/>
+ a triple of three <tt>i32</tt> values<br/>
A pair, where the first element is a <tt>float</tt> and the second element
is a <a href="#t_pointer">pointer</a> to a <a href="#t_function">function</a>
- that takes an <tt>int</tt>, returning an <tt>int</tt>.<br/>
+ that takes an <tt>i32</tt>, returning an <tt>i32</tt>.<br/>
</td>
</tr>
</table>
<table class="layout">
<tr class="layout">
<td class="left">
- <tt>[4x int]*</tt><br/>
- <tt>int (int *) *</tt><br/>
+ <tt>[4x i32]*</tt><br/>
+ <tt>i32 (i32 *) *</tt><br/>
</td>
<td class="left">
A <a href="#t_pointer">pointer</a> to <a href="#t_array">array</a> of
- four <tt>int</tt> values<br/>
+ four <tt>i32</tt> values<br/>
A <a href="#t_pointer">pointer</a> to a <a
- href="#t_function">function</a> that takes an <tt>int*</tt>, returning an
- <tt>int</tt>.<br/>
+ href="#t_function">function</a> that takes an <tt>i32*</tt>, returning an
+ <tt>i32</tt>.<br/>
</td>
</tr>
</table>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_packed">Packed Type</a> </div>
+<div class="doc_subsubsection"> <a name="t_vector">Vector Type</a> </div>
<div class="doc_text">
<h5>Overview:</h5>
-<p>A packed type is a simple derived type that represents a vector
-of elements. Packed types are used when multiple primitive data
+<p>A vector type is a simple derived type that represents a vector
+of elements. Vector types are used when multiple primitive data
are operated in parallel using a single instruction (SIMD).
-A packed type requires a size (number of
+A vector type requires a size (number of
elements) and an underlying primitive data type. Vectors must have a power
-of two length (1, 2, 4, 8, 16 ...). Packed types are
+of two length (1, 2, 4, 8, 16 ...). Vector types are
considered <a href="#t_firstclass">first class</a>.</p>
<h5>Syntax:</h5>
</pre>
<p>The number of elements is a constant integer value; elementtype may
-be any integral or floating point type.</p>
+be any integer or floating point type.</p>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
<td class="left">
- <tt><4 x int></tt><br/>
+ <tt><4 x i32></tt><br/>
<tt><8 x float></tt><br/>
- <tt><2 x uint></tt><br/>
+ <tt><2 x i64></tt><br/>
</td>
<td class="left">
- Packed vector of 4 integer values.<br/>
- Packed vector of 8 floating-point values.<br/>
- Packed vector of 2 unsigned integer values.<br/>
+ Vector of 4 32-bit integer values.<br/>
+ Vector of 8 floating-point values.<br/>
+ Vector of 2 64-bit integer values.<br/>
</td>
</tr>
</table>
<dt><b>Boolean constants</b></dt>
<dd>The two strings '<tt>true</tt>' and '<tt>false</tt>' are both valid
- constants of the <tt><a href="#t_primitive">bool</a></tt> type.
+ constants of the <tt><a href="#t_primitive">i1</a></tt> type.
</dd>
<dt><b>Integer constants</b></dt>
<dd>Standard integers (such as '4') are constants of the <a
- href="#t_integer">integer</a> type. Negative numbers may be used with signed
+ href="#t_integer">integer</a> type. Negative numbers may be used with
integer types.
</dd>
<dd>Structure constants are represented with notation similar to structure
type definitions (a comma separated list of elements, surrounded by braces
- (<tt>{}</tt>)). For example: "<tt>{ int 4, float 17.0, int* %G }</tt>",
- where "<tt>%G</tt>" is declared as "<tt>%G = external global int</tt>". Structure constants
+ (<tt>{}</tt>)). For example: "<tt>{ i32 4, float 17.0, i32* %G }</tt>",
+ where "<tt>%G</tt>" is declared as "<tt>%G = external global i32</tt>". Structure constants
must have <a href="#t_struct">structure type</a>, and the number and
types of elements must match those specified by the type.
</dd>
<dd>Array constants are represented with notation similar to array type
definitions (a comma separated list of elements, surrounded by square brackets
- (<tt>[]</tt>)). For example: "<tt>[ int 42, int 11, int 74 ]</tt>". Array
+ (<tt>[]</tt>)). For example: "<tt>[ i32 42, i32 11, i32 74 ]</tt>". Array
constants must have <a href="#t_array">array type</a>, and the number and
types of elements must match those specified by the type.
</dd>
- <dt><b>Packed constants</b></dt>
+ <dt><b>Vector constants</b></dt>
- <dd>Packed constants are represented with notation similar to packed type
+ <dd>Vector constants are represented with notation similar to vector type
definitions (a comma separated list of elements, surrounded by
- less-than/greater-than's (<tt><></tt>)). For example: "<tt>< int 42,
- int 11, int 74, int 100 ></tt>". Packed constants must have <a
- href="#t_packed">packed type</a>, and the number and types of elements must
+ less-than/greater-than's (<tt><></tt>)). For example: "<tt>< i32 42,
+ i32 11, i32 74, i32 100 ></tt>". VEctor constants must have <a
+ href="#t_vector">vector type</a>, and the number and types of elements must
match those specified by the type.
</dd>
file:</p>
<pre>
- %X = global int 17
- %Y = global int 42
- %Z = global [2 x int*] [ int* %X, int* %Y ]
+ %X = global i32 17
+ %Y = global i32 42
+ %Z = global [2 x i32*] [ i32* %X, i32* %Y ]
</pre>
</div>
following is the syntax for constant expressions:</p>
<dl>
- <dt><b><tt>cast ( CST to TYPE )</tt></b></dt>
-
- <dd>Cast a constant to another type.</dd>
+ <dt><b><tt>trunc ( CST to TYPE )</tt></b></dt>
+ <dd>Truncate a constant to another type. The bit size of CST must be larger
+ than the bit size of TYPE. Both types must be integers.</dd>
+
+ <dt><b><tt>zext ( CST to TYPE )</tt></b></dt>
+ <dd>Zero extend a constant to another type. The bit size of CST must be
+ smaller or equal to the bit size of TYPE. Both types must be integers.</dd>
+
+ <dt><b><tt>sext ( CST to TYPE )</tt></b></dt>
+ <dd>Sign extend a constant to another type. The bit size of CST must be
+ smaller or equal to the bit size of TYPE. Both types must be integers.</dd>
+
+ <dt><b><tt>fptrunc ( CST to TYPE )</tt></b></dt>
+ <dd>Truncate a floating point constant to another floating point type. The
+ size of CST must be larger than the size of TYPE. Both types must be
+ floating point.</dd>
+
+ <dt><b><tt>fpext ( CST to TYPE )</tt></b></dt>
+ <dd>Floating point extend a constant to another type. The size of CST must be
+ smaller or equal to the size of TYPE. Both types must be floating point.</dd>
+
+ <dt><b><tt>fp2uint ( CST to TYPE )</tt></b></dt>
+ <dd>Convert a floating point constant to the corresponding unsigned integer
+ constant. TYPE must be an integer type. CST must be floating point. If the
+ value won't fit in the integer type, the results are undefined.</dd>
+
+ <dt><b><tt>fptosi ( CST to TYPE )</tt></b></dt>
+ <dd>Convert a floating point constant to the corresponding signed integer
+ constant. TYPE must be an integer type. CST must be floating point. If the
+ value won't fit in the integer type, the results are undefined.</dd>
+
+ <dt><b><tt>uitofp ( CST to TYPE )</tt></b></dt>
+ <dd>Convert an unsigned integer constant to the corresponding floating point
+ constant. TYPE must be floating point. CST must be of integer type. If the
+ value won't fit in the floating point type, the results are undefined.</dd>
+
+ <dt><b><tt>sitofp ( CST to TYPE )</tt></b></dt>
+ <dd>Convert a signed integer constant to the corresponding floating point
+ constant. TYPE must be floating point. CST must be of integer type. If the
+ value won't fit in the floating point type, the results are undefined.</dd>
+
+ <dt><b><tt>ptrtoint ( CST to TYPE )</tt></b></dt>
+ <dd>Convert a pointer typed constant to the corresponding integer constant
+ TYPE must be an integer type. CST must be of pointer type. The CST value is
+ zero extended, truncated, or unchanged to make it fit in TYPE.</dd>
+
+ <dt><b><tt>inttoptr ( CST to TYPE )</tt></b></dt>
+ <dd>Convert a integer constant to a pointer constant. TYPE must be a
+ pointer type. CST must be of integer type. The CST value is zero extended,
+ truncated, or unchanged to make it fit in a pointer size. This one is
+ <i>really</i> dangerous!</dd>
+
+ <dt><b><tt>bitcast ( CST to TYPE )</tt></b></dt>
+ <dd>Convert a constant, CST, to another TYPE. The size of CST and TYPE must be
+ identical (same number of bits). The conversion is done as if the CST value
+ was stored to memory and read back as TYPE. In other words, no bits change
+ with this operator, just the type. This can be used for conversion of
+ vector types to any other type, as long as they have the same bit width. For
+ pointers it is only valid to cast to another pointer type.
+ </dd>
<dt><b><tt>getelementptr ( CSTPTR, IDX0, IDX1, ... )</tt></b></dt>
<dt><b><tt>select ( COND, VAL1, VAL2 )</tt></b></dt>
<dd>Perform the <a href="#i_select">select operation</a> on
- constants.
+ constants.</dd>
+
+ <dt><b><tt>icmp COND ( VAL1, VAL2 )</tt></b></dt>
+ <dd>Performs the <a href="#i_icmp">icmp operation</a> on constants.</dd>
+
+ <dt><b><tt>fcmp COND ( VAL1, VAL2 )</tt></b></dt>
+ <dd>Performs the <a href="#i_fcmp">fcmp operation</a> on constants.</dd>
<dt><b><tt>extractelement ( VAL, IDX )</tt></b></dt>
<dt><b><tt>insertelement ( VAL, ELT, IDX )</tt></b></dt>
<dd>Perform the <a href="#i_insertelement">insertelement
- operation</a> on constants.
+ operation</a> on constants.</dd>
+
+
+ <dt><b><tt>shufflevector ( VEC1, VEC2, IDXMASK )</tt></b></dt>
+
+ <dd>Perform the <a href="#i_shufflevector">shufflevector
+ operation</a> on constants.</dd>
<dt><b><tt>OPCODE ( LHS, RHS )</tt></b></dt>
</p>
<pre>
- int(int) asm "bswap $0", "=r,r"
+ i32 (i32) asm "bswap $0", "=r,r"
</pre>
<p>
</p>
<pre>
- %X = call int asm "<a href="#i_bswap">bswap</a> $0", "=r,r"(int %Y)
+ %X = call i32 asm "<a href="#i_bswap">bswap</a> $0", "=r,r"(i32 %Y)
</pre>
<p>
returns a value, that value shall set the call or invoke instruction's
return value.</p>
<h5>Example:</h5>
-<pre> ret int 5 <i>; Return an integer value of 5</i>
+<pre> ret i32 5 <i>; Return an integer value of 5</i>
ret void <i>; Return from a void function</i>
</pre>
</div>
<div class="doc_subsubsection"> <a name="i_br">'<tt>br</tt>' Instruction</a> </div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> br bool <cond>, label <iftrue>, label <iffalse><br> br label <dest> <i>; Unconditional branch</i>
+<pre> br i1 <cond>, label <iftrue>, label <iffalse><br> br label <dest> <i>; Unconditional branch</i>
</pre>
<h5>Overview:</h5>
<p>The '<tt>br</tt>' instruction is used to cause control flow to
and an unconditional branch.</p>
<h5>Arguments:</h5>
<p>The conditional branch form of the '<tt>br</tt>' instruction takes a
-single '<tt>bool</tt>' value and two '<tt>label</tt>' values. The
-unconditional form of the '<tt>br</tt>' instruction takes a single '<tt>label</tt>'
-value as a target.</p>
+single '<tt>i1</tt>' value and two '<tt>label</tt>' values. The
+unconditional form of the '<tt>br</tt>' instruction takes a single
+'<tt>label</tt>' value as a target.</p>
<h5>Semantics:</h5>
-<p>Upon execution of a conditional '<tt>br</tt>' instruction, the '<tt>bool</tt>'
+<p>Upon execution of a conditional '<tt>br</tt>' instruction, the '<tt>i1</tt>'
argument is evaluated. If the value is <tt>true</tt>, control flows
to the '<tt>iftrue</tt>' <tt>label</tt> argument. If "cond" is <tt>false</tt>,
control flows to the '<tt>iffalse</tt>' <tt>label</tt> argument.</p>
<h5>Example:</h5>
-<pre>Test:<br> %cond = <a href="#i_setcc">seteq</a> int %a, %b<br> br bool %cond, label %IfEqual, label %IfUnequal<br>IfEqual:<br> <a
- href="#i_ret">ret</a> int 1<br>IfUnequal:<br> <a href="#i_ret">ret</a> int 0<br></pre>
+<pre>Test:<br> %cond = <a href="#i_icmp">icmp</a> eq, i32 %a, %b<br> br i1 %cond, label %IfEqual, label %IfUnequal<br>IfEqual:<br> <a
+ href="#i_ret">ret</a> i32 1<br>IfUnequal:<br> <a href="#i_ret">ret</a> i32 0<br></pre>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
<pre>
<i>; Emulate a conditional br instruction</i>
- %Val = <a href="#i_cast">cast</a> bool %value to int
- switch int %Val, label %truedest [int 0, label %falsedest ]
+ %Val = <a href="#i_zext">zext</a> i1 %value to i32
+ switch i32 %Val, label %truedest [i32 0, label %falsedest ]
<i>; Emulate an unconditional br instruction</i>
- switch uint 0, label %dest [ ]
+ switch i32 0, label %dest [ ]
<i>; Implement a jump table:</i>
- switch uint %val, label %otherwise [ uint 0, label %onzero
- uint 1, label %onone
- uint 2, label %ontwo ]
+ switch i32 %val, label %otherwise [ i32 0, label %onzero
+ i32 1, label %onone
+ i32 2, label %ontwo ]
</pre>
</div>
<pre>
<result> = invoke [<a href="#callingconv">cconv</a>] <ptr to function ty> %<function ptr val>(<function args>)
- to label <normal label> except label <exception label>
+ to label <normal label> unwind label <exception label>
</pre>
<h5>Overview:</h5>
<h5>Example:</h5>
<pre>
- %retval = invoke int %Test(int 15) to label %Continue
- except label %TestCleanup <i>; {int}:retval set</i>
- %retval = invoke <a href="#callingconv">coldcc</a> int %Test(int 15) to label %Continue
- except label %TestCleanup <i>; {int}:retval set</i>
+ %retval = invoke i32 %Test(i32 15) to label %Continue
+ unwind label %TestCleanup <i>; {i32}:retval set</i>
+ %retval = invoke <a href="#callingconv">coldcc</a> i32 %Test(i32 15) to label %Continue
+ unwind label %TestCleanup <i>; {i32}:retval set</i>
</pre>
</div>
<p>Binary operators are used to do most of the computation in a
program. They require two operands, execute an operation on them, and
produce a single value. The operands might represent
-multiple data, as is the case with the <a href="#t_packed">packed</a> data type.
+multiple data, as is the case with the <a href="#t_vector">vector</a> data type.
The result value of a binary operator is not
necessarily the same type as its operands.</p>
<p>There are several different binary operators:</p>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>add</tt>' instruction must be either <a
href="#t_integer">integer</a> or <a href="#t_floating">floating point</a> values.
- This instruction can also take <a href="#t_packed">packed</a> versions of the values.
+ This instruction can also take <a href="#t_vector">vector</a> versions of the values.
Both arguments must have identical types.</p>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point sum of the two
operands.</p>
<h5>Example:</h5>
-<pre> <result> = add int 4, %var <i>; yields {int}:result = 4 + %var</i>
+<pre> <result> = add i32 4, %var <i>; yields {i32}:result = 4 + %var</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<p>The two arguments to the '<tt>sub</tt>' instruction must be either <a
href="#t_integer">integer</a> or <a href="#t_floating">floating point</a>
values.
-This instruction can also take <a href="#t_packed">packed</a> versions of the values.
+This instruction can also take <a href="#t_vector">vector</a> versions of the values.
Both arguments must have identical types.</p>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point difference of
the two operands.</p>
<h5>Example:</h5>
-<pre> <result> = sub int 4, %var <i>; yields {int}:result = 4 - %var</i>
- <result> = sub int 0, %val <i>; yields {int}:result = -%var</i>
+<pre> <result> = sub i32 4, %var <i>; yields {i32}:result = 4 - %var</i>
+ <result> = sub i32 0, %val <i>; yields {i32}:result = -%var</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<p>The two arguments to the '<tt>mul</tt>' instruction must be either <a
href="#t_integer">integer</a> or <a href="#t_floating">floating point</a>
values.
-This instruction can also take <a href="#t_packed">packed</a> versions of the values.
+This instruction can also take <a href="#t_vector">vector</a> versions of the values.
Both arguments must have identical types.</p>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point product of the
two operands.</p>
-<p>There is no signed vs unsigned multiplication. The appropriate
-action is taken based on the type of the operand.</p>
+<p>Because the operands are the same width, the result of an integer
+multiplication is the same whether the operands should be deemed unsigned or
+signed.</p>
+<h5>Example:</h5>
+<pre> <result> = mul i32 4, %var <i>; yields {i32}:result = 4 * %var</i>
+</pre>
+</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="i_udiv">'<tt>udiv</tt>' Instruction
+</a></div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre> <result> = udiv <ty> <var1>, <var2> <i>; yields {ty}:result</i>
+</pre>
+<h5>Overview:</h5>
+<p>The '<tt>udiv</tt>' instruction returns the quotient of its two
+operands.</p>
+<h5>Arguments:</h5>
+<p>The two arguments to the '<tt>udiv</tt>' instruction must be
+<a href="#t_integer">integer</a> values. Both arguments must have identical
+types. This instruction can also take <a href="#t_vector">vector</a> versions
+of the values in which case the elements must be integers.</p>
+<h5>Semantics:</h5>
+<p>The value produced is the unsigned integer quotient of the two operands. This
+instruction always performs an unsigned division operation, regardless of
+whether the arguments are unsigned or not.</p>
+<h5>Example:</h5>
+<pre> <result> = udiv i32 4, %var <i>; yields {i32}:result = 4 / %var</i>
+</pre>
+</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="i_sdiv">'<tt>sdiv</tt>' Instruction
+</a> </div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre> <result> = sdiv <ty> <var1>, <var2> <i>; yields {ty}:result</i>
+</pre>
+<h5>Overview:</h5>
+<p>The '<tt>sdiv</tt>' instruction returns the quotient of its two
+operands.</p>
+<h5>Arguments:</h5>
+<p>The two arguments to the '<tt>sdiv</tt>' instruction must be
+<a href="#t_integer">integer</a> values. Both arguments must have identical
+types. This instruction can also take <a href="#t_vector">vector</a> versions
+of the values in which case the elements must be integers.</p>
+<h5>Semantics:</h5>
+<p>The value produced is the signed integer quotient of the two operands. This
+instruction always performs a signed division operation, regardless of whether
+the arguments are signed or not.</p>
<h5>Example:</h5>
-<pre> <result> = mul int 4, %var <i>; yields {int}:result = 4 * %var</i>
+<pre> <result> = sdiv i32 4, %var <i>; yields {i32}:result = 4 / %var</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_div">'<tt>div</tt>'
+<div class="doc_subsubsection"> <a name="i_fdiv">'<tt>fdiv</tt>'
Instruction</a> </div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> <result> = div <ty> <var1>, <var2> <i>; yields {ty}:result</i>
+<pre> <result> = fdiv <ty> <var1>, <var2> <i>; yields {ty}:result</i>
</pre>
<h5>Overview:</h5>
-<p>The '<tt>div</tt>' instruction returns the quotient of its two
+<p>The '<tt>fdiv</tt>' instruction returns the quotient of its two
operands.</p>
<h5>Arguments:</h5>
-<p>The two arguments to the '<tt>div</tt>' instruction must be either <a
- href="#t_integer">integer</a> or <a href="#t_floating">floating point</a>
-values.
-This instruction can also take <a href="#t_packed">packed</a> versions of the values.
-Both arguments must have identical types.</p>
+<p>The two arguments to the '<tt>div</tt>' instruction must be
+<a href="#t_floating">floating point</a> values. Both arguments must have
+identical types. This instruction can also take <a href="#t_vector">vector</a>
+versions of the values in which case the elements must be floating point.</p>
<h5>Semantics:</h5>
-<p>The value produced is the integer or floating point quotient of the
-two operands.</p>
+<p>The value produced is the floating point quotient of the two operands.</p>
+<h5>Example:</h5>
+<pre> <result> = fdiv float 4.0, %var <i>; yields {float}:result = 4.0 / %var</i>
+</pre>
+</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="i_urem">'<tt>urem</tt>' Instruction</a>
+</div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre> <result> = urem <ty> <var1>, <var2> <i>; yields {ty}:result</i>
+</pre>
+<h5>Overview:</h5>
+<p>The '<tt>urem</tt>' instruction returns the remainder from the
+unsigned division of its two arguments.</p>
+<h5>Arguments:</h5>
+<p>The two arguments to the '<tt>urem</tt>' instruction must be
+<a href="#t_integer">integer</a> values. Both arguments must have identical
+types.</p>
+<h5>Semantics:</h5>
+<p>This instruction returns the unsigned integer <i>remainder</i> of a division.
+This instruction always performs an unsigned division to get the remainder,
+regardless of whether the arguments are unsigned or not.</p>
<h5>Example:</h5>
-<pre> <result> = div int 4, %var <i>; yields {int}:result = 4 / %var</i>
+<pre> <result> = urem i32 4, %var <i>; yields {i32}:result = 4 % %var</i>
</pre>
+
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_rem">'<tt>rem</tt>'
+<div class="doc_subsubsection"> <a name="i_srem">'<tt>srem</tt>'
Instruction</a> </div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> <result> = rem <ty> <var1>, <var2> <i>; yields {ty}:result</i>
+<pre> <result> = srem <ty> <var1>, <var2> <i>; yields {ty}:result</i>
</pre>
<h5>Overview:</h5>
-<p>The '<tt>rem</tt>' instruction returns the remainder from the
-division of its two operands.</p>
+<p>The '<tt>srem</tt>' instruction returns the remainder from the
+signed division of its two operands.</p>
<h5>Arguments:</h5>
-<p>The two arguments to the '<tt>rem</tt>' instruction must be either <a
- href="#t_integer">integer</a> or <a href="#t_floating">floating point</a>
-values.
-This instruction can also take <a href="#t_packed">packed</a> versions of the values.
-Both arguments must have identical types.</p>
+<p>The two arguments to the '<tt>srem</tt>' instruction must be
+<a href="#t_integer">integer</a> values. Both arguments must have identical
+types.</p>
<h5>Semantics:</h5>
-<p>This returns the <i>remainder</i> of a division (where the result
+<p>This instruction returns the <i>remainder</i> of a division (where the result
has the same sign as the divisor), not the <i>modulus</i> (where the
result has the same sign as the dividend) of a value. For more
information about the difference, see <a
href="http://mathforum.org/dr.math/problems/anne.4.28.99.html">The
Math Forum</a>.</p>
<h5>Example:</h5>
-<pre> <result> = rem int 4, %var <i>; yields {int}:result = 4 % %var</i>
+<pre> <result> = srem i32 4, %var <i>; yields {i32}:result = 4 % %var</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_setcc">'<tt>set<i>cc</i></tt>'
-Instructions</a> </div>
+<div class="doc_subsubsection"> <a name="i_frem">'<tt>frem</tt>'
+Instruction</a> </div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> <result> = seteq <ty> <var1>, <var2> <i>; yields {bool}:result</i>
- <result> = setne <ty> <var1>, <var2> <i>; yields {bool}:result</i>
- <result> = setlt <ty> <var1>, <var2> <i>; yields {bool}:result</i>
- <result> = setgt <ty> <var1>, <var2> <i>; yields {bool}:result</i>
- <result> = setle <ty> <var1>, <var2> <i>; yields {bool}:result</i>
- <result> = setge <ty> <var1>, <var2> <i>; yields {bool}:result</i>
+<pre> <result> = frem <ty> <var1>, <var2> <i>; yields {ty}:result</i>
</pre>
<h5>Overview:</h5>
-<p>The '<tt>set<i>cc</i></tt>' family of instructions returns a boolean
-value based on a comparison of their two operands.</p>
+<p>The '<tt>frem</tt>' instruction returns the remainder from the
+division of its two operands.</p>
<h5>Arguments:</h5>
-<p>The two arguments to the '<tt>set<i>cc</i></tt>' instructions must
-be of <a href="#t_firstclass">first class</a> type (it is not possible
-to compare '<tt>label</tt>'s, '<tt>array</tt>'s, '<tt>structure</tt>'
-or '<tt>void</tt>' values, etc...). Both arguments must have identical
-types.</p>
+<p>The two arguments to the '<tt>frem</tt>' instruction must be
+<a href="#t_floating">floating point</a> values. Both arguments must have
+identical types.</p>
<h5>Semantics:</h5>
-<p>The '<tt>seteq</tt>' instruction yields a <tt>true</tt> '<tt>bool</tt>'
-value if both operands are equal.<br>
-The '<tt>setne</tt>' instruction yields a <tt>true</tt> '<tt>bool</tt>'
-value if both operands are unequal.<br>
-The '<tt>setlt</tt>' instruction yields a <tt>true</tt> '<tt>bool</tt>'
-value if the first operand is less than the second operand.<br>
-The '<tt>setgt</tt>' instruction yields a <tt>true</tt> '<tt>bool</tt>'
-value if the first operand is greater than the second operand.<br>
-The '<tt>setle</tt>' instruction yields a <tt>true</tt> '<tt>bool</tt>'
-value if the first operand is less than or equal to the second operand.<br>
-The '<tt>setge</tt>' instruction yields a <tt>true</tt> '<tt>bool</tt>'
-value if the first operand is greater than or equal to the second
-operand.</p>
+<p>This instruction returns the <i>remainder</i> of a division.</p>
<h5>Example:</h5>
-<pre> <result> = seteq int 4, 5 <i>; yields {bool}:result = false</i>
- <result> = setne float 4, 5 <i>; yields {bool}:result = true</i>
- <result> = setlt uint 4, 5 <i>; yields {bool}:result = true</i>
- <result> = setgt sbyte 4, 5 <i>; yields {bool}:result = false</i>
- <result> = setle sbyte 4, 5 <i>; yields {bool}:result = true</i>
- <result> = setge sbyte 4, 5 <i>; yields {bool}:result = false</i>
+<pre> <result> = frem float 4.0, %var <i>; yields {float}:result = 4.0 % %var</i>
</pre>
</div>
and produce a single value. The resulting value of the bitwise binary
operators is always the same type as its first operand.</p>
</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="i_shl">'<tt>shl</tt>'
+Instruction</a> </div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre> <result> = shl <ty> <var1>, <var2> <i>; yields {ty}:result</i>
+</pre>
+<h5>Overview:</h5>
+<p>The '<tt>shl</tt>' instruction returns the first operand shifted to
+the left a specified number of bits.</p>
+<h5>Arguments:</h5>
+<p>Both arguments to the '<tt>shl</tt>' instruction must be the same <a
+ href="#t_integer">integer</a> type.</p>
+<h5>Semantics:</h5>
+<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>.</p>
+<h5>Example:</h5><pre>
+ <result> = shl i32 4, %var <i>; yields {i32}: 4 << %var</i>
+ <result> = shl i32 4, 2 <i>; yields {i32}: 16</i>
+ <result> = shl i32 1, 10 <i>; yields {i32}: 1024</i>
+</pre>
+</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="i_lshr">'<tt>lshr</tt>'
+Instruction</a> </div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre> <result> = lshr <ty> <var1>, <var2> <i>; yields {ty}:result</i>
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>lshr</tt>' instruction (logical shift right) returns the first
+operand shifted to the right a specified number of bits.</p>
+
+<h5>Arguments:</h5>
+<p>Both arguments to the '<tt>lshr</tt>' instruction must be the same
+<a href="#t_integer">integer</a> type.</p>
+
+<h5>Semantics:</h5>
+<p>This instruction always performs a logical shift right operation. The most
+significant bits of the result will be filled with zero bits after the
+shift.</p>
+
+<h5>Example:</h5>
+<pre>
+ <result> = lshr i32 4, 1 <i>; yields {i32}:result = 2</i>
+ <result> = lshr i32 4, 2 <i>; yields {i32}:result = 1</i>
+ <result> = lshr i8 4, 3 <i>; yields {i8}:result = 0</i>
+ <result> = lshr i8 -2, 1 <i>; yields {i8}:result = 0x7FFFFFFF </i>
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="i_ashr">'<tt>ashr</tt>'
+Instruction</a> </div>
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<pre> <result> = ashr <ty> <var1>, <var2> <i>; yields {ty}:result</i>
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>ashr</tt>' instruction (arithmetic shift right) returns the first
+operand shifted to the right a specified number of bits.</p>
+
+<h5>Arguments:</h5>
+<p>Both arguments to the '<tt>ashr</tt>' instruction must be the same
+<a href="#t_integer">integer</a> type.</p>
+
+<h5>Semantics:</h5>
+<p>This instruction always performs an arithmetic shift right operation,
+The most significant bits of the result will be filled with the sign bit
+of <tt>var1</tt>.</p>
+
+<h5>Example:</h5>
+<pre>
+ <result> = ashr i32 4, 1 <i>; yields {i32}:result = 2</i>
+ <result> = ashr i32 4, 2 <i>; yields {i32}:result = 1</i>
+ <result> = ashr i8 4, 3 <i>; yields {i8}:result = 0</i>
+ <result> = ashr i8 -2, 1 <i>; yields {i8}:result = -1</i>
+</pre>
+</div>
+
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection"> <a name="i_and">'<tt>and</tt>'
Instruction</a> </div>
its two operands.</p>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>and</tt>' instruction must be <a
- href="#t_integral">integral</a> values. Both arguments must have
+ href="#t_integer">integer</a> values. Both arguments must have
identical types.</p>
<h5>Semantics:</h5>
<p>The truth table used for the '<tt>and</tt>' instruction is:</p>
</table>
</div>
<h5>Example:</h5>
-<pre> <result> = and int 4, %var <i>; yields {int}:result = 4 & %var</i>
- <result> = and int 15, 40 <i>; yields {int}:result = 8</i>
- <result> = and int 4, 8 <i>; yields {int}:result = 0</i>
+<pre> <result> = and i32 4, %var <i>; yields {i32}:result = 4 & %var</i>
+ <result> = and i32 15, 40 <i>; yields {i32}:result = 8</i>
+ <result> = and i32 4, 8 <i>; yields {i32}:result = 0</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
or of its two operands.</p>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>or</tt>' instruction must be <a
- href="#t_integral">integral</a> values. Both arguments must have
+ href="#t_integer">integer</a> values. Both arguments must have
identical types.</p>
<h5>Semantics:</h5>
<p>The truth table used for the '<tt>or</tt>' instruction is:</p>
</table>
</div>
<h5>Example:</h5>
-<pre> <result> = or int 4, %var <i>; yields {int}:result = 4 | %var</i>
- <result> = or int 15, 40 <i>; yields {int}:result = 47</i>
- <result> = or int 4, 8 <i>; yields {int}:result = 12</i>
+<pre> <result> = or i32 4, %var <i>; yields {i32}:result = 4 | %var</i>
+ <result> = or i32 15, 40 <i>; yields {i32}:result = 47</i>
+ <result> = or i32 4, 8 <i>; yields {i32}:result = 12</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
"one's complement" operation, which is the "~" operator in C.</p>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>xor</tt>' instruction must be <a
- href="#t_integral">integral</a> values. Both arguments must have
+ href="#t_integer">integer</a> values. Both arguments must have
identical types.</p>
<h5>Semantics:</h5>
<p>The truth table used for the '<tt>xor</tt>' instruction is:</p>
</div>
<p> </p>
<h5>Example:</h5>
-<pre> <result> = xor int 4, %var <i>; yields {int}:result = 4 ^ %var</i>
- <result> = xor int 15, 40 <i>; yields {int}:result = 39</i>
- <result> = xor int 4, 8 <i>; yields {int}:result = 12</i>
- <result> = xor int %V, -1 <i>; yields {int}:result = ~%V</i>
-</pre>
-</div>
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_shl">'<tt>shl</tt>'
-Instruction</a> </div>
-<div class="doc_text">
-<h5>Syntax:</h5>
-<pre> <result> = shl <ty> <var1>, ubyte <var2> <i>; yields {ty}:result</i>
-</pre>
-<h5>Overview:</h5>
-<p>The '<tt>shl</tt>' instruction returns the first operand shifted to
-the left a specified number of bits.</p>
-<h5>Arguments:</h5>
-<p>The first argument to the '<tt>shl</tt>' instruction must be an <a
- href="#t_integer">integer</a> type. The second argument must be an '<tt>ubyte</tt>'
-type.</p>
-<h5>Semantics:</h5>
-<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>.</p>
-<h5>Example:</h5>
-<pre> <result> = shl int 4, ubyte %var <i>; yields {int}:result = 4 << %var</i>
- <result> = shl int 4, ubyte 2 <i>; yields {int}:result = 16</i>
- <result> = shl int 1, ubyte 10 <i>; yields {int}:result = 1024</i>
-</pre>
-</div>
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_shr">'<tt>shr</tt>'
-Instruction</a> </div>
-<div class="doc_text">
-<h5>Syntax:</h5>
-<pre> <result> = shr <ty> <var1>, ubyte <var2> <i>; yields {ty}:result</i>
-</pre>
-<h5>Overview:</h5>
-<p>The '<tt>shr</tt>' instruction returns the first operand shifted to
-the right a specified number of bits.</p>
-<h5>Arguments:</h5>
-<p>The first argument to the '<tt>shr</tt>' instruction must be an <a
- href="#t_integer">integer</a> type. The second argument must be an '<tt>ubyte</tt>'
-type.</p>
-<h5>Semantics:</h5>
-<p>If the first argument is a <a href="#t_signed">signed</a> type, the
-most significant bit is duplicated in the newly free'd bit positions.
-If the first argument is unsigned, zero bits shall fill the empty
-positions.</p>
-<h5>Example:</h5>
-<pre> <result> = shr int 4, ubyte %var <i>; yields {int}:result = 4 >> %var</i>
- <result> = shr uint 4, ubyte 1 <i>; yields {uint}:result = 2</i>
- <result> = shr int 4, ubyte 2 <i>; yields {int}:result = 1</i>
- <result> = shr sbyte 4, ubyte 3 <i>; yields {sbyte}:result = 0</i>
- <result> = shr sbyte -2, ubyte 1 <i>; yields {sbyte}:result = -1</i>
+<pre> <result> = xor i32 4, %var <i>; yields {i32}:result = 4 ^ %var</i>
+ <result> = xor i32 15, 40 <i>; yields {i32}:result = 39</i>
+ <result> = xor i32 4, 8 <i>; yields {i32}:result = 12</i>
+ <result> = xor i32 %V, -1 <i>; yields {i32}:result = ~%V</i>
</pre>
</div>
<!-- ======================================================================= -->
<div class="doc_subsection">
- <a name="memoryops">Memory Access Operations</a>
+ <a name="vectorops">Vector Operations</a>
</div>
<div class="doc_text">
-<p>A key design point of an SSA-based representation is how it
-represents memory. In LLVM, no memory locations are in SSA form, which
-makes things very simple. This section describes how to read, write,
-allocate, and free memory in LLVM.</p>
+<p>LLVM supports several instructions to represent vector operations in a
+target-independent manner. This instructions cover the element-access and
+vector-specific operations needed to process vectors effectively. While LLVM
+does directly support these vector operations, many sophisticated algorithms
+will want to use target-specific intrinsics to take full advantage of a specific
+target.</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_malloc">'<tt>malloc</tt>' Instruction</a>
+ <a name="i_extractelement">'<tt>extractelement</tt>' Instruction</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- <result> = malloc <type>[, uint <NumElements>][, align <alignment>] <i>; yields {type*}:result</i>
+ <result> = extractelement <n x <ty>> <val>, i32 <idx> <i>; yields <ty></i>
</pre>
<h5>Overview:</h5>
-<p>The '<tt>malloc</tt>' instruction allocates memory from the system
-heap and returns a pointer to it.</p>
-
-<h5>Arguments:</h5>
+<p>
+The '<tt>extractelement</tt>' instruction extracts a single scalar
+element from a vector at a specified index.
+</p>
-<p>The '<tt>malloc</tt>' instruction allocates
-<tt>sizeof(<type>)*NumElements</tt>
-bytes of memory from the operating system and returns a pointer of the
-appropriate type to the program. If "NumElements" is specified, it is the
-number of elements allocated. If an alignment is specified, the value result
-of the allocation is guaranteed to be aligned to at least that boundary. If
-not specified, or if zero, the target can choose to align the allocation on any
-convenient boundary.</p>
-<p>'<tt>type</tt>' must be a sized type.</p>
+<h5>Arguments:</h5>
+
+<p>
+The first operand of an '<tt>extractelement</tt>' instruction is a
+value of <a href="#t_vector">vector</a> type. The second operand is
+an index indicating the position from which to extract the element.
+The index may be a variable.</p>
+
+<h5>Semantics:</h5>
+
+<p>
+The result is a scalar of the same type as the element type of
+<tt>val</tt>. Its value is the value at position <tt>idx</tt> of
+<tt>val</tt>. If <tt>idx</tt> exceeds the length of <tt>val</tt>, the
+results are undefined.
+</p>
+
+<h5>Example:</h5>
+
+<pre>
+ %result = extractelement <4 x i32> %vec, i32 0 <i>; yields i32</i>
+</pre>
+</div>
+
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_insertelement">'<tt>insertelement</tt>' Instruction</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+
+<pre>
+ <result> = insertelement <n x <ty>> <val>, <ty> <elt>, i32 <idx> <i>; yields <n x <ty>></i>
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>insertelement</tt>' instruction inserts a scalar
+element into a vector at a specified index.
+</p>
+
+
+<h5>Arguments:</h5>
+
+<p>
+The first operand of an '<tt>insertelement</tt>' instruction is a
+value of <a href="#t_vector">vector</a> type. The second operand is a
+scalar value whose type must equal the element type of the first
+operand. The third operand is an index indicating the position at
+which to insert the value. The index may be a variable.</p>
+
+<h5>Semantics:</h5>
+
+<p>
+The result is a vector of the same type as <tt>val</tt>. Its
+element values are those of <tt>val</tt> except at position
+<tt>idx</tt>, where it gets the value <tt>elt</tt>. If <tt>idx</tt>
+exceeds the length of <tt>val</tt>, the results are undefined.
+</p>
+
+<h5>Example:</h5>
+
+<pre>
+ %result = insertelement <4 x i32> %vec, i32 1, i32 0 <i>; yields <4 x i32></i>
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_shufflevector">'<tt>shufflevector</tt>' Instruction</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+
+<pre>
+ <result> = shufflevector <n x <ty>> <v1>, <n x <ty>> <v2>, <n x i32> <mask> <i>; yields <n x <ty>></i>
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>shufflevector</tt>' instruction constructs a permutation of elements
+from two input vectors, returning a vector of the same type.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The first two operands of a '<tt>shufflevector</tt>' instruction are vectors
+with types that match each other and types that match the result of the
+instruction. The third argument is a shuffle mask, which has the same number
+of elements as the other vector type, but whose element type is always 'i32'.
+</p>
+
+<p>
+The shuffle mask operand is required to be a constant vector with either
+constant integer or undef values.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+The elements of the two input vectors are numbered from left to right across
+both of the vectors. The shuffle mask operand specifies, for each element of
+the result vector, which element of the two input registers the result element
+gets. The element selector may be undef (meaning "don't care") and the second
+operand may be undef if performing a shuffle from only one vector.
+</p>
+
+<h5>Example:</h5>
+
+<pre>
+ %result = shufflevector <4 x i32> %v1, <4 x i32> %v2,
+ <4 x i32> <i32 0, i32 4, i32 1, i32 5> <i>; yields <4 x i32></i>
+ %result = shufflevector <4 x i32> %v1, <4 x i32> undef,
+ <4 x i32> <i32 0, i32 1, i32 2, i32 3> <i>; yields <4 x i32></i> - Identity shuffle.
+</pre>
+</div>
+
+
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="memoryops">Memory Access and Addressing Operations</a>
+</div>
+
+<div class="doc_text">
+
+<p>A key design point of an SSA-based representation is how it
+represents memory. In LLVM, no memory locations are in SSA form, which
+makes things very simple. This section describes how to read, write,
+allocate, and free memory in LLVM.</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_malloc">'<tt>malloc</tt>' Instruction</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+
+<pre>
+ <result> = malloc <type>[, i32 <NumElements>][, align <alignment>] <i>; yields {type*}:result</i>
+</pre>
+
+<h5>Overview:</h5>
+
+<p>The '<tt>malloc</tt>' instruction allocates memory from the system
+heap and returns a pointer to it.</p>
+
+<h5>Arguments:</h5>
+
+<p>The '<tt>malloc</tt>' instruction allocates
+<tt>sizeof(<type>)*NumElements</tt>
+bytes of memory from the operating system and returns a pointer of the
+appropriate type to the program. If "NumElements" is specified, it is the
+number of elements allocated. If an alignment is specified, the value result
+of the allocation is guaranteed to be aligned to at least that boundary. If
+not specified, or if zero, the target can choose to align the allocation on any
+convenient boundary.</p>
+
+<p>'<tt>type</tt>' must be a sized type.</p>
<h5>Semantics:</h5>
<h5>Example:</h5>
<pre>
- %array = malloc [4 x ubyte ] <i>; yields {[%4 x ubyte]*}:array</i>
+ %array = malloc [4 x i8 ] <i>; yields {[%4 x i8]*}:array</i>
- %size = <a href="#i_add">add</a> uint 2, 2 <i>; yields {uint}:size = uint 4</i>
- %array1 = malloc ubyte, uint 4 <i>; yields {ubyte*}:array1</i>
- %array2 = malloc [12 x ubyte], uint %size <i>; yields {[12 x ubyte]*}:array2</i>
- %array3 = malloc int, uint 4, align 1024 <i>; yields {int*}:array3</i>
- %array4 = malloc int, align 1024 <i>; yields {int*}:array4</i>
+ %size = <a href="#i_add">add</a> i32 2, 2 <i>; yields {i32}:size = i32 4</i>
+ %array1 = malloc i8, i32 4 <i>; yields {i8*}:array1</i>
+ %array2 = malloc [12 x i8], i32 %size <i>; yields {[12 x i8]*}:array2</i>
+ %array3 = malloc i32, i32 4, align 1024 <i>; yields {i32*}:array3</i>
+ %array4 = malloc i32, align 1024 <i>; yields {i32*}:array4</i>
</pre>
</div>
<h5>Example:</h5>
<pre>
- %array = <a href="#i_malloc">malloc</a> [4 x ubyte] <i>; yields {[4 x ubyte]*}:array</i>
- free [4 x ubyte]* %array
+ %array = <a href="#i_malloc">malloc</a> [4 x i8] <i>; yields {[4 x i8]*}:array</i>
+ free [4 x i8]* %array
</pre>
</div>
<h5>Syntax:</h5>
<pre>
- <result> = alloca <type>[, uint <NumElements>][, align <alignment>] <i>; yields {type*}:result</i>
+ <result> = alloca <type>[, i32 <NumElements>][, align <alignment>] <i>; yields {type*}:result</i>
</pre>
<h5>Overview:</h5>
<h5>Example:</h5>
<pre>
- %ptr = alloca int <i>; yields {int*}:ptr</i>
- %ptr = alloca int, uint 4 <i>; yields {int*}:ptr</i>
- %ptr = alloca int, uint 4, align 1024 <i>; yields {int*}:ptr</i>
- %ptr = alloca int, align 1024 <i>; yields {int*}:ptr</i>
+ %ptr = alloca i32 <i>; yields {i32*}:ptr</i>
+ %ptr = alloca i32, i32 4 <i>; yields {i32*}:ptr</i>
+ %ptr = alloca i32, i32 4, align 1024 <i>; yields {i32*}:ptr</i>
+ %ptr = alloca i32, align 1024 <i>; yields {i32*}:ptr</i>
</pre>
</div>
<h5>Semantics:</h5>
<p>The location of memory pointed to is loaded.</p>
<h5>Examples:</h5>
-<pre> %ptr = <a href="#i_alloca">alloca</a> int <i>; yields {int*}:ptr</i>
+<pre> %ptr = <a href="#i_alloca">alloca</a> i32 <i>; yields {i32*}:ptr</i>
<a
- href="#i_store">store</a> int 3, int* %ptr <i>; yields {void}</i>
- %val = load int* %ptr <i>; yields {int}:val = int 3</i>
+ href="#i_store">store</a> i32 3, i32* %ptr <i>; yields {void}</i>
+ %val = load i32* %ptr <i>; yields {i32}:val = i32 3</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection"> <a name="i_store">'<tt>store</tt>'
Instruction</a> </div>
+<div class="doc_text">
<h5>Syntax:</h5>
<pre> store <ty> <value>, <ty>* <pointer> <i>; yields {void}</i>
volatile store <ty> <value>, <ty>* <pointer> <i>; yields {void}</i>
<p>The contents of memory are updated to contain '<tt><value></tt>'
at the location specified by the '<tt><pointer></tt>' operand.</p>
<h5>Example:</h5>
-<pre> %ptr = <a href="#i_alloca">alloca</a> int <i>; yields {int*}:ptr</i>
+<pre> %ptr = <a href="#i_alloca">alloca</a> i32 <i>; yields {i32*}:ptr</i>
<a
- href="#i_store">store</a> int 3, int* %ptr <i>; yields {void}</i>
- %val = load int* %ptr <i>; yields {int}:val = int 3</i>
+ href="#i_store">store</a> i32 3, i32* %ptr <i>; yields {void}</i>
+ %val = load i32* %ptr <i>; yields {i32}:val = i32 3</i>
</pre>
+</div>
+
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
<a name="i_getelementptr">'<tt>getelementptr</tt>' Instruction</a>
<h5>Arguments:</h5>
-<p>This instruction takes a list of integer constants that indicate what
+<p>This instruction takes a list of integer operands that indicate what
elements of the aggregate object to index to. The actual types of the arguments
provided depend on the type of the first pointer argument. The
'<tt>getelementptr</tt>' instruction is used to index down through the type
levels of a structure or to a specific index in an array. When indexing into a
-structure, only <tt>uint</tt>
-integer constants are allowed. When indexing into an array or pointer,
-<tt>int</tt> and <tt>long</tt> indexes are allowed of any sign.</p>
+structure, only <tt>i32</tt> integer constants are allowed. When indexing
+into an array or pointer, only integers of 32 or 64 bits are allowed, and will
+be sign extended to 64-bit values.</p>
<p>For example, let's consider a C code fragment and how it gets
compiled to LLVM:</p>
<pre>
struct RT {
char A;
- int B[10][20];
+ i32 B[10][20];
char C;
};
struct ST {
- int X;
+ i32 X;
double Y;
struct RT Z;
};
- int *foo(struct ST *s) {
+ define i32 *foo(struct ST *s) {
return &s[1].Z.B[5][13];
}
</pre>
<p>The LLVM code generated by the GCC frontend is:</p>
<pre>
- %RT = type { sbyte, [10 x [20 x int]], sbyte }
- %ST = type { int, double, %RT }
+ %RT = type { i8 , [10 x [20 x i32]], i8 }
+ %ST = type { i32, double, %RT }
implementation
- int* %foo(%ST* %s) {
+ define i32* %foo(%ST* %s) {
entry:
- %reg = getelementptr %ST* %s, int 1, uint 2, uint 1, int 5, int 13
- ret int* %reg
+ %reg = getelementptr %ST* %s, i32 1, i32 2, i32 1, i32 5, i32 13
+ ret i32* %reg
}
</pre>
<p>The index types specified for the '<tt>getelementptr</tt>' instruction depend
on the pointer type that is being indexed into. <a href="#t_pointer">Pointer</a>
-and <a href="#t_array">array</a> types require <tt>uint</tt>, <tt>int</tt>,
-<tt>ulong</tt>, or <tt>long</tt> values, and <a href="#t_struct">structure</a>
-types require <tt>uint</tt> <b>constants</b>.</p>
+and <a href="#t_array">array</a> types can use a 32-bit or 64-bit
+<a href="#t_integer">integer</a> type but the value will always be sign extended
+to 64-bits. <a href="#t_struct">Structure</a> types, require <tt>i32</tt>
+<b>constants</b>.</p>
<p>In the example above, the first index is indexing into the '<tt>%ST*</tt>'
-type, which is a pointer, yielding a '<tt>%ST</tt>' = '<tt>{ int, double, %RT
+type, which is a pointer, yielding a '<tt>%ST</tt>' = '<tt>{ i32, double, %RT
}</tt>' type, a structure. The second index indexes into the third element of
-the structure, yielding a '<tt>%RT</tt>' = '<tt>{ sbyte, [10 x [20 x int]],
-sbyte }</tt>' type, another structure. The third index indexes into the second
-element of the structure, yielding a '<tt>[10 x [20 x int]]</tt>' type, an
+the structure, yielding a '<tt>%RT</tt>' = '<tt>{ i8 , [10 x [20 x i32]],
+i8 }</tt>' type, another structure. The third index indexes into the second
+element of the structure, yielding a '<tt>[10 x [20 x i32]]</tt>' type, an
array. The two dimensions of the array are subscripted into, yielding an
-'<tt>int</tt>' type. The '<tt>getelementptr</tt>' instruction returns a pointer
-to this element, thus computing a value of '<tt>int*</tt>' type.</p>
+'<tt>i32</tt>' type. The '<tt>getelementptr</tt>' instruction returns a pointer
+to this element, thus computing a value of '<tt>i32*</tt>' type.</p>
<p>Note that it is perfectly legal to index partially through a
structure, returning a pointer to an inner element. Because of this,
the LLVM code for the given testcase is equivalent to:</p>
<pre>
- int* %foo(%ST* %s) {
- %t1 = getelementptr %ST* %s, int 1 <i>; yields %ST*:%t1</i>
- %t2 = getelementptr %ST* %t1, int 0, uint 2 <i>; yields %RT*:%t2</i>
- %t3 = getelementptr %RT* %t2, int 0, uint 1 <i>; yields [10 x [20 x int]]*:%t3</i>
- %t4 = getelementptr [10 x [20 x int]]* %t3, int 0, int 5 <i>; yields [20 x int]*:%t4</i>
- %t5 = getelementptr [20 x int]* %t4, int 0, int 13 <i>; yields int*:%t5</i>
- ret int* %t5
+ define i32* %foo(%ST* %s) {
+ %t1 = getelementptr %ST* %s, i32 1 <i>; yields %ST*:%t1</i>
+ %t2 = getelementptr %ST* %t1, i32 0, i32 2 <i>; yields %RT*:%t2</i>
+ %t3 = getelementptr %RT* %t2, i32 0, i32 1 <i>; yields [10 x [20 x i32]]*:%t3</i>
+ %t4 = getelementptr [10 x [20 x i32]]* %t3, i32 0, i32 5 <i>; yields [20 x i32]*:%t4</i>
+ %t5 = getelementptr [20 x i32]* %t4, i32 0, i32 13 <i>; yields i32*:%t5</i>
+ ret i32* %t5
}
</pre>
defined to be accessible as variable length arrays, which requires access
beyond the zero'th element.</p>
+<p>The getelementptr instruction is often confusing. For some more insight
+into how it works, see <a href="GetElementPtr.html">the getelementptr
+FAQ</a>.</p>
+
<h5>Example:</h5>
<pre>
- <i>; yields [12 x ubyte]*:aptr</i>
- %aptr = getelementptr {int, [12 x ubyte]}* %sptr, long 0, uint 1
+ <i>; yields [12 x i8]*:aptr</i>
+ %aptr = getelementptr {i32, [12 x i8]}* %sptr, i64 0, i32 1
</pre>
-
</div>
+
<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="otherops">Other Operations</a> </div>
+<div class="doc_subsection"> <a name="convertops">Conversion Operations</a>
+</div>
<div class="doc_text">
-<p>The instructions in this category are the "miscellaneous"
-instructions, which defy better classification.</p>
+<p>The instructions in this category are the conversion instructions (casting)
+which all take a single operand and a type. They perform various bit conversions
+on the operand.</p>
</div>
+
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_phi">'<tt>phi</tt>'
-Instruction</a> </div>
+<div class="doc_subsubsection">
+ <a name="i_trunc">'<tt>trunc .. to</tt>' Instruction</a>
+</div>
<div class="doc_text">
+
<h5>Syntax:</h5>
-<pre> <result> = phi <ty> [ <val0>, <label0>], ...<br></pre>
+<pre>
+ <result> = trunc <ty> <value> to <ty2> <i>; yields ty2</i>
+</pre>
+
<h5>Overview:</h5>
-<p>The '<tt>phi</tt>' instruction is used to implement the φ node in
-the SSA graph representing the function.</p>
+<p>
+The '<tt>trunc</tt>' instruction truncates its operand to the type <tt>ty2</tt>.
+</p>
+
<h5>Arguments:</h5>
-<p>The type of the incoming values are specified with the first type
-field. After this, the '<tt>phi</tt>' instruction takes a list of pairs
-as arguments, with one pair for each predecessor basic block of the
-current block. Only values of <a href="#t_firstclass">first class</a>
-type may be used as the value arguments to the PHI node. Only labels
-may be used as the label arguments.</p>
-<p>There must be no non-phi instructions between the start of a basic
-block and the PHI instructions: i.e. PHI instructions must be first in
-a basic block.</p>
+<p>
+The '<tt>trunc</tt>' instruction takes a <tt>value</tt> to trunc, which must
+be an <a href="#t_integer">integer</a> type, and a type that specifies the size
+and type of the result, which must be an <a href="#t_integer">integer</a>
+type. The bit size of <tt>value</tt> must be larger than the bit size of
+<tt>ty2</tt>. Equal sized types are not allowed.</p>
+
<h5>Semantics:</h5>
-<p>At runtime, the '<tt>phi</tt>' instruction logically takes on the
-value specified by the parameter, depending on which basic block we
-came from in the last <a href="#terminators">terminator</a> instruction.</p>
+<p>
+The '<tt>trunc</tt>' instruction truncates the high order bits in <tt>value</tt>
+and converts the remaining bits to <tt>ty2</tt>. Since the source size must be
+larger than the destination size, <tt>trunc</tt> cannot be a <i>no-op cast</i>.
+It will always truncate bits.</p>
+
<h5>Example:</h5>
-<pre>Loop: ; Infinite loop that counts from 0 on up...<br> %indvar = phi uint [ 0, %LoopHeader ], [ %nextindvar, %Loop ]<br> %nextindvar = add uint %indvar, 1<br> br label %Loop<br></pre>
+<pre>
+ %X = trunc i32 257 to i8 <i>; yields i8:1</i>
+ %Y = trunc i32 123 to i1 <i>; yields i1:true</i>
+ %Y = trunc i32 122 to i1 <i>; yields i1:false</i>
+</pre>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_cast">'<tt>cast .. to</tt>' Instruction</a>
+ <a name="i_zext">'<tt>zext .. to</tt>' Instruction</a>
</div>
-
<div class="doc_text">
<h5>Syntax:</h5>
-
<pre>
- <result> = cast <ty> <value> to <ty2> <i>; yields ty2</i>
+ <result> = zext <ty> <value> to <ty2> <i>; yields ty2</i>
</pre>
<h5>Overview:</h5>
-
-<p>
-The '<tt>cast</tt>' instruction is used as the primitive means to convert
-integers to floating point, change data type sizes, and break type safety (by
-casting pointers).
-</p>
+<p>The '<tt>zext</tt>' instruction zero extends its operand to type
+<tt>ty2</tt>.</p>
<h5>Arguments:</h5>
-
-<p>
-The '<tt>cast</tt>' instruction takes a value to cast, which must be a first
-class value, and a type to cast it to, which must also be a <a
-href="#t_firstclass">first class</a> type.
-</p>
+<p>The '<tt>zext</tt>' instruction takes a value to cast, which must be of
+<a href="#t_integer">integer</a> type, and a type to cast it to, which must
+also be of <a href="#t_integer">integer</a> type. The bit size of the
+<tt>value</tt> must be smaller than the bit size of the destination type,
+<tt>ty2</tt>.</p>
<h5>Semantics:</h5>
+<p>The <tt>zext</tt> fills the high order bits of the <tt>value</tt> with zero
+bits until it reaches the size of the destination type, <tt>ty2</tt>. When the
+the operand and the type are the same size, no bit filling is done and the
+cast is considered a <i>no-op cast</i> because no bits change (only the type
+changes).</p>
-<p>
-This instruction follows the C rules for explicit casts when determining how the
-data being cast must change to fit in its new container.
-</p>
+<p>When zero extending from i1, the result will always be either 0 or 1.</p>
+
+<h5>Example:</h5>
+<pre>
+ %X = zext i32 257 to i64 <i>; yields i64:257</i>
+ %Y = zext i1 true to i32 <i>; yields i32:1</i>
+</pre>
+</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_sext">'<tt>sext .. to</tt>' Instruction</a>
+</div>
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<pre>
+ <result> = sext <ty> <value> to <ty2> <i>; yields ty2</i>
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>sext</tt>' sign extends <tt>value</tt> to the type <tt>ty2</tt>.</p>
+
+<h5>Arguments:</h5>
<p>
-When casting to bool, any value that would be considered true in the context of
-a C '<tt>if</tt>' condition is converted to the boolean '<tt>true</tt>' values,
-all else are '<tt>false</tt>'.
-</p>
+The '<tt>sext</tt>' instruction takes a value to cast, which must be of
+<a href="#t_integer">integer</a> type, and a type to cast it to, which must
+also be of <a href="#t_integer">integer</a> type. The bit size of the
+<tt>value</tt> must be smaller than the bit size of the destination type,
+<tt>ty2</tt>.</p>
+<h5>Semantics:</h5>
<p>
-When extending an integral value from a type of one signness to another (for
-example '<tt>sbyte</tt>' to '<tt>ulong</tt>'), the value is sign-extended if the
-<b>source</b> value is signed, and zero-extended if the source value is
-unsigned. <tt>bool</tt> values are always zero extended into either zero or
-one.
-</p>
+The '<tt>sext</tt>' instruction performs a sign extension by copying the sign
+bit (highest order bit) of the <tt>value</tt> until it reaches the bit size of
+the type <tt>ty2</tt>. When the the operand and the type are the same size,
+no bit filling is done and the cast is considered a <i>no-op cast</i> because
+no bits change (only the type changes).</p>
-<h5>Example:</h5>
+<p>When sign extending from i1, the extension always results in -1 or 0.</p>
+<h5>Example:</h5>
<pre>
- %X = cast int 257 to ubyte <i>; yields ubyte:1</i>
- %Y = cast int 123 to bool <i>; yields bool:true</i>
+ %X = sext i8 -1 to i16 <i>; yields i16 :65535</i>
+ %Y = sext i1 true to i32 <i>; yields i32:-1</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_select">'<tt>select</tt>' Instruction</a>
+ <a name="i_fptrunc">'<tt>fptrunc .. to</tt>' Instruction</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- <result> = select bool <cond>, <ty> <val1>, <ty> <val2> <i>; yields ty</i>
+ <result> = fptrunc <ty> <value> to <ty2> <i>; yields ty2</i>
</pre>
<h5>Overview:</h5>
+<p>The '<tt>fptrunc</tt>' instruction truncates <tt>value</tt> to type
+<tt>ty2</tt>.</p>
-<p>
-The '<tt>select</tt>' instruction is used to choose one value based on a
-condition, without branching.
-</p>
+<h5>Arguments:</h5>
+<p>The '<tt>fptrunc</tt>' instruction takes a <a href="#t_floating">floating
+ point</a> value to cast and a <a href="#t_floating">floating point</a> type to
+cast it to. The size of <tt>value</tt> must be larger than the size of
+<tt>ty2</tt>. This implies that <tt>fptrunc</tt> cannot be used to make a
+<i>no-op cast</i>.</p>
+
+<h5>Semantics:</h5>
+<p> The '<tt>fptrunc</tt>' instruction truncates a <tt>value</tt> from a larger
+<a href="#t_floating">floating point</a> type to a smaller
+<a href="#t_floating">floating point</a> type. If the value cannot fit within
+the destination type, <tt>ty2</tt>, then the results are undefined.</p>
+
+<h5>Example:</h5>
+<pre>
+ %X = fptrunc double 123.0 to float <i>; yields float:123.0</i>
+ %Y = fptrunc double 1.0E+300 to float <i>; yields undefined</i>
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_fpext">'<tt>fpext .. to</tt>' Instruction</a>
+</div>
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<pre>
+ <result> = fpext <ty> <value> to <ty2> <i>; yields ty2</i>
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>fpext</tt>' extends a floating point <tt>value</tt> to a larger
+floating point value.</p>
<h5>Arguments:</h5>
+<p>The '<tt>fpext</tt>' instruction takes a
+<a href="#t_floating">floating point</a> <tt>value</tt> to cast,
+and a <a href="#t_floating">floating point</a> type to cast it to. The source
+type must be smaller than the destination type.</p>
-<p>
-The '<tt>select</tt>' instruction requires a boolean value indicating the condition, and two values of the same <a href="#t_firstclass">first class</a> type.
+<h5>Semantics:</h5>
+<p>The '<tt>fpext</tt>' instruction extends the <tt>value</tt> from a smaller
+<a href="t_floating">floating point</a> type to a larger
+<a href="t_floating">floating point</a> type. The <tt>fpext</tt> cannot be
+used to make a <i>no-op cast</i> because it always changes bits. Use
+<tt>bitcast</tt> to make a <i>no-op cast</i> for a floating point cast.</p>
+
+<h5>Example:</h5>
+<pre>
+ %X = fpext float 3.1415 to double <i>; yields double:3.1415</i>
+ %Y = fpext float 1.0 to float <i>; yields float:1.0 (no-op)</i>
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_fptoui">'<tt>fptoui .. to</tt>' Instruction</a>
+</div>
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<pre>
+ <result> = fp2uint <ty> <value> to <ty2> <i>; yields ty2</i>
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>fp2uint</tt>' converts a floating point <tt>value</tt> to its
+unsigned integer equivalent of type <tt>ty2</tt>.
</p>
+<h5>Arguments:</h5>
+<p>The '<tt>fp2uint</tt>' instruction takes a value to cast, which must be a
+<a href="#t_floating">floating point</a> value, and a type to cast it to, which
+must be an <a href="#t_integer">integer</a> type.</p>
+
<h5>Semantics:</h5>
+<p> The '<tt>fp2uint</tt>' instruction converts its
+<a href="#t_floating">floating point</a> operand into the nearest (rounding
+towards zero) unsigned integer value. If the value cannot fit in <tt>ty2</tt>,
+the results are undefined.</p>
-<p>
-If the boolean condition evaluates to true, the instruction returns the first
-value argument; otherwise, it returns the second value argument.
-</p>
+<p>When converting to i1, the conversion is done as a comparison against
+zero. If the <tt>value</tt> was zero, the i1 result will be <tt>false</tt>.
+If the <tt>value</tt> was non-zero, the i1 result will be <tt>true</tt>.</p>
<h5>Example:</h5>
-
<pre>
- %X = select bool true, ubyte 17, ubyte 42 <i>; yields ubyte:17</i>
+ %X = fp2uint double 123.0 to i32 <i>; yields i32:123</i>
+ %Y = fp2uint float 1.0E+300 to i1 <i>; yields i1:true</i>
+ %X = fp2uint float 1.04E+17 to i8 <i>; yields undefined:1</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_vsetint">'<tt>vsetint</tt>'
-Instruction</a> </div>
+<div class="doc_subsubsection">
+ <a name="i_fptosi">'<tt>fptosi .. to</tt>' Instruction</a>
+</div>
<div class="doc_text">
+
<h5>Syntax:</h5>
-<pre><result> = vsetint <op>, <n x <ty>> <var1>, <var2> <i>; yields <n x bool></i>
+<pre>
+ <result> = fptosi <ty> <value> to <ty2> <i>; yields ty2</i>
</pre>
<h5>Overview:</h5>
+<p>The '<tt>fptosi</tt>' instruction converts
+<a href="#t_floating">floating point</a> <tt>value</tt> to type <tt>ty2</tt>.
+</p>
-<p>The '<tt>vsetint</tt>' instruction takes two integer vectors and
-returns a vector of boolean values representing, at each position, the
-result of the comparison between the values at that position in the
-two operands.</p>
<h5>Arguments:</h5>
-
-<p>The arguments to a '<tt>vsetint</tt>' instruction are a comparison
-operation and two value arguments. The value arguments must be of <a
-href="#t_integral">integral</a> <a href="#t_packed">packed</a> type,
-and they must have identical types. The operation argument must be
-one of <tt>eq</tt>, <tt>ne</tt>, <tt>slt</tt>, <tt>sgt</tt>,
-<tt>sle</tt>, <tt>sge</tt>, <tt>ult</tt>, <tt>ugt</tt>, <tt>ule</tt>,
-<tt>uge</tt>, <tt>true</tt>, and <tt>false</tt>. The result is a
-packed <tt>bool</tt> value with the same length as each operand.</p>
+<p> The '<tt>fptosi</tt>' instruction takes a value to cast, which must be a
+<a href="#t_floating">floating point</a> value, and a type to cast it to, which
+must also be an <a href="#t_integer">integer</a> type.</p>
<h5>Semantics:</h5>
+<p>The '<tt>fptosi</tt>' instruction converts its
+<a href="#t_floating">floating point</a> operand into the nearest (rounding
+towards zero) signed integer value. If the value cannot fit in <tt>ty2</tt>,
+the results are undefined.</p>
-<p>The following table shows the semantics of '<tt>vsetint</tt>'. For
-each position of the result, the comparison is done on the
-corresponding positions of the two value arguments. Note that the
-signedness of the comparison depends on the comparison opcode and
-<i>not</i> on the signedness of the value operands. E.g., <tt>vsetint
-slt <4 x unsigned> %x, %y</tt> does an elementwise <i>signed</i>
-comparison of <tt>%x</tt> and <tt>%y</tt>.</p>
-
-<table border="1" cellspacing="0" cellpadding="4">
- <tbody>
- <tr><th>Operation</th><th>Result is true iff</th><th>Comparison is</th></tr>
- <tr><td><tt>eq</tt></td><td>var1 == var2</td><td>--</td></tr>
- <tr><td><tt>ne</tt></td><td>var1 != var2</td><td>--</td></tr>
- <tr><td><tt>slt</tt></td><td>var1 < var2</td><td>signed</td></tr>
- <tr><td><tt>sgt</tt></td><td>var1 > var2</td><td>signed</td></tr>
- <tr><td><tt>sle</tt></td><td>var1 <= var2</td><td>signed</td></tr>
- <tr><td><tt>sge</tt></td><td>var1 >= var2</td><td>signed</td></tr>
- <tr><td><tt>ult</tt></td><td>var1 < var2</td><td>unsigned</td></tr>
- <tr><td><tt>ugt</tt></td><td>var1 > var2</td><td>unsigned</td></tr>
- <tr><td><tt>ule</tt></td><td>var1 <= var2</td><td>unsigned</td></tr>
- <tr><td><tt>uge</tt></td><td>var1 >= var2</td><td>unsigned</td></tr>
- <tr><td><tt>true</tt></td><td>always</td><td>--</td></tr>
- <tr><td><tt>false</tt></td><td>never</td><td>--</td></tr>
- </tbody>
-</table>
+<p>When converting to i1, the conversion is done as a comparison against
+zero. If the <tt>value</tt> was zero, the i1 result will be <tt>false</tt>.
+If the <tt>value</tt> was non-zero, the i1 result will be <tt>true</tt>.</p>
<h5>Example:</h5>
-<pre> <result> = vsetint eq <2 x int> <int 0, int 1>, <int 1, int 0> <i>; yields {<2 x bool>}:result = false, false</i>
- <result> = vsetint ne <2 x int> <int 0, int 1>, <int 1, int 0> <i>; yields {<2 x bool>}:result = true, true</i>
- <result> = vsetint slt <2 x int> <int 0, int 1>, <int 1, int 0> <i>; yields {<2 x bool>}:result = true, false</i>
- <result> = vsetint sgt <2 x int> <int 0, int 1>, <int 1, int 0> <i>; yields {<2 x bool>}:result = false, true</i>
- <result> = vsetint sle <2 x int> <int 0, int 1>, <int 1, int 0> <i>; yields {<2 x bool>}:result = true, false</i>
- <result> = vsetint sge <2 x int> <int 0, int 1>, <int 1, int 0> <i>; yields {<2 x bool>}:result = false, true</i>
+<pre>
+ %X = fptosi double -123.0 to i32 <i>; yields i32:-123</i>
+ %Y = fptosi float 1.0E-247 to i1 <i>; yields i1:true</i>
+ %X = fptosi float 1.04E+17 to i8 <i>; yields undefined:1</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="i_vsetfp">'<tt>vsetfp</tt>'
-Instruction</a> </div>
+<div class="doc_subsubsection">
+ <a name="i_uitofp">'<tt>uitofp .. to</tt>' Instruction</a>
+</div>
<div class="doc_text">
+
<h5>Syntax:</h5>
-<pre><result> = vsetfp <op>, <n x <ty>> <var1>, <var2> <i>; yields <n x bool></i>
+<pre>
+ <result> = uitofp <ty> <value> to <ty2> <i>; yields ty2</i>
</pre>
<h5>Overview:</h5>
+<p>The '<tt>uitofp</tt>' instruction regards <tt>value</tt> as an unsigned
+integer and converts that value to the <tt>ty2</tt> type.</p>
-<p>The '<tt>vsetfp</tt>' instruction takes two floating point vector
-arguments and returns a vector of boolean values representing, at each
-position, the result of the comparison between the values at that
-position in the two operands.</p>
<h5>Arguments:</h5>
-
-<p>The arguments to a '<tt>vsetfp</tt>' instruction are a comparison
-operation and two value arguments. The value arguments must be of <a
-href="t_floating">floating point</a> <a href="#t_packed">packed</a>
-type, and they must have identical types. The operation argument must
-be one of <tt>eq</tt>, <tt>ne</tt>, <tt>lt</tt>, <tt>gt</tt>,
-<tt>le</tt>, <tt>ge</tt>, <tt>oeq</tt>, <tt>one</tt>, <tt>olt</tt>,
-<tt>ogt</tt>, <tt>ole</tt>, <tt>oge</tt>, <tt>ueq</tt>, <tt>une</tt>,
-<tt>ult</tt>, <tt>ugt</tt>, <tt>ule</tt>, <tt>uge</tt>, <tt>o</tt>,
-<tt>u</tt>, <tt>true</tt>, and <tt>false</tt>. The result is a packed
-<tt>bool</tt> value with the same length as each operand.</p>
+<p>The '<tt>uitofp</tt>' instruction takes a value to cast, which must be an
+<a href="#t_integer">integer</a> value, and a type to cast it to, which must
+be a <a href="#t_floating">floating point</a> type.</p>
<h5>Semantics:</h5>
+<p>The '<tt>uitofp</tt>' instruction interprets its operand as an unsigned
+integer quantity and converts it to the corresponding floating point value. If
+the value cannot fit in the floating point value, the results are undefined.</p>
-<p>The following table shows the semantics of '<tt>vsetfp</tt>' for
-floating point types. If either operand is a floating point Not a
-Number (NaN) value, the operation is unordered, and the value in the
-first column below is produced at that position. Otherwise, the
-operation is ordered, and the value in the second column is
-produced.</p>
-
-<table border="1" cellspacing="0" cellpadding="4">
- <tbody>
- <tr><th>Operation</th><th>If unordered<th>Otherwise true iff</th></tr>
- <tr><td><tt>eq</tt></td><td>undefined</td><td>var1 == var2</td></tr>
- <tr><td><tt>ne</tt></td><td>undefined</td><td>var1 != var2</td></tr>
- <tr><td><tt>lt</tt></td><td>undefined</td><td>var1 < var2</td></tr>
- <tr><td><tt>gt</tt></td><td>undefined</td><td>var1 > var2</td></tr>
- <tr><td><tt>le</tt></td><td>undefined</td><td>var1 <= var2</td></tr>
- <tr><td><tt>ge</tt></td><td>undefined</td><td>var1 >= var2</td></tr>
- <tr><td><tt>oeq</tt></td><td>false</td><td>var1 == var2</td></tr>
- <tr><td><tt>one</tt></td><td>false</td><td>var1 != var2</td></tr>
- <tr><td><tt>olt</tt></td><td>false</td><td>var1 < var2</td></tr>
- <tr><td><tt>ogt</tt></td><td>false</td><td>var1 > var2</td></tr>
- <tr><td><tt>ole</tt></td><td>false</td><td>var1 <= var2</td></tr>
- <tr><td><tt>oge</tt></td><td>false</td><td>var1 >= var2</td></tr>
- <tr><td><tt>ueq</tt></td><td>true</td><td>var1 == var2</td></tr>
- <tr><td><tt>une</tt></td><td>true</td><td>var1 != var2</td></tr>
- <tr><td><tt>ult</tt></td><td>true</td><td>var1 < var2</td></tr>
- <tr><td><tt>ugt</tt></td><td>true</td><td>var1 > var2</td></tr>
- <tr><td><tt>ule</tt></td><td>true</td><td>var1 <= var2</td></tr>
- <tr><td><tt>uge</tt></td><td>true</td><td>var1 >= var2</td></tr>
- <tr><td><tt>o</tt></td><td>false</td><td>always</td></tr>
- <tr><td><tt>u</tt></td><td>true</td><td>never</td></tr>
- <tr><td><tt>true</tt></td><td>true</td><td>always</td></tr>
- <tr><td><tt>false</tt></td><td>false</td><td>never</td></tr>
- </tbody>
-</table>
<h5>Example:</h5>
-<pre> <result> = vsetfp eq <2 x float> <float 0.0, float 1.0>, <float 1.0, float 0.0> <i>; yields {<2 x bool>}:result = false, false</i>
- <result> = vsetfp ne <2 x float> <float 0.0, float 1.0>, <float 1.0, float 0.0> <i>; yields {<2 x bool>}:result = true, true</i>
- <result> = vsetfp lt <2 x float> <float 0.0, float 1.0>, <float 1.0, float 0.0> <i>; yields {<2 x bool>}:result = true, false</i>
- <result> = vsetfp gt <2 x float> <float 0.0, float 1.0>, <float 1.0, float 0.0> <i>; yields {<2 x bool>}:result = false, true</i>
- <result> = vsetfp le <2 x float> <float 0.0, float 1.0>, <float 1.0, float 0.0> <i>; yields {<2 x bool>}:result = true, false</i>
- <result> = vsetfp ge <2 x float> <float 0.0, float 1.0>, <float 1.0, float 0.0> <i>; yields {<2 x bool>}:result = false, true</i>
+<pre>
+ %X = uitofp i32 257 to float <i>; yields float:257.0</i>
+ %Y = uitofp i8 -1 to double <i>; yields double:255.0</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_vselect">'<tt>vselect</tt>' Instruction</a>
+ <a name="i_sitofp">'<tt>sitofp .. to</tt>' Instruction</a>
</div>
-
<div class="doc_text">
<h5>Syntax:</h5>
-
<pre>
- <result> = vselect <n x bool> <cond>, <n x <ty>> <val1>, <n x <ty>> <val2> <i>; yields <n x <ty>></i>
+ <result> = sitofp <ty> <value> to <ty2> <i>; yields ty2</i>
</pre>
<h5>Overview:</h5>
+<p>The '<tt>sitofp</tt>' instruction regards <tt>value</tt> as a signed
+integer and converts that value to the <tt>ty2</tt> type.</p>
-<p>
-The '<tt>vselect</tt>' instruction chooses one value at each position
-of a vector based on a condition.
-</p>
+<h5>Arguments:</h5>
+<p>The '<tt>sitofp</tt>' instruction takes a value to cast, which must be an
+<a href="#t_integer">integer</a> value, and a type to cast it to, which must be
+a <a href="#t_floating">floating point</a> type.</p>
+<h5>Semantics:</h5>
+<p>The '<tt>sitofp</tt>' instruction interprets its operand as a signed
+integer quantity and converts it to the corresponding floating point value. If
+the value cannot fit in the floating point value, the results are undefined.</p>
-<h5>Arguments:</h5>
+<h5>Example:</h5>
+<pre>
+ %X = sitofp i32 257 to float <i>; yields float:257.0</i>
+ %Y = sitofp i8 -1 to double <i>; yields double:-1.0</i>
+</pre>
+</div>
-<p>
-The '<tt>vselect</tt>' instruction requires a <a
-href="#t_packed">packed</a> <tt>bool</tt> value indicating the
-condition at each vector position, and two values of the same packed
-type. All three operands must have the same length. The type of the
-result is the same as the type of the two value operands.</p>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_ptrtoint">'<tt>ptrtoint .. to</tt>' Instruction</a>
+</div>
+<div class="doc_text">
-<h5>Semantics:</h5>
+<h5>Syntax:</h5>
+<pre>
+ <result> = ptrtoint <ty> <value> to <ty2> <i>; yields ty2</i>
+</pre>
-<p>
-At each position where the <tt>bool</tt> vector is true, that position
-of the result gets its value from the first value argument; otherwise,
-it gets its value from the second value argument.
-</p>
+<h5>Overview:</h5>
+<p>The '<tt>ptrtoint</tt>' instruction converts the pointer <tt>value</tt> to
+the integer type <tt>ty2</tt>.</p>
-<h5>Example:</h5>
+<h5>Arguments:</h5>
+<p>The '<tt>ptrtoint</tt>' instruction takes a <tt>value</tt> to cast, which
+must be a <a href="t_pointer">pointer</a> value, and a type to cast it to
+<tt>ty2</tt>, which must be an <a href="#t_integer">integer</a> type.
+<h5>Semantics:</h5>
+<p>The '<tt>ptrtoint</tt>' instruction converts <tt>value</tt> to integer type
+<tt>ty2</tt> by interpreting the pointer value as an integer and either
+truncating or zero extending that value to the size of the integer type. If
+<tt>value</tt> is smaller than <tt>ty2</tt> then a zero extension is done. If
+<tt>value</tt> is larger than <tt>ty2</tt> then a truncation is done. If they
+are the same size, then nothing is done (<i>no-op cast</i>).</p>
+
+<h5>Example:</h5>
<pre>
- %X = vselect bool <2 x bool> <bool true, bool false>, <2 x ubyte> <ubyte 17, ubyte 17>,
- <2 x ubyte> <ubyte 42, ubyte 42> <i>; yields <2 x ubyte>:17, 42</i>
+ %X = ptrtoint i32* %X to i8 <i>; yields truncation on 32-bit</i>
+ %Y = ptrtoint i32* %x to i64 <i>; yields zero extend on 32-bit</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_extractelement">'<tt>extractelement</tt>' Instruction</a>
+ <a name="i_inttoptr">'<tt>inttoptr .. to</tt>' Instruction</a>
</div>
-
<div class="doc_text">
<h5>Syntax:</h5>
-
<pre>
- <result> = extractelement <n x <ty>> <val>, uint <idx> <i>; yields <ty></i>
+ <result> = inttoptr <ty> <value> to <ty2> <i>; yields ty2</i>
</pre>
<h5>Overview:</h5>
+<p>The '<tt>inttoptr</tt>' instruction converts an integer <tt>value</tt> to
+a pointer type, <tt>ty2</tt>.</p>
-<p>
-The '<tt>extractelement</tt>' instruction extracts a single scalar
-element from a packed vector at a specified index.
-</p>
+<h5>Arguments:</h5>
+<p>The '<tt>inttoptr</tt>' instruction takes an <a href="i_integer">integer</a>
+value to cast, and a type to cast it to, which must be a
+<a href="#t_pointer">pointer</a> type.
+<h5>Semantics:</h5>
+<p>The '<tt>inttoptr</tt>' instruction converts <tt>value</tt> to type
+<tt>ty2</tt> by applying either a zero extension or a truncation depending on
+the size of the integer <tt>value</tt>. If <tt>value</tt> is larger than the
+size of a pointer then a truncation is done. If <tt>value</tt> is smaller than
+the size of a pointer then a zero extension is done. If they are the same size,
+nothing is done (<i>no-op cast</i>).</p>
-<h5>Arguments:</h5>
+<h5>Example:</h5>
+<pre>
+ %X = inttoptr i32 255 to i32* <i>; yields zero extend on 64-bit</i>
+ %X = inttoptr i32 255 to i32* <i>; yields no-op on 32-bit </i>
+ %Y = inttoptr i16 0 to i32* <i>; yields zero extend on 32-bit</i>
+</pre>
+</div>
-<p>
-The first operand of an '<tt>extractelement</tt>' instruction is a
-value of <a href="#t_packed">packed</a> type. The second operand is
-an index indicating the position from which to extract the element.
-The index may be a variable.</p>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="i_bitcast">'<tt>bitcast .. to</tt>' Instruction</a>
+</div>
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<pre>
+ <result> = bitcast <ty> <value> to <ty2> <i>; yields ty2</i>
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>bitcast</tt>' instruction converts <tt>value</tt> to type
+<tt>ty2</tt> without changing any bits.</p>
+
+<h5>Arguments:</h5>
+<p>The '<tt>bitcast</tt>' instruction takes a value to cast, which must be
+a first class value, and a type to cast it to, which must also be a <a
+ href="#t_firstclass">first class</a> type. The bit sizes of <tt>value</tt>
+and the destination type, <tt>ty2</tt>, must be identical. If the source
+type is a pointer, the destination type must also be a pointer.</p>
<h5>Semantics:</h5>
+<p>The '<tt>bitcast</tt>' instruction converts <tt>value</tt> to type
+<tt>ty2</tt>. It is always a <i>no-op cast</i> because no bits change with
+this conversion. The conversion is done as if the <tt>value</tt> had been
+stored to memory and read back as type <tt>ty2</tt>. Pointer types may only be
+converted to other pointer types with this instruction. To convert pointers to
+other types, use the <a href="#i_inttoptr">inttoptr</a> or
+<a href="#i_ptrtoint">ptrtoint</a> instructions first.</p>
-<p>
-The result is a scalar of the same type as the element type of
-<tt>val</tt>. Its value is the value at position <tt>idx</tt> of
-<tt>val</tt>. If <tt>idx</tt> exceeds the length of <tt>val</tt>, the
-results are undefined.
-</p>
+<h5>Example:</h5>
+<pre>
+ %X = bitcast i8 255 to i8 <i>; yields i8 :-1</i>
+ %Y = bitcast i32* %x to sint* <i>; yields sint*:%x</i>
+ %Z = bitcast <2xint> %V to i64; <i>; yields i64: %V</i>
+</pre>
+</div>
+
+<!-- ======================================================================= -->
+<div class="doc_subsection"> <a name="otherops">Other Operations</a> </div>
+<div class="doc_text">
+<p>The instructions in this category are the "miscellaneous"
+instructions, which defy better classification.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"><a name="i_icmp">'<tt>icmp</tt>' Instruction</a>
+</div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre> <result> = icmp <cond> <ty> <var1>, <var2>
+<i>; yields {i1}:result</i>
+</pre>
+<h5>Overview:</h5>
+<p>The '<tt>icmp</tt>' instruction returns a boolean value based on comparison
+of its two integer operands.</p>
+<h5>Arguments:</h5>
+<p>The '<tt>icmp</tt>' instruction takes three operands. The first operand is
+the condition code which indicates the kind of comparison to perform. It is not
+a value, just a keyword. The possibilities for the condition code are:
+<ol>
+ <li><tt>eq</tt>: equal</li>
+ <li><tt>ne</tt>: not equal </li>
+ <li><tt>ugt</tt>: unsigned greater than</li>
+ <li><tt>uge</tt>: unsigned greater or equal</li>
+ <li><tt>ult</tt>: unsigned less than</li>
+ <li><tt>ule</tt>: unsigned less or equal</li>
+ <li><tt>sgt</tt>: signed greater than</li>
+ <li><tt>sge</tt>: signed greater or equal</li>
+ <li><tt>slt</tt>: signed less than</li>
+ <li><tt>sle</tt>: signed less or equal</li>
+</ol>
+<p>The remaining two arguments must be <a href="#t_integer">integer</a> or
+<a href="#t_pointer">pointer</a> typed. They must also be identical types.</p>
+<h5>Semantics:</h5>
+<p>The '<tt>icmp</tt>' compares <tt>var1</tt> and <tt>var2</tt> according to
+the condition code given as <tt>cond</tt>. The comparison performed always
+yields a <a href="#t_primitive">i1</a> result, as follows:
+<ol>
+ <li><tt>eq</tt>: yields <tt>true</tt> if the operands are equal,
+ <tt>false</tt> otherwise. No sign interpretation is necessary or performed.
+ </li>
+ <li><tt>ne</tt>: yields <tt>true</tt> if the operands are unequal,
+ <tt>false</tt> otherwise. No sign interpretation is necessary or performed.
+ <li><tt>ugt</tt>: interprets the operands as unsigned values and yields
+ <tt>true</tt> if <tt>var1</tt> is greater than <tt>var2</tt>.</li>
+ <li><tt>uge</tt>: interprets the operands as unsigned values and yields
+ <tt>true</tt> if <tt>var1</tt> is greater than or equal to <tt>var2</tt>.</li>
+ <li><tt>ult</tt>: interprets the operands as unsigned values and yields
+ <tt>true</tt> if <tt>var1</tt> is less than <tt>var2</tt>.</li>
+ <li><tt>ule</tt>: interprets the operands as unsigned values and yields
+ <tt>true</tt> if <tt>var1</tt> is less than or equal to <tt>var2</tt>.</li>
+ <li><tt>sgt</tt>: interprets the operands as signed values and yields
+ <tt>true</tt> if <tt>var1</tt> is greater than <tt>var2</tt>.</li>
+ <li><tt>sge</tt>: interprets the operands as signed values and yields
+ <tt>true</tt> if <tt>var1</tt> is greater than or equal to <tt>var2</tt>.</li>
+ <li><tt>slt</tt>: interprets the operands as signed values and yields
+ <tt>true</tt> if <tt>var1</tt> is less than <tt>var2</tt>.</li>
+ <li><tt>sle</tt>: interprets the operands as signed values and yields
+ <tt>true</tt> if <tt>var1</tt> is less than or equal to <tt>var2</tt>.</li>
+</ol>
+<p>If the operands are <a href="#t_pointer">pointer</a> typed, the pointer
+values are treated as integers and then compared.</p>
<h5>Example:</h5>
+<pre> <result> = icmp eq i32 4, 5 <i>; yields: result=false</i>
+ <result> = icmp ne float* %X, %X <i>; yields: result=false</i>
+ <result> = icmp ult i16 4, 5 <i>; yields: result=true</i>
+ <result> = icmp sgt i16 4, 5 <i>; yields: result=false</i>
+ <result> = icmp ule i16 -4, 5 <i>; yields: result=false</i>
+ <result> = icmp sge i16 4, 5 <i>; yields: result=false</i>
+</pre>
+</div>
-<pre>
- %result = extractelement <4 x int> %vec, uint 0 <i>; yields int</i>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"><a name="i_fcmp">'<tt>fcmp</tt>' Instruction</a>
+</div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre> <result> = fcmp <cond> <ty> <var1>, <var2>
+<i>; yields {i1}:result</i>
+</pre>
+<h5>Overview:</h5>
+<p>The '<tt>fcmp</tt>' instruction returns a boolean value based on comparison
+of its floating point operands.</p>
+<h5>Arguments:</h5>
+<p>The '<tt>fcmp</tt>' instruction takes three operands. The first operand is
+the condition code which indicates the kind of comparison to perform. It is not
+a value, just a keyword. The possibilities for the condition code are:
+<ol>
+ <li><tt>false</tt>: no comparison, always returns false</li>
+ <li><tt>oeq</tt>: ordered and equal</li>
+ <li><tt>ogt</tt>: ordered and greater than </li>
+ <li><tt>oge</tt>: ordered and greater than or equal</li>
+ <li><tt>olt</tt>: ordered and less than </li>
+ <li><tt>ole</tt>: ordered and less than or equal</li>
+ <li><tt>one</tt>: ordered and not equal</li>
+ <li><tt>ord</tt>: ordered (no nans)</li>
+ <li><tt>ueq</tt>: unordered or equal</li>
+ <li><tt>ugt</tt>: unordered or greater than </li>
+ <li><tt>uge</tt>: unordered or greater than or equal</li>
+ <li><tt>ult</tt>: unordered or less than </li>
+ <li><tt>ule</tt>: unordered or less than or equal</li>
+ <li><tt>une</tt>: unordered or not equal</li>
+ <li><tt>uno</tt>: unordered (either nans)</li>
+ <li><tt>true</tt>: no comparison, always returns true</li>
+</ol>
+<p>In the preceding, <i>ordered</i> means that neither operand is a QNAN while
+<i>unordered</i> means that either operand may be a QNAN.</p>
+<p>The <tt>val1</tt> and <tt>val2</tt> arguments must be
+<a href="#t_floating">floating point</a> typed. They must have identical
+types.</p>
+<p>In the foregoing, <i>ordered</i> means that neither operand is a QNAN and
+<i>unordered</i> means that either operand is a QNAN.</p>
+<h5>Semantics:</h5>
+<p>The '<tt>fcmp</tt>' compares <tt>var1</tt> and <tt>var2</tt> according to
+the condition code given as <tt>cond</tt>. The comparison performed always
+yields a <a href="#t_primitive">i1</a> result, as follows:
+<ol>
+ <li><tt>false</tt>: always yields <tt>false</tt>, regardless of operands.</li>
+ <li><tt>oeq</tt>: yields <tt>true</tt> if both operands are not a QNAN and
+ <tt>var1</tt> is equal to <tt>var2</tt>.</li>
+ <li><tt>ogt</tt>: yields <tt>true</tt> if both operands are not a QNAN and
+ <tt>var1</tt> is greather than <tt>var2</tt>.</li>
+ <li><tt>oge</tt>: yields <tt>true</tt> if both operands are not a QNAN and
+ <tt>var1</tt> is greater than or equal to <tt>var2</tt>.</li>
+ <li><tt>olt</tt>: yields <tt>true</tt> if both operands are not a QNAN and
+ <tt>var1</tt> is less than <tt>var2</tt>.</li>
+ <li><tt>ole</tt>: yields <tt>true</tt> if both operands are not a QNAN and
+ <tt>var1</tt> is less than or equal to <tt>var2</tt>.</li>
+ <li><tt>one</tt>: yields <tt>true</tt> if both operands are not a QNAN and
+ <tt>var1</tt> is not equal to <tt>var2</tt>.</li>
+ <li><tt>ord</tt>: yields <tt>true</tt> if both operands are not a QNAN.</li>
+ <li><tt>ueq</tt>: yields <tt>true</tt> if either operand is a QNAN or
+ <tt>var1</tt> is equal to <tt>var2</tt>.</li>
+ <li><tt>ugt</tt>: yields <tt>true</tt> if either operand is a QNAN or
+ <tt>var1</tt> is greater than <tt>var2</tt>.</li>
+ <li><tt>uge</tt>: yields <tt>true</tt> if either operand is a QNAN or
+ <tt>var1</tt> is greater than or equal to <tt>var2</tt>.</li>
+ <li><tt>ult</tt>: yields <tt>true</tt> if either operand is a QNAN or
+ <tt>var1</tt> is less than <tt>var2</tt>.</li>
+ <li><tt>ule</tt>: yields <tt>true</tt> if either operand is a QNAN or
+ <tt>var1</tt> is less than or equal to <tt>var2</tt>.</li>
+ <li><tt>une</tt>: yields <tt>true</tt> if either operand is a QNAN or
+ <tt>var1</tt> is not equal to <tt>var2</tt>.</li>
+ <li><tt>uno</tt>: yields <tt>true</tt> if either operand is a QNAN.</li>
+ <li><tt>true</tt>: always yields <tt>true</tt>, regardless of operands.</li>
+</ol>
+
+<h5>Example:</h5>
+<pre> <result> = fcmp oeq float 4.0, 5.0 <i>; yields: result=false</i>
+ <result> = icmp one float 4.0, 5.0 <i>; yields: result=true</i>
+ <result> = icmp olt float 4.0, 5.0 <i>; yields: result=true</i>
+ <result> = icmp ueq double 1.0, 2.0 <i>; yields: result=false</i>
</pre>
</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="i_phi">'<tt>phi</tt>'
+Instruction</a> </div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre> <result> = phi <ty> [ <val0>, <label0>], ...<br></pre>
+<h5>Overview:</h5>
+<p>The '<tt>phi</tt>' instruction is used to implement the φ node in
+the SSA graph representing the function.</p>
+<h5>Arguments:</h5>
+<p>The type of the incoming values are specified with the first type
+field. After this, the '<tt>phi</tt>' instruction takes a list of pairs
+as arguments, with one pair for each predecessor basic block of the
+current block. Only values of <a href="#t_firstclass">first class</a>
+type may be used as the value arguments to the PHI node. Only labels
+may be used as the label arguments.</p>
+<p>There must be no non-phi instructions between the start of a basic
+block and the PHI instructions: i.e. PHI instructions must be first in
+a basic block.</p>
+<h5>Semantics:</h5>
+<p>At runtime, the '<tt>phi</tt>' instruction logically takes on the
+value specified by the parameter, depending on which basic block we
+came from in the last <a href="#terminators">terminator</a> instruction.</p>
+<h5>Example:</h5>
+<pre>Loop: ; Infinite loop that counts from 0 on up...<br> %indvar = phi i32 [ 0, %LoopHeader ], [ %nextindvar, %Loop ]<br> %nextindvar = add i32 %indvar, 1<br> br label %Loop<br></pre>
+</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_insertelement">'<tt>insertelement</tt>' Instruction</a>
+ <a name="i_select">'<tt>select</tt>' Instruction</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- <result> = insertelement <n x <ty>> <val>, <ty> <elt>, uint <idx> <i>; yields <n x <ty>></i>
+ <result> = select i1 <cond>, <ty> <val1>, <ty> <val2> <i>; yields ty</i>
</pre>
<h5>Overview:</h5>
<p>
-The '<tt>insertelement</tt>' instruction inserts a scalar
-element into a packed vector at a specified index.
+The '<tt>select</tt>' instruction is used to choose one value based on a
+condition, without branching.
</p>
<h5>Arguments:</h5>
<p>
-The first operand of an '<tt>insertelement</tt>' instruction is a
-value of <a href="#t_packed">packed</a> type. The second operand is a
-scalar value whose type must equal the element type of the first
-operand. The third operand is an index indicating the position at
-which to insert the value. The index may be a variable.</p>
+The '<tt>select</tt>' instruction requires a boolean value indicating the condition, and two values of the same <a href="#t_firstclass">first class</a> type.
+</p>
<h5>Semantics:</h5>
<p>
-The result is a packed vector of the same type as <tt>val</tt>. Its
-element values are those of <tt>val</tt> except at position
-<tt>idx</tt>, where it gets the value <tt>elt</tt>. If <tt>idx</tt>
-exceeds the length of <tt>val</tt>, the results are undefined.
+If the boolean condition evaluates to true, the instruction returns the first
+value argument; otherwise, it returns the second value argument.
</p>
<h5>Example:</h5>
<pre>
- %result = insertelement <4 x int> %vec, int 1, uint 0 <i>; yields <4 x int></i>
+ %X = select i1 true, i8 17, i8 42 <i>; yields i8:17</i>
</pre>
</div>
<h5>Example:</h5>
<pre>
- %retval = call int %test(int %argc)
- call int(sbyte*, ...) *%printf(sbyte* %msg, int 12, sbyte 42);
- %X = tail call int %foo()
- %Y = tail call <a href="#callingconv">fastcc</a> int %foo()
+ %retval = call i32 %test(i32 %argc)
+ call i32(i8 *, ...) *%printf(i8 * %msg, i32 12, i8 42);
+ %X = tail call i32 %foo()
+ %Y = tail call <a href="#callingconv">fastcc</a> i32 %foo()
</pre>
</div>
transformations should be prepared to handle intrinsics with any type
used.</p>
-<p>This example shows how the <a href="#i_vanext"><tt>vanext</tt></a>
+<p>This example shows how the <a href="#i_va_arg"><tt>va_arg</tt></a>
instruction and the variable argument handling intrinsic functions are
used.</p>
<pre>
-int %test(int %X, ...) {
+define i32 %test(i32 %X, ...) {
; Initialize variable argument processing
- %ap = alloca sbyte*
- call void %<a href="#i_va_start">llvm.va_start</a>(sbyte** %ap)
+ %ap = alloca i8 *
+ %ap2 = bitcast i8** %ap to i8*
+ call void %<a href="#i_va_start">llvm.va_start</a>(i8* %ap2)
; Read a single integer argument
- %tmp = va_arg sbyte** %ap, int
+ %tmp = va_arg i8 ** %ap, i32
; Demonstrate usage of llvm.va_copy and llvm.va_end
- %aq = alloca sbyte*
- call void %<a href="#i_va_copy">llvm.va_copy</a>(sbyte** %aq, sbyte** %ap)
- call void %<a href="#i_va_end">llvm.va_end</a>(sbyte** %aq)
+ %aq = alloca i8 *
+ %aq2 = bitcast i8** %aq to i8*
+ call void %<a href="#i_va_copy">llvm.va_copy</a>(i8 *%aq2, i8* %ap2)
+ call void %<a href="#i_va_end">llvm.va_end</a>(i8* %aq2)
; Stop processing of arguments.
- call void %<a href="#i_va_end">llvm.va_end</a>(sbyte** %ap)
- ret int %tmp
+ call void %<a href="#i_va_end">llvm.va_end</a>(i8* %ap2)
+ ret i32 %tmp
}
</pre>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> declare void %llvm.va_start(<va_list>* <arglist>)<br></pre>
+<pre> declare void %llvm.va_start(i8* <arglist>)<br></pre>
<h5>Overview:</h5>
<P>The '<tt>llvm.va_start</tt>' intrinsic initializes
<tt>*<arglist></tt> for subsequent use by <tt><a
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> declare void %llvm.va_end(<va_list*> <arglist>)<br></pre>
+<pre> declare void %llvm.va_end(i8* <arglist>)<br></pre>
<h5>Overview:</h5>
+
<p>The '<tt>llvm.va_end</tt>' intrinsic destroys <tt><arglist></tt>
which has been initialized previously with <tt><a href="#i_va_start">llvm.va_start</a></tt>
or <tt><a href="#i_va_copy">llvm.va_copy</a></tt>.</p>
+
<h5>Arguments:</h5>
+
<p>The argument is a <tt>va_list</tt> to destroy.</p>
+
<h5>Semantics:</h5>
+
<p>The '<tt>llvm.va_end</tt>' intrinsic works just like the <tt>va_end</tt>
macro available in C. In a target-dependent way, it destroys the <tt>va_list</tt>.
Calls to <a href="#i_va_start"><tt>llvm.va_start</tt></a> and <a
href="#i_va_copy"><tt>llvm.va_copy</tt></a> must be matched exactly
with calls to <tt>llvm.va_end</tt>.</p>
+
</div>
<!-- _______________________________________________________________________ -->
<h5>Syntax:</h5>
<pre>
- declare void %llvm.va_copy(<va_list>* <destarglist>,
- <va_list>* <srcarglist>)
+ declare void %llvm.va_copy(i8* <destarglist>, i8* <srcarglist>)
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare sbyte* %llvm.gcread(sbyte* %ObjPtr, sbyte** %Ptr)
+ declare i8 * %llvm.gcread(i8 * %ObjPtr, i8 ** %Ptr)
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare void %llvm.gcwrite(sbyte* %P1, sbyte* %Obj, sbyte** %P2)
+ declare void %llvm.gcwrite(i8 * %P1, i8 * %Obj, i8 ** %P2)
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare sbyte *%llvm.returnaddress(uint <level>)
+ declare i8 *%llvm.returnaddress(i32 <level>)
</pre>
<h5>Overview:</h5>
<p>
-The '<tt>llvm.returnaddress</tt>' intrinsic returns a target-specific value
-indicating the return address of the current function or one of its callers.
+The '<tt>llvm.returnaddress</tt>' intrinsic attempts to compute a
+target-specific value indicating the return address of the current function
+or one of its callers.
</p>
<h5>Arguments:</h5>
<h5>Syntax:</h5>
<pre>
- declare sbyte *%llvm.frameaddress(uint <level>)
+ declare i8 *%llvm.frameaddress(i32 <level>)
</pre>
<h5>Overview:</h5>
<p>
-The '<tt>llvm.frameaddress</tt>' intrinsic returns the target-specific frame
-pointer value for the specified stack frame.
+The '<tt>llvm.frameaddress</tt>' intrinsic attempts to return the
+target-specific frame pointer value for the specified stack frame.
</p>
<h5>Arguments:</h5>
<h5>Syntax:</h5>
<pre>
- declare sbyte *%llvm.stacksave()
+ declare i8 *%llvm.stacksave()
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare void %llvm.stackrestore(sbyte* %ptr)
+ declare void %llvm.stackrestore(i8 * %ptr)
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare void %llvm.prefetch(sbyte * <address>,
- uint <rw>, uint <locality>)
+ declare void %llvm.prefetch(i8 * <address>,
+ i32 <rw>, i32 <locality>)
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare void %llvm.pcmarker( uint <id> )
+ declare void %llvm.pcmarker( i32 <id> )
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare ulong %llvm.readcyclecounter( )
+ declare i64 %llvm.readcyclecounter( )
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare void %llvm.memcpy.i32(sbyte* <dest>, sbyte* <src>,
- uint <len>, uint <align>)
- declare void %llvm.memcpy.i64(sbyte* <dest>, sbyte* <src>,
- ulong <len>, uint <align>)
+ declare void %llvm.memcpy.i32(i8 * <dest>, i8 * <src>,
+ i32 <len>, i32 <align>)
+ declare void %llvm.memcpy.i64(i8 * <dest>, i8 * <src>,
+ i64 <len>, i32 <align>)
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare void %llvm.memmove.i32(sbyte* <dest>, sbyte* <src>,
- uint <len>, uint <align>)
- declare void %llvm.memmove.i64(sbyte* <dest>, sbyte* <src>,
- ulong <len>, uint <align>)
+ declare void %llvm.memmove.i32(i8 * <dest>, i8 * <src>,
+ i32 <len>, i32 <align>)
+ declare void %llvm.memmove.i64(i8 * <dest>, i8 * <src>,
+ i64 <len>, i32 <align>)
</pre>
<h5>Overview:</h5>
<h5>Syntax:</h5>
<pre>
- declare void %llvm.memset.i32(sbyte* <dest>, ubyte <val>,
- uint <len>, uint <align>)
- declare void %llvm.memset.i64(sbyte* <dest>, ubyte <val>,
- ulong <len>, uint <align>)
+ declare void %llvm.memset.i32(i8 * <dest>, i8 <val>,
+ i32 <len>, i32 <align>)
+ declare void %llvm.memset.i64(i8 * <dest>, i8 <val>,
+ i64 <len>, i32 <align>)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_isunordered">'<tt>llvm.isunordered.*</tt>' Intrinsic</a>
+ <a name="i_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare bool %llvm.isunordered.f32(float Val1, float Val2)
- declare bool %llvm.isunordered.f64(double Val1, double Val2)
+ declare float %llvm.sqrt.f32(float %Val)
+ declare double %llvm.sqrt.f64(double %Val)
</pre>
<h5>Overview:</h5>
<p>
-The '<tt>llvm.isunordered</tt>' intrinsics return true if either or both of the
-specified floating point values is a NAN.
+The '<tt>llvm.sqrt</tt>' intrinsics return the sqrt of the specified operand,
+returning the same value as the libm '<tt>sqrt</tt>' function would. Unlike
+<tt>sqrt</tt> in libm, however, <tt>llvm.sqrt</tt> has undefined behavior for
+negative numbers (which allows for better optimization).
</p>
<h5>Arguments:</h5>
<p>
-The arguments are floating point numbers of the same type.
+The argument and return value are floating point numbers of the same type.
</p>
<h5>Semantics:</h5>
<p>
-If either or both of the arguments is a SNAN or QNAN, it returns true, otherwise
-false.
+This function returns the sqrt of the specified operand if it is a positive
+floating point number.
</p>
</div>
-
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a>
+ <a name="i_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare double %llvm.sqrt.f32(float Val)
- declare double %llvm.sqrt.f64(double Val)
+ declare float %llvm.powi.f32(float %Val, i32 %power)
+ declare double %llvm.powi.f64(double %Val, i32 %power)
</pre>
<h5>Overview:</h5>
<p>
-The '<tt>llvm.sqrt</tt>' intrinsics return the sqrt of the specified operand,
-returning the same value as the libm '<tt>sqrt</tt>' function would. Unlike
-<tt>sqrt</tt> in libm, however, <tt>llvm.sqrt</tt> has undefined behavior for
-negative numbers (which allows for better optimization).
+The '<tt>llvm.powi.*</tt>' intrinsics return the first operand raised to the
+specified (positive or negative) power. The order of evaluation of
+multiplications is not defined.
</p>
<h5>Arguments:</h5>
<p>
-The argument and return value are floating point numbers of the same type.
+The second argument is an integer power, and the first is a value to raise to
+that power.
</p>
<h5>Semantics:</h5>
<p>
-This function returns the sqrt of the specified operand if it is a positive
-floating point number.
-</p>
+This function returns the first value raised to the second power with an
+unspecified sequence of rounding operations.</p>
</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="int_manip">Bit Manipulation Intrinsics</a>
<h5>Syntax:</h5>
<pre>
- declare ushort %llvm.bswap.i16(ushort <id>)
- declare uint %llvm.bswap.i32(uint <id>)
- declare ulong %llvm.bswap.i64(ulong <id>)
+ declare i16 %llvm.bswap.i16(i16 <id>)
+ declare i32 %llvm.bswap.i32(i32 <id>)
+ declare i64 %llvm.bswap.i64(i64 <id>)
</pre>
<h5>Overview:</h5>
<h5>Semantics:</h5>
<p>
-The <tt>llvm.bswap.16</tt> intrinsic returns a ushort value that has the high and low
-byte of the input ushort swapped. Similarly, the <tt>llvm.bswap.i32</tt> intrinsic
-returns a uint value that has the four bytes of the input uint swapped, so that
-if the input bytes are numbered 0, 1, 2, 3 then the returned uint will have its
-bytes in 3, 2, 1, 0 order. The <tt>llvm.bswap.i64</tt> intrinsic extends this concept
-to 64 bits.
+The <tt>llvm.bswap.16</tt> intrinsic returns an i16 value that has the high
+and low byte of the input i16 swapped. Similarly, the <tt>llvm.bswap.i32</tt>
+intrinsic returns an i32 value that has the four bytes of the input i32
+swapped, so that if the input bytes are numbered 0, 1, 2, 3 then the returned
+i32 will have its bytes in 3, 2, 1, 0 order. The <tt>llvm.bswap.i64</tt>
+intrinsic extends this concept to 64 bits.
</p>
</div>
<h5>Syntax:</h5>
<pre>
- declare ubyte %llvm.ctpop.i8 (ubyte <src>)
- declare ushort %llvm.ctpop.i16(ushort <src>)
- declare uint %llvm.ctpop.i32(uint <src>)
- declare ulong %llvm.ctpop.i64(ulong <src>)
+ declare i8 %llvm.ctpop.i8 (i8 <src>)
+ declare i16 %llvm.ctpop.i16(i16 <src>)
+ declare i32 %llvm.ctpop.i32(i32 <src>)
+ declare i64 %llvm.ctpop.i64(i64 <src>)
</pre>
<h5>Overview:</h5>
<p>
The only argument is the value to be counted. The argument may be of any
-unsigned integer type. The return type must match the argument type.
+integer type. The return type must match the argument type.
</p>
<h5>Semantics:</h5>
<h5>Syntax:</h5>
<pre>
- declare ubyte %llvm.ctlz.i8 (ubyte <src>)
- declare ushort %llvm.ctlz.i16(ushort <src>)
- declare uint %llvm.ctlz.i32(uint <src>)
- declare ulong %llvm.ctlz.i64(ulong <src>)
+ declare i8 %llvm.ctlz.i8 (i8 <src>)
+ declare i16 %llvm.ctlz.i16(i16 <src>)
+ declare i32 %llvm.ctlz.i32(i32 <src>)
+ declare i64 %llvm.ctlz.i64(i64 <src>)
</pre>
<h5>Overview:</h5>
<p>
The only argument is the value to be counted. The argument may be of any
-unsigned integer type. The return type must match the argument type.
+integer type. The return type must match the argument type.
</p>
<h5>Semantics:</h5>
<p>
The '<tt>llvm.ctlz</tt>' intrinsic counts the leading (most significant) zeros
in a variable. If the src == 0 then the result is the size in bits of the type
-of src. For example, <tt>llvm.cttz(int 2) = 30</tt>.
+of src. For example, <tt>llvm.ctlz(i32 2) = 30</tt>.
</p>
</div>
<h5>Syntax:</h5>
<pre>
- declare ubyte %llvm.cttz.i8 (ubyte <src>)
- declare ushort %llvm.cttz.i16(ushort <src>)
- declare uint %llvm.cttz.i32(uint <src>)
- declare ulong %llvm.cttz.i64(ulong <src>)
+ declare i8 %llvm.cttz.i8 (i8 <src>)
+ declare i16 %llvm.cttz.i16(i16 <src>)
+ declare i32 %llvm.cttz.i32(i32 <src>)
+ declare i64 %llvm.cttz.i64(i64 <src>)
</pre>
<h5>Overview:</h5>
<p>
The only argument is the value to be counted. The argument may be of any
-unsigned integer type. The return type must match the argument type.
+integer type. The return type must match the argument type.
</p>
<h5>Semantics:</h5>