<li><a href="#callingconv">Calling Conventions</a></li>
<li><a href="#globalvars">Global Variables</a></li>
<li><a href="#functionstructure">Functions</a></li>
+ <li><a href="#aliasstructure">Aliases</a>
<li><a href="#paramattrs">Parameter Attributes</a></li>
+ <li><a href="#gc">Garbage Collector Names</a></li>
<li><a href="#moduleasm">Module-Level Inline Assembly</a></li>
<li><a href="#datalayout">Data Layout</a></li>
</ol>
</li>
<li><a href="#typesystem">Type System</a>
<ol>
+ <li><a href="#t_classifications">Type Classifications</a></li>
<li><a href="#t_primitive">Primitive Types</a>
<ol>
- <li><a href="#t_classifications">Type Classifications</a></li>
+ <li><a href="#t_floating">Floating Point Types</a></li>
+ <li><a href="#t_void">Void Type</a></li>
+ <li><a href="#t_label">Label Type</a></li>
</ol>
</li>
<li><a href="#t_derived">Derived Types</a>
<ol>
+ <li><a href="#t_integer">Integer Type</a></li>
<li><a href="#t_array">Array Type</a></li>
<li><a href="#t_function">Function Type</a></li>
<li><a href="#t_pointer">Pointer Type</a></li>
<ol>
<li><a href="#int_varargs">Variable Argument Handling Intrinsics</a>
<ol>
- <li><a href="#i_va_start">'<tt>llvm.va_start</tt>' Intrinsic</a></li>
- <li><a href="#i_va_end">'<tt>llvm.va_end</tt>' Intrinsic</a></li>
- <li><a href="#i_va_copy">'<tt>llvm.va_copy</tt>' Intrinsic</a></li>
+ <li><a href="#int_va_start">'<tt>llvm.va_start</tt>' Intrinsic</a></li>
+ <li><a href="#int_va_end">'<tt>llvm.va_end</tt>' Intrinsic</a></li>
+ <li><a href="#int_va_copy">'<tt>llvm.va_copy</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_gc">Accurate Garbage Collection Intrinsics</a>
<ol>
- <li><a href="#i_gcroot">'<tt>llvm.gcroot</tt>' Intrinsic</a></li>
- <li><a href="#i_gcread">'<tt>llvm.gcread</tt>' Intrinsic</a></li>
- <li><a href="#i_gcwrite">'<tt>llvm.gcwrite</tt>' Intrinsic</a></li>
+ <li><a href="#int_gcroot">'<tt>llvm.gcroot</tt>' Intrinsic</a></li>
+ <li><a href="#int_gcread">'<tt>llvm.gcread</tt>' Intrinsic</a></li>
+ <li><a href="#int_gcwrite">'<tt>llvm.gcwrite</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_codegen">Code Generator Intrinsics</a>
<ol>
- <li><a href="#i_returnaddress">'<tt>llvm.returnaddress</tt>' Intrinsic</a></li>
- <li><a href="#i_frameaddress">'<tt>llvm.frameaddress</tt>' Intrinsic</a></li>
- <li><a href="#i_stacksave">'<tt>llvm.stacksave</tt>' Intrinsic</a></li>
- <li><a href="#i_stackrestore">'<tt>llvm.stackrestore</tt>' Intrinsic</a></li>
- <li><a href="#i_prefetch">'<tt>llvm.prefetch</tt>' Intrinsic</a></li>
- <li><a href="#i_pcmarker">'<tt>llvm.pcmarker</tt>' Intrinsic</a></li>
- <li><a href="#i_readcyclecounter"><tt>llvm.readcyclecounter</tt>' Intrinsic</a></li>
+ <li><a href="#int_returnaddress">'<tt>llvm.returnaddress</tt>' Intrinsic</a></li>
+ <li><a href="#int_frameaddress">'<tt>llvm.frameaddress</tt>' Intrinsic</a></li>
+ <li><a href="#int_stacksave">'<tt>llvm.stacksave</tt>' Intrinsic</a></li>
+ <li><a href="#int_stackrestore">'<tt>llvm.stackrestore</tt>' Intrinsic</a></li>
+ <li><a href="#int_prefetch">'<tt>llvm.prefetch</tt>' Intrinsic</a></li>
+ <li><a href="#int_pcmarker">'<tt>llvm.pcmarker</tt>' Intrinsic</a></li>
+ <li><a href="#int_readcyclecounter"><tt>llvm.readcyclecounter</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_libc">Standard C Library Intrinsics</a>
<ol>
- <li><a href="#i_memcpy">'<tt>llvm.memcpy.*</tt>' Intrinsic</a></li>
- <li><a href="#i_memmove">'<tt>llvm.memmove.*</tt>' Intrinsic</a></li>
- <li><a href="#i_memset">'<tt>llvm.memset.*</tt>' Intrinsic</a></li>
- <li><a href="#i_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a></li>
- <li><a href="#i_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_memcpy">'<tt>llvm.memcpy.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_memmove">'<tt>llvm.memmove.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_memset">'<tt>llvm.memset.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_sin">'<tt>llvm.sin.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_cos">'<tt>llvm.cos.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_pow">'<tt>llvm.pow.*</tt>' Intrinsic</a></li>
</ol>
</li>
<li><a href="#int_manip">Bit Manipulation Intrinsics</a>
<ol>
- <li><a href="#i_bswap">'<tt>llvm.bswap.*</tt>' Intrinsics</a></li>
+ <li><a href="#int_bswap">'<tt>llvm.bswap.*</tt>' Intrinsics</a></li>
<li><a href="#int_ctpop">'<tt>llvm.ctpop.*</tt>' Intrinsic </a></li>
<li><a href="#int_ctlz">'<tt>llvm.ctlz.*</tt>' Intrinsic </a></li>
<li><a href="#int_cttz">'<tt>llvm.cttz.*</tt>' Intrinsic </a></li>
+ <li><a href="#int_part_select">'<tt>llvm.part.select.*</tt>' Intrinsic </a></li>
+ <li><a href="#int_part_set">'<tt>llvm.part.set.*</tt>' Intrinsic </a></li>
</ol>
</li>
<li><a href="#int_debugger">Debugger intrinsics</a></li>
<li><a href="#int_eh">Exception Handling intrinsics</a></li>
+ <li><a href="#int_trampoline">Trampoline Intrinsic</a>
+ <ol>
+ <li><a href="#int_it">'<tt>llvm.init.trampoline</tt>' Intrinsic</a></li>
+ </ol>
+ </li>
+ <li><a href="#int_general">General intrinsics</a>
+ <ol>
+ <li><a href="#int_var_annotation">
+ <tt>llvm.var.annotation</tt>' Intrinsic</a></li>
+ <li><a href="#int_annotation">
+ <tt>llvm.annotation.*</tt>' Intrinsic</a></li>
+ <li><a href="#int_trap">
+ <tt>llvm.trap</tt>' Intrinsic</a></li>
+ </ol>
+ </li>
</ol>
</li>
</ol>
<div class="doc_text">
<p>The LLVM code representation is designed to be used in three
-different forms: as an in-memory compiler IR, as an on-disk bytecode
+different forms: as an in-memory compiler IR, as an on-disk bitcode
representation (suitable for fast loading by a Just-In-Time compiler),
and as a human readable assembly language representation. This allows
LLVM to provide a powerful intermediate representation for efficient
accepts and what is considered 'well formed'. For example, the
following instruction is syntactically okay, but not well formed:</p>
+<div class="doc_code">
<pre>
- %x = <a href="#i_add">add</a> i32 1, %x
+%x = <a href="#i_add">add</a> i32 1, %x
</pre>
+</div>
<p>...because the definition of <tt>%x</tt> does not dominate all of
its uses. The LLVM infrastructure provides a verification pass that may
be used to verify that an LLVM module is well formed. This pass is
automatically run by the parser after parsing input assembly and by
-the optimizer before it outputs bytecode. The violations pointed out
+the optimizer before it outputs bitcode. The violations pointed out
by the verifier pass indicate bugs in transformation passes or input to
the parser.</p>
+</div>
-<!-- Describe the typesetting conventions here. --> </div>
+<!-- Describe the typesetting conventions here. -->
<!-- *********************************************************************** -->
<div class="doc_section"> <a name="identifiers">Identifiers</a> </div>
<div class="doc_text">
-<p>LLVM uses three different forms of identifiers, for different
-purposes:</p>
+ <p>LLVM identifiers come in two basic types: global and local. Global
+ identifiers (functions, global variables) begin with the @ character. Local
+ identifiers (register names, types) begin with the % character. Additionally,
+ there are three different formats for identifiers, for different purposes:
<ol>
- <li>Named values are represented as a string of characters with a '%' prefix.
- For example, %foo, %DivisionByZero, %a.really.long.identifier. The actual
- regular expression used is '<tt>%[a-zA-Z$._][a-zA-Z$._0-9]*</tt>'.
+ <li>Named values are represented as a string of characters with their prefix.
+ For example, %foo, @DivisionByZero, %a.really.long.identifier. The actual
+ regular expression used is '<tt>[%@][a-zA-Z$._][a-zA-Z$._0-9]*</tt>'.
Identifiers which require other characters in their names can be surrounded
- with quotes. In this way, anything except a <tt>"</tt> character can be used
- in a name.</li>
+ with quotes. In this way, anything except a <tt>"</tt> character can
+ be used in a named value.</li>
- <li>Unnamed values are represented as an unsigned numeric value with a '%'
- prefix. For example, %12, %2, %44.</li>
+ <li>Unnamed values are represented as an unsigned numeric value with their
+ prefix. For example, %12, @2, %44.</li>
<li>Constants, which are described in a <a href="#constants">section about
constants</a>, below.</li>
</ol>
-<p>LLVM requires that values start with a '%' sign for two reasons: Compilers
+<p>LLVM requires that values start with a prefix for two reasons: Compilers
don't need to worry about name clashes with reserved words, and the set of
reserved words may be expanded in the future without penalty. Additionally,
unnamed identifiers allow a compiler to quickly come up with a temporary
'<tt><a href="#i_ret">ret</a></tt>', etc...), for primitive type names ('<tt><a
href="#t_void">void</a></tt>', '<tt><a href="#t_primitive">i32</a></tt>', etc...),
and others. These reserved words cannot conflict with variable names, because
-none of them start with a '%' character.</p>
+none of them start with a prefix character ('%' or '@').</p>
<p>Here is an example of LLVM code to multiply the integer variable
'<tt>%X</tt>' by 8:</p>
<p>The easy way:</p>
+<div class="doc_code">
<pre>
- %result = <a href="#i_mul">mul</a> i32 %X, 8
+%result = <a href="#i_mul">mul</a> i32 %X, 8
</pre>
+</div>
<p>After strength reduction:</p>
+<div class="doc_code">
<pre>
- %result = <a href="#i_shl">shl</a> i32 %X, i8 3
+%result = <a href="#i_shl">shl</a> i32 %X, i8 3
</pre>
+</div>
<p>And the hard way:</p>
+<div class="doc_code">
<pre>
- <a href="#i_add">add</a> i32 %X, %X <i>; yields {i32}:%0</i>
- <a href="#i_add">add</a> i32 %0, %0 <i>; yields {i32}:%1</i>
- %result = <a href="#i_add">add</a> i32 %1, %1
+<a href="#i_add">add</a> i32 %X, %X <i>; yields {i32}:%0</i>
+<a href="#i_add">add</a> i32 %0, %0 <i>; yields {i32}:%1</i>
+%result = <a href="#i_add">add</a> i32 %1, %1
</pre>
+</div>
<p>This last way of multiplying <tt>%X</tt> by 8 illustrates several
important lexical features of LLVM:</p>
global variable) definitions, resolves forward declarations, and merges
symbol table entries. Here is an example of the "hello world" module:</p>
+<div class="doc_code">
<pre><i>; Declare the string constant as a global constant...</i>
-<a href="#identifiers">%.LC0</a> = <a href="#linkage_internal">internal</a> <a
- href="#globalvars">constant</a> <a href="#t_array">[13 x i8 ]</a> c"hello world\0A\00" <i>; [13 x i8 ]*</i>
+<a href="#identifiers">@.LC0</a> = <a href="#linkage_internal">internal</a> <a
+ href="#globalvars">constant</a> <a href="#t_array">[13 x i8]</a> c"hello world\0A\00" <i>; [13 x i8]*</i>
<i>; External declaration of the puts function</i>
-<a href="#functionstructure">declare</a> i32 %puts(i8 *) <i>; i32(i8 *)* </i>
+<a href="#functionstructure">declare</a> i32 @puts(i8 *) <i>; i32(i8 *)* </i>
<i>; Definition of main function</i>
-define i32 %main() { <i>; i32()* </i>
+define i32 @main() { <i>; i32()* </i>
<i>; Convert [13x i8 ]* to i8 *...</i>
%cast210 = <a
- href="#i_getelementptr">getelementptr</a> [13 x i8 ]* %.LC0, i64 0, i64 0 <i>; i8 *</i>
+ href="#i_getelementptr">getelementptr</a> [13 x i8 ]* @.LC0, i64 0, i64 0 <i>; i8 *</i>
<i>; Call puts function to write out the string to stdout...</i>
<a
- href="#i_call">call</a> i32 %puts(i8 * %cast210) <i>; i32</i>
+ href="#i_call">call</a> i32 @puts(i8 * %cast210) <i>; i32</i>
<a
- href="#i_ret">ret</a> i32 0<br>}<br></pre>
+ href="#i_ret">ret</a> i32 0<br>}<br>
+</pre>
+</div>
<p>This example is made up of a <a href="#globalvars">global variable</a>
named "<tt>.LC0</tt>", an external declaration of the "<tt>puts</tt>"
until linked, if not linked, the symbol becomes null instead of being an
undefined reference.
</dd>
-</dl>
<dt><tt><b><a name="linkage_external">externally visible</a></b></tt>:</dt>
visible, meaning that it participates in linkage and can be used to resolve
external symbol references.
</dd>
+</dl>
<p>
The next two types of linkage are targeted for Microsoft Windows platform
<p>It is illegal for a function <i>declaration</i>
to have any linkage type other than "externally visible", <tt>dllimport</tt>,
or <tt>extern_weak</tt>.</p>
-
+<p>Aliases can have only <tt>external</tt>, <tt>internal</tt> and <tt>weak</tt>
+linkages.
</div>
<!-- ======================================================================= -->
directly.
</dd>
+ <dt><b>"<tt>protected</tt>" - Protected style</b>:</dt>
+
+ <dd>On ELF, protected visibility indicates that the symbol will be placed in
+ the dynamic symbol table, but that references within the defining module will
+ bind to the local symbol. That is, the symbol cannot be overridden by another
+ module.
+ </dd>
</dl>
</div>
<p>Global variables define regions of memory allocated at compilation time
instead of run-time. Global variables may optionally be initialized, may have
-an explicit section to be placed in, and may
-have an optional explicit alignment specified. A
-variable may be defined as a global "constant," which indicates that the
-contents of the variable will <b>never</b> be modified (enabling better
+an explicit section to be placed in, and may have an optional explicit alignment
+specified. A variable may be defined as "thread_local", which means that it
+will not be shared by threads (each thread will have a separated copy of the
+variable). A variable may be defined as a global "constant," which indicates
+that the contents of the variable will <b>never</b> be modified (enabling better
optimization, allowing the global data to be placed in the read-only section of
an executable, etc). Note that variables that need runtime initialization
cannot be marked "constant" as there is a store to the variable.</p>
describe a region of memory, and all memory objects in LLVM are
accessed through pointers.</p>
+<p>A global variable may be declared to reside in a target-specifc numbered
+address space. For targets that support them, address spaces may affect how
+optimizations are performed and/or what target instructions are used to access
+the variable. The default address space is zero. The address space qualifier
+must precede any other attributes.</p>
+
<p>LLVM allows an explicit section to be specified for globals. If the target
supports it, it will emit globals to the section specified.</p>
global is forced to have at least that much alignment. All alignments must be
a power of 2.</p>
-<p>For example, the following defines a global with an initializer, section,
- and alignment:</p>
+<p>For example, the following defines a global in a numbered address space with
+an initializer, section, and alignment:</p>
+<div class="doc_code">
<pre>
- %G = constant float 1.0, section "foo", align 4
+@G = constant float 1.0 addrspace(5), section "foo", align 4
</pre>
+</div>
</div>
<a href="#paramattrs">parameter attribute</a> for the return type, a function
name, a (possibly empty) argument list (each with optional
<a href="#paramattrs">parameter attributes</a>), an optional section, an
-optional alignment, an opening curly brace, a list of basic blocks, and a
-closing curly brace.
+optional alignment, an optional <a href="#gc">garbage collector name</a>, an
+opening curly brace, a list of basic blocks, and a closing curly brace.
LLVM function declarations consist of the "<tt>declare</tt>" keyword, an
optional <a href="#linkage">linkage type</a>, an optional
<a href="#visibility">visibility style</a>, an optional
<a href="#callingconv">calling convention</a>, a return type, an optional
<a href="#paramattrs">parameter attribute</a> for the return type, a function
-name, a possibly empty list of arguments, and an optional alignment.</p>
+name, a possibly empty list of arguments, an optional alignment, and an optional
+<a href="#gc">garbage collector name</a>.</p>
<p>A function definition contains a list of basic blocks, forming the CFG for
the function. Each basic block may optionally start with a label (giving the
with a <a href="#terminators">terminator</a> instruction (such as a branch or
function return).</p>
-<p>The first basic block in a program is special in two ways: it is immediately
+<p>The first basic block in a function is special in two ways: it is immediately
executed on entrance to the function, and it is not allowed to have predecessor
basic blocks (i.e. there can not be any branches to the entry block of a
function). Because the block can have no predecessors, it also cannot have any
<a href="#i_phi">PHI nodes</a>.</p>
-<p>LLVM functions are identified by their name and type signature. Hence, two
-functions with the same name but different parameter lists or return values are
-considered different functions, and LLVM will resolve references to each
-appropriately.</p>
-
<p>LLVM allows an explicit section to be specified for functions. If the target
supports it, it will emit functions to the section specified.</p>
</div>
+
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="aliasstructure">Aliases</a>
+</div>
+<div class="doc_text">
+ <p>Aliases act as "second name" for the aliasee value (which can be either
+ function or global variable or bitcast of global value). Aliases may have an
+ optional <a href="#linkage">linkage type</a>, and an
+ optional <a href="#visibility">visibility style</a>.</p>
+
+ <h5>Syntax:</h5>
+
+<div class="doc_code">
+<pre>
+@<Name> = [Linkage] [Visibility] alias <AliaseeTy> @<Aliasee>
+</pre>
+</div>
+
+</div>
+
+
+
<!-- ======================================================================= -->
<div class="doc_subsection"><a name="paramattrs">Parameter Attributes</a></div>
<div class="doc_text">
<p>The return type and each parameter of a function type may have a set of
<i>parameter attributes</i> associated with them. Parameter attributes are
used to communicate additional information about the result or parameters of
- a function. Parameter attributes are considered to be part of the function
- type so two functions types that differ only by the parameter attributes
- are different function types.</p>
+ a function. Parameter attributes are considered to be part of the function,
+ not of the function type, so functions with different parameter attributes
+ can have the same function type.</p>
<p>Parameter attributes are simple keywords that follow the type specified. If
multiple parameter attributes are needed, they are space separated. For
- example:</p><pre>
- %someFunc = i16 (i8 sext %someParam) zext
- %someFunc = i16 (i8 zext %someParam) zext</pre>
- <p>Note that the two function types above are unique because the parameter has
- a different attribute (sext in the first one, zext in the second). Also note
- that the attribute for the function result (zext) comes immediately after the
- argument list.</p>
+ example:</p>
+
+<div class="doc_code">
+<pre>
+declare i32 @printf(i8* noalias , ...) nounwind
+declare i32 @atoi(i8*) nounwind readonly
+</pre>
+</div>
+
+ <p>Note that any attributes for the function result (<tt>nounwind</tt>,
+ <tt>readonly</tt>) come immediately after the argument list.</p>
<p>Currently, only the following parameter attributes are defined:</p>
<dl>
- <dt><tt>zext</tt></dt>
+ <dt><tt>zeroext</tt></dt>
<dd>This indicates that the parameter should be zero extended just before
a call to this function.</dd>
- <dt><tt>sext</tt></dt>
+
+ <dt><tt>signext</tt></dt>
<dd>This indicates that the parameter should be sign extended just before
a call to this function.</dd>
+
<dt><tt>inreg</tt></dt>
<dd>This indicates that the parameter should be placed in register (if
possible) during assembling function call. Support for this attribute is
target-specific</dd>
+
+ <dt><tt>byval</tt></dt>
+ <dd>This indicates that the pointer parameter should really be passed by
+ value to the function. The attribute implies that a hidden copy of the
+ pointee is made between the caller and the callee, so the callee is unable
+ to modify the value in the callee. This attribute is only valid on llvm
+ pointer arguments. It is generally used to pass structs and arrays by
+ value, but is also valid on scalars (even though this is silly).</dd>
+
<dt><tt>sret</tt></dt>
<dd>This indicates that the parameter specifies the address of a structure
that is the return value of the function in the source program.</dd>
+
+ <dt><tt>noalias</tt></dt>
+ <dd>This indicates that the parameter not alias any other object or any
+ other "noalias" objects during the function call.
+
<dt><tt>noreturn</tt></dt>
<dd>This function attribute indicates that the function never returns. This
indicates to LLVM that every call to this function should be treated as if
an <tt>unreachable</tt> instruction immediately followed the call.</dd>
+
<dt><tt>nounwind</tt></dt>
<dd>This function attribute indicates that the function type does not use
the unwind instruction and does not allow stack unwinding to propagate
through it.</dd>
+
+ <dt><tt>nest</tt></dt>
+ <dd>This indicates that the parameter can be excised using the
+ <a href="#int_trampoline">trampoline intrinsics</a>.</dd>
+ <dt><tt>readonly</tt></dt>
+ <dd>This function attribute indicates that the function has no side-effects
+ except for producing a return value or throwing an exception. The value
+ returned must only depend on the function arguments and/or global variables.
+ It may use values obtained by dereferencing pointers.</dd>
+ <dt><tt>readnone</tt></dt>
+ <dd>A <tt>readnone</tt> function has the same restrictions as a <tt>readonly</tt>
+ function, but in addition it is not allowed to dereference any pointer arguments
+ or global variables.
</dl>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="gc">Garbage Collector Names</a>
+</div>
+
+<div class="doc_text">
+<p>Each function may specify a garbage collector name, which is simply a
+string.</p>
+
+<div class="doc_code"><pre
+>define void @f() gc "name" { ...</pre></div>
+
+<p>The compiler declares the supported values of <i>name</i>. Specifying a
+collector which will cause the compiler to alter its output in order to support
+the named garbage collection algorithm.</p>
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="moduleasm">Module-Level Inline Assembly</a>
desired. The syntax is very simple:
</p>
-<div class="doc_code"><pre>
- module asm "inline asm code goes here"
- module asm "more can go here"
-</pre></div>
+<div class="doc_code">
+<pre>
+module asm "inline asm code goes here"
+module asm "more can go here"
+</pre>
+</div>
<p>The strings can contain any character by escaping non-printable characters.
The escape sequence used is simply "\xx" where "xx" is the two digit hex code
<div class="doc_text">
<p>A module may specify a target specific data layout string that specifies how
-data is to be laid out in memory. The syntax for the data layout is simply:<br/>
-<pre> target datalayout = "<i>layout specification</i>"
-</pre>
-The <i>layout specification</i> consists of a list of specifications separated
-by the minus sign character ('-'). Each specification starts with a letter
-and may include other information after the letter to define some aspect of the
-data layout. The specifications accepted are as follows: </p>
+data is to be laid out in memory. The syntax for the data layout is simply:</p>
+<pre> target datalayout = "<i>layout specification</i>"</pre>
+<p>The <i>layout specification</i> consists of a list of specifications
+separated by the minus sign character ('-'). Each specification starts with a
+letter and may include other information after the letter to define some
+aspect of the data layout. The specifications accepted are as follows: </p>
<dl>
<dt><tt>E</tt></dt>
<dd>Specifies that the target lays out data in big-endian form. That is, the
</div>
<!-- ======================================================================= -->
-<div class="doc_subsection"> <a name="t_primitive">Primitive Types</a> </div>
-<div class="doc_text">
-<p>The primitive types are the fundamental building blocks of the LLVM
-system. The current set of primitive types is as follows:</p>
-
-<table class="layout">
- <tr class="layout">
- <td class="left">
- <table>
- <tbody>
- <tr><th>Type</th><th>Description</th></tr>
- <tr><td><tt><a name="t_void">void</a></tt></td><td>No value</td></tr>
- <tr><td><tt>i8</tt></td><td>8-bit value</td></tr>
- <tr><td><tt>i32</tt></td><td>32-bit value</td></tr>
- <tr><td><tt>float</tt></td><td>32-bit floating point value</td></tr>
- <tr><td><tt>label</tt></td><td>Branch destination</td></tr>
- </tbody>
- </table>
- </td>
- <td class="right">
- <table>
- <tbody>
- <tr><th>Type</th><th>Description</th></tr>
- <tr><td><tt>i1</tt></td><td>True or False value</td></tr>
- <tr><td><tt>i16</tt></td><td>16-bit value</td></tr>
- <tr><td><tt>i64</tt></td><td>64-bit value</td></tr>
- <tr><td><tt>double</tt></td><td>64-bit floating point value</td></tr>
- </tbody>
- </table>
- </td>
- </tr>
-</table>
-</div>
-
-<!-- _______________________________________________________________________ -->
-<div class="doc_subsubsection"> <a name="t_classifications">Type
+<div class="doc_subsection"> <a name="t_classifications">Type
Classifications</a> </div>
<div class="doc_text">
-<p>These different primitive types fall into a few useful
+<p>The types fall into a few useful
classifications:</p>
<table border="1" cellspacing="0" cellpadding="4">
<tbody>
<tr><th>Classification</th><th>Types</th></tr>
<tr>
- <td><a name="t_integer">integer</a></td>
- <td><tt>i1, i8, i16, i32, i64</tt></td>
+ <td><a href="#t_integer">integer</a></td>
+ <td><tt>i1, i2, i3, ... i8, ... i16, ... i32, ... i64, ... </tt></td>
</tr>
<tr>
- <td><a name="t_floating">floating point</a></td>
- <td><tt>float, double</tt></td>
+ <td><a href="#t_floating">floating point</a></td>
+ <td><tt>float, double, x86_fp80, fp128, ppc_fp128</tt></td>
</tr>
<tr>
<td><a name="t_firstclass">first class</a></td>
- <td><tt>i1, i8, i16, i32, i64, float, double, <br/>
- <a href="#t_pointer">pointer</a>,<a href="#t_vector">vector</a></tt>
+ <td><a href="#t_integer">integer</a>,
+ <a href="#t_floating">floating point</a>,
+ <a href="#t_pointer">pointer</a>,
+ <a href="#t_vector">vector</a>
</td>
</tr>
+ <tr>
+ <td><a href="#t_primitive">primitive</a></td>
+ <td><a href="#t_label">label</a>,
+ <a href="#t_void">void</a>,
+ <a href="#t_integer">integer</a>,
+ <a href="#t_floating">floating point</a>.</td>
+ </tr>
+ <tr>
+ <td><a href="#t_derived">derived</a></td>
+ <td><a href="#t_integer">integer</a>,
+ <a href="#t_array">array</a>,
+ <a href="#t_function">function</a>,
+ <a href="#t_pointer">pointer</a>,
+ <a href="#t_struct">structure</a>,
+ <a href="#t_pstruct">packed structure</a>,
+ <a href="#t_vector">vector</a>,
+ <a href="#t_opaque">opaque</a>.
+ </tr>
</tbody>
</table>
manipulated either by pointer or by component.</p>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection"> <a name="t_primitive">Primitive Types</a> </div>
+
+<div class="doc_text">
+<p>The primitive types are the fundamental building blocks of the LLVM
+system.</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="t_floating">Floating Point Types</a> </div>
+
+<div class="doc_text">
+ <table>
+ <tbody>
+ <tr><th>Type</th><th>Description</th></tr>
+ <tr><td><tt>float</tt></td><td>32-bit floating point value</td></tr>
+ <tr><td><tt>double</tt></td><td>64-bit floating point value</td></tr>
+ <tr><td><tt>fp128</tt></td><td>128-bit floating point value (112-bit mantissa)</td></tr>
+ <tr><td><tt>x86_fp80</tt></td><td>80-bit floating point value (X87)</td></tr>
+ <tr><td><tt>ppc_fp128</tt></td><td>128-bit floating point value (two 64-bits)</td></tr>
+ </tbody>
+ </table>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="t_void">Void Type</a> </div>
+
+<div class="doc_text">
+<h5>Overview:</h5>
+<p>The void type does not represent any value and has no size.</p>
+
+<h5>Syntax:</h5>
+
+<pre>
+ void
+</pre>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="t_label">Label Type</a> </div>
+
+<div class="doc_text">
+<h5>Overview:</h5>
+<p>The label type represents code labels.</p>
+
+<h5>Syntax:</h5>
+
+<pre>
+ label
+</pre>
+</div>
+
+
<!-- ======================================================================= -->
<div class="doc_subsection"> <a name="t_derived">Derived Types</a> </div>
</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection"> <a name="t_integer">Integer Type</a> </div>
+
+<div class="doc_text">
+
+<h5>Overview:</h5>
+<p>The integer type is a very simple derived type that simply specifies an
+arbitrary bit width for the integer type desired. Any bit width from 1 bit to
+2^23-1 (about 8 million) can be specified.</p>
+
+<h5>Syntax:</h5>
+
+<pre>
+ iN
+</pre>
+
+<p>The number of bits the integer will occupy is specified by the <tt>N</tt>
+value.</p>
+
+<h5>Examples:</h5>
+<table class="layout">
+ <tbody>
+ <tr>
+ <td><tt>i1</tt></td>
+ <td>a single-bit integer.</td>
+ </tr><tr>
+ <td><tt>i32</tt></td>
+ <td>a 32-bit integer.</td>
+ </tr><tr>
+ <td><tt>i1942652</tt></td>
+ <td>a really big integer of over 1 million bits.</td>
+ </tr>
+ </tbody>
+</table>
+</div>
+
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection"> <a name="t_array">Array Type</a> </div>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>[40 x i32 ]</tt><br/>
- <tt>[41 x i32 ]</tt><br/>
- <tt>[40 x i8]</tt><br/>
- </td>
- <td class="left">
- Array of 40 32-bit integer values.<br/>
- Array of 41 32-bit integer values.<br/>
- Array of 40 8-bit integer values.<br/>
- </td>
+ <td class="left"><tt>[40 x i32]</tt></td>
+ <td class="left">Array of 40 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[41 x i32]</tt></td>
+ <td class="left">Array of 41 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[4 x i8]</tt></td>
+ <td class="left">Array of 4 8-bit integer values.</td>
</tr>
</table>
<p>Here are some examples of multidimensional arrays:</p>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>[3 x [4 x i32]]</tt><br/>
- <tt>[12 x [10 x float]]</tt><br/>
- <tt>[2 x [3 x [4 x i16]]]</tt><br/>
- </td>
- <td class="left">
- 3x4 array of 32-bit integer values.<br/>
- 12x10 array of single precision floating point values.<br/>
- 2x3x4 array of 16-bit integer values.<br/>
- </td>
+ <td class="left"><tt>[3 x [4 x i32]]</tt></td>
+ <td class="left">3x4 array of 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[12 x [10 x float]]</tt></td>
+ <td class="left">12x10 array of single precision floating point values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>[2 x [3 x [4 x i16]]]</tt></td>
+ <td class="left">2x3x4 array of 16-bit integer values.</td>
</tr>
</table>
<td class="left">function taking an <tt>i32</tt>, returning an <tt>i32</tt>
</td>
</tr><tr class="layout">
- <td class="left"><tt>float (i16 sext, i32 *) *
+ <td class="left"><tt>float (i16 signext, i32 *) *
</tt></td>
<td class="left"><a href="#t_pointer">Pointer</a> to a function that takes
an <tt>i16</tt> that should be sign extended and a
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>{ i32, i32, i32 }</tt><br/>
- <tt>{ float, i32 (i32) * }</tt><br/>
- </td>
- <td class="left">
- a triple of three <tt>i32</tt> values<br/>
- A pair, where the first element is a <tt>float</tt> and the second element
- is a <a href="#t_pointer">pointer</a> to a <a href="#t_function">function</a>
- that takes an <tt>i32</tt>, returning an <tt>i32</tt>.<br/>
- </td>
+ <td class="left"><tt>{ i32, i32, i32 }</tt></td>
+ <td class="left">A triple of three <tt>i32</tt> values</td>
+ </tr><tr class="layout">
+ <td class="left"><tt>{ float, i32 (i32) * }</tt></td>
+ <td class="left">A pair, where the first element is a <tt>float</tt> and the
+ second element is a <a href="#t_pointer">pointer</a> to a
+ <a href="#t_function">function</a> that takes an <tt>i32</tt>, returning
+ an <tt>i32</tt>.</td>
</tr>
</table>
</div>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt> < { i32, i32, i32 } > </tt><br/>
- <tt> < { float, i32 (i32) * } > </tt><br/>
- </td>
- <td class="left">
- a triple of three <tt>i32</tt> values<br/>
- A pair, where the first element is a <tt>float</tt> and the second element
- is a <a href="#t_pointer">pointer</a> to a <a href="#t_function">function</a>
- that takes an <tt>i32</tt>, returning an <tt>i32</tt>.<br/>
- </td>
+ <td class="left"><tt>< { i32, i32, i32 } ></tt></td>
+ <td class="left">A triple of three <tt>i32</tt> values</td>
+ </tr><tr class="layout">
+ <td class="left"><tt>< { float, i32 (i32)* } ></tt></td>
+ <td class="left">A pair, where the first element is a <tt>float</tt> and the
+ second element is a <a href="#t_pointer">pointer</a> to a
+ <a href="#t_function">function</a> that takes an <tt>i32</tt>, returning
+ an <tt>i32</tt>.</td>
</tr>
</table>
</div>
<div class="doc_text">
<h5>Overview:</h5>
<p>As in many languages, the pointer type represents a pointer or
-reference to another object, which must live in memory.</p>
+reference to another object, which must live in memory. Pointer types may have
+an optional address space attribute defining the target-specific numbered
+address space where the pointed-to object resides. The default address space is
+zero.</p>
<h5>Syntax:</h5>
<pre> <type> *<br></pre>
<h5>Examples:</h5>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>[4x i32]*</tt><br/>
- <tt>i32 (i32 *) *</tt><br/>
- </td>
- <td class="left">
- A <a href="#t_pointer">pointer</a> to <a href="#t_array">array</a> of
- four <tt>i32</tt> values<br/>
- A <a href="#t_pointer">pointer</a> to a <a
+ <td class="left"><tt>[4x i32]*</tt></td>
+ <td class="left">A <a href="#t_pointer">pointer</a> to <a
+ href="#t_array">array</a> of four <tt>i32</tt> values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>i32 (i32 *) *</tt></td>
+ <td class="left"> A <a href="#t_pointer">pointer</a> to a <a
href="#t_function">function</a> that takes an <tt>i32*</tt>, returning an
- <tt>i32</tt>.<br/>
- </td>
+ <tt>i32</tt>.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt>i32 addrspace(5)*</tt></td>
+ <td class="left">A <a href="#t_pointer">pointer</a> to an <tt>i32</tt> value
+ that resides in address space #5.</td>
</tr>
</table>
</div>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt><4 x i32></tt><br/>
- <tt><8 x float></tt><br/>
- <tt><2 x i64></tt><br/>
- </td>
- <td class="left">
- Vector of 4 32-bit integer values.<br/>
- Vector of 8 floating-point values.<br/>
- Vector of 2 64-bit integer values.<br/>
- </td>
+ <td class="left"><tt><4 x i32></tt></td>
+ <td class="left">Vector of 4 32-bit integer values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt><8 x float></tt></td>
+ <td class="left">Vector of 8 32-bit floating-point values.</td>
+ </tr>
+ <tr class="layout">
+ <td class="left"><tt><2 x i64></tt></td>
+ <td class="left">Vector of 2 64-bit integer values.</td>
</tr>
</table>
</div>
<h5>Overview:</h5>
<p>Opaque types are used to represent unknown types in the system. This
-corresponds (for example) to the C notion of a foward declared structure type.
+corresponds (for example) to the C notion of a forward declared structure type.
In LLVM, opaque types can eventually be resolved to any type (not just a
structure type).</p>
<table class="layout">
<tr class="layout">
- <td class="left">
- <tt>opaque</tt>
- </td>
- <td class="left">
- An opaque type.<br/>
- </td>
+ <td class="left"><tt>opaque</tt></td>
+ <td class="left">An opaque type.</td>
</tr>
</table>
</div>
<dd>Structure constants are represented with notation similar to structure
type definitions (a comma separated list of elements, surrounded by braces
- (<tt>{}</tt>)). For example: "<tt>{ i32 4, float 17.0, i32* %G }</tt>",
- where "<tt>%G</tt>" is declared as "<tt>%G = external global i32</tt>". Structure constants
+ (<tt>{}</tt>)). For example: "<tt>{ i32 4, float 17.0, i32* @G }</tt>",
+ where "<tt>@G</tt>" is declared as "<tt>@G = external global i32</tt>". Structure constants
must have <a href="#t_struct">structure type</a>, and the number and
types of elements must match those specified by the type.
</dd>
<dd>Vector constants are represented with notation similar to vector type
definitions (a comma separated list of elements, surrounded by
less-than/greater-than's (<tt><></tt>)). For example: "<tt>< i32 42,
- i32 11, i32 74, i32 100 ></tt>". VEctor constants must have <a
+ i32 11, i32 74, i32 100 ></tt>". Vector constants must have <a
href="#t_vector">vector type</a>, and the number and types of elements must
match those specified by the type.
</dd>
href="#t_pointer">pointer</a> type. For example, the following is a legal LLVM
file:</p>
+<div class="doc_code">
<pre>
- %X = global i32 17
- %Y = global i32 42
- %Z = global [2 x i32*] [ i32* %X, i32* %Y ]
+@X = global i32 17
+@Y = global i32 42
+@Z = global [2 x i32*] [ i32* @X, i32* @Y ]
</pre>
+</div>
</div>
<dd>Floating point extend a constant to another type. The size of CST must be
smaller or equal to the size of TYPE. Both types must be floating point.</dd>
- <dt><b><tt>fp2uint ( CST to TYPE )</tt></b></dt>
+ <dt><b><tt>fptoui ( CST to TYPE )</tt></b></dt>
<dd>Convert a floating point constant to the corresponding unsigned integer
- constant. TYPE must be an integer type. CST must be floating point. If the
- value won't fit in the integer type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector integer type. CST must be of scalar
+ or vector floating point type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the integer type,
+ the results are undefined.</dd>
<dt><b><tt>fptosi ( CST to TYPE )</tt></b></dt>
<dd>Convert a floating point constant to the corresponding signed integer
- constant. TYPE must be an integer type. CST must be floating point. If the
- value won't fit in the integer type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector integer type. CST must be of scalar
+ or vector floating point type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the integer type,
+ the results are undefined.</dd>
<dt><b><tt>uitofp ( CST to TYPE )</tt></b></dt>
<dd>Convert an unsigned integer constant to the corresponding floating point
- constant. TYPE must be floating point. CST must be of integer type. If the
- value won't fit in the floating point type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector floating point type. CST must be of
+ scalar or vector integer type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the floating point
+ type, the results are undefined.</dd>
<dt><b><tt>sitofp ( CST to TYPE )</tt></b></dt>
<dd>Convert a signed integer constant to the corresponding floating point
- constant. TYPE must be floating point. CST must be of integer type. If the
- value won't fit in the floating point type, the results are undefined.</dd>
+ constant. TYPE must be a scalar or vector floating point type. CST must be of
+ scalar or vector integer type. Both CST and TYPE must be scalars, or vectors
+ of the same number of elements. If the value won't fit in the floating point
+ type, the results are undefined.</dd>
<dt><b><tt>ptrtoint ( CST to TYPE )</tt></b></dt>
<dd>Convert a pointer typed constant to the corresponding integer constant
inline assembler expression is:
</p>
+<div class="doc_code">
<pre>
- i32 (i32) asm "bswap $0", "=r,r"
+i32 (i32) asm "bswap $0", "=r,r"
</pre>
+</div>
<p>
Inline assembler expressions may <b>only</b> be used as the callee operand of
a <a href="#i_call"><tt>call</tt> instruction</a>. Thus, typically we have:
</p>
+<div class="doc_code">
<pre>
- %X = call i32 asm "<a href="#i_bswap">bswap</a> $0", "=r,r"(i32 %Y)
+%X = call i32 asm "<a href="#int_bswap">bswap</a> $0", "=r,r"(i32 %Y)
</pre>
+</div>
<p>
Inline asms with side effects not visible in the constraint list must be marked
'<tt>sideeffect</tt>' keyword, like so:
</p>
+<div class="doc_code">
<pre>
- call void asm sideeffect "eieio", ""()
+call void asm sideeffect "eieio", ""()
</pre>
+</div>
<p>TODO: The format of the asm and constraints string still need to be
documented here. Constraints on what can be done (e.g. duplication, moving, etc
<h5>Example:</h5>
<pre>
- %retval = invoke i32 %Test(i32 15) to label %Continue
- unwind label %TestCleanup <i>; {i32}:retval set</i>
- %retval = invoke <a href="#callingconv">coldcc</a> i32 %Test(i32 15) to label %Continue
- unwind label %TestCleanup <i>; {i32}:retval set</i>
+ %retval = invoke i32 %Test(i32 15) to label %Continue
+ unwind label %TestCleanup <i>; {i32}:retval set</i>
+ %retval = invoke <a href="#callingconv">coldcc</a> i32 %Test(i32 15) to label %Continue
+ unwind label %TestCleanup <i>; {i32}:retval set</i>
</pre>
</div>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point sum of the two
operands.</p>
+<p>If an integer sum has unsigned overflow, the result returned is the
+mathematical result modulo 2<sup>n</sup>, where n is the bit width of
+the result.</p>
+<p>Because LLVM integers use a two's complement representation, this
+instruction is appropriate for both signed and unsigned integers.</p>
<h5>Example:</h5>
<pre> <result> = add i32 4, %var <i>; yields {i32}:result = 4 + %var</i>
</pre>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point difference of
the two operands.</p>
+<p>If an integer difference has unsigned overflow, the result returned is the
+mathematical result modulo 2<sup>n</sup>, where n is the bit width of
+the result.</p>
+<p>Because LLVM integers use a two's complement representation, this
+instruction is appropriate for both signed and unsigned integers.</p>
<h5>Example:</h5>
-<pre> <result> = sub i32 4, %var <i>; yields {i32}:result = 4 - %var</i>
+<pre>
+ <result> = sub i32 4, %var <i>; yields {i32}:result = 4 - %var</i>
<result> = sub i32 0, %val <i>; yields {i32}:result = -%var</i>
</pre>
</div>
<h5>Semantics:</h5>
<p>The value produced is the integer or floating point product of the
two operands.</p>
-<p>Because the operands are the same width, the result of an integer
-multiplication is the same whether the operands should be deemed unsigned or
-signed.</p>
+<p>If the result of an integer multiplication has unsigned overflow,
+the result returned is the mathematical result modulo
+2<sup>n</sup>, where n is the bit width of the result.</p>
+<p>Because LLVM integers use a two's complement representation, and the
+result is the same width as the operands, this instruction returns the
+correct result for both signed and unsigned integers. If a full product
+(e.g. <tt>i32</tt>x<tt>i32</tt>-><tt>i64</tt>) is needed, the operands
+should be sign-extended or zero-extended as appropriate to the
+width of the full product.</p>
<h5>Example:</h5>
<pre> <result> = mul i32 4, %var <i>; yields {i32}:result = 4 * %var</i>
</pre>
types. This instruction can also take <a href="#t_vector">vector</a> versions
of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
-<p>The value produced is the unsigned integer quotient of the two operands. This
-instruction always performs an unsigned division operation, regardless of
-whether the arguments are unsigned or not.</p>
+<p>The value produced is the unsigned integer quotient of the two operands.</p>
+<p>Note that unsigned integer division and signed integer division are distinct
+operations; for signed integer division, use '<tt>sdiv</tt>'.</p>
+<p>Division by zero leads to undefined behavior.</p>
<h5>Example:</h5>
<pre> <result> = udiv i32 4, %var <i>; yields {i32}:result = 4 / %var</i>
</pre>
types. This instruction can also take <a href="#t_vector">vector</a> versions
of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
-<p>The value produced is the signed integer quotient of the two operands. This
-instruction always performs a signed division operation, regardless of whether
-the arguments are signed or not.</p>
+<p>The value produced is the signed integer quotient of the two operands.</p>
+<p>Note that signed integer division and unsigned integer division are distinct
+operations; for unsigned integer division, use '<tt>udiv</tt>'.</p>
+<p>Division by zero leads to undefined behavior. Overflow also leads to
+undefined behavior; this is a rare case, but can occur, for example,
+by doing a 32-bit division of -2147483648 by -1.</p>
<h5>Example:</h5>
<pre> <result> = sdiv i32 4, %var <i>; yields {i32}:result = 4 / %var</i>
</pre>
<p>The '<tt>fdiv</tt>' instruction returns the quotient of its two
operands.</p>
<h5>Arguments:</h5>
-<p>The two arguments to the '<tt>div</tt>' instruction must be
+<p>The two arguments to the '<tt>fdiv</tt>' instruction must be
<a href="#t_floating">floating point</a> values. Both arguments must have
identical types. This instruction can also take <a href="#t_vector">vector</a>
-versions of the values in which case the elements must be floating point.</p>
+versions of floating point values.</p>
<h5>Semantics:</h5>
<p>The value produced is the floating point quotient of the two operands.</p>
<h5>Example:</h5>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>urem</tt>' instruction must be
<a href="#t_integer">integer</a> values. Both arguments must have identical
-types.</p>
+types. This instruction can also take <a href="#t_vector">vector</a> versions
+of the values in which case the elements must be integers.</p>
<h5>Semantics:</h5>
<p>This instruction returns the unsigned integer <i>remainder</i> of a division.
This instruction always performs an unsigned division to get the remainder,
regardless of whether the arguments are unsigned or not.</p>
+<p>Note that unsigned integer remainder and signed integer remainder are
+distinct operations; for signed integer remainder, use '<tt>srem</tt>'.</p>
+<p>Taking the remainder of a division by zero leads to undefined behavior.</p>
<h5>Example:</h5>
<pre> <result> = urem i32 4, %var <i>; yields {i32}:result = 4 % %var</i>
</pre>
</pre>
<h5>Overview:</h5>
<p>The '<tt>srem</tt>' instruction returns the remainder from the
-signed division of its two operands.</p>
+signed division of its two operands. This instruction can also take
+<a href="#t_vector">vector</a> versions of the values in which case
+the elements must be integers.</p>
+
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>srem</tt>' instruction must be
<a href="#t_integer">integer</a> values. Both arguments must have identical
Math Forum</a>. For a table of how this is implemented in various languages,
please see <a href="http://en.wikipedia.org/wiki/Modulo_operation">
Wikipedia: modulo operation</a>.</p>
+<p>Note that signed integer remainder and unsigned integer remainder are
+distinct operations; for unsigned integer remainder, use '<tt>urem</tt>'.</p>
+<p>Taking the remainder of a division by zero leads to undefined behavior.
+Overflow also leads to undefined behavior; this is a rare case, but can occur,
+for example, by taking the remainder of a 32-bit division of -2147483648 by -1.
+(The remainder doesn't actually overflow, but this rule lets srem be
+implemented using instructions that return both the result of the division
+and the remainder.)</p>
<h5>Example:</h5>
<pre> <result> = srem i32 4, %var <i>; yields {i32}:result = 4 % %var</i>
</pre>
<h5>Arguments:</h5>
<p>The two arguments to the '<tt>frem</tt>' instruction must be
<a href="#t_floating">floating point</a> values. Both arguments must have
-identical types.</p>
+identical types. This instruction can also take <a href="#t_vector">vector</a>
+versions of floating point values.</p>
<h5>Semantics:</h5>
<p>This instruction returns the <i>remainder</i> of a division.</p>
<h5>Example:</h5>
<h5>Syntax:</h5>
<pre> <result> = shl <ty> <var1>, <var2> <i>; yields {ty}:result</i>
</pre>
+
<h5>Overview:</h5>
+
<p>The '<tt>shl</tt>' instruction returns the first operand shifted to
the left a specified number of bits.</p>
+
<h5>Arguments:</h5>
+
<p>Both arguments to the '<tt>shl</tt>' instruction must be the same <a
href="#t_integer">integer</a> type.</p>
+
<h5>Semantics:</h5>
-<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>.</p>
+
+<p>The value produced is <tt>var1</tt> * 2<sup><tt>var2</tt></sup>. If
+<tt>var2</tt> is (statically or dynamically) equal to or larger than the number
+of bits in <tt>var1</tt>, the result is undefined.</p>
+
<h5>Example:</h5><pre>
<result> = shl i32 4, %var <i>; yields {i32}: 4 << %var</i>
<result> = shl i32 4, 2 <i>; yields {i32}: 16</i>
<result> = shl i32 1, 10 <i>; yields {i32}: 1024</i>
+ <result> = shl i32 1, 32 <i>; undefined</i>
</pre>
</div>
<!-- _______________________________________________________________________ -->
<h5>Overview:</h5>
<p>The '<tt>lshr</tt>' instruction (logical shift right) returns the first
-operand shifted to the right a specified number of bits.</p>
+operand shifted to the right a specified number of bits with zero fill.</p>
<h5>Arguments:</h5>
<p>Both arguments to the '<tt>lshr</tt>' instruction must be the same
<a href="#t_integer">integer</a> type.</p>
<h5>Semantics:</h5>
+
<p>This instruction always performs a logical shift right operation. The most
significant bits of the result will be filled with zero bits after the
-shift.</p>
+shift. If <tt>var2</tt> is (statically or dynamically) equal to or larger than
+the number of bits in <tt>var1</tt>, the result is undefined.</p>
<h5>Example:</h5>
<pre>
<result> = lshr i32 4, 2 <i>; yields {i32}:result = 1</i>
<result> = lshr i8 4, 3 <i>; yields {i8}:result = 0</i>
<result> = lshr i8 -2, 1 <i>; yields {i8}:result = 0x7FFFFFFF </i>
+ <result> = lshr i32 1, 32 <i>; undefined</i>
</pre>
</div>
<h5>Overview:</h5>
<p>The '<tt>ashr</tt>' instruction (arithmetic shift right) returns the first
-operand shifted to the right a specified number of bits.</p>
+operand shifted to the right a specified number of bits with sign extension.</p>
<h5>Arguments:</h5>
<p>Both arguments to the '<tt>ashr</tt>' instruction must be the same
<h5>Semantics:</h5>
<p>This instruction always performs an arithmetic shift right operation,
The most significant bits of the result will be filled with the sign bit
-of <tt>var1</tt>.</p>
+of <tt>var1</tt>. If <tt>var2</tt> is (statically or dynamically) equal to or
+larger than the number of bits in <tt>var1</tt>, the result is undefined.
+</p>
<h5>Example:</h5>
<pre>
<result> = ashr i32 4, 2 <i>; yields {i32}:result = 1</i>
<result> = ashr i8 4, 3 <i>; yields {i8}:result = 0</i>
<result> = ashr i8 -2, 1 <i>; yields {i8}:result = -1</i>
+ <result> = ashr i32 1, 32 <i>; undefined</i>
</pre>
</div>
<div class="doc_text">
<p>LLVM supports several instructions to represent vector operations in a
-target-independent manner. This instructions cover the element-access and
+target-independent manner. These instructions cover the element-access and
vector-specific operations needed to process vectors effectively. While LLVM
does directly support these vector operations, many sophisticated algorithms
will want to use target-specific intrinsics to take full advantage of a specific
<pre>
%result = shufflevector <4 x i32> %v1, <4 x i32> %v2,
- <4 x i32> <i32 0, i32 4, i32 1, i32 5> <i>; yields <4 x i32></i>
+ <4 x i32> <i32 0, i32 4, i32 1, i32 5> <i>; yields <4 x i32></i>
%result = shufflevector <4 x i32> %v1, <4 x i32> undef,
<4 x i32> <i32 0, i32 1, i32 2, i32 3> <i>; yields <4 x i32></i> - Identity shuffle.
</pre>
<h5>Overview:</h5>
<p>The '<tt>malloc</tt>' instruction allocates memory from the system
-heap and returns a pointer to it.</p>
+heap and returns a pointer to it. The object is always allocated in the generic
+address space (address space zero).</p>
<h5>Arguments:</h5>
<tt>sizeof(<type>)*NumElements</tt>
bytes of memory from the operating system and returns a pointer of the
appropriate type to the program. If "NumElements" is specified, it is the
-number of elements allocated. If an alignment is specified, the value result
-of the allocation is guaranteed to be aligned to at least that boundary. If
-not specified, or if zero, the target can choose to align the allocation on any
-convenient boundary.</p>
+number of elements allocated, otherwise "NumElements" is defaulted to be one.
+If an alignment is specified, the value result of the allocation is guaranteed to
+be aligned to at least that boundary. If not specified, or if zero, the target can
+choose to align the allocation on any convenient boundary.</p>
<p>'<tt>type</tt>' must be a sized type.</p>
<pre>
%array = malloc [4 x i8 ] <i>; yields {[%4 x i8]*}:array</i>
- %size = <a href="#i_add">add</a> i32 2, 2 <i>; yields {i32}:size = i32 4</i>
- %array1 = malloc i8, i32 4 <i>; yields {i8*}:array1</i>
- %array2 = malloc [12 x i8], i32 %size <i>; yields {[12 x i8]*}:array2</i>
- %array3 = malloc i32, i32 4, align 1024 <i>; yields {i32*}:array3</i>
- %array4 = malloc i32, align 1024 <i>; yields {i32*}:array4</i>
+ %size = <a href="#i_add">add</a> i32 2, 2 <i>; yields {i32}:size = i32 4</i>
+ %array1 = malloc i8, i32 4 <i>; yields {i8*}:array1</i>
+ %array2 = malloc [12 x i8], i32 %size <i>; yields {[12 x i8]*}:array2</i>
+ %array3 = malloc i32, i32 4, align 1024 <i>; yields {i32*}:array3</i>
+ %array4 = malloc i32, align 1024 <i>; yields {i32*}:array4</i>
</pre>
</div>
<h5>Overview:</h5>
-<p>The '<tt>alloca</tt>' instruction allocates memory on the current
-stack frame of the procedure that is live until the current function
-returns to its caller.</p>
+<p>The '<tt>alloca</tt>' instruction allocates memory on the stack frame of the
+currently executing function, to be automatically released when this function
+returns to its caller. The object is always allocated in the generic address
+space (address space zero).</p>
<h5>Arguments:</h5>
<p>The '<tt>alloca</tt>' instruction allocates <tt>sizeof(<type>)*NumElements</tt>
bytes of memory on the runtime stack, returning a pointer of the
-appropriate type to the program. If "NumElements" is specified, it is the
-number of elements allocated. If an alignment is specified, the value result
-of the allocation is guaranteed to be aligned to at least that boundary. If
-not specified, or if zero, the target can choose to align the allocation on any
-convenient boundary.</p>
+appropriate type to the program. If "NumElements" is specified, it is the
+number of elements allocated, otherwise "NumElements" is defaulted to be one.
+If an alignment is specified, the value result of the allocation is guaranteed
+to be aligned to at least that boundary. If not specified, or if zero, the target
+can choose to align the allocation on any convenient boundary.</p>
<p>'<tt>type</tt>' may be any sized type.</p>
<pre>
%ptr = alloca i32 <i>; yields {i32*}:ptr</i>
- %ptr = alloca i32, i32 4 <i>; yields {i32*}:ptr</i>
- %ptr = alloca i32, i32 4, align 1024 <i>; yields {i32*}:ptr</i>
+ %ptr = alloca i32, i32 4 <i>; yields {i32*}:ptr</i>
+ %ptr = alloca i32, i32 4, align 1024 <i>; yields {i32*}:ptr</i>
%ptr = alloca i32, align 1024 <i>; yields {i32*}:ptr</i>
</pre>
</div>
Instruction</a> </div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> <result> = load <ty>* <pointer><br> <result> = volatile load <ty>* <pointer><br></pre>
+<pre> <result> = load <ty>* <pointer>[, align <alignment>]<br> <result> = volatile load <ty>* <pointer>[, align <alignment>]<br></pre>
<h5>Overview:</h5>
<p>The '<tt>load</tt>' instruction is used to read from memory.</p>
<h5>Arguments:</h5>
the number or order of execution of this <tt>load</tt> with other
volatile <tt>load</tt> and <tt><a href="#i_store">store</a></tt>
instructions. </p>
+<p>
+The optional "align" argument specifies the alignment of the operation
+(that is, the alignment of the memory address). A value of 0 or an
+omitted "align" argument means that the operation has the preferential
+alignment for the target. It is the responsibility of the code emitter
+to ensure that the alignment information is correct. Overestimating
+the alignment results in an undefined behavior. Underestimating the
+alignment may produce less efficient code. An alignment of 1 is always
+safe.
+</p>
<h5>Semantics:</h5>
<p>The location of memory pointed to is loaded.</p>
<h5>Examples:</h5>
Instruction</a> </div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> store <ty> <value>, <ty>* <pointer> <i>; yields {void}</i>
- volatile store <ty> <value>, <ty>* <pointer> <i>; yields {void}</i>
+<pre> store <ty> <value>, <ty>* <pointer>[, align <alignment>] <i>; yields {void}</i>
+ volatile store <ty> <value>, <ty>* <pointer>[, align <alignment>] <i>; yields {void}</i>
</pre>
<h5>Overview:</h5>
<p>The '<tt>store</tt>' instruction is used to write to memory.</p>
<h5>Arguments:</h5>
<p>There are two arguments to the '<tt>store</tt>' instruction: a value
-to store and an address in which to store it. The type of the '<tt><pointer></tt>'
+to store and an address at which to store it. The type of the '<tt><pointer></tt>'
operand must be a pointer to the type of the '<tt><value></tt>'
operand. If the <tt>store</tt> is marked as <tt>volatile</tt>, then the
optimizer is not allowed to modify the number or order of execution of
this <tt>store</tt> with other volatile <tt>load</tt> and <tt><a
href="#i_store">store</a></tt> instructions.</p>
+<p>
+The optional "align" argument specifies the alignment of the operation
+(that is, the alignment of the memory address). A value of 0 or an
+omitted "align" argument means that the operation has the preferential
+alignment for the target. It is the responsibility of the code emitter
+to ensure that the alignment information is correct. Overestimating
+the alignment results in an undefined behavior. Underestimating the
+alignment may produce less efficient code. An alignment of 1 is always
+safe.
+</p>
<h5>Semantics:</h5>
<p>The contents of memory are updated to contain '<tt><value></tt>'
at the location specified by the '<tt><pointer></tt>' operand.</p>
<h5>Example:</h5>
<pre> %ptr = <a href="#i_alloca">alloca</a> i32 <i>; yields {i32*}:ptr</i>
- <a
- href="#i_store">store</a> i32 3, i32* %ptr <i>; yields {void}</i>
- %val = load i32* %ptr <i>; yields {i32}:val = i32 3</i>
+ store i32 3, i32* %ptr <i>; yields {void}</i>
+ %val = <a href="#i_load">load</a> i32* %ptr <i>; yields {i32}:val = i32 3</i>
</pre>
</div>
<p>For example, let's consider a C code fragment and how it gets
compiled to LLVM:</p>
+<div class="doc_code">
<pre>
- struct RT {
- char A;
- i32 B[10][20];
- char C;
- };
- struct ST {
- i32 X;
- double Y;
- struct RT Z;
- };
-
- define i32 *foo(struct ST *s) {
- return &s[1].Z.B[5][13];
- }
+struct RT {
+ char A;
+ int B[10][20];
+ char C;
+};
+struct ST {
+ int X;
+ double Y;
+ struct RT Z;
+};
+
+int *foo(struct ST *s) {
+ return &s[1].Z.B[5][13];
+}
</pre>
+</div>
<p>The LLVM code generated by the GCC frontend is:</p>
+<div class="doc_code">
<pre>
- %RT = type { i8 , [10 x [20 x i32]], i8 }
- %ST = type { i32, double, %RT }
+%RT = type { i8 , [10 x [20 x i32]], i8 }
+%ST = type { i32, double, %RT }
- define i32* %foo(%ST* %s) {
- entry:
- %reg = getelementptr %ST* %s, i32 1, i32 2, i32 1, i32 5, i32 13
- ret i32* %reg
- }
+define i32* %foo(%ST* %s) {
+entry:
+ %reg = getelementptr %ST* %s, i32 1, i32 2, i32 1, i32 5, i32 13
+ ret i32* %reg
+}
</pre>
+</div>
<h5>Semantics:</h5>
on the pointer type that is being indexed into. <a href="#t_pointer">Pointer</a>
and <a href="#t_array">array</a> types can use a 32-bit or 64-bit
<a href="#t_integer">integer</a> type but the value will always be sign extended
-to 64-bits. <a href="#t_struct">Structure</a> types, require <tt>i32</tt>
+to 64-bits. <a href="#t_struct">Structure</a> types require <tt>i32</tt>
<b>constants</b>.</p>
<p>In the example above, the first index is indexing into the '<tt>%ST*</tt>'
<pre>
define i32* %foo(%ST* %s) {
%t1 = getelementptr %ST* %s, i32 1 <i>; yields %ST*:%t1</i>
- %t2 = getelementptr %ST* %t1, i32 0, i32 2 <i>; yields %RT*:%t2</i>
- %t3 = getelementptr %RT* %t2, i32 0, i32 1 <i>; yields [10 x [20 x i32]]*:%t3</i>
+ %t2 = getelementptr %ST* %t1, i32 0, i32 2 <i>; yields %RT*:%t2</i>
+ %t3 = getelementptr %RT* %t2, i32 0, i32 1 <i>; yields [10 x [20 x i32]]*:%t3</i>
%t4 = getelementptr [10 x [20 x i32]]* %t3, i32 0, i32 5 <i>; yields [20 x i32]*:%t4</i>
%t5 = getelementptr [20 x i32]* %t4, i32 0, i32 13 <i>; yields i32*:%t5</i>
ret i32* %t5
<h5>Semantics:</h5>
<p>The <tt>zext</tt> fills the high order bits of the <tt>value</tt> with zero
-bits until it reaches the size of the destination type, <tt>ty2</tt>. When the
-the operand and the type are the same size, no bit filling is done and the
-cast is considered a <i>no-op cast</i> because no bits change (only the type
-changes).</p>
+bits until it reaches the size of the destination type, <tt>ty2</tt>.</p>
<p>When zero extending from i1, the result will always be either 0 or 1.</p>
<p>
The '<tt>sext</tt>' instruction performs a sign extension by copying the sign
bit (highest order bit) of the <tt>value</tt> until it reaches the bit size of
-the type <tt>ty2</tt>. When the the operand and the type are the same size,
-no bit filling is done and the cast is considered a <i>no-op cast</i> because
-no bits change (only the type changes).</p>
+the type <tt>ty2</tt>.</p>
<p>When sign extending from i1, the extension always results in -1 or 0.</p>
<h5>Syntax:</h5>
<pre>
- <result> = fp2uint <ty> <value> to <ty2> <i>; yields ty2</i>
+ <result> = fptoui <ty> <value> to <ty2> <i>; yields ty2</i>
</pre>
<h5>Overview:</h5>
-<p>The '<tt>fp2uint</tt>' converts a floating point <tt>value</tt> to its
+<p>The '<tt>fptoui</tt>' converts a floating point <tt>value</tt> to its
unsigned integer equivalent of type <tt>ty2</tt>.
</p>
<h5>Arguments:</h5>
-<p>The '<tt>fp2uint</tt>' instruction takes a value to cast, which must be a
-<a href="#t_floating">floating point</a> value, and a type to cast it to, which
-must be an <a href="#t_integer">integer</a> type.</p>
+<p>The '<tt>fptoui</tt>' instruction takes a value to cast, which must be a
+scalar or vector <a href="#t_floating">floating point</a> value, and a type
+to cast it to <tt>ty2</tt>, which must be an <a href="#t_integer">integer</a>
+type. If <tt>ty</tt> is a vector floating point type, <tt>ty2</tt> must be a
+vector integer type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
-<p> The '<tt>fp2uint</tt>' instruction converts its
+<p> The '<tt>fptoui</tt>' instruction converts its
<a href="#t_floating">floating point</a> operand into the nearest (rounding
towards zero) unsigned integer value. If the value cannot fit in <tt>ty2</tt>,
the results are undefined.</p>
-<p>When converting to i1, the conversion is done as a comparison against
-zero. If the <tt>value</tt> was zero, the i1 result will be <tt>false</tt>.
-If the <tt>value</tt> was non-zero, the i1 result will be <tt>true</tt>.</p>
-
<h5>Example:</h5>
<pre>
- %X = fp2uint double 123.0 to i32 <i>; yields i32:123</i>
- %Y = fp2uint float 1.0E+300 to i1 <i>; yields i1:true</i>
- %X = fp2uint float 1.04E+17 to i8 <i>; yields undefined:1</i>
+ %X = fptoui double 123.0 to i32 <i>; yields i32:123</i>
+ %Y = fptoui float 1.0E+300 to i1 <i>; yields undefined:1</i>
+ %X = fptoui float 1.04E+17 to i8 <i>; yields undefined:1</i>
</pre>
</div>
<a href="#t_floating">floating point</a> <tt>value</tt> to type <tt>ty2</tt>.
</p>
-
<h5>Arguments:</h5>
<p> The '<tt>fptosi</tt>' instruction takes a value to cast, which must be a
-<a href="#t_floating">floating point</a> value, and a type to cast it to, which
-must also be an <a href="#t_integer">integer</a> type.</p>
+scalar or vector <a href="#t_floating">floating point</a> value, and a type
+to cast it to <tt>ty2</tt>, which must be an <a href="#t_integer">integer</a>
+type. If <tt>ty</tt> is a vector floating point type, <tt>ty2</tt> must be a
+vector integer type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p>The '<tt>fptosi</tt>' instruction converts its
towards zero) signed integer value. If the value cannot fit in <tt>ty2</tt>,
the results are undefined.</p>
-<p>When converting to i1, the conversion is done as a comparison against
-zero. If the <tt>value</tt> was zero, the i1 result will be <tt>false</tt>.
-If the <tt>value</tt> was non-zero, the i1 result will be <tt>true</tt>.</p>
-
<h5>Example:</h5>
<pre>
%X = fptosi double -123.0 to i32 <i>; yields i32:-123</i>
- %Y = fptosi float 1.0E-247 to i1 <i>; yields i1:true</i>
+ %Y = fptosi float 1.0E-247 to i1 <i>; yields undefined:1</i>
%X = fptosi float 1.04E+17 to i8 <i>; yields undefined:1</i>
</pre>
</div>
<p>The '<tt>uitofp</tt>' instruction regards <tt>value</tt> as an unsigned
integer and converts that value to the <tt>ty2</tt> type.</p>
-
<h5>Arguments:</h5>
-<p>The '<tt>uitofp</tt>' instruction takes a value to cast, which must be an
-<a href="#t_integer">integer</a> value, and a type to cast it to, which must
-be a <a href="#t_floating">floating point</a> type.</p>
+<p>The '<tt>uitofp</tt>' instruction takes a value to cast, which must be a
+scalar or vector <a href="#t_integer">integer</a> value, and a type to cast it
+to <tt>ty2</tt>, which must be an <a href="#t_floating">floating point</a>
+type. If <tt>ty</tt> is a vector integer type, <tt>ty2</tt> must be a vector
+floating point type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p>The '<tt>uitofp</tt>' instruction interprets its operand as an unsigned
integer quantity and converts it to the corresponding floating point value. If
the value cannot fit in the floating point value, the results are undefined.</p>
-
<h5>Example:</h5>
<pre>
%X = uitofp i32 257 to float <i>; yields float:257.0</i>
- %Y = uitofp i8 -1 to double <i>; yields double:255.0</i>
+ %Y = uitofp i8 -1 to double <i>; yields double:255.0</i>
</pre>
</div>
integer and converts that value to the <tt>ty2</tt> type.</p>
<h5>Arguments:</h5>
-<p>The '<tt>sitofp</tt>' instruction takes a value to cast, which must be an
-<a href="#t_integer">integer</a> value, and a type to cast it to, which must be
-a <a href="#t_floating">floating point</a> type.</p>
+<p>The '<tt>sitofp</tt>' instruction takes a value to cast, which must be a
+scalar or vector <a href="#t_integer">integer</a> value, and a type to cast it
+to <tt>ty2</tt>, which must be an <a href="#t_floating">floating point</a>
+type. If <tt>ty</tt> is a vector integer type, <tt>ty2</tt> must be a vector
+floating point type with the same number of elements as <tt>ty</tt></p>
<h5>Semantics:</h5>
<p>The '<tt>sitofp</tt>' instruction interprets its operand as a signed
<h5>Example:</h5>
<pre>
%X = sitofp i32 257 to float <i>; yields float:257.0</i>
- %Y = sitofp i8 -1 to double <i>; yields double:-1.0</i>
+ %Y = sitofp i8 -1 to double <i>; yields double:-1.0</i>
</pre>
</div>
truncating or zero extending that value to the size of the integer type. If
<tt>value</tt> is smaller than <tt>ty2</tt> then a zero extension is done. If
<tt>value</tt> is larger than <tt>ty2</tt> then a truncation is done. If they
-are the same size, then nothing is done (<i>no-op cast</i>).</p>
+are the same size, then nothing is done (<i>no-op cast</i>) other than a type
+change.</p>
<h5>Example:</h5>
<pre>
- %X = ptrtoint i32* %X to i8 <i>; yields truncation on 32-bit</i>
- %Y = ptrtoint i32* %x to i64 <i>; yields zero extend on 32-bit</i>
+ %X = ptrtoint i32* %X to i8 <i>; yields truncation on 32-bit architecture</i>
+ %Y = ptrtoint i32* %x to i64 <i>; yields zero extension on 32-bit architecture</i>
</pre>
</div>
<h5>Example:</h5>
<pre>
- %X = inttoptr i32 255 to i32* <i>; yields zero extend on 64-bit</i>
- %X = inttoptr i32 255 to i32* <i>; yields no-op on 32-bit </i>
- %Y = inttoptr i16 0 to i32* <i>; yields zero extend on 32-bit</i>
+ %X = inttoptr i32 255 to i32* <i>; yields zero extension on 64-bit architecture</i>
+ %X = inttoptr i32 255 to i32* <i>; yields no-op on 32-bit architecture</i>
+ %Y = inttoptr i64 0 to i32* <i>; yields truncation on 32-bit architecture</i>
</pre>
</div>
<h5>Example:</h5>
<pre>
- %X = bitcast i8 255 to i8 <i>; yields i8 :-1</i>
+ %X = bitcast i8 255 to i8 <i>; yields i8 :-1</i>
%Y = bitcast i32* %x to sint* <i>; yields sint*:%x</i>
%Z = bitcast <2xint> %V to i64; <i>; yields i64: %V</i>
</pre>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> <result> = icmp <cond> <ty> <var1>, <var2>
-<i>; yields {i1}:result</i>
+<pre> <result> = icmp <cond> <ty> <var1>, <var2> <i>; yields {i1}:result</i>
</pre>
<h5>Overview:</h5>
<p>The '<tt>icmp</tt>' instruction returns a boolean value based on comparison
of its two integer operands.</p>
<h5>Arguments:</h5>
<p>The '<tt>icmp</tt>' instruction takes three operands. The first operand is
-the condition code which indicates the kind of comparison to perform. It is not
-a value, just a keyword. The possibilities for the condition code are:
+the condition code indicating the kind of comparison to perform. It is not
+a value, just a keyword. The possible condition code are:
<ol>
<li><tt>eq</tt>: equal</li>
<li><tt>ne</tt>: not equal </li>
<tt>true</tt> if <tt>var1</tt> is less than or equal to <tt>var2</tt>.</li>
</ol>
<p>If the operands are <a href="#t_pointer">pointer</a> typed, the pointer
-values are treated as integers and then compared.</p>
+values are compared as if they were integers.</p>
<h5>Example:</h5>
<pre> <result> = icmp eq i32 4, 5 <i>; yields: result=false</i>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
-<pre> <result> = fcmp <cond> <ty> <var1>, <var2>
-<i>; yields {i1}:result</i>
+<pre> <result> = fcmp <cond> <ty> <var1>, <var2> <i>; yields {i1}:result</i>
</pre>
<h5>Overview:</h5>
<p>The '<tt>fcmp</tt>' instruction returns a boolean value based on comparison
of its floating point operands.</p>
<h5>Arguments:</h5>
<p>The '<tt>fcmp</tt>' instruction takes three operands. The first operand is
-the condition code which indicates the kind of comparison to perform. It is not
-a value, just a keyword. The possibilities for the condition code are:
+the condition code indicating the kind of comparison to perform. It is not
+a value, just a keyword. The possible condition code are:
<ol>
<li><tt>false</tt>: no comparison, always returns false</li>
<li><tt>oeq</tt>: ordered and equal</li>
<li><tt>uno</tt>: unordered (either nans)</li>
<li><tt>true</tt>: no comparison, always returns true</li>
</ol>
-<p>In the preceding, <i>ordered</i> means that neither operand is a QNAN while
+<p><i>Ordered</i> means that neither operand is a QNAN while
<i>unordered</i> means that either operand may be a QNAN.</p>
<p>The <tt>val1</tt> and <tt>val2</tt> arguments must be
<a href="#t_floating">floating point</a> typed. They must have identical
types.</p>
-<p>In the foregoing, <i>ordered</i> means that neither operand is a QNAN and
-<i>unordered</i> means that either operand is a QNAN.</p>
<h5>Semantics:</h5>
<p>The '<tt>fcmp</tt>' compares <tt>var1</tt> and <tt>var2</tt> according to
the condition code given as <tt>cond</tt>. The comparison performed always
<p>The '<tt>phi</tt>' instruction is used to implement the φ node in
the SSA graph representing the function.</p>
<h5>Arguments:</h5>
-<p>The type of the incoming values are specified with the first type
+<p>The type of the incoming values is specified with the first type
field. After this, the '<tt>phi</tt>' instruction takes a list of pairs
as arguments, with one pair for each predecessor basic block of the
current block. Only values of <a href="#t_firstclass">first class</a>
block and the PHI instructions: i.e. PHI instructions must be first in
a basic block.</p>
<h5>Semantics:</h5>
-<p>At runtime, the '<tt>phi</tt>' instruction logically takes on the
-value specified by the parameter, depending on which basic block we
-came from in the last <a href="#terminators">terminator</a> instruction.</p>
+<p>At runtime, the '<tt>phi</tt>' instruction logically takes on the value
+specified by the pair corresponding to the predecessor basic block that executed
+just prior to the current block.</p>
<h5>Example:</h5>
<pre>Loop: ; Infinite loop that counts from 0 on up...<br> %indvar = phi i32 [ 0, %LoopHeader ], [ %nextindvar, %Loop ]<br> %nextindvar = add i32 %indvar, 1<br> br label %Loop<br></pre>
</div>
<h5>Syntax:</h5>
<pre>
- <result> = [tail] call [<a href="#callingconv">cconv</a>] <ty>* <fnptrval>(<param list>)
+ <result> = [tail] call [<a href="#callingconv">cconv</a>] <ty> [<fnty>*] <fnptrval>(<param list>)
</pre>
<h5>Overview:</h5>
to using C calling conventions.
</li>
<li>
- <p>'<tt>ty</tt>': shall be the signature of the pointer to function value
- being invoked. The argument types must match the types implied by this
- signature. This type can be omitted if the function is not varargs and
- if the function type does not return a pointer to a function.</p>
+ <p>'<tt>ty</tt>': the type of the call instruction itself which is also
+ the type of the return value. Functions that return no value are marked
+ <tt><a href="#t_void">void</a></tt>.</p>
+ </li>
+ <li>
+ <p>'<tt>fnty</tt>': shall be the signature of the pointer to function
+ value being invoked. The argument types must match the types implied by
+ this signature. This type can be omitted if the function is not varargs
+ and if the function type does not return a pointer to a function.</p>
</li>
<li>
<p>'<tt>fnptrval</tt>': An LLVM value containing a pointer to a function to
<h5>Example:</h5>
<pre>
- %retval = call i32 %test(i32 %argc)
- call i32(i8 *, ...) *%printf(i8 * %msg, i32 12, i8 42);
- %X = tail call i32 %foo()
- %Y = tail call <a href="#callingconv">fastcc</a> i32 %foo()
+ %retval = call i32 @test(i32 %argc)
+ call i32 (i8 *, ...)* @printf(i8 * %msg, i32 12, i8 42);
+ %X = tail call i32 @foo()
+ %Y = tail call <a href="#callingconv">fastcc</a> i32 @foo()
+ %Z = call void %foo(i8 97 signext)
</pre>
</div>
<p>This instruction takes a <tt>va_list*</tt> value and the type of
the argument. It returns a value of the specified argument type and
-increments the <tt>va_list</tt> to point to the next argument. Again, the
+increments the <tt>va_list</tt> to point to the next argument. The
actual type of <tt>va_list</tt> is target specific.</p>
<h5>Semantics:</h5>
<p>LLVM supports the notion of an "intrinsic function". These functions have
well known names and semantics and are required to follow certain restrictions.
Overall, these intrinsics represent an extension mechanism for the LLVM
-language that does not require changing all of the transformations in LLVM to
-add to the language (or the bytecode reader/writer, the parser,
-etc...).</p>
+language that does not require changing all of the transformations in LLVM when
+adding to the language (or the bitcode reader/writer, the parser, etc...).</p>
<p>Intrinsic function names must all start with an "<tt>llvm.</tt>" prefix. This
-prefix is reserved in LLVM for intrinsic names; thus, functions may not be named
-this. Intrinsic functions must always be external functions: you cannot define
-the body of intrinsic functions. Intrinsic functions may only be used in call
-or invoke instructions: it is illegal to take the address of an intrinsic
-function. Additionally, because intrinsic functions are part of the LLVM
-language, it is required that they all be documented here if any are added.</p>
-
-<p>Some intrinsic functions can be overloaded. That is, the intrinsic represents
-a family of functions that perform the same operation but on different data
-types. This is most frequent with the integer types. Since LLVM can represent
-over 8 million different integer types, there is a way to declare an intrinsic
-that can be overloaded based on its arguments. Such intrinsics will have the
-names of the arbitrary types encoded into the intrinsic function name, each
-preceded by a period. For example, the <tt>llvm.ctpop</tt> function can take an
-integer of any width. This leads to a family of functions such as
-<tt>i32 @llvm.ctpop.i8(i8 %val)</tt> and <tt>i32 @llvm.ctpop.i29(i29 %val)</tt>.
-</p>
-
+prefix is reserved in LLVM for intrinsic names; thus, function names may not
+begin with this prefix. Intrinsic functions must always be external functions:
+you cannot define the body of intrinsic functions. Intrinsic functions may
+only be used in call or invoke instructions: it is illegal to take the address
+of an intrinsic function. Additionally, because intrinsic functions are part
+of the LLVM language, it is required if any are added that they be documented
+here.</p>
+
+<p>Some intrinsic functions can be overloaded, i.e., the intrinsic represents
+a family of functions that perform the same operation but on different data
+types. Because LLVM can represent over 8 million different integer types,
+overloading is used commonly to allow an intrinsic function to operate on any
+integer type. One or more of the argument types or the result type can be
+overloaded to accept any integer type. Argument types may also be defined as
+exactly matching a previous argument's type or the result type. This allows an
+intrinsic function which accepts multiple arguments, but needs all of them to
+be of the same type, to only be overloaded with respect to a single argument or
+the result.</p>
+
+<p>Overloaded intrinsics will have the names of its overloaded argument types
+encoded into its function name, each preceded by a period. Only those types
+which are overloaded result in a name suffix. Arguments whose type is matched
+against another type do not. For example, the <tt>llvm.ctpop</tt> function can
+take an integer of any width and returns an integer of exactly the same integer
+width. This leads to a family of functions such as
+<tt>i8 @llvm.ctpop.i8(i8 %val)</tt> and <tt>i29 @llvm.ctpop.i29(i29 %val)</tt>.
+Only one type, the return type, is overloaded, and only one type suffix is
+required. Because the argument's type is matched against the return type, it
+does not require its own name suffix.</p>
<p>To learn how to add an intrinsic function, please see the
<a href="ExtendingLLVM.html">Extending LLVM Guide</a>.
<p>All of these functions operate on arguments that use a
target-specific value type "<tt>va_list</tt>". The LLVM assembly
language reference manual does not define what this type is, so all
-transformations should be prepared to handle intrinsics with any type
-used.</p>
+transformations should be prepared to handle these functions regardless of
+the type used.</p>
<p>This example shows how the <a href="#i_va_arg"><tt>va_arg</tt></a>
instruction and the variable argument handling intrinsic functions are
used.</p>
+<div class="doc_code">
<pre>
define i32 @test(i32 %X, ...) {
; Initialize variable argument processing
- %ap = alloca i8 *
+ %ap = alloca i8*
%ap2 = bitcast i8** %ap to i8*
call void @llvm.va_start(i8* %ap2)
; Read a single integer argument
- %tmp = va_arg i8 ** %ap, i32
+ %tmp = va_arg i8** %ap, i32
; Demonstrate usage of llvm.va_copy and llvm.va_end
- %aq = alloca i8 *
+ %aq = alloca i8*
%aq2 = bitcast i8** %aq to i8*
- call void @llvm.va_copy(i8 *%aq2, i8* %ap2)
+ call void @llvm.va_copy(i8* %aq2, i8* %ap2)
call void @llvm.va_end(i8* %aq2)
; Stop processing of arguments.
</pre>
</div>
+</div>
+
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_va_start">'<tt>llvm.va_start</tt>' Intrinsic</a>
+ <a name="int_va_start">'<tt>llvm.va_start</tt>' Intrinsic</a>
</div>
<P>The '<tt>llvm.va_start</tt>' intrinsic works just like the <tt>va_start</tt>
macro available in C. In a target-dependent way, it initializes the
-<tt>va_list</tt> element the argument points to, so that the next call to
+<tt>va_list</tt> element to which the argument points, so that the next call to
<tt>va_arg</tt> will produce the first variable argument passed to the function.
Unlike the C <tt>va_start</tt> macro, this intrinsic does not need to know the
-last argument of the function, the compiler can figure that out.</p>
+last argument of the function as the compiler can figure that out.</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_va_end">'<tt>llvm.va_end</tt>' Intrinsic</a>
+ <a name="int_va_end">'<tt>llvm.va_end</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<pre> declare void @llvm.va_end(i8* <arglist>)<br></pre>
<h5>Overview:</h5>
-<p>The '<tt>llvm.va_end</tt>' intrinsic destroys <tt><arglist></tt>
-which has been initialized previously with <tt><a href="#i_va_start">llvm.va_start</a></tt>
+<p>The '<tt>llvm.va_end</tt>' intrinsic destroys <tt>*<arglist></tt>,
+which has been initialized previously with <tt><a href="#int_va_start">llvm.va_start</a></tt>
or <tt><a href="#i_va_copy">llvm.va_copy</a></tt>.</p>
<h5>Arguments:</h5>
-<p>The argument is a <tt>va_list</tt> to destroy.</p>
+<p>The argument is a pointer to a <tt>va_list</tt> to destroy.</p>
<h5>Semantics:</h5>
<p>The '<tt>llvm.va_end</tt>' intrinsic works just like the <tt>va_end</tt>
-macro available in C. In a target-dependent way, it destroys the <tt>va_list</tt>.
-Calls to <a href="#i_va_start"><tt>llvm.va_start</tt></a> and <a
- href="#i_va_copy"><tt>llvm.va_copy</tt></a> must be matched exactly
-with calls to <tt>llvm.va_end</tt>.</p>
+macro available in C. In a target-dependent way, it destroys the
+<tt>va_list</tt> element to which the argument points. Calls to <a
+href="#int_va_start"><tt>llvm.va_start</tt></a> and <a href="#int_va_copy">
+<tt>llvm.va_copy</tt></a> must be matched exactly with calls to
+<tt>llvm.va_end</tt>.</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_va_copy">'<tt>llvm.va_copy</tt>' Intrinsic</a>
+ <a name="int_va_copy">'<tt>llvm.va_copy</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Overview:</h5>
-<p>The '<tt>llvm.va_copy</tt>' intrinsic copies the current argument position from
-the source argument list to the destination argument list.</p>
+<p>The '<tt>llvm.va_copy</tt>' intrinsic copies the current argument position
+from the source argument list to the destination argument list.</p>
<h5>Arguments:</h5>
<h5>Semantics:</h5>
-<p>The '<tt>llvm.va_copy</tt>' intrinsic works just like the <tt>va_copy</tt> macro
-available in C. In a target-dependent way, it copies the source
-<tt>va_list</tt> element into the destination list. This intrinsic is necessary
-because the <tt><a href="#i_va_start">llvm.va_start</a></tt> intrinsic may be
-arbitrarily complex and require memory allocation, for example.</p>
+<p>The '<tt>llvm.va_copy</tt>' intrinsic works just like the <tt>va_copy</tt>
+macro available in C. In a target-dependent way, it copies the source
+<tt>va_list</tt> element into the destination <tt>va_list</tt> element. This
+intrinsic is necessary because the <tt><a href="#int_va_start">
+llvm.va_start</a></tt> intrinsic may be arbitrarily complex and require, for
+example, memory allocation.</p>
</div>
<p>
LLVM support for <a href="GarbageCollection.html">Accurate Garbage
Collection</a> requires the implementation and generation of these intrinsics.
-These intrinsics allow identification of <a href="#i_gcroot">GC roots on the
+These intrinsics allow identification of <a href="#int_gcroot">GC roots on the
stack</a>, as well as garbage collector implementations that require <a
-href="#i_gcread">read</a> and <a href="#i_gcwrite">write</a> barriers.
+href="#int_gcread">read</a> and <a href="#int_gcwrite">write</a> barriers.
Front-ends for type-safe garbage collected languages should generate these
intrinsics to make use of the LLVM garbage collectors. For more details, see <a
href="GarbageCollection.html">Accurate Garbage Collection with LLVM</a>.
</p>
+
+<p>The garbage collection intrinsics only operate on objects in the generic
+ address space (address space zero).</p>
+
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_gcroot">'<tt>llvm.gcroot</tt>' Intrinsic</a>
+ <a name="int_gcroot">'<tt>llvm.gcroot</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void @llvm.gcroot(<ty>** %ptrloc, <ty2>* %metadata)
+ declare void @llvm.gcroot(i8** %ptrloc, i8* %metadata)
</pre>
<h5>Overview:</h5>
<p>At runtime, a call to this intrinsics stores a null pointer into the "ptrloc"
location. At compile-time, the code generator generates information to allow
-the runtime to find the pointer at GC safe points.
-</p>
+the runtime to find the pointer at GC safe points. The '<tt>llvm.gcroot</tt>'
+intrinsic may only be used in a function which <a href="#gc">specifies a GC
+algorithm</a>.</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_gcread">'<tt>llvm.gcread</tt>' Intrinsic</a>
+ <a name="int_gcread">'<tt>llvm.gcread</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare i8 * @llvm.gcread(i8 * %ObjPtr, i8 ** %Ptr)
+ declare i8* @llvm.gcread(i8* %ObjPtr, i8** %Ptr)
</pre>
<h5>Overview:</h5>
<p>The '<tt>llvm.gcread</tt>' intrinsic has the same semantics as a load
instruction, but may be replaced with substantially more complex code by the
-garbage collector runtime, as needed.</p>
+garbage collector runtime, as needed. The '<tt>llvm.gcread</tt>' intrinsic
+may only be used in a function which <a href="#gc">specifies a GC
+algorithm</a>.</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_gcwrite">'<tt>llvm.gcwrite</tt>' Intrinsic</a>
+ <a name="int_gcwrite">'<tt>llvm.gcwrite</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void @llvm.gcwrite(i8 * %P1, i8 * %Obj, i8 ** %P2)
+ declare void @llvm.gcwrite(i8* %P1, i8* %Obj, i8** %P2)
</pre>
<h5>Overview:</h5>
<p>The '<tt>llvm.gcwrite</tt>' intrinsic has the same semantics as a store
instruction, but may be replaced with substantially more complex code by the
-garbage collector runtime, as needed.</p>
+garbage collector runtime, as needed. The '<tt>llvm.gcwrite</tt>' intrinsic
+may only be used in a function which <a href="#gc">specifies a GC
+algorithm</a>.</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_returnaddress">'<tt>llvm.returnaddress</tt>' Intrinsic</a>
+ <a name="int_returnaddress">'<tt>llvm.returnaddress</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_frameaddress">'<tt>llvm.frameaddress</tt>' Intrinsic</a>
+ <a name="int_frameaddress">'<tt>llvm.frameaddress</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare i8 *@llvm.frameaddress(i32 <level>)
+ declare i8 *@llvm.frameaddress(i32 <level>)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_stacksave">'<tt>llvm.stacksave</tt>' Intrinsic</a>
+ <a name="int_stacksave">'<tt>llvm.stacksave</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare i8 *@llvm.stacksave()
+ declare i8 *@llvm.stacksave()
</pre>
<h5>Overview:</h5>
<p>
The '<tt>llvm.stacksave</tt>' intrinsic is used to remember the current state of
-the function stack, for use with <a href="#i_stackrestore">
+the function stack, for use with <a href="#int_stackrestore">
<tt>llvm.stackrestore</tt></a>. This is useful for implementing language
features like scoped automatic variable sized arrays in C99.
</p>
<p>
This intrinsic returns a opaque pointer value that can be passed to <a
-href="#i_stackrestore"><tt>llvm.stackrestore</tt></a>. When an
+href="#int_stackrestore"><tt>llvm.stackrestore</tt></a>. When an
<tt>llvm.stackrestore</tt> intrinsic is executed with a value saved from
<tt>llvm.stacksave</tt>, it effectively restores the state of the stack to the
state it was in when the <tt>llvm.stacksave</tt> intrinsic executed. In
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_stackrestore">'<tt>llvm.stackrestore</tt>' Intrinsic</a>
+ <a name="int_stackrestore">'<tt>llvm.stackrestore</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<p>
The '<tt>llvm.stackrestore</tt>' intrinsic is used to restore the state of
the function stack to the state it was in when the corresponding <a
-href="#i_stacksave"><tt>llvm.stacksave</tt></a> intrinsic executed. This is
+href="#int_stacksave"><tt>llvm.stacksave</tt></a> intrinsic executed. This is
useful for implementing language features like scoped automatic variable sized
arrays in C99.
</p>
<h5>Semantics:</h5>
<p>
-See the description for <a href="#i_stacksave"><tt>llvm.stacksave</tt></a>.
+See the description for <a href="#int_stacksave"><tt>llvm.stacksave</tt></a>.
</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_prefetch">'<tt>llvm.prefetch</tt>' Intrinsic</a>
+ <a name="int_prefetch">'<tt>llvm.prefetch</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void @llvm.prefetch(i8 * <address>,
- i32 <rw>, i32 <locality>)
+ declare void @llvm.prefetch(i8* <address>, i32 <rw>, i32 <locality>)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_pcmarker">'<tt>llvm.pcmarker</tt>' Intrinsic</a>
+ <a name="int_pcmarker">'<tt>llvm.pcmarker</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<pre>
- declare void @llvm.pcmarker( i32 <id> )
+ declare void @llvm.pcmarker(i32 <id>)
</pre>
<h5>Overview:</h5>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_readcyclecounter">'<tt>llvm.readcyclecounter</tt>' Intrinsic</a>
+ <a name="int_readcyclecounter">'<tt>llvm.readcyclecounter</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_memcpy">'<tt>llvm.memcpy</tt>' Intrinsic</a>
+ <a name="int_memcpy">'<tt>llvm.memcpy</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_memmove">'<tt>llvm.memmove</tt>' Intrinsic</a>
+ <a name="int_memmove">'<tt>llvm.memmove</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<p>
The '<tt>llvm.memmove.*</tt>' intrinsics move a block of memory from the source
location to the destination location. It is similar to the
-'<tt>llvm.memcmp</tt>' intrinsic but allows the two memory locations to overlap.
+'<tt>llvm.memcpy</tt>' intrinsic but allows the two memory locations to overlap.
</p>
<p>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_memset">'<tt>llvm.memset.*</tt>' Intrinsics</a>
+ <a name="int_memset">'<tt>llvm.memset.*</tt>' Intrinsics</a>
</div>
<div class="doc_text">
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a>
+ <a name="int_sqrt">'<tt>llvm.sqrt.*</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.sqrt</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
<pre>
- declare float @llvm.sqrt.f32(float %Val)
- declare double @llvm.sqrt.f64(double %Val)
+ declare float @llvm.sqrt.f32(float %Val)
+ declare double @llvm.sqrt.f64(double %Val)
+ declare x86_fp80 @llvm.sqrt.f80(x86_fp80 %Val)
+ declare fp128 @llvm.sqrt.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.sqrt.ppcf128(ppc_fp128 %Val)
</pre>
<h5>Overview:</h5>
<p>
The '<tt>llvm.sqrt</tt>' intrinsics return the sqrt of the specified operand,
-returning the same value as the libm '<tt>sqrt</tt>' function would. Unlike
+returning the same value as the libm '<tt>sqrt</tt>' functions would. Unlike
<tt>sqrt</tt> in libm, however, <tt>llvm.sqrt</tt> has undefined behavior for
-negative numbers (which allows for better optimization).
+negative numbers other than -0.0 (which allows for better optimization, because
+there is no need to worry about errno being set). <tt>llvm.sqrt(-0.0)</tt> is
+defined to return -0.0 like IEEE sqrt.
</p>
<h5>Arguments:</h5>
<h5>Semantics:</h5>
<p>
-This function returns the sqrt of the specified operand if it is a positive
+This function returns the sqrt of the specified operand if it is a nonnegative
floating point number.
</p>
</div>
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a>
+ <a name="int_powi">'<tt>llvm.powi.*</tt>' Intrinsic</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.powi</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
<pre>
- declare float @llvm.powi.f32(float %Val, i32 %power)
- declare double @llvm.powi.f64(double %Val, i32 %power)
+ declare float @llvm.powi.f32(float %Val, i32 %power)
+ declare double @llvm.powi.f64(double %Val, i32 %power)
+ declare x86_fp80 @llvm.powi.f80(x86_fp80 %Val, i32 %power)
+ declare fp128 @llvm.powi.f128(fp128 %Val, i32 %power)
+ declare ppc_fp128 @llvm.powi.ppcf128(ppc_fp128 %Val, i32 %power)
</pre>
<h5>Overview:</h5>
<p>
The '<tt>llvm.powi.*</tt>' intrinsics return the first operand raised to the
specified (positive or negative) power. The order of evaluation of
-multiplications is not defined.
+multiplications is not defined. When a vector of floating point type is
+used, the second argument remains a scalar integer value.
</p>
<h5>Arguments:</h5>
unspecified sequence of rounding operations.</p>
</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_sin">'<tt>llvm.sin.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.sin</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
+<pre>
+ declare float @llvm.sin.f32(float %Val)
+ declare double @llvm.sin.f64(double %Val)
+ declare x86_fp80 @llvm.sin.f80(x86_fp80 %Val)
+ declare fp128 @llvm.sin.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.sin.ppcf128(ppc_fp128 %Val)
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.sin.*</tt>' intrinsics return the sine of the operand.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The argument and return value are floating point numbers of the same type.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This function returns the sine of the specified operand, returning the
+same values as the libm <tt>sin</tt> functions would, and handles error
+conditions in the same way.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_cos">'<tt>llvm.cos.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.cos</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
+<pre>
+ declare float @llvm.cos.f32(float %Val)
+ declare double @llvm.cos.f64(double %Val)
+ declare x86_fp80 @llvm.cos.f80(x86_fp80 %Val)
+ declare fp128 @llvm.cos.f128(fp128 %Val)
+ declare ppc_fp128 @llvm.cos.ppcf128(ppc_fp128 %Val)
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.cos.*</tt>' intrinsics return the cosine of the operand.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The argument and return value are floating point numbers of the same type.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This function returns the cosine of the specified operand, returning the
+same values as the libm <tt>cos</tt> functions would, and handles error
+conditions in the same way.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_pow">'<tt>llvm.pow.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.pow</tt> on any
+floating point or vector of floating point type. Not all targets support all
+types however.
+<pre>
+ declare float @llvm.pow.f32(float %Val, float %Power)
+ declare double @llvm.pow.f64(double %Val, double %Power)
+ declare x86_fp80 @llvm.pow.f80(x86_fp80 %Val, x86_fp80 %Power)
+ declare fp128 @llvm.pow.f128(fp128 %Val, fp128 %Power)
+ declare ppc_fp128 @llvm.pow.ppcf128(ppc_fp128 %Val, ppc_fp128 Power)
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.pow.*</tt>' intrinsics return the first operand raised to the
+specified (positive or negative) power.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The second argument is a floating point power, and the first is a value to
+raise to that power.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This function returns the first value raised to the second power,
+returning the
+same values as the libm <tt>pow</tt> functions would, and handles error
+conditions in the same way.</p>
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<!-- _______________________________________________________________________ -->
<div class="doc_subsubsection">
- <a name="i_bswap">'<tt>llvm.bswap.*</tt>' Intrinsics</a>
+ <a name="int_bswap">'<tt>llvm.bswap.*</tt>' Intrinsics</a>
</div>
<div class="doc_text">
<h5>Syntax:</h5>
<p>This is an overloaded intrinsic function. You can use bswap on any integer
-type that is an even number of bytes (i.e. BitWidth % 16 == 0). Note the suffix
-that includes the type for the result and the operand.
+type that is an even number of bytes (i.e. BitWidth % 16 == 0).
<pre>
- declare i16 @llvm.bswap.i16.i16(i16 <id>)
- declare i32 @llvm.bswap.i32.i32(i32 <id>)
- declare i64 @llvm.bswap.i64.i32(i64 <id>)
+ declare i16 @llvm.bswap.i16(i16 <id>)
+ declare i32 @llvm.bswap.i32(i32 <id>)
+ declare i64 @llvm.bswap.i64(i64 <id>)
</pre>
<h5>Overview:</h5>
<p>
-The '<tt>llvm.bwsap</tt>' family of intrinsics is used to byteswap integer
+The '<tt>llvm.bswap</tt>' family of intrinsics is used to byte swap integer
values with an even number of bytes (positive multiple of 16 bits). These are
useful for performing operations on data that is not in the target's native
byte order.
<h5>Semantics:</h5>
<p>
-The <tt>llvm.bswap.16.i16</tt> intrinsic returns an i16 value that has the high
+The <tt>llvm.bswap.i16</tt> intrinsic returns an i16 value that has the high
and low byte of the input i16 swapped. Similarly, the <tt>llvm.bswap.i32</tt>
intrinsic returns an i32 value that has the four bytes of the input i32
swapped, so that if the input bytes are numbered 0, 1, 2, 3 then the returned
-i32 will have its bytes in 3, 2, 1, 0 order. The <tt>llvm.bswap.i48.i48</tt>,
-<tt>llvm.bswap.i64.i64</tt> and other intrinsics extend this concept to
+i32 will have its bytes in 3, 2, 1, 0 order. The <tt>llvm.bswap.i48</tt>,
+<tt>llvm.bswap.i64</tt> and other intrinsics extend this concept to
additional even-byte lengths (6 bytes, 8 bytes and more, respectively).
</p>
<p>This is an overloaded intrinsic. You can use llvm.ctpop on any integer bit
width. Not all targets support all bit widths however.
<pre>
- declare i32 @llvm.ctpop.i8 (i8 <src>)
- declare i32 @llvm.ctpop.i16(i16 <src>)
+ declare i8 @llvm.ctpop.i8 (i8 <src>)
+ declare i16 @llvm.ctpop.i16(i16 <src>)
declare i32 @llvm.ctpop.i32(i32 <src>)
- declare i32 @llvm.ctpop.i64(i64 <src>)
- declare i32 @llvm.ctpop.i256(i256 <src>)
+ declare i64 @llvm.ctpop.i64(i64 <src>)
+ declare i256 @llvm.ctpop.i256(i256 <src>)
</pre>
<h5>Overview:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.ctlz</tt> on any
integer bit width. Not all targets support all bit widths however.
<pre>
- declare i32 @llvm.ctlz.i8 (i8 <src>)
- declare i32 @llvm.ctlz.i16(i16 <src>)
+ declare i8 @llvm.ctlz.i8 (i8 <src>)
+ declare i16 @llvm.ctlz.i16(i16 <src>)
declare i32 @llvm.ctlz.i32(i32 <src>)
- declare i32 @llvm.ctlz.i64(i64 <src>)
- declare i32 @llvm.ctlz.i256(i256 <src>)
+ declare i64 @llvm.ctlz.i64(i64 <src>)
+ declare i256 @llvm.ctlz.i256(i256 <src>)
</pre>
<h5>Overview:</h5>
<p>This is an overloaded intrinsic. You can use <tt>llvm.cttz</tt> on any
integer bit width. Not all targets support all bit widths however.
<pre>
- declare i32 @llvm.cttz.i8 (i8 <src>)
- declare i32 @llvm.cttz.i16(i16 <src>)
+ declare i8 @llvm.cttz.i8 (i8 <src>)
+ declare i16 @llvm.cttz.i16(i16 <src>)
declare i32 @llvm.cttz.i32(i32 <src>)
- declare i32 @llvm.cttz.i64(i64 <src>)
- declare i32 @llvm.cttz.i256(i256 <src>)
+ declare i64 @llvm.cttz.i64(i64 <src>)
+ declare i256 @llvm.cttz.i256(i256 <src>)
</pre>
<h5>Overview:</h5>
</p>
</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_part_select">'<tt>llvm.part.select.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.part.select</tt>
+on any integer bit width.
+<pre>
+ declare i17 @llvm.part.select.i17 (i17 %val, i32 %loBit, i32 %hiBit)
+ declare i29 @llvm.part.select.i29 (i29 %val, i32 %loBit, i32 %hiBit)
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>llvm.part.select</tt>' family of intrinsic functions selects a
+range of bits from an integer value and returns them in the same bit width as
+the original value.</p>
+
+<h5>Arguments:</h5>
+<p>The first argument, <tt>%val</tt> and the result may be integer types of
+any bit width but they must have the same bit width. The second and third
+arguments must be <tt>i32</tt> type since they specify only a bit index.</p>
+
+<h5>Semantics:</h5>
+<p>The operation of the '<tt>llvm.part.select</tt>' intrinsic has two modes
+of operation: forwards and reverse. If <tt>%loBit</tt> is greater than
+<tt>%hiBits</tt> then the intrinsic operates in reverse mode. Otherwise it
+operates in forward mode.</p>
+<p>In forward mode, this intrinsic is the equivalent of shifting <tt>%val</tt>
+right by <tt>%loBit</tt> bits and then ANDing it with a mask with
+only the <tt>%hiBit - %loBit</tt> bits set, as follows:</p>
+<ol>
+ <li>The <tt>%val</tt> is shifted right (LSHR) by the number of bits specified
+ by <tt>%loBits</tt>. This normalizes the value to the low order bits.</li>
+ <li>The <tt>%loBits</tt> value is subtracted from the <tt>%hiBits</tt> value
+ to determine the number of bits to retain.</li>
+ <li>A mask of the retained bits is created by shifting a -1 value.</li>
+ <li>The mask is ANDed with <tt>%val</tt> to produce the result.
+</ol>
+<p>In reverse mode, a similar computation is made except that the bits are
+returned in the reverse order. So, for example, if <tt>X</tt> has the value
+<tt>i16 0x0ACF (101011001111)</tt> and we apply
+<tt>part.select(i16 X, 8, 3)</tt> to it, we get back the value
+<tt>i16 0x0026 (000000100110)</tt>.</p>
+</div>
+
+<div class="doc_subsubsection">
+ <a name="int_part_set">'<tt>llvm.part.set.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use <tt>llvm.part.set</tt>
+on any integer bit width.
+<pre>
+ declare i17 @llvm.part.set.i17.i9 (i17 %val, i9 %repl, i32 %lo, i32 %hi)
+ declare i29 @llvm.part.set.i29.i9 (i29 %val, i9 %repl, i32 %lo, i32 %hi)
+</pre>
+
+<h5>Overview:</h5>
+<p>The '<tt>llvm.part.set</tt>' family of intrinsic functions replaces a range
+of bits in an integer value with another integer value. It returns the integer
+with the replaced bits.</p>
+
+<h5>Arguments:</h5>
+<p>The first argument, <tt>%val</tt> and the result may be integer types of
+any bit width but they must have the same bit width. <tt>%val</tt> is the value
+whose bits will be replaced. The second argument, <tt>%repl</tt> may be an
+integer of any bit width. The third and fourth arguments must be <tt>i32</tt>
+type since they specify only a bit index.</p>
+
+<h5>Semantics:</h5>
+<p>The operation of the '<tt>llvm.part.set</tt>' intrinsic has two modes
+of operation: forwards and reverse. If <tt>%lo</tt> is greater than
+<tt>%hi</tt> then the intrinsic operates in reverse mode. Otherwise it
+operates in forward mode.</p>
+<p>For both modes, the <tt>%repl</tt> value is prepared for use by either
+truncating it down to the size of the replacement area or zero extending it
+up to that size.</p>
+<p>In forward mode, the bits between <tt>%lo</tt> and <tt>%hi</tt> (inclusive)
+are replaced with corresponding bits from <tt>%repl</tt>. That is the 0th bit
+in <tt>%repl</tt> replaces the <tt>%lo</tt>th bit in <tt>%val</tt> and etc. up
+to the <tt>%hi</tt>th bit.
+<p>In reverse mode, a similar computation is made except that the bits are
+reversed. That is, the <tt>0</tt>th bit in <tt>%repl</tt> replaces the
+<tt>%hi</tt> bit in <tt>%val</tt> and etc. down to the <tt>%lo</tt>th bit.
+<h5>Examples:</h5>
+<pre>
+ llvm.part.set(0xFFFF, 0, 4, 7) -> 0xFF0F
+ llvm.part.set(0xFFFF, 0, 7, 4) -> 0xFF0F
+ llvm.part.set(0xFFFF, 1, 7, 4) -> 0xFF8F
+ llvm.part.set(0xFFFF, F, 8, 3) -> 0xFFE7
+ llvm.part.set(0xFFFF, 0, 3, 8) -> 0xFE07
+</pre>
+</div>
+
<!-- ======================================================================= -->
<div class="doc_subsection">
<a name="int_debugger">Debugger Intrinsics</a>
Handling</a> document. </p>
</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="int_trampoline">Trampoline Intrinsic</a>
+</div>
+
+<div class="doc_text">
+<p>
+ This intrinsic makes it possible to excise one parameter, marked with
+ the <tt>nest</tt> attribute, from a function. The result is a callable
+ function pointer lacking the nest parameter - the caller does not need
+ to provide a value for it. Instead, the value to use is stored in
+ advance in a "trampoline", a block of memory usually allocated
+ on the stack, which also contains code to splice the nest value into the
+ argument list. This is used to implement the GCC nested function address
+ extension.
+</p>
+<p>
+ For example, if the function is
+ <tt>i32 f(i8* nest %c, i32 %x, i32 %y)</tt> then the resulting function
+ pointer has signature <tt>i32 (i32, i32)*</tt>. It can be created as follows:</p>
+<pre>
+ %tramp = alloca [10 x i8], align 4 ; size and alignment only correct for X86
+ %tramp1 = getelementptr [10 x i8]* %tramp, i32 0, i32 0
+ %p = call i8* @llvm.init.trampoline( i8* %tramp1, i8* bitcast (i32 (i8* nest , i32, i32)* @f to i8*), i8* %nval )
+ %fp = bitcast i8* %p to i32 (i32, i32)*
+</pre>
+ <p>The call <tt>%val = call i32 %fp( i32 %x, i32 %y )</tt> is then equivalent
+ to <tt>%val = call i32 %f( i8* %nval, i32 %x, i32 %y )</tt>.</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_it">'<tt>llvm.init.trampoline</tt>' Intrinsic</a>
+</div>
+<div class="doc_text">
+<h5>Syntax:</h5>
+<pre>
+declare i8* @llvm.init.trampoline(i8* <tramp>, i8* <func>, i8* <nval>)
+</pre>
+<h5>Overview:</h5>
+<p>
+ This fills the memory pointed to by <tt>tramp</tt> with code
+ and returns a function pointer suitable for executing it.
+</p>
+<h5>Arguments:</h5>
+<p>
+ The <tt>llvm.init.trampoline</tt> intrinsic takes three arguments, all
+ pointers. The <tt>tramp</tt> argument must point to a sufficiently large
+ and sufficiently aligned block of memory; this memory is written to by the
+ intrinsic. Note that the size and the alignment are target-specific - LLVM
+ currently provides no portable way of determining them, so a front-end that
+ generates this intrinsic needs to have some target-specific knowledge.
+ The <tt>func</tt> argument must hold a function bitcast to an <tt>i8*</tt>.
+</p>
+<h5>Semantics:</h5>
+<p>
+ The block of memory pointed to by <tt>tramp</tt> is filled with target
+ dependent code, turning it into a function. A pointer to this function is
+ returned, but needs to be bitcast to an
+ <a href="#int_trampoline">appropriate function pointer type</a>
+ before being called. The new function's signature is the same as that of
+ <tt>func</tt> with any arguments marked with the <tt>nest</tt> attribute
+ removed. At most one such <tt>nest</tt> argument is allowed, and it must be
+ of pointer type. Calling the new function is equivalent to calling
+ <tt>func</tt> with the same argument list, but with <tt>nval</tt> used for the
+ missing <tt>nest</tt> argument. If, after calling
+ <tt>llvm.init.trampoline</tt>, the memory pointed to by <tt>tramp</tt> is
+ modified, then the effect of any later call to the returned function pointer is
+ undefined.
+</p>
+</div>
+
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="int_general">General Intrinsics</a>
+</div>
+
+<div class="doc_text">
+<p> This class of intrinsics is designed to be generic and has
+no specific purpose. </p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_var_annotation">'<tt>llvm.var.annotation</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<pre>
+ declare void @llvm.var.annotation(i8* <val>, i8* <str>, i8* <str>, i32 <int> )
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.var.annotation</tt>' intrinsic
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The first argument is a pointer to a value, the second is a pointer to a
+global string, the third is a pointer to a global string which is the source
+file name, and the last argument is the line number.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This intrinsic allows annotation of local variables with arbitrary strings.
+This can be useful for special purpose optimizations that want to look for these
+annotations. These have no other defined use, they are ignored by code
+generation and optimization.
+</p>
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_annotation">'<tt>llvm.annotation.*</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<p>This is an overloaded intrinsic. You can use '<tt>llvm.annotation</tt>' on
+any integer bit width.
+</p>
+<pre>
+ declare i8 @llvm.annotation.i8(i8 <val>, i8* <str>, i8* <str>, i32 <int> )
+ declare i16 @llvm.annotation.i16(i16 <val>, i8* <str>, i8* <str>, i32 <int> )
+ declare i32 @llvm.annotation.i32(i32 <val>, i8* <str>, i8* <str>, i32 <int> )
+ declare i64 @llvm.annotation.i64(i64 <val>, i8* <str>, i8* <str>, i32 <int> )
+ declare i256 @llvm.annotation.i256(i256 <val>, i8* <str>, i8* <str>, i32 <int> )
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.annotation</tt>' intrinsic.
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+The first argument is an integer value (result of some expression),
+the second is a pointer to a global string, the third is a pointer to a global
+string which is the source file name, and the last argument is the line number.
+It returns the value of the first argument.
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This intrinsic allows annotations to be put on arbitrary expressions
+with arbitrary strings. This can be useful for special purpose optimizations
+that want to look for these annotations. These have no other defined use, they
+are ignored by code generation and optimization.
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="int_trap">'<tt>llvm.trap</tt>' Intrinsic</a>
+</div>
+
+<div class="doc_text">
+
+<h5>Syntax:</h5>
+<pre>
+ declare void @llvm.trap()
+</pre>
+
+<h5>Overview:</h5>
+
+<p>
+The '<tt>llvm.trap</tt>' intrinsic
+</p>
+
+<h5>Arguments:</h5>
+
+<p>
+None
+</p>
+
+<h5>Semantics:</h5>
+
+<p>
+This intrinsics is lowered to the target dependent trap instruction. If the
+target does not have a trap instruction, this intrinsic will be lowered to the
+call of the abort() function.
+</p>
+</div>
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<a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
<a href="http://llvm.org">The LLVM Compiler Infrastructure</a><br>
Last modified: $Date$
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