<li><a href="#functionstructure">Functions</a></li>
<li><a href="#aliasstructure">Aliases</a>
<li><a href="#paramattrs">Parameter Attributes</a></li>
+ <li><a href="#gc">Garbage Collector Names</a></li>
<li><a href="#moduleasm">Module-Level Inline Assembly</a></li>
<li><a href="#datalayout">Data Layout</a></li>
</ol>
</li>
<li><a href="#typesystem">Type System</a>
<ol>
+ <li><a href="#t_classifications">Type Classifications</a></li>
<li><a href="#t_primitive">Primitive Types</a>
<ol>
- <li><a href="#t_classifications">Type Classifications</a></li>
+ <li><a href="#t_floating">Floating Point Types</a></li>
+ <li><a href="#t_void">Void Type</a></li>
+ <li><a href="#t_label">Label Type</a></li>
</ol>
</li>
<li><a href="#t_derived">Derived Types</a>
<ol>
+ <li><a href="#t_integer">Integer Type</a></li>
<li><a href="#t_array">Array Type</a></li>
<li><a href="#t_function">Function Type</a></li>
<li><a href="#t_pointer">Pointer Type</a></li>
<li><a href="#int_memset">'<tt>llvm.memset.*</tt>' Intrinsic</a></li>
<li><a href="#int_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a></li>
<li><a href="#int_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_sin">'<tt>llvm.sin.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_cos">'<tt>llvm.cos.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_pow">'<tt>llvm.pow.*</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_manip">Bit Manipulation Intrinsics</a>
</li>
<li><a href="#int_debugger">Debugger intrinsics</a></li>
<li><a href="#int_eh">Exception Handling intrinsics</a></li>
- <li><a href="#int_atomics">Atomic Operations and Synchronization Intrinsics</a>
- <ol>
- <li><a href="#int_lcs">'<tt>llvm.atomic.lcs.*</tt>' Intrinsic</a></li>
- <li><a href="#int_ls">'<tt>llvm.atomic.ls.*</tt>' Intrinsic</a></li>
- <li><a href="#int_las">'<tt>llvm.atomic.las.*</tt>' Intrinsic</a></li>
- <li><a href="#int_lss">'<tt>llvm.atomic.lss.*</tt>' Intrinsic</a></li>
- <li><a href="#int_memory_barrier">'<tt>llvm.memory.barrier</tt>' Intrinsic</a></li>
- </ol>
- </li>
<li><a href="#int_trampoline">Trampoline Intrinsic</a>
<ol>
<li><a href="#int_it">'<tt>llvm.init.trampoline</tt>' Intrinsic</a></li>
<ol>
<li><a href="#int_var_annotation">
<tt>llvm.var.annotation</tt>' Intrinsic</a></li>
- </ol>
- <ol>
<li><a href="#int_annotation">
<tt>llvm.annotation.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_trap">
+ <tt>llvm.trap</tt>' Intrinsic</a></li>
</ol>
</li>
</ol>
describe a region of memory, and all memory objects in LLVM are
accessed through pointers.</p>
+<p>A global variable may be declared to reside in a target-specifc numbered
+address space. For targets that support them, address spaces may affect how
+optimizations are performed and/or what target instructions are used to access
+the variable. The default address space is zero. The address space qualifier
+must precede any other attributes.</p>
+
<p>LLVM allows an explicit section to be specified for globals. If the target
supports it, it will emit globals to the section specified.</p>
global is forced to have at least that much alignment. All alignments must be
a power of 2.</p>
-<p>For example, the following defines a global with an initializer, section,
- and alignment:</p>
+<p>For example, the following defines a global in a numbered address space with
+an initializer, section, and alignment:</p>
<div class="doc_code">
<pre>
-@G = constant float 1.0, section "foo", align 4
+@G = constant float 1.0 addrspace(5), section "foo", align 4
</pre>
</div>
<a href="#paramattrs">parameter attribute</a> for the return type, a function
name, a (possibly empty) argument list (each with optional
<a href="#paramattrs">parameter attributes</a>), an optional section, an
-optional alignment, an opening curly brace, a list of basic blocks, and a
-closing curly brace.
+optional alignment, an optional <a href="#gc">garbage collector name</a>, an
+opening curly brace, a list of basic blocks, and a closing curly brace.
LLVM function declarations consist of the "<tt>declare</tt>" keyword, an
optional <a href="#linkage">linkage type</a>, an optional
<a href="#visibility">visibility style</a>, an optional
<a href="#callingconv">calling convention</a>, a return type, an optional
<a href="#paramattrs">parameter attribute</a> for the return type, a function
-name, a possibly empty list of arguments, and an optional alignment.</p>
+name, a possibly empty list of arguments, an optional alignment, and an optional
+<a href="#gc">garbage collector name</a>.</p>
<p>A function definition contains a list of basic blocks, forming the CFG for
the function. Each basic block may optionally start with a label (giving the
<p>The return type and each parameter of a function type may have a set of
<i>parameter attributes</i> associated with them. Parameter attributes are
used to communicate additional information about the result or parameters of
- a function. Parameter attributes are considered to be part of the function
- type so two functions types that differ only by the parameter attributes
- are different function types.</p>
+ a function. Parameter attributes are considered to be part of the function,
+ not of the function type, so functions with different parameter attributes
+ can have the same function type.</p>
<p>Parameter attributes are simple keywords that follow the type specified. If
multiple parameter attributes are needed, they are space separated. For
<div class="doc_code">
<pre>
-%someFunc = i16 (i8 signext %someParam) zeroext
-%someFunc = i16 (i8 zeroext %someParam) zeroext
+declare i32 @printf(i8* noalias , ...) nounwind
+declare i32 @atoi(i8*) nounwind readonly
</pre>
</div>
- <p>Note that the two function types above are unique because the parameter has
- a different attribute (<tt>signext</tt> in the first one, <tt>zeroext</tt> in
- the second). Also note that the attribute for the function result
- (<tt>zeroext</tt>) comes immediately after the argument list.</p>
+ <p>Note that any attributes for the function result (<tt>nounwind</tt>,
+ <tt>readonly</tt>) come immediately after the argument list.</p>
<p>Currently, only the following parameter attributes are defined:</p>
<dl>
<dt><tt>zeroext</tt></dt>
<dd>This indicates that the parameter should be zero extended just before
a call to this function.</dd>
+
<dt><tt>signext</tt></dt>
<dd>This indicates that the parameter should be sign extended just before
a call to this function.</dd>
+
<dt><tt>inreg</tt></dt>
<dd>This indicates that the parameter should be placed in register (if
possible) during assembling function call. Support for this attribute is
target-specific</dd>
+
+ <dt><tt>byval</tt></dt>
+ <dd>This indicates that the pointer parameter should really be passed by
+ value to the function. The attribute implies that a hidden copy of the
+ pointee is made between the caller and the callee, so the callee is unable
+ to modify the value in the callee. This attribute is only valid on llvm
+ pointer arguments. It is generally used to pass structs and arrays by
+ value, but is also valid on scalars (even though this is silly).</dd>
+
<dt><tt>sret</tt></dt>
<dd>This indicates that the parameter specifies the address of a structure
that is the return value of the function in the source program.</dd>
+
<dt><tt>noalias</tt></dt>
<dd>This indicates that the parameter not alias any other object or any
other "noalias" objects during the function call.
+
<dt><tt>noreturn</tt></dt>
<dd>This function attribute indicates that the function never returns. This
indicates to LLVM that every call to this function should be treated as if
an <tt>unreachable</tt> instruction immediately followed the call.</dd>
+
<dt><tt>nounwind</tt></dt>
<dd>This function attribute indicates that the function type does not use
the unwind instruction and does not allow stack unwinding to propagate
through it.</dd>
+
<dt><tt>nest</tt></dt>
<dd>This indicates that the parameter can be excised using the
<a href="#int_trampoline">trampoline intrinsics</a>.</dd>
+ <dt><tt>readonly</tt></dt>
+ <dd>This function attribute indicates that the function has no side-effects
+ except for producing a return value or throwing an exception. The value
+ returned must only depend on the function arguments and/or global variables.
+ It may use values obtained by dereferencing pointers.</dd>
+ <dt><tt>readnone</tt></dt>
+ <dd>A <tt>readnone</tt> function has the same restrictions as a <tt>readonly</tt>
+ function, but in addition it is not allowed to dereference any pointer arguments
+ or global variables.
</dl>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="gc">Garbage Collector Names</a>
+</div>
+
+<div class="doc_text">
+<p>Each function may specify a garbage collector name, which is simply a
+string.</p>
+
+<div class="doc_code"><pre
+>define void @f() gc "name" { ...</pre></div>
+
+<p>The compiler declares the supported values of <i>name</i>. Specifying a
+collector which will cause the compiler to alter its output in order to support
+the named garbage collection algorithm.</p>
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="moduleasm">Module-Level Inline Assembly</a>
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="t_primitive">Primitive Types</a> </div>
-<div class="doc_text">
-<p>The primitive types are the fundamental building blocks of the LLVM
-system. The current set of primitive types is as follows:</p>
-
-<table class="layout">
- <tr class="layout">
- <td class="left">
- <table>
- <tbody>
- <tr><th>Type</th><th>Description</th></tr>
- <tr><td><tt><a name="t_void">void</a></tt></td><td>No value</td></tr>
- <tr><td><tt>label</tt></td><td>Branch destination</td></tr>
- </tbody>
- </table>
- </td>
- <td class="right">
- <table>
- <tbody>
- <tr><th>Type</th><th>Description</th></tr>
- <tr><td><tt>float</tt></td><td>32-bit floating point value</td></tr>
- <tr><td><tt>double</tt></td><td>64-bit floating point value</td></tr>
- </tbody>
- </table>
- </td>
- </tr>
-</table>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_classifications">Type
+<div class="doc_subsection"> <a name="t_classifications">Type
Classifications</a> </div>
<div class="doc_text">
-<p>These different primitive types fall into a few useful
+<p>The types fall into a few useful
classifications:</p>
<table border="1" cellspacing="0" cellpadding="4">
<tbody>
<tr><th>Classification</th><th>Types</th></tr>
<tr>
- <td><a name="t_integer">integer</a></td>
+ <td><a href="#t_integer">integer</a></td>
<td><tt>i1, i2, i3, ... i8, ... i16, ... i32, ... i64, ... </tt></td>
</tr>
<tr>
- <td><a name="t_floating">floating point</a></td>
- <td><tt>float, double</tt></td>
+ <td><a href="#t_floating">floating point</a></td>
+ <td><tt>float, double, x86_fp80, fp128, ppc_fp128</tt></td>
</tr>
<tr>
<td><a name="t_firstclass">first class</a></td>
- <td><tt>i1, ..., float, double, <br/>
- <a href="#t_pointer">pointer</a>,<a href="#t_vector">vector</a></tt>
+ <td><a href="#t_integer">integer</a>,
+ <a href="#t_floating">floating point</a>,
+ <a href="#t_pointer">pointer</a>,
+ <a href="#t_vector">vector</a>
</td>
</tr>
+ <tr>
+ <td><a href="#t_primitive">primitive</a></td>
+ <td><a href="#t_label">label</a>,
+ <a href="#t_void">void</a>,
+ <a href="#t_integer">integer</a>,
+ <a href="#t_floating">floating point</a>.</td>
+ </tr>
+ <tr>
+ <td><a href="#t_derived">derived</a></td>
+ <td><a href="#t_integer">integer</a>,
+ <a href="#t_array">array</a>,
+ <a href="#t_function">function</a>,
+ <a href="#t_pointer">pointer</a>,
+ <a href="#t_struct">structure</a>,
+ <a href="#t_pstruct">packed structure</a>,
+ <a href="#t_vector">vector</a>,
+ <a href="#t_opaque">opaque</a>.
+ </tr>
</tbody>
</table>
manipulated either by pointer or by component.</p>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection"> <a name="t_primitive">Primitive Types</a> </div>
+
+<div class="doc_text">
+<p>The primitive types are the fundamental building blocks of the LLVM
+system.</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="t_floating">Floating Point Types</a> </div>
+
+<div class="doc_text">
+ <table>
+ <tbody>
+ <tr><th>Type</th><th>Description</th></tr>
+ <tr><td><tt>float</tt></td><td>32-bit floating point value</td></tr>
+ <tr><td><tt>double</tt></td><td>64-bit floating point value</td></tr>
+ <tr><td><tt>fp128</tt></td><td>128-bit floating point value (112-bit mantissa)</td></tr>
+ <tr><td><tt>x86_fp80</tt></td><td>80-bit floating point value (X87)</td></tr>
+ <tr><td><tt>ppc_fp128</tt></td><td>128-bit floating point value (two 64-bits)</td></tr>
+ </tbody>
+ </table>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="t_void">Void Type</a> </div>
+
+<div class="doc_text">
+<h5>Overview:</h5>
+<p>The void type does not represent any value and has no size.</p>
+
+<h5>Syntax:</h5>
+
+<pre>
+ void
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="t_label">Label Type</a> </div>
+
+<div class="doc_text">
+<h5>Overview:</h5>
+<p>The label type represents code labels.</p>
+
+<h5>Syntax:</h5>
+
+<pre>
+ label
+</pre>
+</div>
+
+
<!-- ======================================================================= -->
<div class="doc_subsection"> <a name="t_derived">Derived Types</a> </div>
<h5>Examples:</h5>
<table class="layout">
- <tr class="layout">
- <td class="left">
- <tt>i1</tt><br/>
- <tt>i4</tt><br/>
- <tt>i8</tt><br/>
- <tt>i16</tt><br/>
- <tt>i32</tt><br/>
- <tt>i42</tt><br/>
- <tt>i64</tt><br/>
- <tt>i1942652</tt><br/>
- </td>
- <td class="left">
- A boolean integer of 1 bit<br/>
- A nibble sized integer of 4 bits.<br/>
- A byte sized integer of 8 bits.<br/>
- A half word sized integer of 16 bits.<br/>
- A word sized integer of 32 bits.<br/>
- An integer whose bit width is the answer. <br/>
- A double word sized integer of 64 bits.<br/>
- A really big integer of over 1 million bits.<br/>
- </td>
+ <tbody>
+ <tr>
+ <td><tt>i1</tt></td>
+ <td>a single-bit integer.</td>
+ </tr><tr>
+ <td><tt>i32</tt></td>
+ <td>a 32-bit integer.</td>
+ </tr><tr>
+ <td><tt>i1942652</tt></td>
+ <td>a really big integer of over 1 million bits.</td>
</tr>
+ </tbody>
</table>
</div>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>[40 x i32 ]</tt><br/>
- <tt>[41 x i32 ]</tt><br/>
- <tt>[40 x i8]</tt><br/>
- </td>
- <td class="left">
- Array of 40 32-bit integer values.<br/>
- Array of 41 32-bit integer values.<br/>
- Array of 40 8-bit integer values.<br/>
- </td>
+ <td class="left"><tt>[40 x i32]</tt></td>
+ <td class="left">Array of 40 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[41 x i32]</tt></td>
+ <td class="left">Array of 41 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[4 x i8]</tt></td>
+ <td class="left">Array of 4 8-bit integer values.</td>
</tr>
</table>
<p>Here are some examples of multidimensional arrays:</p>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>[3 x [4 x i32]]</tt><br/>
- <tt>[12 x [10 x float]]</tt><br/>
- <tt>[2 x [3 x [4 x i16]]]</tt><br/>
- </td>
- <td class="left">
- 3x4 array of 32-bit integer values.<br/>
- 12x10 array of single precision floating point values.<br/>
- 2x3x4 array of 16-bit integer values.<br/>
- </td>
+ <td class="left"><tt>[3 x [4 x i32]]</tt></td>
+ <td class="left">3x4 array of 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[12 x [10 x float]]</tt></td>
+ <td class="left">12x10 array of single precision floating point values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[2 x [3 x [4 x i16]]]</tt></td>
+ <td class="left">2x3x4 array of 16-bit integer values.</td>
</tr>
</table>
<td class="left"><tt>< { i32, i32, i32 } ></tt></td>
<td class="left">A triple of three <tt>i32</tt> values</td>
</tr><tr class="layout">
- <td class="left"><tt>< { float, i32 (i32) * } ></tt></td>
+ <td class="left"><tt>< { float, i32 (i32)* } ></tt></td>
<td class="left">A pair, where the first element is a <tt>float</tt> and the
second element is a <a href="#t_pointer">pointer</a> to a
<a href="#t_function">function</a> that takes an <tt>i32</tt>, returning
<div class="doc_text">
<h5>Overview:</h5>
<p>As in many languages, the pointer type represents a pointer or
-reference to another object, which must live in memory.</p>
+reference to another object, which must live in memory. Pointer types may have
+an optional address space attribute defining the target-specific numbered
+address space where the pointed-to object resides. The default address space is
+zero.</p>
<h5>Syntax:</h5>
<pre> <type> *<br></pre>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>[4x i32]*</tt><br/>
- <tt>i32 (i32 *) *</tt><br/>
- </td>
- <td class="left">
- A <a href="#t_pointer">pointer</a> to <a href="#t_array">array</a> of
- four <tt>i32</tt> values<br/>
- A <a href="#t_pointer">pointer</a> to a <a
+ <td class="left"><tt>[4x i32]*</tt></td>
+ <td class="left">A <a href="#t_pointer">pointer</a> to <a
+ href="#t_array">array</a> of four <tt>i32</tt> values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>i32 (i32 *) *</tt></td>
+ <td class="left"> A <a href="#t_pointer">pointer</a> to a <a
href="#t_function">function</a> that takes an <tt>i32*</tt>, returning an
- <tt>i32</tt>.<br/>
- </td>
+ <tt>i32</tt>.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>i32 addrspace(5)*</tt></td>
+ <td class="left">A <a href="#t_pointer">pointer</a> to an <tt>i32</tt> value
+ that resides in address space #5.</td>
</tr>
</table>
</div>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt><4 x i32></tt><br/>
- <tt><8 x float></tt><br/>
- <tt><2 x i64></tt><br/>
- </td>
- <td class="left">
- Vector of 4 32-bit integer values.<br/>
- Vector of 8 floating-point values.<br/>
- Vector of 2 64-bit integer values.<br/>
- </td>
+ <td class="left"><tt><4 x i32></tt></td>
+ <td class="left">Vector of 4 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt><8 x float></tt></td>
+ <td class="left">Vector of 8 32-bit floating-point values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt><2 x i64></tt></td>
+ <td class="left">Vector of 2 64-bit integer values.</td>
</tr>
</table>
</div>
<h5>Overview:</h5>
<p>Opaque types are used to represent unknown types in the system. This
-corresponds (for example) to the C notion of a foward declared structure type.
+corresponds (for example) to the C notion of a forward declared structure type.
In LLVM, opaque types can eventually be resolved to any type (not just a
structure type).</p>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>opaque</tt>
- </td>
- <td class="left">
- An opaque type.<br/>
- </td>
+ <td class="left"><tt>opaque</tt></td>
+ <td class="left">An opaque type.</td>
</tr>
</table>
</div>
<dd>Structure constants are represented with notation similar to structure
type definitions (a comma separated list of elements, surrounded by braces
- (<tt>{}</tt>)). For example: "<tt>{ i32 4, float 17.0, i32* %G }</tt>",
- where "<tt>%G</tt>" is declared as "<tt>@G = external global i32</tt>". Structure constants
+ (<tt>{}</tt>)). For example: "<tt>{ i32 4, float 17.0, i32* @G }</tt>",
+ where "<tt>@G</tt>" is declared as "<tt>@G = external global i32</tt>". Structure constants
must have <a href="#t_struct">structure type</a>, and the number and
types of elements must match those specified by the type.
</dd>
<dt><b><tt>fptoui ( CST to TYPE )</tt></b></dt>
<dd>Convert a floating point constant to the corresponding unsigned integer
- constant. TYPE must be an integer type. CST must be floating point. If the
- value won't fit in the integer type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector integer type. CST must be of scalar
+ or vector floating point type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the integer type,
+ the results are undefined.</dd>
<dt><b><tt>fptosi ( CST to TYPE )</tt></b></dt>
<dd>Convert a floating point constant to the corresponding signed integer
- constant. TYPE must be an integer type. CST must be floating point. If the
- value won't fit in the integer type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector integer type. CST must be of scalar
+ or vector floating point type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the integer type,
+ the results are undefined.</dd>
<dt><b><tt>uitofp ( CST to TYPE )</tt></b></dt>
<dd>Convert an unsigned integer constant to the corresponding floating point
- constant. TYPE must be floating point. CST must be of integer type. If the
- value won't fit in the floating point type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector floating point type. CST must be of
+ scalar or vector integer type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the floating point
+ type, the results are undefined.</dd>
<dt><b><tt>sitofp ( CST to TYPE )</tt></b></dt>
<dd>Convert a signed integer constant to the corresponding floating point
- constant. TYPE must be floating point. CST must be of integer type. If the
- value won't fit in the floating point type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector floating point type. CST must be of
+ scalar or vector integer type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the floating point
+ type, the results are undefined.</dd>
<dt><b><tt>ptrtoint ( CST to TYPE )</tt></b></dt>
<dd>Convert a pointer typed constant to the corresponding integer constant
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point sum of the two
operands.</p>
+<p>If an integer sum has unsigned overflow, the result returned is the
+mathematical result modulo 2<sup>n</sup>, where n is the bit width of
+the result.</p>
+<p>Because LLVM integers use a two's complement representation, this
+instruction is appropriate for both signed and unsigned integers.</p>
<h5>Example:</h5>
<pre> <result> = add i32 4, %var <i>; yields {i32}:result = 4 + %var</i>
</pre>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point difference of
the two operands.</p>
+<p>If an integer difference has unsigned overflow, the result returned is the
+mathematical result modulo 2<sup>n</sup>, where n is the bit width of
+the result.</p>
+<p>Because LLVM integers use a two's complement representation, this
+instruction is appropriate for both signed and unsigned integers.</p>
<h5>Example:</h5>
<pre>
<result> = sub i32 4, %var <i>; yields {i32}:result = 4 - %var</i>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point product of the
two operands.</p>
-<p>Because the operands are the same width, the result of an integer
-multiplication is the same whether the operands should be deemed unsigned or
-signed.</p>
+<p>If the result of an integer multiplication has unsigned overflow,
+the result returned is the mathematical result modulo
+2<sup>n</sup>, where n is the bit width of the result.</p>
+<p>Because LLVM integers use a two's complement representation, and the
+result is the same width as the operands, this instruction returns the
+correct result for both signed and unsigned integers. If a full product
+(e.g. <tt>i32</tt>x<tt>i32</tt>-><tt>i64</tt>) is needed, the operands
+should be sign-extended or zero-extended as appropriate to the
+width of the full product.</p>
<h5>Example:</h5>
<pre> <result> = mul i32 4, %var <i>; yields {i32}:result = 4 * %var</i>
</pre>
types. This instruction can also take <a href="#t_vector">vector</a> versions
of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
-<p>The value produced is the unsigned integer quotient of the two operands. This
-instruction always performs an unsigned division operation, regardless of
-whether the arguments are unsigned or not.</p>
+<p>The value produced is the unsigned integer quotient of the two operands.</p>
+<p>Note that unsigned integer division and signed integer division are distinct
+operations; for signed integer division, use '<tt>sdiv</tt>'.</p>
+<p>Division by zero leads to undefined behavior.</p>
<h5>Example:</h5>
<pre> <result> = udiv i32 4, %var <i>; yields {i32}:result = 4 / %var</i>
</pre>
types. This instruction can also take <a href="#t_vector">vector</a> versions
of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
-<p>The value produced is the signed integer quotient of the two operands. This
-instruction always performs a signed division operation, regardless of whether
-the arguments are signed or not.</p>
+<p>The value produced is the signed integer quotient of the two operands.</p>
+<p>Note that signed integer division and unsigned integer division are distinct
+operations; for unsigned integer division, use '<tt>udiv</tt>'.</p>
+<p>Division by zero leads to undefined behavior. Overflow also leads to
+undefined behavior; this is a rare case, but can occur, for example,
+by doing a 32-bit division of -2147483648 by -1.</p>
<h5>Example:</h5>
<pre> <result> = sdiv i32 4, %var <i>; yields {i32}:result = 4 / %var</i>
</pre>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>urem</tt>' instruction must be
<a href="#t_integer">integer</a> values. Both arguments must have identical
-types.</p>
+types. This instruction can also take <a href="#t_vector">vector</a> versions
+of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
<p>This instruction returns the unsigned integer <i>remainder</i> of a division.
This instruction always performs an unsigned division to get the remainder,
regardless of whether the arguments are unsigned or not.</p>
+<p>Note that unsigned integer remainder and signed integer remainder are
+distinct operations; for signed integer remainder, use '<tt>srem</tt>'.</p>
+<p>Taking the remainder of a division by zero leads to undefined behavior.</p>
<h5>Example:</h5>
<pre> <result> = urem i32 4, %var <i>; yields {i32}:result = 4 % %var</i>
</pre>
</pre>
<h5>Overview:</h5>
<p>The '<tt>srem</tt>' instruction returns the remainder from the
-signed division of its two operands.</p>
+signed division of its two operands. This instruction can also take
+<a href="#t_vector">vector</a> versions of the values in which case
+the elements must be integers.</p>
+
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>srem</tt>' instruction must be
<a href="#t_integer">integer</a> values. Both arguments must have identical
Math Forum</a>. For a table of how this is implemented in various languages,
please see <a href="http://en.wikipedia.org/wiki/Modulo_operation">
Wikipedia: modulo operation</a>.</p>
+<p>Note that signed integer remainder and unsigned integer remainder are
+distinct operations; for unsigned integer remainder, use '<tt>urem</tt>'.</p>
+<p>Taking the remainder of a division by zero leads to undefined behavior.
+Overflow also leads to undefined behavior; this is a rare case, but can occur,
+for example, by taking the remainder of a 32-bit division of -2147483648 by -1.
+(The remainder doesn't actually overflow, but this rule lets srem be
+implemented using instructions that return both the result of the division
+and the remainder.)</p>
<h5>Example:</h5>
<pre> <result> = srem i32 4, %var <i>; yields {i32}:result = 4 % %var</i>
</pre>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>frem</tt>' instruction must be
<a href="#t_floating">floating point</a> values. Both arguments must have
-identical types.</p>
+identical types. This instruction can also take <a href="#t_vector">vector</a>
+versions of floating point values.</p>
<h5>Semantics:</h5>
<p>This instruction returns the <i>remainder</i> of a division.</p>
<h5>Example:</h5>
<h5>Syntax:</h5>
<pre> <result> = shl <ty> <var1>, <var2> <i>; yields {ty}:result</i>
</pre>
+
<h5>Overview:</h5>
+
<p>The '<tt>shl</tt>' instruction returns the first operand shifted to
the left a specified number of bits.</p>
+
<h5>Arguments:</h5>
+
<p>Both arguments to the '<tt>shl</tt>' instruction must be the same <a
href="#t_integer">integer</a> type.</p>
+
<h5>Semantics:</h5>
-<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>.</p>
+
+<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>. If
+<tt>var2</tt> is (statically or dynamically) equal to or larger than the number
+of bits in <tt>var1</tt>, the result is undefined.</p>
+
<h5>Example:</h5><pre>
<result> = shl i32 4, %var <i>; yields {i32}: 4 << %var</i>
<result> = shl i32 4, 2 <i>; yields {i32}: 16</i>
<result> = shl i32 1, 10 <i>; yields {i32}: 1024</i>
+ <result> = shl i32 1, 32 <i>; undefined</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<a href="#t_integer">integer</a> type.</p>
<h5>Semantics:</h5>
+
<p>This instruction always performs a logical shift right operation. The most
significant bits of the result will be filled with zero bits after the
-shift.</p>
+shift. If <tt>var2</tt> is (statically or dynamically) equal to or larger than
+the number of bits in <tt>var1</tt>, the result is undefined.</p>
<h5>Example:</h5>
<pre>
<result> = lshr i32 4, 2 <i>; yields {i32}:result = 1</i>
<result> = lshr i8 4, 3 <i>; yields {i8}:result = 0</i>
<result> = lshr i8 -2, 1 <i>; yields {i8}:result = 0x7FFFFFFF </i>
+ <result> = lshr i32 1, 32 <i>; undefined</i>
</pre>
</div>
<h5>Semantics:</h5>
<p>This instruction always performs an arithmetic shift right operation,
The most significant bits of the result will be filled with the sign bit
-of <tt>var1</tt>.</p>
+of <tt>var1</tt>. If <tt>var2</tt> is (statically or dynamically) equal to or
+larger than the number of bits in <tt>var1</tt>, the result is undefined.
+</p>
<h5>Example:</h5>
<pre>
<result> = ashr i32 4, 2 <i>; yields {i32}:result = 1</i>
<result> = ashr i8 4, 3 <i>; yields {i8}:result = 0</i>
<result> = ashr i8 -2, 1 <i>; yields {i8}:result = -1</i>
+ <result> = ashr i32 1, 32 <i>; undefined</i>
</pre>
</div>
<h5>Overview:</h5>
<p>The '<tt>malloc</tt>' instruction allocates memory from the system
-heap and returns a pointer to it.</p>
+heap and returns a pointer to it. The object is always allocated in the generic
+address space (address space zero).</p>
<h5>Arguments:</h5>
<tt>sizeof(<type>)*NumElements</tt>
bytes of memory from the operating system and returns a pointer of the
appropriate type to the program. If "NumElements" is specified, it is the
-number of elements allocated. If an alignment is specified, the value result
-of the allocation is guaranteed to be aligned to at least that boundary. If
-not specified, or if zero, the target can choose to align the allocation on any
-convenient boundary.</p>
+number of elements allocated, otherwise "NumElements" is defaulted to be one.
+If an alignment is specified, the value result of the allocation is guaranteed to
+be aligned to at least that boundary. If not specified, or if zero, the target can
+choose to align the allocation on any convenient boundary.</p>
<p>'<tt>type</tt>' must be a sized type.</p>
<p>The '<tt>alloca</tt>' instruction allocates memory on the stack frame of the
currently executing function, to be automatically released when this function
-returns to its caller.</p>
+returns to its caller. The object is always allocated in the generic address
+space (address space zero).</p>
<h5>Arguments:</h5>
<p>The '<tt>alloca</tt>' instruction allocates <tt>sizeof(<type>)*NumElements</tt>
bytes of memory on the runtime stack, returning a pointer of the
-appropriate type to the program. If "NumElements" is specified, it is the
-number of elements allocated. If an alignment is specified, the value result
-of the allocation is guaranteed to be aligned to at least that boundary. If
-not specified, or if zero, the target can choose to align the allocation on any
-convenient boundary.</p>
+appropriate type to the program. If "NumElements" is specified, it is the
+number of elements allocated, otherwise "NumElements" is defaulted to be one.
+If an alignment is specified, the value result of the allocation is guaranteed
+to be aligned to at least that boundary. If not specified, or if zero, the target
+can choose to align the allocation on any convenient boundary.</p>
<p>'<tt>type</tt>' may be any sized type.</p>
the number or order of execution of this <tt>load</tt> with other
volatile <tt>load</tt> and <tt><a href="#i_store">store</a></tt>
instructions. </p>
+<p>
+The optional "align" argument specifies the alignment of the operation
+(that is, the alignment of the memory address). A value of 0 or an
+omitted "align" argument means that the operation has the preferential
+alignment for the target. It is the responsibility of the code emitter
+to ensure that the alignment information is correct. Overestimating
+the alignment results in an undefined behavior. Underestimating the
+alignment may produce less efficient code. An alignment of 1 is always
+safe.
+</p>
<h5>Semantics:</h5>
<p>The location of memory pointed to is loaded.</p>
<h5>Examples:</h5>
optimizer is not allowed to modify the number or order of execution of
this <tt>store</tt> with other volatile <tt>load</tt> and <tt><a
href="#i_store">store</a></tt> instructions.</p>
+<p>
+The optional "align" argument specifies the alignment of the operation
+(that is, the alignment of the memory address). A value of 0 or an
+omitted "align" argument means that the operation has the preferential
+alignment for the target. It is the responsibility of the code emitter
+to ensure that the alignment information is correct. Overestimating
+the alignment results in an undefined behavior. Underestimating the
+alignment may produce less efficient code. An alignment of 1 is always
+safe.
+</p>
<h5>Semantics:</h5>
<p>The contents of memory are updated to contain '<tt><value></tt>'
at the location specified by the '<tt><pointer></tt>' operand.</p>
<h5>Example:</h5>
<pre> %ptr = <a href="#i_alloca">alloca</a> i32 <i>; yields {i32*}:ptr</i>
- <a
- href="#i_store">store</a> i32 3, i32* %ptr <i>; yields {void}</i>
- %val = load i32* %ptr <i>; yields {i32}:val = i32 3</i>
+ store i32 3, i32* %ptr <i>; yields {void}</i>
+ %val = <a href="#i_load">load</a> i32* %ptr <i>; yields {i32}:val = i32 3</i>
</pre>
</div>
<h5>Arguments:</h5>
<p>The '<tt>fptoui</tt>' instruction takes a value to cast, which must be a
-<a href="#t_floating">floating point</a> value, and a type to cast it to, which
-must be an <a href="#t_integer">integer</a> type.</p>
+scalar or vector <a href="#t_floating">floating point</a> value, and a type
+to cast it to <tt>ty2</tt>, which must be an <a href="#t_integer">integer</a>
+type. If <tt>ty</tt> is a vector floating point type, <tt>ty2</tt> must be a
+vector integer type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p> The '<tt>fptoui</tt>' instruction converts its
<a href="#t_floating">floating point</a> <tt>value</tt> to type <tt>ty2</tt>.
</p>
-
<h5>Arguments:</h5>
<p> The '<tt>fptosi</tt>' instruction takes a value to cast, which must be a
-<a href="#t_floating">floating point</a> value, and a type to cast it to, which
-must also be an <a href="#t_integer">integer</a> type.</p>
+scalar or vector <a href="#t_floating">floating point</a> value, and a type
+to cast it to <tt>ty2</tt>, which must be an <a href="#t_integer">integer</a>
+type. If <tt>ty</tt> is a vector floating point type, <tt>ty2</tt> must be a
+vector integer type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p>The '<tt>fptosi</tt>' instruction converts its
<p>The '<tt>uitofp</tt>' instruction regards <tt>value</tt> as an unsigned
integer and converts that value to the <tt>ty2</tt> type.</p>
-
<h5>Arguments:</h5>
-<p>The '<tt>uitofp</tt>' instruction takes a value to cast, which must be an
-<a href="#t_integer">integer</a> value, and a type to cast it to, which must
-be a <a href="#t_floating">floating point</a> type.</p>
+<p>The '<tt>uitofp</tt>' instruction takes a value to cast, which must be a
+scalar or vector <a href="#t_integer">integer</a> value, and a type to cast it
+to <tt>ty2</tt>, which must be an <a href="#t_floating">floating point</a>
+type. If <tt>ty</tt> is a vector integer type, <tt>ty2</tt> must be a vector
+floating point type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p>The '<tt>uitofp</tt>' instruction interprets its operand as an unsigned
integer quantity and converts it to the corresponding floating point value. If
the value cannot fit in the floating point value, the results are undefined.</p>
-
<h5>Example:</h5>
<pre>
%X = uitofp i32 257 to float <i>; yields float:257.0</i>
integer and converts that value to the <tt>ty2</tt> type.</p>
<h5>Arguments:</h5>
-<p>The '<tt>sitofp</tt>' instruction takes a value to cast, which must be an
-<a href="#t_integer">integer</a> value, and a type to cast it to, which must be
-a <a href="#t_floating">floating point</a> type.</p>
+<p>The '<tt>sitofp</tt>' instruction takes a value to cast, which must be a
+scalar or vector <a href="#t_integer">integer</a> value, and a type to cast it
+to <tt>ty2</tt>, which must be an <a href="#t_floating">floating point</a>
+type. If <tt>ty</tt> is a vector integer type, <tt>ty2</tt> must be a vector
+floating point type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p>The '<tt>sitofp</tt>' instruction interprets its operand as a signed
intrinsics to make use of the LLVM garbage collectors. For more details, see <a
href="GarbageCollection.html">Accurate Garbage Collection with LLVM</a>.
</p>
+
+<p>The garbage collection intrinsics only operate on objects in the generic
+ address space (address space zero).</p>
+
</div>
<!-- _______________________________________________________________________ -->
<p>At runtime, a call to this intrinsics stores a null pointer into the "ptrloc"
location. At compile-time, the code generator generates information to allow
-the runtime to find the pointer at GC safe points.
-</p>
+the runtime to find the pointer at GC safe points. The '<tt>llvm.gcroot</tt>'
+intrinsic may only be used in a function which <a href="#gc">specifies a GC
+algorithm</a>.</p>
</div>
<p>The '<tt>llvm.gcread</tt>' intrinsic has the same semantics as a load
instruction, but may be replaced with substantially more complex code by the
-garbage collector runtime, as needed.</p>
+garbage collector runtime, as needed. The '<tt>llvm.gcread</tt>' intrinsic
+may only be used in a function which <a href="#gc">specifies a GC
+algorithm</a>.</p>
</div>
<p>The '<tt>llvm.gcwrite</tt>' intrinsic has the same semantics as a store
instruction, but may be replaced with substantially more complex code by the
-garbage collector runtime, as needed.</p>
+garbage collector runtime, as needed. The '<tt>llvm.gcwrite</tt>' intrinsic
+may only be used in a function which <a href="#gc">specifies a GC
+algorithm</a>.</p>
</div>
<p>
The '<tt>llvm.memmove.*</tt>' intrinsics move a block of memory from the source
location to the destination location. It is similar to the
-'<tt>llvm.memcmp</tt>' intrinsic but allows the two memory locations to overlap.
+'<tt>llvm.memcpy</tt>' intrinsic but allows the two memory locations to overlap.
</p>
<p>
<div class="doc_text">
<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.sqrt</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
<pre>
- declare float @llvm.sqrt.f32(float %Val)
- declare double @llvm.sqrt.f64(double %Val)
+ declare float @llvm.sqrt.f32(float %Val)
+ declare double @llvm.sqrt.f64(double %Val)
+ declare x86_fp80 @llvm.sqrt.f80(x86_fp80 %Val)
+ declare fp128 @llvm.sqrt.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.sqrt.ppcf128(ppc_fp128 %Val)
</pre>
<h5>Overview:</h5>
<p>
The '<tt>llvm.sqrt</tt>' intrinsics return the sqrt of the specified operand,
-returning the same value as the libm '<tt>sqrt</tt>' function would. Unlike
+returning the same value as the libm '<tt>sqrt</tt>' functions would. Unlike
<tt>sqrt</tt> in libm, however, <tt>llvm.sqrt</tt> has undefined behavior for
-negative numbers (which allows for better optimization).
+negative numbers other than -0.0 (which allows for better optimization, because
+there is no need to worry about errno being set). <tt>llvm.sqrt(-0.0)</tt> is
+defined to return -0.0 like IEEE sqrt.
</p>
<h5>Arguments:</h5>
<div class="doc_text">
<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.powi</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
<pre>
- declare float @llvm.powi.f32(float %Val, i32 %power)
- declare double @llvm.powi.f64(double %Val, i32 %power)
+ declare float @llvm.powi.f32(float %Val, i32 %power)
+ declare double @llvm.powi.f64(double %Val, i32 %power)
+ declare x86_fp80 @llvm.powi.f80(x86_fp80 %Val, i32 %power)
+ declare fp128 @llvm.powi.f128(fp128 %Val, i32 %power)
+ declare ppc_fp128 @llvm.powi.ppcf128(ppc_fp128 %Val, i32 %power)
</pre>
<h5>Overview:</h5>
<p>
The '<tt>llvm.powi.*</tt>' intrinsics return the first operand raised to the
specified (positive or negative) power. The order of evaluation of
-multiplications is not defined.
+multiplications is not defined. When a vector of floating point type is
+used, the second argument remains a scalar integer value.
</p>
<h5>Arguments:</h5>
unspecified sequence of rounding operations.</p>
</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_sin">'<tt>llvm.sin.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.sin</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
+<pre>
+ declare float @llvm.sin.f32(float %Val)
+ declare double @llvm.sin.f64(double %Val)
+ declare x86_fp80 @llvm.sin.f80(x86_fp80 %Val)
+ declare fp128 @llvm.sin.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.sin.ppcf128(ppc_fp128 %Val)
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.sin.*</tt>' intrinsics return the sine of the operand.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The argument and return value are floating point numbers of the same type.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This function returns the sine of the specified operand, returning the
+same values as the libm <tt>sin</tt> functions would, and handles error
+conditions in the same way.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_cos">'<tt>llvm.cos.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.cos</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
+<pre>
+ declare float @llvm.cos.f32(float %Val)
+ declare double @llvm.cos.f64(double %Val)
+ declare x86_fp80 @llvm.cos.f80(x86_fp80 %Val)
+ declare fp128 @llvm.cos.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.cos.ppcf128(ppc_fp128 %Val)
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.cos.*</tt>' intrinsics return the cosine of the operand.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The argument and return value are floating point numbers of the same type.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This function returns the cosine of the specified operand, returning the
+same values as the libm <tt>cos</tt> functions would, and handles error
+conditions in the same way.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_pow">'<tt>llvm.pow.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.pow</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
+<pre>
+ declare float @llvm.pow.f32(float %Val, float %Power)
+ declare double @llvm.pow.f64(double %Val, double %Power)
+ declare x86_fp80 @llvm.pow.f80(x86_fp80 %Val, x86_fp80 %Power)
+ declare fp128 @llvm.pow.f128(fp128 %Val, fp128 %Power)
+ declare ppc_fp128 @llvm.pow.ppcf128(ppc_fp128 %Val, ppc_fp128 Power)
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.pow.*</tt>' intrinsics return the first operand raised to the
+specified (positive or negative) power.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The second argument is a floating point power, and the first is a value to
+raise to that power.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This function returns the first value raised to the second power,
+returning the
+same values as the libm <tt>pow</tt> functions would, and handles error
+conditions in the same way.</p>
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
Handling</a> document. </p>
</div>
-<!-- ======================================================================= -->
-<div class="doc_subsection">
- <a name="int_atomics">Atomic Operations and Synchronization Intrinsics</a>
-</div>
-
-<div class="doc_text">
-<p>
- These intrinsic functions expand the "universal IR" of LLVM to represent
- hardware constructs for atomic operations and memory synchronization. This
- provides an interface to the hardware, not an interface to the programmer. It
- is aimed at a low enough level to allow any programming models or APIs which
- need atomic behaviors to map cleanly onto it. It is also modeled primarily on
- hardware behavior. Just as hardware provides a "universal IR" for source
- languages, it also provides a starting point for developing a "universal"
- atomic operation and synchronization IR.
-</p>
-<p>
- These do <em>not</em> form an API such as high-level threading libraries,
- software transaction memory systems, atomic primitives, and intrinsic
- functions as found in BSD, GNU libc, atomic_ops, APR, and other system and
- application libraries. The hardware interface provided by LLVM should allow
- a clean implementation of all of these APIs and parallel programming models.
- No one model or paradigm should be selected above others unless the hardware
- itself ubiquitously does so.
-</p>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_lcs">'<tt>llvm.atomic.lcs.*</tt>' Intrinsic</a>
-</div>
-<div class="doc_text">
-<h5>Syntax:</h5>
-<p>
- This is an overloaded intrinsic. You can use <tt>llvm.atomic.lcs</tt> on any
- integer bit width. Not all targets support all bit widths however.</p>
-<pre>
-declare i8 @llvm.atomic.lcs.i8.i8p.i8.i8( i8* <ptr>, i8 <cmp>, i8 <val> )
-declare i16 @llvm.atomic.lcs.i16.i16p.i16.i16( i16* <ptr>, i16 <cmp>, i16 <val> )
-declare i32 @llvm.atomic.lcs.i32.i32p.i32.i32( i32* <ptr>, i32 <cmp>, i32 <val> )
-declare i64 @llvm.atomic.lcs.i64.i64p.i64.i64( i64* <ptr>, i64 <cmp>, i64 <val> )
-</pre>
-<h5>Overview:</h5>
-<p>
- This loads a value in memory and compares it to a given value. If they are
- equal, it stores a new value into the memory.
-</p>
-<h5>Arguments:</h5>
-<p>
- The <tt>llvm.atomic.lcs</tt> intrinsic takes three arguments. The result as
- well as both <tt>cmp</tt> and <tt>val</tt> must be integer values with the
- same bit width. The <tt>ptr</tt> argument must be a pointer to a value of
- this integer type. While any bit width integer may be used, targets may only
- lower representations they support in hardware.
-</p>
-<h5>Semantics:</h5>
-<p>
- This entire intrinsic must be executed atomically. It first loads the value
- in memory pointed to by <tt>ptr</tt> and compares it with the value
- <tt>cmp</tt>. If they are equal, <tt>val</tt> is stored into the memory. The
- loaded value is yielded in all cases. This provides the equivalent of an
- atomic compare-and-swap operation within the SSA framework.
-</p>
-<h5>Examples:</h5>
-<pre>
-%ptr = malloc i32
- store i32 4, %ptr
-
-%val1 = add i32 4, 4
-%result1 = call i32 @llvm.atomic.lcs( i32* %ptr, i32 4, %val1 )
- <i>; yields {i32}:result1 = 4</i>
-%stored1 = icmp eq i32 %result1, 4 <i>; yields {i1}:stored1 = true</i>
-%memval1 = load i32* %ptr <i>; yields {i32}:memval1 = 8</i>
-
-%val2 = add i32 1, 1
-%result2 = call i32 @llvm.atomic.lcs( i32* %ptr, i32 5, %val2 )
- <i>; yields {i32}:result2 = 8</i>
-%stored2 = icmp eq i32 %result2, 5 <i>; yields {i1}:stored2 = false</i>
-%memval2 = load i32* %ptr <i>; yields {i32}:memval2 = 8</i>
-</pre>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_ls">'<tt>llvm.atomic.ls.*</tt>' Intrinsic</a>
-</div>
-<div class="doc_text">
-<h5>Syntax:</h5>
-<p>
- This is an overloaded intrinsic. You can use <tt>llvm.atomic.ls</tt> on any
- integer bit width. Not all targets support all bit widths however.</p>
-<pre>
-declare i8 @llvm.atomic.ls.i8.i8p.i8( i8* <ptr>, i8 <val> )
-declare i16 @llvm.atomic.ls.i16.i16p.i16( i16* <ptr>, i16 <val> )
-declare i32 @llvm.atomic.ls.i32.i32p.i32( i32* <ptr>, i32 <val> )
-declare i64 @llvm.atomic.ls.i64.i64p.i64( i64* <ptr>, i64 <val> )
-</pre>
-<h5>Overview:</h5>
-<p>
- This intrinsic loads the value stored in memory at <tt>ptr</tt> and yields
- the value from memory. It then stores the value in <tt>val</tt> in the memory
- at <tt>ptr</tt>.
-</p>
-<h5>Arguments:</h5>
-<p>
- The <tt>llvm.atomic.ls</tt> intrinsic takes two arguments. Both the
- <tt>val</tt> argument and the result must be integers of the same bit width.
- The first argument, <tt>ptr</tt>, must be a pointer to a value of this
- integer type. The targets may only lower integer representations they
- support.
-</p>
-<h5>Semantics:</h5>
-<p>
- This intrinsic loads the value pointed to by <tt>ptr</tt>, yields it, and
- stores <tt>val</tt> back into <tt>ptr</tt> atomically. This provides the
- equivalent of an atomic swap operation within the SSA framework.
-</p>
-<h5>Examples:</h5>
-<pre>
-%ptr = malloc i32
- store i32 4, %ptr
-
-%val1 = add i32 4, 4
-%result1 = call i32 @llvm.atomic.ls( i32* %ptr, i32 %val1 )
- <i>; yields {i32}:result1 = 4</i>
-%stored1 = icmp eq i32 %result1, 4 <i>; yields {i1}:stored1 = true</i>
-%memval1 = load i32* %ptr <i>; yields {i32}:memval1 = 8</i>
-
-%val2 = add i32 1, 1
-%result2 = call i32 @llvm.atomic.ls( i32* %ptr, i32 %val2 )
- <i>; yields {i32}:result2 = 8</i>
-%stored2 = icmp eq i32 %result2, 8 <i>; yields {i1}:stored2 = true</i>
-%memval2 = load i32* %ptr <i>; yields {i32}:memval2 = 2</i>
-</pre>
- </div>
-
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_las">'<tt>llvm.atomic.las.*</tt>' Intrinsic</a>
-</div>
-<div class="doc_text">
-<h5>Syntax:</h5>
-<p>
- This is an overloaded intrinsic. You can use <tt>llvm.atomic.las</tt> on any
- integer bit width. Not all targets support all bit widths however.</p>
-<pre>
-declare i8 @llvm.atomic.las.i8.i8p.i8( i8* <ptr>, i8 <delta> )
-declare i16 @llvm.atomic.las.i16.i16p.i16( i16* <ptr>, i16 <delta> )
-declare i32 @llvm.atomic.las.i32.i32p.i32( i32* <ptr>, i32 <delta> )
-declare i64 @llvm.atomic.las.i64.i64p.i64( i64* <ptr>, i64 <delta> )
-</pre>
-<h5>Overview:</h5>
-<p>
- This intrinsic adds <tt>delta</tt> to the value stored in memory at
- <tt>ptr</tt>. It yields the original value at <tt>ptr</tt>.
-</p>
-<h5>Arguments:</h5>
-<p>
- The intrinsic takes two arguments, the first a pointer to an integer value
- and the second an integer value. The result is also an integer value. These
- integer types can have any bit width, but they must all have the same bit
- width. The targets may only lower integer representations they support.
-</p>
-<h5>Semantics:</h5>
-<p>
- This intrinsic does a series of operations atomically. It first loads the
- value stored at <tt>ptr</tt>. It then adds <tt>delta</tt>, stores the result
- to <tt>ptr</tt>. It yields the original value stored at <tt>ptr</tt>.
-</p>
-<h5>Examples:</h5>
-<pre>
-%ptr = malloc i32
- store i32 4, %ptr
-%result1 = call i32 @llvm.atomic.las( i32* %ptr, i32 4 )
- <i>; yields {i32}:result1 = 4</i>
-%result2 = call i32 @llvm.atomic.las( i32* %ptr, i32 2 )
- <i>; yields {i32}:result2 = 8</i>
-%result3 = call i32 @llvm.atomic.las( i32* %ptr, i32 5 )
- <i>; yields {i32}:result3 = 10</i>
-%memval = load i32* %ptr <i>; yields {i32}:memval1 = 15</i>
-</pre>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_lss">'<tt>llvm.atomic.lss.*</tt>' Intrinsic</a>
-</div>
-<div class="doc_text">
-<h5>Syntax:</h5>
-<p>
- This is an overloaded intrinsic. You can use <tt>llvm.atomic.lss</tt> on any
- integer bit width. Not all targets support all bit widths however.</p>
-<pre>
-declare i8 @llvm.atomic.lss.i8.i8.i8( i8* <ptr>, i8 <delta> )
-declare i16 @llvm.atomic.lss.i16.i16.i16( i16* <ptr>, i16 <delta> )
-declare i32 @llvm.atomic.lss.i32.i32.i32( i32* <ptr>, i32 <delta> )
-declare i64 @llvm.atomic.lss.i64.i64.i64( i64* <ptr>, i64 <delta> )
-</pre>
-<h5>Overview:</h5>
-<p>
- This intrinsic subtracts <tt>delta</tt> from the value stored in memory at
- <tt>ptr</tt>. It yields the original value at <tt>ptr</tt>.
-</p>
-<h5>Arguments:</h5>
-<p>
- The intrinsic takes two arguments, the first a pointer to an integer value
- and the second an integer value. The result is also an integer value. These
- integer types can have any bit width, but they must all have the same bit
- width. The targets may only lower integer representations they support.
-</p>
-<h5>Semantics:</h5>
-<p>
- This intrinsic does a series of operations atomically. It first loads the
- value stored at <tt>ptr</tt>. It then subtracts <tt>delta</tt>,
- stores the result to <tt>ptr</tt>. It yields the original value stored
- at <tt>ptr</tt>.
-</p>
-<h5>Examples:</h5>
-<pre>
-%ptr = malloc i32
- store i32 32, %ptr
-%result1 = call i32 @llvm.atomic.lss( i32* %ptr, i32 4 )
- <i>; yields {i32}:result1 = 32</i>
-%result2 = call i32 @llvm.atomic.lss( i32* %ptr, i32 2 )
- <i>; yields {i32}:result2 = 28</i>
-%result3 = call i32 @llvm.atomic.lss( i32* %ptr, i32 5 )
- <i>; yields {i32}:result3 = 26</i>
-%memval = load i32* %ptr <i>; yields {i32}:memval1 = 21</i>
-</pre>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection">
- <a name="int_memory_barrier">'<tt>llvm.memory.barrier</tt>' Intrinsic</a>
-</div>
-<div class="doc_text">
-<h5>Syntax:</h5>
-<pre>
-declare void @llvm.memory.barrier( i1 <ll>, i1 <ls>, i1 <sl>, i1 <ss> )
-</pre>
-<h5>Overview:</h5>
-<p>
- The <tt>llvm.memory.barrier</tt> intrinsic guarantees ordering between
- specific pairs of memory access types.
-</p>
-<h5>Arguments:</h5>
-<p>
- The <tt>llvm.memory.barrier</tt> intrinsic requires four boolean arguments.
- Each argument enables a specific barrier as listed below.
-</p>
- <ul>
- <li><tt>ll</tt>: load-load barrier</li>
- <li><tt>ls</tt>: load-store barrier</li>
- <li><tt>sl</tt>: store-load barrier</li>
- <li><tt>ss</tt>: store-store barrier</li>
- </ul>
-<h5>Semantics:</h5>
-<p>
- This intrinsic causes the system to enforce some ordering constraints upon
- the loads and stores of the program. This barrier does not indicate
- <em>when</em> any events will occur, it only enforces an <em>order</em> in
- which they occur. For any of the specified pairs of load and store operations
- (f.ex. load-load, or store-load), all of the first operations preceding the
- barrier will complete before any of the second operations succeeding the
- barrier begin. Specifically the semantics for each pairing is as follows:
-</p>
- <ul>
- <li><tt>ll</tt>: All loads before the barrier must complete before any load
- after the barrier begins.</li>
- <li><tt>ls</tt>: All loads before the barrier must complete before any
- store after the barrier begins.</li>
- <li><tt>ss</tt>: All stores before the barrier must complete before any
- store after the barrier begins.</li>
- <li><tt>sl</tt>: All stores before the barrier must complete before any
- load after the barrier begins.</li>
- </ul>
-<p>
- These semantics are applied with a logical "and" behavior when more than one
- is enabled in a single memory barrier intrinsic.
-</p>
-<h5>Example:</h5>
-<pre>
-%ptr = malloc i32
- store i32 4, %ptr
-
-%result1 = load i32* %ptr <i>; yields {i32}:result1 = 4</i>
- call void @llvm.memory.barrier( i1 false, i1 true, i1 false, i1 false )
- <i>; guarantee the above finishes</i>
- store i32 8, %ptr <i>; before this begins</i>
-</pre>
-</div>
-
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="int_trampoline">Trampoline Intrinsic</a>
<h5>Semantics:</h5>
<p>
-This intrinsic allows annotation of local variables with arbitrary strings.
+This intrinsic allows annotation of local variables with arbitrary strings.
This can be useful for special purpose optimizations that want to look for these
- annotations. These have no other defined use, they are ignored by code
- generation and optimization.
+annotations. These have no other defined use, they are ignored by code
+generation and optimization.
+</p>
</div>
<!-- _______________________________________________________________________ -->
are ignored by code generation and optimization.
</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_trap">'<tt>llvm.trap</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<pre>
+ declare void @llvm.trap()
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.trap</tt>' intrinsic
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+None
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This intrinsics is lowered to the target dependent trap instruction. If the
+target does not have a trap instruction, this intrinsic will be lowered to the
+call of the abort() function.
+</p>
+</div>
+
<!-- *********************************************************************** -->
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