-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
-<html><head><title>LLVM Programmer's Manual</title></head>
+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN"
+ "http://www.w3.org/TR/html4/strict.dtd">
+<html>
+<head>
+ <title>LLVM Programmer's Manual</title>
+ <link rel="stylesheet" href="llvm.css" type="text/css">
+</head>
+<body>
+
+<div class="doc_title">
+ LLVM Programmer's Manual
+</div>
-<body bgcolor=white>
-
-<table width="100%" bgcolor="#330077" border=0 cellpadding=4 cellspacing=0>
-<tr><td> <font size=+3 color="#EEEEFF" face="Georgia,Palatino,Times,Roman"><b>LLVM Programmer's Manual</b></font></td>
-</tr></table>
-
<ol>
- <li><a href="#introduction">Introduction</a>
+ <li><a href="#introduction">Introduction</a></li>
<li><a href="#general">General Information</a>
- <ul>
- <li><a href="#stl">The C++ Standard Template Library</a>
+ <ul>
+ <li><a href="#stl">The C++ Standard Template Library</a></li>
<!--
- <li>The <tt>-time-passes</tt> option
- <li>How to use the LLVM Makefile system
- <li>How to write a regression test
--->
- </ul>
+ <li>The <tt>-time-passes</tt> option</li>
+ <li>How to use the LLVM Makefile system</li>
+ <li>How to write a regression test</li>
+
+-->
+ </ul>
+ </li>
<li><a href="#apis">Important and useful LLVM APIs</a>
- <ul>
- <li><a href="#isa">The <tt>isa<></tt>, <tt>cast<></tt> and
- <tt>dyn_cast<></tt> templates</a>
- <li><a href="#DEBUG">The <tt>DEBUG()</tt> macro &
- <tt>-debug</tt> option</a>
<ul>
- <li><a href="#DEBUG_TYPE">Fine grained debug info with
- <tt>DEBUG_TYPE</tt> and the <tt>-debug-only</tt> option</a/>
- </ul>
- <li><a href="#Statistic">The <tt>Statistic</tt> template &
- <tt>-stats</tt> option</a>
+ <li><a href="#isa">The <tt>isa<></tt>, <tt>cast<></tt>
+and <tt>dyn_cast<></tt> templates</a> </li>
+ <li><a href="#DEBUG">The <tt>DEBUG()</tt> macro & <tt>-debug</tt>
+option</a>
+ <ul>
+ <li><a href="#DEBUG_TYPE">Fine grained debug info with <tt>DEBUG_TYPE</tt>
+and the <tt>-debug-only</tt> option</a> </li>
+ </ul>
+ </li>
+ <li><a href="#Statistic">The <tt>Statistic</tt> template & <tt>-stats</tt>
+option</a></li>
<!--
- <li>The <tt>InstVisitor</tt> template
- <li>The general graph API
--->
- </ul>
- <li><a href="#common">Helpful Hints for Common Operations</a>
- <ul>
- <li><a href="#inspection">Basic Inspection and Traversal Routines</a>
- <ul>
- <li><a href="#iterate_function">Iterating over the <tt>BasicBlock</tt>s
- in a <tt>Function</tt></a>
- <li><a href="#iterate_basicblock">Iterating over the <tt>Instruction</tt>s
- in a <tt>BasicBlock</tt></a>
- <li><a href="#iterate_institer">Iterating over the <tt>Instruction</tt>s
- in a <tt>Function</tt></a>
- <li><a href="#iterate_convert">Turning an iterator into a class
- pointer</a>
- <li><a href="#iterate_complex">Finding call sites: a more complex
- example</a>
- <li><a href="#iterate_chains">Iterating over def-use & use-def
- chains</a>
+ <li>The <tt>InstVisitor</tt> template
+ <li>The general graph API
+-->
</ul>
- <li><a href="#simplechanges">Making simple changes</a>
+ </li>
+ <li><a href="#common">Helpful Hints for Common Operations</a>
<ul>
- <li><a href="#schanges_creating">Creating and inserting new
- <tt>Instruction</tt>s</a>
- <li><a href="#schanges_deleting">Deleting
- <tt>Instruction</tt>s</a>
- <li><a href="#schanges_replacing">Replacing an
- <tt>Instruction</tt> with another <tt>Value</tt></a>
- </ul>
+ <li><a href="#inspection">Basic Inspection and Traversal Routines</a>
+ <ul>
+ <li><a href="#iterate_function">Iterating over the <tt>BasicBlock</tt>s
+in a <tt>Function</tt></a> </li>
+ <li><a href="#iterate_basicblock">Iterating over the <tt>Instruction</tt>s
+in a <tt>BasicBlock</tt></a> </li>
+ <li><a href="#iterate_institer">Iterating over the <tt>Instruction</tt>s
+in a <tt>Function</tt></a> </li>
+ <li><a href="#iterate_convert">Turning an iterator into a
+class pointer</a> </li>
+ <li><a href="#iterate_complex">Finding call sites: a more
+complex example</a> </li>
+ <li><a href="#calls_and_invokes">Treating calls and invokes
+the same way</a> </li>
+ <li><a href="#iterate_chains">Iterating over def-use &
+use-def chains</a> </li>
+ </ul>
+ </li>
+ <li><a href="#simplechanges">Making simple changes</a>
+ <ul>
+ <li><a href="#schanges_creating">Creating and inserting new
+ <tt>Instruction</tt>s</a> </li>
+ <li><a href="#schanges_deleting">Deleting <tt>Instruction</tt>s</a> </li>
+ <li><a href="#schanges_replacing">Replacing an <tt>Instruction</tt>
+with another <tt>Value</tt></a> </li>
+ </ul>
+ </li>
<!--
<li>Working with the Control Flow Graph
<ul>
<li>
<li>
</ul>
--->
- </ul>
- <li><a href="#coreclasses">The Core LLVM Class Hierarchy Reference</a>
+-->
+ </ul>
+ </li>
+
+ <li><a href="#advanced">Advanced Topics</a>
+ <ul>
+ <li><a href="#TypeResolve">LLVM Type Resolution</a>
<ul>
- <li><a href="#Value">The <tt>Value</tt> class</a>
+ <li><a href="#BuildRecType">Basic Recursive Type Construction</a></li>
+ <li><a href="#refineAbstractTypeTo">The <tt>refineAbstractTypeTo</tt> method</a></li>
+ <li><a href="#PATypeHolder">The PATypeHolder Class</a></li>
+ <li><a href="#AbstractTypeUser">The AbstractTypeUser Class</a></li>
+ </ul></li>
+
+ <li><a href="#SymbolTable">The <tt>SymbolTable</tt> class </a></li>
+ </ul></li>
+
+ <li><a href="#coreclasses">The Core LLVM Class Hierarchy Reference</a>
<ul>
- <li><a href="#User">The <tt>User</tt> class</a>
- <ul>
- <li><a href="#Instruction">The <tt>Instruction</tt> class</a>
- <ul>
- <li>
- </ul>
- <li><a href="#GlobalValue">The <tt>GlobalValue</tt> class</a>
- <ul>
- <li><a href="#BasicBlock">The <tt>BasicBlock</tt> class</a>
- <li><a href="#Function">The <tt>Function</tt> class</a>
- <li><a href="#GlobalVariable">The <tt>GlobalVariable</tt> class</a>
- </ul>
- <li><a href="#Module">The <tt>Module</tt> class</a>
- <li><a href="#Constant">The <tt>Constant</tt> class</a>
+ <li><a href="#Value">The <tt>Value</tt> class</a>
<ul>
- <li>
- <li>
+ <li><a href="#User">The <tt>User</tt> class</a>
+ <ul>
+ <li><a href="#Instruction">The <tt>Instruction</tt> class</a>
+ <ul>
+ <li><a href="#GetElementPtrInst">The <tt>GetElementPtrInst</tt> class</a></li>
+ </ul>
+ </li>
+ <li><a href="#Module">The <tt>Module</tt> class</a></li>
+ <li><a href="#Constant">The <tt>Constant</tt> class</a>
+ <ul>
+ <li><a href="#GlobalValue">The <tt>GlobalValue</tt> class</a>
+ <ul>
+ <li><a href="#BasicBlock">The <tt>BasicBlock</tt>class</a></li>
+ <li><a href="#Function">The <tt>Function</tt> class</a></li>
+ <li><a href="#GlobalVariable">The <tt>GlobalVariable</tt> class</a></li>
+ </ul>
+ </li>
+ </ul>
+ </li>
+ </ul>
+ </li>
+ <li><a href="#Type">The <tt>Type</tt> class</a> </li>
+ <li><a href="#Argument">The <tt>Argument</tt> class</a></li>
</ul>
- </ul>
- <li><a href="#Type">The <tt>Type</tt> class</a>
- <li><a href="#Argument">The <tt>Argument</tt> class</a>
+ </li>
</ul>
- <li>The <tt>SymbolTable</tt> class
- <li>The <tt>ilist</tt> and <tt>iplist</tt> classes
- <ul>
- <li>Creating, inserting, moving and deleting from LLVM lists
- </ul>
- <li>Important iterator invalidation semantics to be aware of
- </ul>
-
- <p><b>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a>,
- <a href="mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati</a>, and
- <a href="mailto:jstanley@cs.uiuc.edu">Joel Stanley</a></b><p>
+ </li>
</ol>
+<div class="doc_author">
+ <p>Written by <a href="mailto:sabre@nondot.org">Chris Lattner</a>,
+ <a href="mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati</a>,
+ <a href="mailto:jstanley@cs.uiuc.edu">Joel Stanley</a>, and
+ <a href="mailto:rspencer@x10sys.com">Reid Spencer</a></p>
+</div>
<!-- *********************************************************************** -->
-<table width="100%" bgcolor="#330077" border=0 cellpadding=4 cellspacing=0>
-<tr><td align=center><font color="#EEEEFF" size=+2 face="Georgia,Palatino"><b>
-<a name="introduction">Introduction
-</b></font></td></tr></table><ul>
+<div class="doc_section">
+ <a name="introduction">Introduction </a>
+</div>
<!-- *********************************************************************** -->
-This document is meant to highlight some of the important classes and interfaces
-available in the LLVM source-base. This manual is not intended to explain what
-LLVM is, how it works, and what LLVM code looks like. It assumes that you know
-the basics of LLVM and are interested in writing transformations or otherwise
-analyzing or manipulating the code.<p>
+<div class="doc_text">
-This document should get you oriented so that you can find your way in the
-continuously growing source code that makes up the LLVM infrastructure. Note
-that this manual is not intended to serve as a replacement for reading the
-source code, so if you think there should be a method in one of these classes to
-do something, but it's not listed, check the source. Links to the <a
-href="/doxygen/">doxygen</a> sources are provided to make this as easy as
-possible.<p>
+<p>This document is meant to highlight some of the important classes and
+interfaces available in the LLVM source-base. This manual is not
+intended to explain what LLVM is, how it works, and what LLVM code looks
+like. It assumes that you know the basics of LLVM and are interested
+in writing transformations or otherwise analyzing or manipulating the
+code.</p>
-The first section of this document describes general information that is useful
-to know when working in the LLVM infrastructure, and the second describes the
-Core LLVM classes. In the future this manual will be extended with information
-describing how to use extension libraries, such as dominator information, CFG
-traversal routines, and useful utilities like the <tt><a
-href="/doxygen/InstVisitor_8h-source.html">InstVisitor</a></tt> template.<p>
+<p>This document should get you oriented so that you can find your
+way in the continuously growing source code that makes up the LLVM
+infrastructure. Note that this manual is not intended to serve as a
+replacement for reading the source code, so if you think there should be
+a method in one of these classes to do something, but it's not listed,
+check the source. Links to the <a href="/doxygen/">doxygen</a> sources
+are provided to make this as easy as possible.</p>
+<p>The first section of this document describes general information that is
+useful to know when working in the LLVM infrastructure, and the second describes
+the Core LLVM classes. In the future this manual will be extended with
+information describing how to use extension libraries, such as dominator
+information, CFG traversal routines, and useful utilities like the <tt><a
+href="/doxygen/InstVisitor_8h-source.html">InstVisitor</a></tt> template.</p>
+
+</div>
<!-- *********************************************************************** -->
-</ul><table width="100%" bgcolor="#330077" border=0 cellpadding=4 cellspacing=0>
-<tr><td align=center><font color="#EEEEFF" size=+2 face="Georgia,Palatino"><b>
-<a name="general">General Information
-</b></font></td></tr></table><ul>
+<div class="doc_section">
+ <a name="general">General Information</a>
+</div>
<!-- *********************************************************************** -->
-This section contains general information that is useful if you are working in
-the LLVM source-base, but that isn't specific to any particular API.<p>
+<div class="doc_text">
+
+<p>This section contains general information that is useful if you are working
+in the LLVM source-base, but that isn't specific to any particular API.</p>
+</div>
<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="stl">The C++ Standard Template Library</a>
-</b></font></td></tr></table><ul>
-
-LLVM makes heavy use of the C++ Standard Template Library (STL), perhaps much
-more than you are used to, or have seen before. Because of this, you might want
-to do a little background reading in the techniques used and capabilities of the
-library. There are many good pages that discuss the STL, and several books on
-the subject that you can get, so it will not be discussed in this document.<p>
-
-Here are some useful links:<p>
+<div class="doc_subsection">
+ <a name="stl">The C++ Standard Template Library</a>
+</div>
+
+<div class="doc_text">
+
+<p>LLVM makes heavy use of the C++ Standard Template Library (STL),
+perhaps much more than you are used to, or have seen before. Because of
+this, you might want to do a little background reading in the
+techniques used and capabilities of the library. There are many good
+pages that discuss the STL, and several books on the subject that you
+can get, so it will not be discussed in this document.</p>
+
+<p>Here are some useful links:</p>
+
<ol>
-<li><a href="http://www.dinkumware.com/refxcpp.html">Dinkumware C++
-Library reference</a> - an excellent reference for the STL and other parts of
-the standard C++ library.
+
+<li><a href="http://www.dinkumware.com/refxcpp.html">Dinkumware C++ Library
+reference</a> - an excellent reference for the STL and other parts of the
+standard C++ library.</li>
<li><a href="http://www.tempest-sw.com/cpp/">C++ In a Nutshell</a> - This is an
-O'Reilly book in the making. It has a decent <a
-href="http://www.tempest-sw.com/cpp/ch13-libref.html">Standard Library
-Reference</a> that rivals Dinkumware's, and is actually free until the book is
-published.
+O'Reilly book in the making. It has a decent
+Standard Library
+Reference that rivals Dinkumware's, and is unfortunately no longer free since the book has been
+published.</li>
<li><a href="http://www.parashift.com/c++-faq-lite/">C++ Frequently Asked
-Questions</a>
+Questions</a></li>
<li><a href="http://www.sgi.com/tech/stl/">SGI's STL Programmer's Guide</a> -
Contains a useful <a
href="http://www.sgi.com/tech/stl/stl_introduction.html">Introduction to the
-STL</a>.
+STL</a>.</li>
-<li><a href="http://www.research.att.com/~bs/C++.html">Bjarne Stroustrup's C++
-Page</a>
+<li><a href="http://www.research.att.com/%7Ebs/C++.html">Bjarne Stroustrup's C++
+Page</a></li>
-</ol><p>
+<li><a href="http://64.78.49.204/">
+Bruce Eckel's Thinking in C++, 2nd ed. Volume 2 Revision 4.0 (even better, get
+the book).</a></li>
-You are also encouraged to take a look at the <a
+</ol>
+
+<p>You are also encouraged to take a look at the <a
href="CodingStandards.html">LLVM Coding Standards</a> guide which focuses on how
-to write maintainable code more than where to put your curly braces.<p>
+to write maintainable code more than where to put your curly braces.</p>
-
-<!-- *********************************************************************** -->
-</ul><table width="100%" bgcolor="#330077" border=0 cellpadding=4 cellspacing=0>
-<tr><td align=center><font color="#EEEEFF" size=+2 face="Georgia,Palatino"><b>
-<a name="apis">Important and useful LLVM APIs
-</b></font></td></tr></table><ul>
-<!-- *********************************************************************** -->
-
-Here we highlight some LLVM APIs that are generally useful and good to know
-about when writing transformations.<p>
+</div>
<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="isa">The isa<>, cast<> and dyn_cast<> templates</a>
-</b></font></td></tr></table><ul>
-
-The LLVM source-base makes extensive use of a custom form of RTTI. These
-templates have many similarities to the C++ <tt>dynamic_cast<></tt>
-operator, but they don't have some drawbacks (primarily stemming from the fact
-that <tt>dynamic_cast<></tt> only works on classes that have a v-table).
-Because they are used so often, you must know what they do and how they work.
-All of these templates are defined in the <a
-href="/doxygen/Casting_8h-source.html"><tt>Support/Casting.h</tt></a> file (note
-that you very rarely have to include this file directly).<p>
-
-<dl>
-
-<dt><tt>isa<></tt>:
+<div class="doc_subsection">
+ <a name="stl">Other useful references</a>
+</div>
-<dd>The <tt>isa<></tt> operator works exactly like the Java
-"<tt>instanceof</tt>" operator. It returns true or false depending on whether a
-reference or pointer points to an instance of the specified class. This can be
-very useful for constraint checking of various sorts (example below).<p>
-
-
-<dt><tt>cast<></tt>:
-
-<dd>The <tt>cast<></tt> operator is a "checked cast" operation. It
-converts a pointer or reference from a base class to a derived cast, causing an
-assertion failure if it is not really an instance of the right type. This
-should be used in cases where you have some information that makes you believe
-that something is of the right type. An example of the <tt>isa<></tt> and
-<tt>cast<></tt> template is:<p>
-
-<pre>
-static bool isLoopInvariant(const <a href="#Value">Value</a> *V, const Loop *L) {
- if (isa<<a href="#Constant">Constant</a>>(V) || isa<<a href="#Argument">Argument</a>>(V) || isa<<a href="#GlobalValue">GlobalValue</a>>(V))
- return true;
-
- <i>// Otherwise, it must be an instruction...</i>
- return !L->contains(cast<<a href="#Instruction">Instruction</a>>(V)->getParent());
-</pre><p>
-
-Note that you should <b>not</b> use an <tt>isa<></tt> test followed by a
-<tt>cast<></tt>, for that use the <tt>dyn_cast<></tt> operator.<p>
+<div class="doc_text">
+<ol>
+<li><a href="http://www.psc.edu/%7Esemke/cvs_branches.html">CVS
+Branch and Tag Primer</a></li>
+<li><a href="http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html">Using
+static and shared libraries across platforms</a></li>
+</ol>
-<dt><tt>dyn_cast<></tt>:
+</div>
-<dd>The <tt>dyn_cast<></tt> operator is a "checking cast" operation. It
-checks to see if the operand is of the specified type, and if so, returns a
-pointer to it (this operator does not work with references). If the operand is
-not of the correct type, a null pointer is returned. Thus, this works very much
-like the <tt>dynamic_cast</tt> operator in C++, and should be used in the same
-circumstances. Typically, the <tt>dyn_cast<></tt> operator is used in an
-<tt>if</tt> statement or some other flow control statement like this:<p>
+<!-- *********************************************************************** -->
+<div class="doc_section">
+ <a name="apis">Important and useful LLVM APIs</a>
+</div>
+<!-- *********************************************************************** -->
-<pre>
- if (<a href="#AllocationInst">AllocationInst</a> *AI = dyn_cast<<a href="#AllocationInst">AllocationInst</a>>(Val)) {
- ...
- }
-</pre><p>
+<div class="doc_text">
-This form of the <tt>if</tt> statement effectively combines together a call to
-<tt>isa<></tt> and a call to <tt>cast<></tt> into one statement,
-which is very convenient.<p>
+<p>Here we highlight some LLVM APIs that are generally useful and good to
+know about when writing transformations.</p>
-Another common example is:<p>
+</div>
-<pre>
- <i>// Loop over all of the phi nodes in a basic block</i>
- BasicBlock::iterator BBI = BB->begin();
- for (; <a href="#PhiNode">PHINode</a> *PN = dyn_cast<<a href="#PHINode">PHINode</a>>(BBI); ++BBI)
- cerr << *PN;
-</pre><p>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="isa">The isa<>, cast<> and dyn_cast<> templates</a>
+</div>
-Note that the <tt>dyn_cast<></tt> operator, like C++'s
-<tt>dynamic_cast</tt> or Java's <tt>instanceof</tt> operator, can be abused. In
-particular you should not use big chained <tt>if/then/else</tt> blocks to check
-for lots of different variants of classes. If you find yourself wanting to do
-this, it is much cleaner and more efficient to use the InstVisitor class to
-dispatch over the instruction type directly.<p>
+<div class="doc_text">
+<p>The LLVM source-base makes extensive use of a custom form of RTTI.
+These templates have many similarities to the C++ <tt>dynamic_cast<></tt>
+operator, but they don't have some drawbacks (primarily stemming from
+the fact that <tt>dynamic_cast<></tt> only works on classes that
+have a v-table). Because they are used so often, you must know what they
+do and how they work. All of these templates are defined in the <a
+ href="/doxygen/Casting_8h-source.html"><tt>llvm/Support/Casting.h</tt></a>
+file (note that you very rarely have to include this file directly).</p>
-<dt><tt>cast_or_null<></tt>:
+<dl>
+ <dt><tt>isa<></tt>: </dt>
-<dd>The <tt>cast_or_null<></tt> operator works just like the
-<tt>cast<></tt> operator, except that it allows for a null pointer as an
-argument (which it then propagates). This can sometimes be useful, allowing you
-to combine several null checks into one.<p>
+ <dd>The <tt>isa<></tt> operator works exactly like the Java
+ "<tt>instanceof</tt>" operator. It returns true or false depending on whether
+ a reference or pointer points to an instance of the specified class. This can
+ be very useful for constraint checking of various sorts (example below).</dd>
+ <dt><tt>cast<></tt>: </dt>
-<dt><tt>dyn_cast_or_null<></tt>:
+ <dd>The <tt>cast<></tt> operator is a "checked cast" operation. It
+ converts a pointer or reference from a base class to a derived cast, causing
+ an assertion failure if it is not really an instance of the right type. This
+ should be used in cases where you have some information that makes you believe
+ that something is of the right type. An example of the <tt>isa<></tt>
+ and <tt>cast<></tt> template is:
-<dd>The <tt>dyn_cast_or_null<></tt> operator works just like the
-<tt>dyn_cast<></tt> operator, except that it allows for a null pointer as
-an argument (which it then propagates). This can sometimes be useful, allowing
-you to combine several null checks into one.<p>
+ <pre>
+ static bool isLoopInvariant(const <a href="#Value">Value</a> *V, const Loop *L) {
+ if (isa<<a href="#Constant">Constant</a>>(V) || isa<<a href="#Argument">Argument</a>>(V) || isa<<a href="#GlobalValue">GlobalValue</a>>(V))
+ return true;
-</dl>
+ <i>// Otherwise, it must be an instruction...</i>
+ return !L->contains(cast<<a href="#Instruction">Instruction</a>>(V)->getParent());
+ }
+ </pre>
+
+ <p>Note that you should <b>not</b> use an <tt>isa<></tt> test followed
+ by a <tt>cast<></tt>, for that use the <tt>dyn_cast<></tt>
+ operator.</p>
+
+ </dd>
+
+ <dt><tt>dyn_cast<></tt>:</dt>
+
+ <dd>The <tt>dyn_cast<></tt> operator is a "checking cast" operation. It
+ checks to see if the operand is of the specified type, and if so, returns a
+ pointer to it (this operator does not work with references). If the operand is
+ not of the correct type, a null pointer is returned. Thus, this works very
+ much like the <tt>dynamic_cast</tt> operator in C++, and should be used in the
+ same circumstances. Typically, the <tt>dyn_cast<></tt> operator is used
+ in an <tt>if</tt> statement or some other flow control statement like this:
+
+ <pre>
+ if (<a href="#AllocationInst">AllocationInst</a> *AI = dyn_cast<<a href="#AllocationInst">AllocationInst</a>>(Val)) {
+ ...
+ }
+ </pre>
+
+ <p> This form of the <tt>if</tt> statement effectively combines together a
+ call to <tt>isa<></tt> and a call to <tt>cast<></tt> into one
+ statement, which is very convenient.</p>
+
+ <p>Note that the <tt>dyn_cast<></tt> operator, like C++'s
+ <tt>dynamic_cast</tt> or Java's <tt>instanceof</tt> operator, can be abused.
+ In particular you should not use big chained <tt>if/then/else</tt> blocks to
+ check for lots of different variants of classes. If you find yourself
+ wanting to do this, it is much cleaner and more efficient to use the
+ <tt>InstVisitor</tt> class to dispatch over the instruction type directly.</p>
+
+ </dd>
+
+ <dt><tt>cast_or_null<></tt>: </dt>
+
+ <dd>The <tt>cast_or_null<></tt> operator works just like the
+ <tt>cast<></tt> operator, except that it allows for a null pointer as
+ an argument (which it then propagates). This can sometimes be useful,
+ allowing you to combine several null checks into one.</dd>
+
+ <dt><tt>dyn_cast_or_null<></tt>: </dt>
+
+ <dd>The <tt>dyn_cast_or_null<></tt> operator works just like the
+ <tt>dyn_cast<></tt> operator, except that it allows for a null pointer
+ as an argument (which it then propagates). This can sometimes be useful,
+ allowing you to combine several null checks into one.</dd>
+
+ </dl>
+
+<p>These five templates can be used with any classes, whether they have a
+v-table or not. To add support for these templates, you simply need to add
+<tt>classof</tt> static methods to the class you are interested casting
+to. Describing this is currently outside the scope of this document, but there
+are lots of examples in the LLVM source base.</p>
+
+</div>
-These five templates can be used with any classes, whether they have a v-table
-or not. To add support for these templates, you simply need to add
-<tt>classof</tt> static methods to the class you are interested casting to.
-Describing this is currently outside the scope of this document, but there are
-lots of examples in the LLVM source base.<p>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="DEBUG">The <tt>DEBUG()</tt> macro & <tt>-debug</tt> option</a>
+</div>
+<div class="doc_text">
-<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="DEBUG">The <tt>DEBUG()</tt> macro & <tt>-debug</tt> option</a>
-</b></font></td></tr></table><ul>
-
-Often when working on your pass you will put a bunch of debugging printouts and
-other code into your pass. After you get it working, you want to remove
+<p>Often when working on your pass you will put a bunch of debugging printouts
+and other code into your pass. After you get it working, you want to remove
it... but you may need it again in the future (to work out new bugs that you run
-across).<p>
+across).</p>
-Naturally, because of this, you don't want to delete the debug printouts, but
-you don't want them to always be noisy. A standard compromise is to comment
-them out, allowing you to enable them if you need them in the future.<p>
+<p> Naturally, because of this, you don't want to delete the debug printouts,
+but you don't want them to always be noisy. A standard compromise is to comment
+them out, allowing you to enable them if you need them in the future.</p>
-The "<tt><a href="/doxygen/Debug_8h-source.html">Support/Debug.h</a></tt>" file
-provides a macro named <tt>DEBUG()</tt> that is a much nicer solution to this
-problem. Basically, you can put arbitrary code into the argument of the
+<p>The "<tt><a href="/doxygen/Debug_8h-source.html">llvm/Support/Debug.h</a></tt>"
+file provides a macro named <tt>DEBUG()</tt> that is a much nicer solution to
+this problem. Basically, you can put arbitrary code into the argument of the
<tt>DEBUG</tt> macro, and it is only executed if '<tt>opt</tt>' (or any other
-tool) is run with the '<tt>-debug</tt>' command line argument:
+tool) is run with the '<tt>-debug</tt>' command line argument:</p>
-<pre>
- ...
- DEBUG(std::cerr << "I am here!\n");
- ...
-</pre><p>
+ <pre> ... <br> DEBUG(std::cerr << "I am here!\n");<br> ...<br></pre>
-Then you can run your pass like this:<p>
+<p>Then you can run your pass like this:</p>
-<pre>
- $ opt < a.bc > /dev/null -mypass
- <no output>
- $ opt < a.bc > /dev/null -mypass -debug
- I am here!
- $
-</pre><p>
-
-Using the <tt>DEBUG()</tt> macro instead of a home-brewed solution allows you to
-now have to create "yet another" command line option for the debug output for
+ <pre> $ opt < a.bc > /dev/null -mypass<br> <no output><br> $ opt < a.bc > /dev/null -mypass -debug<br> I am here!<br> $<br></pre>
+
+<p>Using the <tt>DEBUG()</tt> macro instead of a home-brewed solution allows you
+to not have to create "yet another" command line option for the debug output for
your pass. Note that <tt>DEBUG()</tt> macros are disabled for optimized builds,
so they do not cause a performance impact at all (for the same reason, they
-should also not contain side-effects!).<p>
+should also not contain side-effects!).</p>
-One additional nice thing about the <tt>DEBUG()</tt> macro is that you can
+<p>One additional nice thing about the <tt>DEBUG()</tt> macro is that you can
enable or disable it directly in gdb. Just use "<tt>set DebugFlag=0</tt>" or
"<tt>set DebugFlag=1</tt>" from the gdb if the program is running. If the
program hasn't been started yet, you can always just run it with
-<tt>-debug</tt>.<p>
+<tt>-debug</tt>.</p>
+
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="DEBUG_TYPE"><hr size=0>Fine grained debug info with
- <tt>DEBUG_TYPE()</tt> and the <tt>-debug-only</tt> option</a> </h4><ul>
+<div class="doc_subsubsection">
+ <a name="DEBUG_TYPE">Fine grained debug info with <tt>DEBUG_TYPE</tt> and
+ the <tt>-debug-only</tt> option</a>
+</div>
+
+<div class="doc_text">
-Sometimes you may find yourself in a situation where enabling <tt>-debug</tt>
+<p>Sometimes you may find yourself in a situation where enabling <tt>-debug</tt>
just turns on <b>too much</b> information (such as when working on the code
generator). If you want to enable debug information with more fine-grained
control, you define the <tt>DEBUG_TYPE</tt> macro and the <tt>-debug</tt> only
-option as follows:<p>
+option as follows:</p>
-<pre>
- ...
- DEBUG(std::cerr << "No debug type\n");
- #undef DEBUG_TYPE
- #define DEBUG_TYPE "foo"
- DEBUG(std::cerr << "'foo' debug type\n");
- #undef DEBUG_TYPE
- #define DEBUG_TYPE "bar"
- DEBUG(std::cerr << "'bar' debug type\n");
- #undef DEBUG_TYPE
- #define DEBUG_TYPE ""
- DEBUG(std::cerr << "No debug type (2)\n");
- ...
-</pre><p>
-
-Then you can run your pass like this:<p>
+ <pre> ...<br> DEBUG(std::cerr << "No debug type\n");<br> #undef DEBUG_TYPE<br> #define DEBUG_TYPE "foo"<br> DEBUG(std::cerr << "'foo' debug type\n");<br> #undef DEBUG_TYPE<br> #define DEBUG_TYPE "bar"<br> DEBUG(std::cerr << "'bar' debug type\n");<br> #undef DEBUG_TYPE<br> #define DEBUG_TYPE ""<br> DEBUG(std::cerr << "No debug type (2)\n");<br> ...<br></pre>
-<pre>
- $ opt < a.bc > /dev/null -mypass
- <no output>
- $ opt < a.bc > /dev/null -mypass -debug
- No debug type
- 'foo' debug type
- 'bar' debug type
- No debug type (2)
- $ opt < a.bc > /dev/null -mypass -debug-only=foo
- 'foo' debug type
- $ opt < a.bc > /dev/null -mypass -debug-only=bar
- 'bar' debug type
- $
-</pre><p>
-
-Of course, in practice, you should only set <tt>DEBUG_TYPE</tt> at the top of a
-file, to specify the debug type for the entire module (if you do this before you
-<tt>#include "Support/Debug.h"</tt>, you don't have to insert the ugly
-<tt>#undef</tt>'s). Also, you should use names more meaningful that "foo" and
-"bar", because there is no system in place to ensure that names do not conflict:
-if two different modules use the same string, they will all be turned on when
-the name is specified. This allows all, say, instruction scheduling, debug
-information to be enabled with <tt>-debug-type=InstrSched</tt>, even if the
-source lives in multiple files.<p>
+<p>Then you can run your pass like this:</p>
+
+ <pre> $ opt < a.bc > /dev/null -mypass<br> <no output><br> $ opt < a.bc > /dev/null -mypass -debug<br> No debug type<br> 'foo' debug type<br> 'bar' debug type<br> No debug type (2)<br> $ opt < a.bc > /dev/null -mypass -debug-only=foo<br> 'foo' debug type<br> $ opt < a.bc > /dev/null -mypass -debug-only=bar<br> 'bar' debug type<br> $<br></pre>
+<p>Of course, in practice, you should only set <tt>DEBUG_TYPE</tt> at the top of
+a file, to specify the debug type for the entire module (if you do this before
+you <tt>#include "llvm/Support/Debug.h"</tt>, you don't have to insert the ugly
+<tt>#undef</tt>'s). Also, you should use names more meaningful than "foo" and
+"bar", because there is no system in place to ensure that names do not
+conflict. If two different modules use the same string, they will all be turned
+on when the name is specified. This allows, for example, all debug information
+for instruction scheduling to be enabled with <tt>-debug-type=InstrSched</tt>,
+even if the source lives in multiple files.</p>
+
+</div>
<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="Statistic">The <tt>Statistic</tt> template & <tt>-stats</tt>
-option</a>
-</b></font></td></tr></table><ul>
+<div class="doc_subsection">
+ <a name="Statistic">The <tt>Statistic</tt> template & <tt>-stats</tt>
+ option</a>
+</div>
-The "<tt><a
-href="/doxygen/Statistic_8h-source.html">Support/Statistic.h</a></tt>"
-file provides a template named <tt>Statistic</tt> that is used as a unified way
-to keeping track of what the LLVM compiler is doing and how effective various
+<div class="doc_text">
+
+<p>The "<tt><a
+href="/doxygen/Statistic_8h-source.html">llvm/ADT/Statistic.h</a></tt>" file
+provides a template named <tt>Statistic</tt> that is used as a unified way to
+keep track of what the LLVM compiler is doing and how effective various
optimizations are. It is useful to see what optimizations are contributing to
-making a particular program run faster.<p>
+making a particular program run faster.</p>
-Often you may run your pass on some big program, and you're interested to see
+<p>Often you may run your pass on some big program, and you're interested to see
how many times it makes a certain transformation. Although you can do this with
hand inspection, or some ad-hoc method, this is a real pain and not very useful
for big programs. Using the <tt>Statistic</tt> template makes it very easy to
keep track of this information, and the calculated information is presented in a
-uniform manner with the rest of the passes being executed.<p>
+uniform manner with the rest of the passes being executed.</p>
-There are many examples of <tt>Statistic</tt> users, but this basics of using it
-are as follows:<p>
+<p>There are many examples of <tt>Statistic</tt> uses, but the basics of using
+it are as follows:</p>
<ol>
-<li>Define your statistic like this:<p>
+ <li>Define your statistic like this:
+ <pre>static Statistic<> NumXForms("mypassname", "The # of times I did stuff");<br></pre>
-<pre>
-static Statistic<> NumXForms("mypassname", "The # of times I did stuff");
-</pre><p>
+ <p>The <tt>Statistic</tt> template can emulate just about any data-type,
+ but if you do not specify a template argument, it defaults to acting like
+ an unsigned int counter (this is usually what you want).</p></li>
-The <tt>Statistic</tt> template can emulate just about any data-type, but if you
-do not specify a template argument, it defaults to acting like an unsigned int
-counter (this is usually what you want).<p>
+ <li>Whenever you make a transformation, bump the counter:
+ <pre> ++NumXForms; // I did stuff<br></pre>
+ </li>
+ </ol>
-<li>Whenever you make a transformation, bump the counter:<p>
+ <p>That's all you have to do. To get '<tt>opt</tt>' to print out the
+ statistics gathered, use the '<tt>-stats</tt>' option:</p>
-<pre>
- ++NumXForms; // I did stuff
-</pre><p>
+ <pre> $ opt -stats -mypassname < program.bc > /dev/null<br> ... statistic output ...<br></pre>
-</ol><p>
+ <p> When running <tt>gccas</tt> on a C file from the SPEC benchmark
+suite, it gives a report that looks like this:</p>
-That's all you have to do. To get '<tt>opt</tt>' to print out the statistics
-gathered, use the '<tt>-stats</tt>' option:<p>
+ <pre> 7646 bytecodewriter - Number of normal instructions<br> 725 bytecodewriter - Number of oversized instructions<br> 129996 bytecodewriter - Number of bytecode bytes written<br> 2817 raise - Number of insts DCEd or constprop'd<br> 3213 raise - Number of cast-of-self removed<br> 5046 raise - Number of expression trees converted<br> 75 raise - Number of other getelementptr's formed<br> 138 raise - Number of load/store peepholes<br> 42 deadtypeelim - Number of unused typenames removed from symtab<br> 392 funcresolve - Number of varargs functions resolved<br> 27 globaldce - Number of global variables removed<br> 2 adce - Number of basic blocks removed<br> 134 cee - Number of branches revectored<br> 49 cee - Number of setcc instruction eliminated<br> 532 gcse - Number of loads removed<br> 2919 gcse - Number of instructions removed<br> 86 indvars - Number of canonical indvars added<br> 87 indvars - Number of aux indvars removed<br> 25 instcombine - Number of dead inst eliminate<br> 434 instcombine - Number of insts combined<br> 248 licm - Number of load insts hoisted<br> 1298 licm - Number of insts hoisted to a loop pre-header<br> 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)<br> 75 mem2reg - Number of alloca's promoted<br> 1444 cfgsimplify - Number of blocks simplified<br></pre>
-<pre>
- $ opt -stats -mypassname < program.bc > /dev/null
- ... statistic output ...
-</pre><p>
-
-When running <tt>gccas</tt> on a C file from the SPEC benchmark suite, it gives
-a report that looks like this:<p>
-
-<pre>
- 7646 bytecodewriter - Number of normal instructions
- 725 bytecodewriter - Number of oversized instructions
- 129996 bytecodewriter - Number of bytecode bytes written
- 2817 raise - Number of insts DCEd or constprop'd
- 3213 raise - Number of cast-of-self removed
- 5046 raise - Number of expression trees converted
- 75 raise - Number of other getelementptr's formed
- 138 raise - Number of load/store peepholes
- 42 deadtypeelim - Number of unused typenames removed from symtab
- 392 funcresolve - Number of varargs functions resolved
- 27 globaldce - Number of global variables removed
- 2 adce - Number of basic blocks removed
- 134 cee - Number of branches revectored
- 49 cee - Number of setcc instruction eliminated
- 532 gcse - Number of loads removed
- 2919 gcse - Number of instructions removed
- 86 indvars - Number of cannonical indvars added
- 87 indvars - Number of aux indvars removed
- 25 instcombine - Number of dead inst eliminate
- 434 instcombine - Number of insts combined
- 248 licm - Number of load insts hoisted
- 1298 licm - Number of insts hoisted to a loop pre-header
- 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
- 75 mem2reg - Number of alloca's promoted
- 1444 cfgsimplify - Number of blocks simplified
-</pre><p>
-
-Obviously, with so many optimizations, having a unified framework for this stuff
-is very nice. Making your pass fit well into the framework makes it more
-maintainable and useful.<p>
+<p>Obviously, with so many optimizations, having a unified framework for this
+stuff is very nice. Making your pass fit well into the framework makes it more
+maintainable and useful.</p>
+</div>
<!-- *********************************************************************** -->
-</ul><table width="100%" bgcolor="#330077" border=0 cellpadding=4 cellspacing=0>
-<tr><td align=center><font color="#EEEEFF" size=+2 face="Georgia,Palatino"><b>
-<a name="common">Helpful Hints for Common Operations
-</b></font></td></tr></table><ul> <!--
-*********************************************************************** -->
+<div class="doc_section">
+ <a name="common">Helpful Hints for Common Operations</a>
+</div>
+<!-- *********************************************************************** -->
+
+<div class="doc_text">
-This section describes how to perform some very simple transformations of LLVM
-code. This is meant to give examples of common idioms used, showing the
-practical side of LLVM transformations.<p>
+<p>This section describes how to perform some very simple transformations of
+LLVM code. This is meant to give examples of common idioms used, showing the
+practical side of LLVM transformations. <p> Because this is a "how-to" section,
+you should also read about the main classes that you will be working with. The
+<a href="#coreclasses">Core LLVM Class Hierarchy Reference</a> contains details
+and descriptions of the main classes that you should know about.</p>
-Because this is a "how-to" section, you should also read about the main classes
-that you will be working with. The <a href="#coreclasses">Core LLVM Class
-Hierarchy Reference</a> contains details and descriptions of the main classes
-that you should know about.<p>
+</div>
<!-- NOTE: this section should be heavy on example code -->
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="inspection">Basic Inspection and Traversal Routines</a>
+</div>
+<div class="doc_text">
-<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="inspection">Basic Inspection and Traversal Routines</a>
-</b></font></td></tr></table><ul>
-
-The LLVM compiler infrastructure have many different data structures that may be
-traversed. Following the example of the C++ standard template library, the
+<p>The LLVM compiler infrastructure have many different data structures that may
+be traversed. Following the example of the C++ standard template library, the
techniques used to traverse these various data structures are all basically the
same. For a enumerable sequence of values, the <tt>XXXbegin()</tt> function (or
method) returns an iterator to the start of the sequence, the <tt>XXXend()</tt>
function returns an iterator pointing to one past the last valid element of the
sequence, and there is some <tt>XXXiterator</tt> data type that is common
-between the two operations.<p>
+between the two operations.</p>
-Because the pattern for iteration is common across many different aspects of the
-program representation, the standard template library algorithms may be used on
-them, and it is easier to remember how to iterate. First we show a few common
+<p>Because the pattern for iteration is common across many different aspects of
+the program representation, the standard template library algorithms may be used
+on them, and it is easier to remember how to iterate. First we show a few common
examples of the data structures that need to be traversed. Other data
-structures are traversed in very similar ways.<p>
+structures are traversed in very similar ways.</p>
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="iterate_function"><hr size=0>Iterating over the <a
-href="#BasicBlock"><tt>BasicBlock</tt></a>s in a <a
-href="#Function"><tt>Function</tt></a> </h4><ul>
-
-It's quite common to have a <tt>Function</tt> instance that you'd like
-to transform in some way; in particular, you'd like to manipulate its
-<tt>BasicBlock</tt>s. To facilitate this, you'll need to iterate over
-all of the <tt>BasicBlock</tt>s that constitute the <tt>Function</tt>.
-The following is an example that prints the name of a
-<tt>BasicBlock</tt> and the number of <tt>Instruction</tt>s it
-contains:
+<div class="doc_subsubsection">
+ <a name="iterate_function">Iterating over the </a><a
+ href="#BasicBlock"><tt>BasicBlock</tt></a>s in a <a
+ href="#Function"><tt>Function</tt></a>
+</div>
-<pre>
- // func is a pointer to a Function instance
- for (Function::iterator i = func->begin(), e = func->end(); i != e; ++i) {
+<div class="doc_text">
- // print out the name of the basic block if it has one, and then the
- // number of instructions that it contains
+<p>It's quite common to have a <tt>Function</tt> instance that you'd like to
+transform in some way; in particular, you'd like to manipulate its
+<tt>BasicBlock</tt>s. To facilitate this, you'll need to iterate over all of
+the <tt>BasicBlock</tt>s that constitute the <tt>Function</tt>. The following is
+an example that prints the name of a <tt>BasicBlock</tt> and the number of
+<tt>Instruction</tt>s it contains:</p>
- cerr << "Basic block (name=" << i->getName() << ") has "
- << i->size() << " instructions.\n";
- }
-</pre>
+ <pre> // func is a pointer to a Function instance<br> for (Function::iterator i = func->begin(), e = func->end(); i != e; ++i) {<br><br> // print out the name of the basic block if it has one, and then the<br> // number of instructions that it contains<br><br> cerr << "Basic block (name=" << i->getName() << ") has " <br> << i->size() << " instructions.\n";<br> }<br></pre>
-Note that i can be used as if it were a pointer for the purposes of
+<p>Note that i can be used as if it were a pointer for the purposes of
invoking member functions of the <tt>Instruction</tt> class. This is
because the indirection operator is overloaded for the iterator
classes. In the above code, the expression <tt>i->size()</tt> is
-exactly equivalent to <tt>(*i).size()</tt> just like you'd expect.
+exactly equivalent to <tt>(*i).size()</tt> just like you'd expect.</p>
+
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="iterate_basicblock"><hr size=0>Iterating over the <a
-href="#Instruction"><tt>Instruction</tt></a>s in a <a
-href="#BasicBlock"><tt>BasicBlock</tt></a> </h4><ul>
+<div class="doc_subsubsection">
+ <a name="iterate_basicblock">Iterating over the </a><a
+ href="#Instruction"><tt>Instruction</tt></a>s in a <a
+ href="#BasicBlock"><tt>BasicBlock</tt></a>
+</div>
+
+<div class="doc_text">
-Just like when dealing with <tt>BasicBlock</tt>s in
-<tt>Function</tt>s, it's easy to iterate over the individual
-instructions that make up <tt>BasicBlock</tt>s. Here's a code snippet
-that prints out each instruction in a <tt>BasicBlock</tt>:
+<p>Just like when dealing with <tt>BasicBlock</tt>s in <tt>Function</tt>s, it's
+easy to iterate over the individual instructions that make up
+<tt>BasicBlock</tt>s. Here's a code snippet that prints out each instruction in
+a <tt>BasicBlock</tt>:</p>
<pre>
// blk is a pointer to a BasicBlock instance
for (BasicBlock::iterator i = blk->begin(), e = blk->end(); i != e; ++i)
- // the next statement works since operator<<(ostream&,...)
+ // the next statement works since operator<<(ostream&,...)
// is overloaded for Instruction&
- cerr << *i << "\n";
+ std::cerr << *i << "\n";
</pre>
-However, this isn't really the best way to print out the contents of a
-<tt>BasicBlock</tt>! Since the ostream operators are overloaded for
-virtually anything you'll care about, you could have just invoked the
-print routine on the basic block itself: <tt>cerr << *blk <<
-"\n";</tt>.<p>
-
-Note that currently operator<< is implemented for <tt>Value*</tt>, so it
-will print out the contents of the pointer, instead of
-the pointer value you might expect. This is a deprecated interface that will
-be removed in the future, so it's best not to depend on it. To print out the
-pointer value for now, you must cast to <tt>void*</tt>.<p>
+<p>However, this isn't really the best way to print out the contents of a
+<tt>BasicBlock</tt>! Since the ostream operators are overloaded for virtually
+anything you'll care about, you could have just invoked the print routine on the
+basic block itself: <tt>std::cerr << *blk << "\n";</tt>.</p>
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="iterate_institer"><hr size=0>Iterating over the <a
-href="#Instruction"><tt>Instruction</tt></a>s in a <a
-href="#Function"><tt>Function</tt></a></h4><ul>
-
-If you're finding that you commonly iterate over a <tt>Function</tt>'s
-<tt>BasicBlock</tt>s and then that <tt>BasicBlock</tt>'s
-<tt>Instruction</tt>s, <tt>InstIterator</tt> should be used instead.
-You'll need to include <a href="/doxygen/InstIterator_8h-source.html"><tt>llvm/Support/InstIterator.h</tt></a>, and then
-instantiate <tt>InstIterator</tt>s explicitly in your code. Here's a
-small example that shows how to dump all instructions in a function to
-stderr (<b>Note:</b> Dereferencing an <tt>InstIterator</tt> yields an
-<tt>Instruction*</tt>, <i>not</i> an <tt>Instruction&</tt>!):
-
-<pre>
-#include "<a href="/doxygen/InstIterator_8h-source.html">llvm/Support/InstIterator.h</a>"
-...
-// Suppose F is a ptr to a function
-for (inst_iterator i = inst_begin(F), e = inst_end(F); i != e; ++i)
- cerr << **i << "\n";
-</pre>
-
+<div class="doc_subsubsection">
+ <a name="iterate_institer">Iterating over the </a><a
+ href="#Instruction"><tt>Instruction</tt></a>s in a <a
+ href="#Function"><tt>Function</tt></a>
+</div>
+
+<div class="doc_text">
+
+<p>If you're finding that you commonly iterate over a <tt>Function</tt>'s
+<tt>BasicBlock</tt>s and then that <tt>BasicBlock</tt>'s <tt>Instruction</tt>s,
+<tt>InstIterator</tt> should be used instead. You'll need to include <a
+href="/doxygen/InstIterator_8h-source.html"><tt>llvm/Support/InstIterator.h</tt></a>,
+and then instantiate <tt>InstIterator</tt>s explicitly in your code. Here's a
+small example that shows how to dump all instructions in a function to the standard error stream:<p>
+
+ <pre>#include "<a href="/doxygen/InstIterator_8h-source.html">llvm/Support/InstIterator.h</a>"<br>...<br>// Suppose F is a ptr to a function<br>for (inst_iterator i = inst_begin(F), e = inst_end(F); i != e; ++i)<br> cerr << *i << "\n";<br></pre>
Easy, isn't it? You can also use <tt>InstIterator</tt>s to fill a
worklist with its initial contents. For example, if you wanted to
-initialize a worklist to contain all instructions in a
-<tt>Function</tt> F, all you would need to do is something like:
+initialize a worklist to contain all instructions in a <tt>Function</tt>
+F, all you would need to do is something like:
+ <pre>std::set<Instruction*> worklist;<br>worklist.insert(inst_begin(F), inst_end(F));<br></pre>
-<pre>
-std::set<Instruction*> worklist;
-worklist.insert(inst_begin(F), inst_end(F));
-</pre>
+<p>The STL set <tt>worklist</tt> would now contain all instructions in the
+<tt>Function</tt> pointed to by F.</p>
-The STL set <tt>worklist</tt> would now contain all instructions in
-the <tt>Function</tt> pointed to by F.
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="iterate_convert"><hr size=0>Turning an iterator into a class
-pointer (and vice-versa) </h4><ul>
+<div class="doc_subsubsection">
+ <a name="iterate_convert">Turning an iterator into a class pointer (and
+ vice-versa)</a>
+</div>
+
+<div class="doc_text">
-Sometimes, it'll be useful to grab a reference (or pointer) to a class
+<p>Sometimes, it'll be useful to grab a reference (or pointer) to a class
instance when all you've got at hand is an iterator. Well, extracting
-a reference or a pointer from an iterator is very straightforward.
-Assuming that <tt>i</tt> is a <tt>BasicBlock::iterator</tt> and
-<tt>j</tt> is a <tt>BasicBlock::const_iterator</tt>:
+a reference or a pointer from an iterator is very straight-forward.
+Assuming that <tt>i</tt> is a <tt>BasicBlock::iterator</tt> and <tt>j</tt>
+is a <tt>BasicBlock::const_iterator</tt>:</p>
-<pre>
- Instruction& inst = *i; // grab reference to instruction reference
- Instruction* pinst = &*i; // grab pointer to instruction reference
- const Instruction& inst = *j;
-</pre>
-However, the iterators you'll be working with in the LLVM framework
-are special: they will automatically convert to a ptr-to-instance type
-whenever they need to. Instead of dereferencing the iterator and then
-taking the address of the result, you can simply assign the iterator
-to the proper pointer type and you get the dereference and address-of
-operation as a result of the assignment (behind the scenes, this is a
-result of overloading casting mechanisms). Thus the last line of the
-last example,
+ <pre> Instruction& inst = *i; // grab reference to instruction reference<br> Instruction* pinst = &*i; // grab pointer to instruction reference<br> const Instruction& inst = *j;<br></pre>
-<pre>Instruction* pinst = &*i;</pre>
+<p>However, the iterators you'll be working with in the LLVM framework are
+special: they will automatically convert to a ptr-to-instance type whenever they
+need to. Instead of dereferencing the iterator and then taking the address of
+the result, you can simply assign the iterator to the proper pointer type and
+you get the dereference and address-of operation as a result of the assignment
+(behind the scenes, this is a result of overloading casting mechanisms). Thus
+the last line of the last example,</p>
-is semantically equivalent to
+ <pre>Instruction* pinst = &*i;</pre>
-<pre>Instruction* pinst = i;</pre>
+<p>is semantically equivalent to</p>
-It's also possible to turn a class pointer into the corresponding
-iterator. Usually, this conversion is quite inexpensive. The
-following code snippet illustrates use of the conversion constructors
-provided by LLVM iterators. By using these, you can explicitly grab
-the iterator of something without actually obtaining it via iteration
-over some structure:
+ <pre>Instruction* pinst = i;</pre>
-<pre>
-void printNextInstruction(Instruction* inst) {
- BasicBlock::iterator it(inst);
- ++it; // after this line, it refers to the instruction after *inst.
- if (it != inst->getParent()->end()) cerr << *it << "\n";
-}
-</pre>
-Of course, this example is strictly pedagogical, because it'd be much
-better to explicitly grab the next instruction directly from inst.
+<p>It's also possible to turn a class pointer into the corresponding iterator,
+and this is a constant time operation (very efficient). The following code
+snippet illustrates use of the conversion constructors provided by LLVM
+iterators. By using these, you can explicitly grab the iterator of something
+without actually obtaining it via iteration over some structure:</p>
+
+ <pre>void printNextInstruction(Instruction* inst) {<br> BasicBlock::iterator it(inst);<br> ++it; // after this line, it refers to the instruction after *inst.<br> if (it != inst->getParent()->end()) cerr << *it << "\n";<br>}<br></pre>
+</div>
<!--_______________________________________________________________________-->
-</ul><h4><a name="iterate_complex"><hr size=0>Finding call sites: a slightly
-more complex example </h4><ul>
-
-Say that you're writing a FunctionPass and would like to count all the
-locations in the entire module (that is, across every
-<tt>Function</tt>) where a certain function (i.e., some
-<tt>Function</tt>*) is already in scope. As you'll learn later, you may
-want to use an <tt>InstVisitor</tt> to accomplish this in a much more
-straightforward manner, but this example will allow us to explore how
-you'd do it if you didn't have <tt>InstVisitor</tt> around. In
-pseudocode, this is what we want to do:
+<div class="doc_subsubsection">
+ <a name="iterate_complex">Finding call sites: a slightly more complex
+ example</a>
+</div>
-<pre>
-initialize callCounter to zero
-for each Function f in the Module
- for each BasicBlock b in f
- for each Instruction i in b
- if (i is a CallInst and calls the given function)
- increment callCounter
-</pre>
+<div class="doc_text">
-And the actual code is (remember, since we're writing a
-<tt>FunctionPass</tt>, our <tt>FunctionPass</tt>-derived class simply
-has to override the <tt>runOnFunction</tt> method...):
+<p>Say that you're writing a FunctionPass and would like to count all the
+locations in the entire module (that is, across every <tt>Function</tt>) where a
+certain function (i.e., some <tt>Function</tt>*) is already in scope. As you'll
+learn later, you may want to use an <tt>InstVisitor</tt> to accomplish this in a
+much more straight-forward manner, but this example will allow us to explore how
+you'd do it if you didn't have <tt>InstVisitor</tt> around. In pseudocode, this
+is what we want to do:</p>
-<pre>
-Function* targetFunc = ...;
-
-class OurFunctionPass : public FunctionPass {
- public:
- OurFunctionPass(): callCounter(0) { }
-
- virtual runOnFunction(Function& F) {
- for (Function::iterator b = F.begin(), be = F.end(); b != be; ++b) {
- for (BasicBlock::iterator i = b->begin(); ie = b->end(); i != ie; ++i) {
- if (<a href="#CallInst">CallInst</a>* callInst = <a href="#isa">dyn_cast</a><<a href="#CallInst">CallInst</a>>(&*i)) {
- // we know we've encountered a call instruction, so we
- // need to determine if it's a call to the
- // function pointed to by m_func or not.
-
- if (callInst->getCalledFunction() == targetFunc)
- ++callCounter;
- }
- }
- }
-
- private:
- unsigned callCounter;
-};
-</pre>
+ <pre>initialize callCounter to zero<br>for each Function f in the Module<br> for each BasicBlock b in f<br> for each Instruction i in b<br> if (i is a CallInst and calls the given function)<br> increment callCounter<br></pre>
+
+<p>And the actual code is (remember, since we're writing a
+<tt>FunctionPass</tt>, our <tt>FunctionPass</tt>-derived class simply has to
+override the <tt>runOnFunction</tt> method...):</p>
+
+ <pre>Function* targetFunc = ...;<br><br>class OurFunctionPass : public FunctionPass {<br> public:<br> OurFunctionPass(): callCounter(0) { }<br><br> virtual runOnFunction(Function& F) {<br> for (Function::iterator b = F.begin(), be = F.end(); b != be; ++b) {<br> for (BasicBlock::iterator i = b->begin(); ie = b->end(); i != ie; ++i) {<br> if (<a
+ href="#CallInst">CallInst</a>* callInst = <a href="#isa">dyn_cast</a><<a
+ href="#CallInst">CallInst</a>>(&*i)) {<br> // we know we've encountered a call instruction, so we<br> // need to determine if it's a call to the<br> // function pointed to by m_func or not.<br> <br> if (callInst->getCalledFunction() == targetFunc)<br> ++callCounter;<br> }<br> }<br> }<br> <br> private:<br> unsigned callCounter;<br>};<br></pre>
+
+</div>
<!--_______________________________________________________________________-->
-</ul><h4><a name="iterate_chains"><hr size=0>Iterating over def-use &
-use-def chains</h4><ul>
-
-Frequently, we might have an instance of the <a
-href="/doxygen/classValue.html">Value Class</a> and we want to
-determine which <tt>User</tt>s use the <tt>Value</tt>. The list of
-all <tt>User</tt>s of a particular <tt>Value</tt> is called a
-<i>def-use</i> chain. For example, let's say we have a
-<tt>Function*</tt> named <tt>F</tt> to a particular function
-<tt>foo</tt>. Finding all of the instructions that <i>use</i>
-<tt>foo</tt> is as simple as iterating over the <i>def-use</i> chain of
-<tt>F</tt>:
+<div class="doc_subsubsection">
+ <a name="calls_and_invokes">Treating calls and invokes the same way</a>
+</div>
+
+<div class="doc_text">
+
+<p>You may have noticed that the previous example was a bit oversimplified in
+that it did not deal with call sites generated by 'invoke' instructions. In
+this, and in other situations, you may find that you want to treat
+<tt>CallInst</tt>s and <tt>InvokeInst</tt>s the same way, even though their
+most-specific common base class is <tt>Instruction</tt>, which includes lots of
+less closely-related things. For these cases, LLVM provides a handy wrapper
+class called <a
+href="http://llvm.cs.uiuc.edu/doxygen/classllvm_1_1CallSite.html"><tt>CallSite</tt></a>.
+It is essentially a wrapper around an <tt>Instruction</tt> pointer, with some
+methods that provide functionality common to <tt>CallInst</tt>s and
+<tt>InvokeInst</tt>s.</p>
+
+<p>This class has "value semantics": it should be passed by value, not by
+reference and it should not be dynamically allocated or deallocated using
+<tt>operator new</tt> or <tt>operator delete</tt>. It is efficiently copyable,
+assignable and constructable, with costs equivalents to that of a bare pointer.
+If you look at its definition, it has only a single pointer member.</p>
+
+</div>
-<pre>
-Function* F = ...;
-
-for (Value::use_iterator i = F->use_begin(), e = F->use_end(); i != e; ++i) {
- if (Instruction *Inst = dyn_cast<Instruction>(*i)) {
- cerr << "F is used in instruction:\n";
- cerr << *Inst << "\n";
- }
-}
-</pre>
+<!--_______________________________________________________________________-->
+<div class="doc_subsubsection">
+ <a name="iterate_chains">Iterating over def-use & use-def chains</a>
+</div>
-Alternately, it's common to have an instance of the <a
-href="/doxygen/classUser.html">User Class</a> and need to know what
-<tt>Value</tt>s are used by it. The list of all <tt>Value</tt>s used
-by a <tt>User</tt> is known as a <i>use-def</i> chain. Instances of
-class <tt>Instruction</tt> are common <tt>User</tt>s, so we might want
-to iterate over all of the values that a particular instruction uses
-(that is, the operands of the particular <tt>Instruction</tt>):
+<div class="doc_text">
-<pre>
-Instruction* pi = ...;
+<p>Frequently, we might have an instance of the <a
+href="/doxygen/structllvm_1_1Value.html">Value Class</a> and we want to
+determine which <tt>User</tt>s use the <tt>Value</tt>. The list of all
+<tt>User</tt>s of a particular <tt>Value</tt> is called a <i>def-use</i> chain.
+For example, let's say we have a <tt>Function*</tt> named <tt>F</tt> to a
+particular function <tt>foo</tt>. Finding all of the instructions that
+<i>use</i> <tt>foo</tt> is as simple as iterating over the <i>def-use</i> chain
+of <tt>F</tt>:</p>
-for (User::op_iterator i = pi->op_begin(), e = pi->op_end(); i != e; ++i) {
- Value* v = *i;
- ...
-}
-</pre>
-
+ <pre>Function* F = ...;<br><br>for (Value::use_iterator i = F->use_begin(), e = F->use_end(); i != e; ++i) {<br> if (Instruction *Inst = dyn_cast<Instruction>(*i)) {<br> cerr << "F is used in instruction:\n";<br> cerr << *Inst << "\n";<br> }<br>}<br></pre>
+
+<p>Alternately, it's common to have an instance of the <a
+href="/doxygen/classllvm_1_1User.html">User Class</a> and need to know what
+<tt>Value</tt>s are used by it. The list of all <tt>Value</tt>s used by a
+<tt>User</tt> is known as a <i>use-def</i> chain. Instances of class
+<tt>Instruction</tt> are common <tt>User</tt>s, so we might want to iterate over
+all of the values that a particular instruction uses (that is, the operands of
+the particular <tt>Instruction</tt>):</p>
+
+ <pre>Instruction* pi = ...;<br><br>for (User::op_iterator i = pi->op_begin(), e = pi->op_end(); i != e; ++i) {<br> Value* v = *i;<br> ...<br>}<br></pre>
<!--
def-use chains ("finding all users of"): Value::use_begin/use_end
use-def chains ("finding all values used"): User::op_begin/op_end [op=operand]
-->
+</div>
+
<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="simplechanges">Making simple changes</a>
-</b></font></td></tr></table><ul>
+<div class="doc_subsection">
+ <a name="simplechanges">Making simple changes</a>
+</div>
-There are some primitive transformation operations present in the LLVM
+<div class="doc_text">
+
+<p>There are some primitive transformation operations present in the LLVM
infrastructure that are worth knowing about. When performing
-transformations, it's fairly common to manipulate the contents of
-basic blocks. This section describes some of the common methods for
-doing so and gives example code.
+transformations, it's fairly common to manipulate the contents of basic
+blocks. This section describes some of the common methods for doing so
+and gives example code.</p>
+
+</div>
<!--_______________________________________________________________________-->
-</ul><h4><a name="schanges_creating"><hr size=0>Creating and inserting
- new <tt>Instruction</tt>s</h4><ul>
+<div class="doc_subsubsection">
+ <a name="schanges_creating">Creating and inserting new
+ <tt>Instruction</tt>s</a>
+</div>
+
+<div class="doc_text">
-<i>Instantiating Instructions</i>
+<p><i>Instantiating Instructions</i></p>
-<p>Creation of <tt>Instruction</tt>s is straightforward: simply call the
-constructor for the kind of instruction to instantiate and provide the
-necessary parameters. For example, an <tt>AllocaInst</tt> only
-<i>requires</i> a (const-ptr-to) <tt>Type</tt>. Thus:
+<p>Creation of <tt>Instruction</tt>s is straight-forward: simply call the
+constructor for the kind of instruction to instantiate and provide the necessary
+parameters. For example, an <tt>AllocaInst</tt> only <i>requires</i> a
+(const-ptr-to) <tt>Type</tt>. Thus:</p>
-<pre>AllocaInst* ai = new AllocaInst(Type::IntTy);</pre>
+<pre>AllocaInst* ai = new AllocaInst(Type::IntTy);</pre>
-will create an <tt>AllocaInst</tt> instance that represents the
-allocation of one integer in the current stack frame, at runtime.
-Each <tt>Instruction</tt> subclass is likely to have varying default
-parameters which change the semantics of the instruction, so refer to
-the <a href="/doxygen/classInstruction.html">doxygen documentation for
-the subclass of Instruction</a> that you're interested in
-instantiating.</p>
+<p>will create an <tt>AllocaInst</tt> instance that represents the allocation of
+one integer in the current stack frame, at runtime. Each <tt>Instruction</tt>
+subclass is likely to have varying default parameters which change the semantics
+of the instruction, so refer to the <a
+href="/doxygen/classllvm_1_1Instruction.html">doxygen documentation for the subclass of
+Instruction</a> that you're interested in instantiating.</p>
<p><i>Naming values</i></p>
-<p>
-It is very useful to name the values of instructions when you're able
-to, as this facilitates the debugging of your transformations. If you
-end up looking at generated LLVM machine code, you definitely want to
-have logical names associated with the results of instructions! By
-supplying a value for the <tt>Name</tt> (default) parameter of the
-<tt>Instruction</tt> constructor, you associate a logical name with
-the result of the instruction's execution at runtime. For example,
-say that I'm writing a transformation that dynamically allocates space
-for an integer on the stack, and that integer is going to be used as
-some kind of index by some other code. To accomplish this, I place an
-<tt>AllocaInst</tt> at the first point in the first
-<tt>BasicBlock</tt> of some <tt>Function</tt>, and I'm intending to
-use it within the same <tt>Function</tt>. I might do:
-
-<pre>AllocaInst* pa = new AllocaInst(Type::IntTy, 0, "indexLoc");</pre>
-
-where <tt>indexLoc</tt> is now the logical name of the instruction's
-execution value, which is a pointer to an integer on the runtime
-stack.
-</p>
+<p>It is very useful to name the values of instructions when you're able to, as
+this facilitates the debugging of your transformations. If you end up looking
+at generated LLVM machine code, you definitely want to have logical names
+associated with the results of instructions! By supplying a value for the
+<tt>Name</tt> (default) parameter of the <tt>Instruction</tt> constructor, you
+associate a logical name with the result of the instruction's execution at
+runtime. For example, say that I'm writing a transformation that dynamically
+allocates space for an integer on the stack, and that integer is going to be
+used as some kind of index by some other code. To accomplish this, I place an
+<tt>AllocaInst</tt> at the first point in the first <tt>BasicBlock</tt> of some
+<tt>Function</tt>, and I'm intending to use it within the same
+<tt>Function</tt>. I might do:</p>
+
+ <pre>AllocaInst* pa = new AllocaInst(Type::IntTy, 0, "indexLoc");</pre>
+
+<p>where <tt>indexLoc</tt> is now the logical name of the instruction's
+execution value, which is a pointer to an integer on the runtime stack.</p>
<p><i>Inserting instructions</i></p>
-<p>
-There are essentially two ways to insert an <tt>Instruction</tt> into
-an existing sequence of instructions that form a <tt>BasicBlock</tt>:
+<p>There are essentially two ways to insert an <tt>Instruction</tt>
+into an existing sequence of instructions that form a <tt>BasicBlock</tt>:</p>
+
<ul>
-<li>Insertion into an explicit instruction list
+ <li>Insertion into an explicit instruction list
-<p>Given a <tt>BasicBlock* pb</tt>, an <tt>Instruction* pi</tt> within
-that <tt>BasicBlock</tt>, and a newly-created instruction
-we wish to insert before <tt>*pi</tt>, we do the following:
+ <p>Given a <tt>BasicBlock* pb</tt>, an <tt>Instruction* pi</tt> within that
+ <tt>BasicBlock</tt>, and a newly-created instruction we wish to insert
+ before <tt>*pi</tt>, we do the following: </p>
-<pre>
- BasicBlock *pb = ...;
- Instruction *pi = ...;
- Instruction *newInst = new Instruction(...);
- pb->getInstList().insert(pi, newInst); // inserts newInst before pi in pb
-</pre>
-</p>
+ <pre> BasicBlock *pb = ...;<br> Instruction *pi = ...;<br> Instruction *newInst = new Instruction(...);<br> pb->getInstList().insert(pi, newInst); // inserts newInst before pi in pb<br></pre>
-<li>Insertion into an implicit instruction list
-<p><tt>Instruction</tt> instances that are already in
-<tt>BasicBlock</tt>s are implicitly associated with an existing
-instruction list: the instruction list of the enclosing basic block.
-Thus, we could have accomplished the same thing as the above code
-without being given a <tt>BasicBlock</tt> by doing:
-<pre>
- Instruction *pi = ...;
- Instruction *newInst = new Instruction(...);
- pi->getParent()->getInstList().insert(pi, newInst);
-</pre>
-In fact, this sequence of steps occurs so frequently that the
-<tt>Instruction</tt> class and <tt>Instruction</tt>-derived classes
-provide constructors which take (as a default parameter) a pointer to
-an <tt>Instruction</tt> which the newly-created <tt>Instruction</tt>
-should precede. That is, <tt>Instruction</tt> constructors are
-capable of inserting the newly-created instance into the
-<tt>BasicBlock</tt> of a provided instruction, immediately before that
-instruction. Using an <tt>Instruction</tt> constructor with a
-<tt>insertBefore</tt> (default) parameter, the above code becomes:
-<pre>
-Instruction* pi = ...;
-Instruction* newInst = new Instruction(..., pi);
-</pre>
-which is much cleaner, especially if you're creating a lot of
-instructions and adding them to <tt>BasicBlock</tt>s.
- </p>
-</p>
+ <p>Appending to the end of a <tt>BasicBlock</tt> is so common that
+ the <tt>Instruction</tt> class and <tt>Instruction</tt>-derived
+ classes provide constructors which take a pointer to a
+ <tt>BasicBlock</tt> to be appended to. For example code that
+ looked like: </p>
+
+ <pre> BasicBlock *pb = ...;<br> Instruction *newInst = new Instruction(...);<br> pb->getInstList().push_back(newInst); // appends newInst to pb<br></pre>
+
+ <p>becomes: </p>
+
+ <pre> BasicBlock *pb = ...;<br> Instruction *newInst = new Instruction(..., pb);<br></pre>
+
+ <p>which is much cleaner, especially if you are creating
+ long instruction streams.</p></li>
+
+ <li>Insertion into an implicit instruction list
+
+ <p><tt>Instruction</tt> instances that are already in <tt>BasicBlock</tt>s
+ are implicitly associated with an existing instruction list: the instruction
+ list of the enclosing basic block. Thus, we could have accomplished the same
+ thing as the above code without being given a <tt>BasicBlock</tt> by doing:
+ </p>
+
+ <pre> Instruction *pi = ...;<br> Instruction *newInst = new Instruction(...);<br> pi->getParent()->getInstList().insert(pi, newInst);<br></pre>
+
+ <p>In fact, this sequence of steps occurs so frequently that the
+ <tt>Instruction</tt> class and <tt>Instruction</tt>-derived classes provide
+ constructors which take (as a default parameter) a pointer to an
+ <tt>Instruction</tt> which the newly-created <tt>Instruction</tt> should
+ precede. That is, <tt>Instruction</tt> constructors are capable of
+ inserting the newly-created instance into the <tt>BasicBlock</tt> of a
+ provided instruction, immediately before that instruction. Using an
+ <tt>Instruction</tt> constructor with a <tt>insertBefore</tt> (default)
+ parameter, the above code becomes:</p>
+
+ <pre>Instruction* pi = ...;<br>Instruction* newInst = new Instruction(..., pi);<br></pre>
+
+ <p>which is much cleaner, especially if you're creating a lot of
+instructions and adding them to <tt>BasicBlock</tt>s.</p></li>
</ul>
+</div>
+
<!--_______________________________________________________________________-->
-</ul><h4><a name="schanges_deleting"><hr size=0>Deleting
-<tt>Instruction</tt>s</h4><ul>
+<div class="doc_subsubsection">
+ <a name="schanges_deleting">Deleting <tt>Instruction</tt>s</a>
+</div>
+
+<div class="doc_text">
-Deleting an instruction from an existing sequence of instructions that form a <a
-href="#BasicBlock"><tt>BasicBlock</tt></a> is very straightforward. First, you
-must have a pointer to the instruction that you wish to delete. Second, you
+<p>Deleting an instruction from an existing sequence of instructions that form a
+<a href="#BasicBlock"><tt>BasicBlock</tt></a> is very straight-forward. First,
+you must have a pointer to the instruction that you wish to delete. Second, you
need to obtain the pointer to that instruction's basic block. You use the
pointer to the basic block to get its list of instructions and then use the
-erase function to remove your instruction.<p>
+erase function to remove your instruction. For example:</p>
-For example:<p>
+ <pre> <a href="#Instruction">Instruction</a> *I = .. ;<br> <a
+ href="#BasicBlock">BasicBlock</a> *BB = I->getParent();<br> BB->getInstList().erase(I);<br></pre>
-<pre>
- <a href="#Instruction">Instruction</a> *I = .. ;
- <a href="#BasicBlock">BasicBlock</a> *BB = I->getParent();
- BB->getInstList().erase(I);
-</pre><p>
+</div>
<!--_______________________________________________________________________-->
-</ul><h4><a name="schanges_replacing"><hr size=0>Replacing an
- <tt>Instruction</tt> with another <tt>Value</tt></h4><ul>
+<div class="doc_subsubsection">
+ <a name="schanges_replacing">Replacing an <tt>Instruction</tt> with another
+ <tt>Value</tt></a>
+</div>
+
+<div class="doc_text">
<p><i>Replacing individual instructions</i></p>
-<p>
-Including "<a
-href="/doxygen/BasicBlockUtils_8h-source.html">llvm/Transforms/Utils/BasicBlockUtils.h</a>" permits use of two very useful replace functions:
-<tt>ReplaceInstWithValue</tt> and <tt>ReplaceInstWithInst</tt>.
+
+<p>Including "<a href="/doxygen/BasicBlockUtils_8h-source.html">llvm/Transforms/Utils/BasicBlockUtils.h</a>"
+permits use of two very useful replace functions: <tt>ReplaceInstWithValue</tt>
+and <tt>ReplaceInstWithInst</tt>.</p>
+
+<h4><a name="schanges_deleting">Deleting <tt>Instruction</tt>s</a></h4>
<ul>
+ <li><tt>ReplaceInstWithValue</tt>
+
+ <p>This function replaces all uses (within a basic block) of a given
+ instruction with a value, and then removes the original instruction. The
+ following example illustrates the replacement of the result of a particular
+ <tt>AllocaInst</tt> that allocates memory for a single integer with a null
+ pointer to an integer.</p>
+
+ <pre>AllocaInst* instToReplace = ...;<br>BasicBlock::iterator ii(instToReplace);<br>ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,<br> Constant::getNullValue(PointerType::get(Type::IntTy)));<br></pre></li>
+
+ <li><tt>ReplaceInstWithInst</tt>
+
+ <p>This function replaces a particular instruction with another
+ instruction. The following example illustrates the replacement of one
+ <tt>AllocaInst</tt> with another.</p>
+
+ <pre>AllocaInst* instToReplace = ...;<br>BasicBlock::iterator ii(instToReplace);<br>ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,<br> new AllocaInst(Type::IntTy, 0, "ptrToReplacedInt"));<br></pre></li>
+</ul>
+
+<p><i>Replacing multiple uses of <tt>User</tt>s and <tt>Value</tt>s</i></p>
+
+<p>You can use <tt>Value::replaceAllUsesWith</tt> and
+<tt>User::replaceUsesOfWith</tt> to change more than one use at a time. See the
+doxygen documentation for the <a href="/doxygen/structllvm_1_1Value.html">Value Class</a>
+and <a href="/doxygen/classllvm_1_1User.html">User Class</a>, respectively, for more
+information.</p>
+
+<!-- Value::replaceAllUsesWith User::replaceUsesOfWith Point out:
+include/llvm/Transforms/Utils/ especially BasicBlockUtils.h with:
+ReplaceInstWithValue, ReplaceInstWithInst -->
+
+</div>
+
+<!-- *********************************************************************** -->
+<div class="doc_section">
+ <a name="advanced">Advanced Topics</a>
+</div>
+<!-- *********************************************************************** -->
+
+<div class="doc_text">
+<p>
+This section describes some of the advanced or obscure API's that most clients
+do not need to be aware of. These API's tend manage the inner workings of the
+LLVM system, and only need to be accessed in unusual circumstances.
+</p>
+</div>
+
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="TypeResolve">LLVM Type Resolution</a>
+</div>
+
+<div class="doc_text">
-<li><tt>ReplaceInstWithValue</tt>
+<p>
+The LLVM type system has a very simple goal: allow clients to compare types for
+structural equality with a simple pointer comparison (aka a shallow compare).
+This goal makes clients much simpler and faster, and is used throughout the LLVM
+system.
+</p>
-<p>This function replaces all uses (within a basic block) of a given
-instruction with a value, and then removes the original instruction.
-The following example illustrates the replacement of the result of a
-particular <tt>AllocaInst</tt> that allocates memory for a single
-integer with an null pointer to an integer.</p>
+<p>
+Unfortunately achieving this goal is not a simple matter. In particular,
+recursive types and late resolution of opaque types makes the situation very
+difficult to handle. Fortunately, for the most part, our implementation makes
+most clients able to be completely unaware of the nasty internal details. The
+primary case where clients are exposed to the inner workings of it are when
+building a recursive type. In addition to this case, the LLVM bytecode reader,
+assembly parser, and linker also have to be aware of the inner workings of this
+system.
+</p>
+
+<p>
+For our purposes below, we need three concepts. First, an "Opaque Type" is
+exactly as defined in the <a href="LangRef.html#t_opaque">language
+reference</a>. Second an "Abstract Type" is any type which includes an
+opaque type as part of its type graph (for example "<tt>{ opaque, int }</tt>").
+Third, a concrete type is a type that is not an abstract type (e.g. "<tt>[ int,
+float }</tt>").
+</p>
+
+</div>
+
+<!-- ______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="BuildRecType">Basic Recursive Type Construction</a>
+</div>
+
+<div class="doc_text">
+
+<p>
+Because the most common question is "how do I build a recursive type with LLVM",
+we answer it now and explain it as we go. Here we include enough to cause this
+to be emitted to an output .ll file:
+</p>
<pre>
-AllocaInst* instToReplace = ...;
-BasicBlock::iterator ii(instToReplace);
-ReplaceInstWithValue(instToReplace->getParent()->getInstList(), ii,
- Constant::getNullValue(PointerType::get(Type::IntTy)));
+ %mylist = type { %mylist*, int }
</pre>
-<li><tt>ReplaceInstWithInst</tt>
-
-<p>This function replaces a particular instruction with another
-instruction. The following example illustrates the replacement of one
-<tt>AllocaInst</tt> with another.<p>
+<p>
+To build this, use the following LLVM APIs:
+</p>
<pre>
-AllocaInst* instToReplace = ...;
-BasicBlock::iterator ii(instToReplace);
-ReplaceInstWithInst(instToReplace->getParent()->getInstList(), ii,
- new AllocaInst(Type::IntTy, 0, "ptrToReplacedInt"));
+ //<i> Create the initial outer struct.</i>
+ <a href="#PATypeHolder">PATypeHolder</a> StructTy = OpaqueType::get();
+ std::vector<const Type*> Elts;
+ Elts.push_back(PointerType::get(StructTy));
+ Elts.push_back(Type::IntTy);
+ StructType *NewSTy = StructType::get(Elts);
+
+ //<i> At this point, NewSTy = "{ opaque*, int }". Tell VMCore that</i>
+ //<i> the struct and the opaque type are actually the same.</i>
+ cast<OpaqueType>(StructTy.get())-><a href="#refineAbstractTypeTo">refineAbstractTypeTo</a>(NewSTy);
+
+ // <i>NewSTy is potentially invalidated, but StructTy (a <a href="#PATypeHolder">PATypeHolder</a>) is</i>
+ // <i>kept up-to-date.</i>
+ NewSTy = cast<StructType>(StructTy.get());
+
+ // <i>Add a name for the type to the module symbol table (optional).</i>
+ MyModule->addTypeName("mylist", NewSTy);
</pre>
-</ul>
-<p><i>Replacing multiple uses of <tt>User</tt>s and
- <tt>Value</tt>s</i></p>
-
-You can use <tt>Value::replaceAllUsesWith</tt> and
-<tt>User::replaceUsesOfWith</tt> to change more than one use at a
-time. See the doxygen documentation for the <a
-href="/doxygen/classValue.html">Value Class</a> and <a
-href="/doxygen/classUser.html">User Class</a>, respectively, for more
-information.
+<p>
+This code shows the basic approach used to build recursive types: build a
+non-recursive type using 'opaque', then use type unification to close the cycle.
+The type unification step is performed by the <tt><a
+ref="#refineAbstractTypeTo">refineAbstractTypeTo</a></tt> method, which is
+described next. After that, we describe the <a
+href="#PATypeHolder">PATypeHolder class</a>.
+</p>
+
+</div>
+
+<!-- ______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="refineAbstractTypeTo">The <tt>refineAbstractTypeTo</tt> method</a>
+</div>
+
+<div class="doc_text">
+<p>
+The <tt>refineAbstractTypeTo</tt> method starts the type unification process.
+While this method is actually a member of the DerivedType class, it is most
+often used on OpaqueType instances. Type unification is actually a recursive
+process. After unification, types can become structurally isomorphic to
+existing types, and all duplicates are deleted (to preserve pointer equality).
+</p>
+
+<p>
+In the example above, the OpaqueType object is definitely deleted.
+Additionally, if there is an "{ \2*, int}" type already created in the system,
+the pointer and struct type created are <b>also</b> deleted. Obviously whenever
+a type is deleted, any "Type*" pointers in the program are invalidated. As
+such, it is safest to avoid having <i>any</i> "Type*" pointers to abstract types
+live across a call to <tt>refineAbstractTypeTo</tt> (note that non-abstract
+types can never move or be deleted). To deal with this, the <a
+href="#PATypeHolder">PATypeHolder</a> class is used to maintain a stable
+reference to a possibly refined type, and the <a
+href="#AbstractTypeUser">AbstractTypeUser</a> class is used to update more
+complex datastructures.
+</p>
+
+</div>
+
+<!-- ______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="PATypeHolder">The PATypeHolder Class</a>
+</div>
+
+<div class="doc_text">
+<p>
+PATypeHolder is a form of a "smart pointer" for Type objects. When VMCore
+happily goes about nuking types that become isomorphic to existing types, it
+automatically updates all PATypeHolder objects to point to the new type. In the
+example above, this allows the code to maintain a pointer to the resultant
+resolved recursive type, even though the Type*'s are potentially invalidated.
+</p>
+
+<p>
+PATypeHolder is an extremely light-weight object that uses a lazy union-find
+implementation to update pointers. For example the pointer from a Value to its
+Type is maintained by PATypeHolder objects.
+</p>
+
+</div>
+
+<!-- ______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="AbstractTypeUser">The AbstractTypeUser Class</a>
+</div>
+
+<div class="doc_text">
+
+<p>
+Some data structures need more to perform more complex updates when types get
+resolved. The <a href="#SymbolTable">SymbolTable</a> class, for example, needs
+move and potentially merge type planes in its representation when a pointer
+changes.</p>
+
+<p>
+To support this, a class can derive from the AbstractTypeUser class. This class
+allows it to get callbacks when certain types are resolved. To register to get
+callbacks for a particular type, the DerivedType::{add/remove}AbstractTypeUser
+methods can be called on a type. Note that these methods only work for <i>
+abstract</i> types. Concrete types (those that do not include an opaque objects
+somewhere) can never be refined.
+</p>
+</div>
+
+
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="SymbolTable">The <tt>SymbolTable</tt> class</a>
+</div>
+
+<div class="doc_text">
+<p>This class provides a symbol table that the <a
+href="#Function"><tt>Function</tt></a> and <a href="#Module">
+<tt>Module</tt></a> classes use for naming definitions. The symbol table can
+provide a name for any <a href="#Value"><tt>Value</tt></a> or <a
+href="#Type"><tt>Type</tt></a>. <tt>SymbolTable</tt> is an abstract data
+type. It hides the data it contains and provides access to it through a
+controlled interface.</p>
+
+<p>Note that the symbol table class is should not be directly accessed by most
+clients. It should only be used when iteration over the symbol table names
+themselves are required, which is very special purpose. Note that not all LLVM
+<a href="#Value">Value</a>s have names, and those without names (i.e. they have
+an empty name) do not exist in the symbol table.
+</p>
+
+<p>To use the <tt>SymbolTable</tt> well, you need to understand the
+structure of the information it holds. The class contains two
+<tt>std::map</tt> objects. The first, <tt>pmap</tt>, is a map of
+<tt>Type*</tt> to maps of name (<tt>std::string</tt>) to <tt>Value*</tt>.
+The second, <tt>tmap</tt>, is a map of names to <tt>Type*</tt>. Thus, Values
+are stored in two-dimensions and accessed by <tt>Type</tt> and name. Types,
+however, are stored in a single dimension and accessed only by name.</p>
+
+<p>The interface of this class provides three basic types of operations:
+<ol>
+ <li><em>Accessors</em>. Accessors provide read-only access to information
+ such as finding a value for a name with the
+ <a href="#SymbolTable_lookup">lookup</a> method.</li>
+ <li><em>Mutators</em>. Mutators allow the user to add information to the
+ <tt>SymbolTable</tt> with methods like
+ <a href="#SymbolTable_insert"><tt>insert</tt></a>.</li>
+ <li><em>Iterators</em>. Iterators allow the user to traverse the content
+ of the symbol table in well defined ways, such as the method
+ <a href="#SymbolTable_type_begin"><tt>type_begin</tt></a>.</li>
+</ol>
+
+<h3>Accessors</h3>
+<dl>
+ <dt><tt>Value* lookup(const Type* Ty, const std::string& name) const</tt>:
+ </dt>
+ <dd>The <tt>lookup</tt> method searches the type plane given by the
+ <tt>Ty</tt> parameter for a <tt>Value</tt> with the provided <tt>name</tt>.
+ If a suitable <tt>Value</tt> is not found, null is returned.</dd>
+
+ <dt><tt>Type* lookupType( const std::string& name) const</tt>:</dt>
+ <dd>The <tt>lookupType</tt> method searches through the types for a
+ <tt>Type</tt> with the provided <tt>name</tt>. If a suitable <tt>Type</tt>
+ is not found, null is returned.</dd>
+
+ <dt><tt>bool hasTypes() const</tt>:</dt>
+ <dd>This function returns true if an entry has been made into the type
+ map.</dd>
+
+ <dt><tt>bool isEmpty() const</tt>:</dt>
+ <dd>This function returns true if both the value and types maps are
+ empty</dd>
+</dl>
+
+<h3>Mutators</h3>
+<dl>
+ <dt><tt>void insert(Value *Val)</tt>:</dt>
+ <dd>This method adds the provided value to the symbol table. The Value must
+ have both a name and a type which are extracted and used to place the value
+ in the correct type plane under the value's name.</dd>
+
+ <dt><tt>void insert(const std::string& Name, Value *Val)</tt>:</dt>
+ <dd> Inserts a constant or type into the symbol table with the specified
+ name. There can be a many to one mapping between names and constants
+ or types.</dd>
+
+ <dt><tt>void insert(const std::string& Name, Type *Typ)</tt>:</dt>
+ <dd> Inserts a type into the symbol table with the specified name. There
+ can be a many-to-one mapping between names and types. This method
+ allows a type with an existing entry in the symbol table to get
+ a new name.</dd>
+
+ <dt><tt>void remove(Value* Val)</tt>:</dt>
+ <dd> This method removes a named value from the symbol table. The
+ type and name of the Value are extracted from \p N and used to
+ lookup the Value in the correct type plane. If the Value is
+ not in the symbol table, this method silently ignores the
+ request.</dd>
+
+ <dt><tt>void remove(Type* Typ)</tt>:</dt>
+ <dd> This method removes a named type from the symbol table. The
+ name of the type is extracted from \P T and used to look up
+ the Type in the type map. If the Type is not in the symbol
+ table, this method silently ignores the request.</dd>
+
+ <dt><tt>Value* remove(const std::string& Name, Value *Val)</tt>:</dt>
+ <dd> Remove a constant or type with the specified name from the
+ symbol table.</dd>
+
+ <dt><tt>Type* remove(const std::string& Name, Type* T)</tt>:</dt>
+ <dd> Remove a type with the specified name from the symbol table.
+ Returns the removed Type.</dd>
+
+ <dt><tt>Value *value_remove(const value_iterator& It)</tt>:</dt>
+ <dd> Removes a specific value from the symbol table.
+ Returns the removed value.</dd>
+
+ <dt><tt>bool strip()</tt>:</dt>
+ <dd> This method will strip the symbol table of its names leaving
+ the type and values. </dd>
+
+ <dt><tt>void clear()</tt>:</dt>
+ <dd>Empty the symbol table completely.</dd>
+</dl>
+
+<h3>Iteration</h3>
+<p>The following functions describe three types of iterators you can obtain
+the beginning or end of the sequence for both const and non-const. It is
+important to keep track of the different kinds of iterators. There are
+three idioms worth pointing out:</p>
+<table>
+ <tr><th>Units</th><th>Iterator</th><th>Idiom</th></tr>
+ <tr>
+ <td align="left">Planes Of name/Value maps</td><td>PI</td>
+ <td align="left"><pre><tt>
+for (SymbolTable::plane_const_iterator PI = ST.plane_begin(),
+ PE = ST.plane_end(); PI != PE; ++PI ) {
+ PI->first // This is the Type* of the plane
+ PI->second // This is the SymbolTable::ValueMap of name/Value pairs
+ </tt></pre></td>
+ </tr>
+ <tr>
+ <td align="left">All name/Type Pairs</td><td>TI</td>
+ <td align="left"><pre><tt>
+for (SymbolTable::type_const_iterator TI = ST.type_begin(),
+ TE = ST.type_end(); TI != TE; ++TI )
+ TI->first // This is the name of the type
+ TI->second // This is the Type* value associated with the name
+ </tt></pre></td>
+ </tr>
+ <tr>
+ <td align="left">name/Value pairs in a plane</td><td>VI</td>
+ <td align="left"><pre><tt>
+for (SymbolTable::value_const_iterator VI = ST.value_begin(SomeType),
+ VE = ST.value_end(SomeType); VI != VE; ++VI )
+ VI->first // This is the name of the Value
+ VI->second // This is the Value* value associated with the name
+ </tt></pre></td>
+ </tr>
+</table>
+
+<p>Using the recommended iterator names and idioms will help you avoid
+making mistakes. Of particular note, make sure that whenever you use
+value_begin(SomeType) that you always compare the resulting iterator
+with value_end(SomeType) not value_end(SomeOtherType) or else you
+will loop infinitely.</p>
+
+<dl>
+
+ <dt><tt>plane_iterator plane_begin()</tt>:</dt>
+ <dd>Get an iterator that starts at the beginning of the type planes.
+ The iterator will iterate over the Type/ValueMap pairs in the
+ type planes. </dd>
+
+ <dt><tt>plane_const_iterator plane_begin() const</tt>:</dt>
+ <dd>Get a const_iterator that starts at the beginning of the type
+ planes. The iterator will iterate over the Type/ValueMap pairs
+ in the type planes. </dd>
+
+ <dt><tt>plane_iterator plane_end()</tt>:</dt>
+ <dd>Get an iterator at the end of the type planes. This serves as
+ the marker for end of iteration over the type planes.</dd>
+
+ <dt><tt>plane_const_iterator plane_end() const</tt>:</dt>
+ <dd>Get a const_iterator at the end of the type planes. This serves as
+ the marker for end of iteration over the type planes.</dd>
+
+ <dt><tt>value_iterator value_begin(const Type *Typ)</tt>:</dt>
+ <dd>Get an iterator that starts at the beginning of a type plane.
+ The iterator will iterate over the name/value pairs in the type plane.
+ Note: The type plane must already exist before using this.</dd>
+
+ <dt><tt>value_const_iterator value_begin(const Type *Typ) const</tt>:</dt>
+ <dd>Get a const_iterator that starts at the beginning of a type plane.
+ The iterator will iterate over the name/value pairs in the type plane.
+ Note: The type plane must already exist before using this.</dd>
+
+ <dt><tt>value_iterator value_end(const Type *Typ)</tt>:</dt>
+ <dd>Get an iterator to the end of a type plane. This serves as the marker
+ for end of iteration of the type plane.
+ Note: The type plane must already exist before using this.</dd>
+
+ <dt><tt>value_const_iterator value_end(const Type *Typ) const</tt>:</dt>
+ <dd>Get a const_iterator to the end of a type plane. This serves as the
+ marker for end of iteration of the type plane.
+ Note: the type plane must already exist before using this.</dd>
+
+ <dt><tt>type_iterator type_begin()</tt>:</dt>
+ <dd>Get an iterator to the start of the name/Type map.</dd>
+
+ <dt><tt>type_const_iterator type_begin() cons</tt>:</dt>
+ <dd> Get a const_iterator to the start of the name/Type map.</dd>
+
+ <dt><tt>type_iterator type_end()</tt>:</dt>
+ <dd>Get an iterator to the end of the name/Type map. This serves as the
+ marker for end of iteration of the types.</dd>
+
+ <dt><tt>type_const_iterator type_end() const</tt>:</dt>
+ <dd>Get a const-iterator to the end of the name/Type map. This serves
+ as the marker for end of iteration of the types.</dd>
+
+ <dt><tt>plane_const_iterator find(const Type* Typ ) const</tt>:</dt>
+ <dd>This method returns a plane_const_iterator for iteration over
+ the type planes starting at a specific plane, given by \p Ty.</dd>
+
+ <dt><tt>plane_iterator find( const Type* Typ </tt>:</dt>
+ <dd>This method returns a plane_iterator for iteration over the
+ type planes starting at a specific plane, given by \p Ty.</dd>
+
+</dl>
+</div>
+
-<!-- Value::replaceAllUsesWith User::replaceUsesOfWith Point out:
-include/llvm/Transforms/Utils/ especially BasicBlockUtils.h with:
-ReplaceInstWithValue, ReplaceInstWithInst
--->
<!-- *********************************************************************** -->
-</ul><table width="100%" bgcolor="#330077" border=0 cellpadding=4 cellspacing=0>
-<tr><td align=center><font color="#EEEEFF" size=+2 face="Georgia,Palatino"><b>
-<a name="coreclasses">The Core LLVM Class Hierarchy Reference
-</b></font></td></tr></table><ul>
+<div class="doc_section">
+ <a name="coreclasses">The Core LLVM Class Hierarchy Reference </a>
+</div>
<!-- *********************************************************************** -->
-The Core LLVM classes are the primary means of representing the program being
-inspected or transformed. The core LLVM classes are defined in header files in
-the <tt>include/llvm/</tt> directory, and implemented in the <tt>lib/VMCore</tt>
-directory.<p>
+<div class="doc_text">
+
+<p>The Core LLVM classes are the primary means of representing the program
+being inspected or transformed. The core LLVM classes are defined in
+header files in the <tt>include/llvm/</tt> directory, and implemented in
+the <tt>lib/VMCore</tt> directory.</p>
+</div>
<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="Value">The <tt>Value</tt> class</a>
-</b></font></td></tr></table><ul>
+<div class="doc_subsection">
+ <a name="Value">The <tt>Value</tt> class</a>
+</div>
-<tt>#include "<a href="/doxygen/Value_8h-source.html">llvm/Value.h</a>"</tt></b><br>
-doxygen info: <a href="/doxygen/classValue.html">Value Class</a><p>
+<div>
+<p><tt>#include "<a href="/doxygen/Value_8h-source.html">llvm/Value.h</a>"</tt>
+<br>
+doxygen info: <a href="/doxygen/structllvm_1_1Value.html">Value Class</a></p>
-The <tt>Value</tt> class is the most important class in LLVM Source base. It
-represents a typed value that may be used (among other things) as an operand to
-an instruction. There are many different types of <tt>Value</tt>s, such as <a
-href="#Constant"><tt>Constant</tt></a>s, <a
-href="#Argument"><tt>Argument</tt></a>s, and even <a
+<p>The <tt>Value</tt> class is the most important class in the LLVM Source
+base. It represents a typed value that may be used (among other things) as an
+operand to an instruction. There are many different types of <tt>Value</tt>s,
+such as <a href="#Constant"><tt>Constant</tt></a>s,<a
+href="#Argument"><tt>Argument</tt></a>s. Even <a
href="#Instruction"><tt>Instruction</tt></a>s and <a
-href="#Function"><tt>Function</tt></a>s are <tt>Value</tt>s.<p>
+href="#Function"><tt>Function</tt></a>s are <tt>Value</tt>s.</p>
-A particular <tt>Value</tt> may be used many times in the LLVM representation
+<p>A particular <tt>Value</tt> may be used many times in the LLVM representation
for a program. For example, an incoming argument to a function (represented
with an instance of the <a href="#Argument">Argument</a> class) is "used" by
every instruction in the function that references the argument. To keep track
href="#User"><tt>User</tt></a> class is a base class for all nodes in the LLVM
graph that can refer to <tt>Value</tt>s). This use list is how LLVM represents
def-use information in the program, and is accessible through the <tt>use_</tt>*
-methods, shown below.<p>
+methods, shown below.</p>
-Because LLVM is a typed representation, every LLVM <tt>Value</tt> is typed, and
-this <a href="#Type">Type</a> is available through the <tt>getType()</tt>
-method. <a name="#nameWarning">In addition, all LLVM values can be named. The
-"name" of the <tt>Value</tt> is symbolic string printed in the LLVM code:<p>
+<p>Because LLVM is a typed representation, every LLVM <tt>Value</tt> is typed,
+and this <a href="#Type">Type</a> is available through the <tt>getType()</tt>
+method. In addition, all LLVM values can be named. The "name" of the
+<tt>Value</tt> is a symbolic string printed in the LLVM code:</p>
-<pre>
- %<b>foo</b> = add int 1, 2
-</pre>
+ <pre> %<b>foo</b> = add int 1, 2<br></pre>
-The name of this instruction is "foo". <b>NOTE</b> that the name of any value
-may be missing (an empty string), so names should <b>ONLY</b> be used for
-debugging (making the source code easier to read, debugging printouts), they
-should not be used to keep track of values or map between them. For this
-purpose, use a <tt>std::map</tt> of pointers to the <tt>Value</tt> itself
-instead.<p>
+<p><a name="#nameWarning">The name of this instruction is "foo".</a> <b>NOTE</b>
+that the name of any value may be missing (an empty string), so names should
+<b>ONLY</b> be used for debugging (making the source code easier to read,
+debugging printouts), they should not be used to keep track of values or map
+between them. For this purpose, use a <tt>std::map</tt> of pointers to the
+<tt>Value</tt> itself instead.</p>
-One important aspect of LLVM is that there is no distinction between an SSA
+<p>One important aspect of LLVM is that there is no distinction between an SSA
variable and the operation that produces it. Because of this, any reference to
the value produced by an instruction (or the value available as an incoming
-argument, for example) is represented as a direct pointer to the class that
+argument, for example) is represented as a direct pointer to the instance of
+the class that
represents this value. Although this may take some getting used to, it
-simplifies the representation and makes it easier to manipulate.<p>
+simplifies the representation and makes it easier to manipulate.</p>
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_Value"><hr size=0>Important Public Members of
-the <tt>Value</tt> class</h4><ul>
+<div class="doc_subsubsection">
+ <a name="m_Value">Important Public Members of the <tt>Value</tt> class</a>
+</div>
-<li><tt>Value::use_iterator</tt> - Typedef for iterator over the use-list<br>
- <tt>Value::use_const_iterator</tt>
- - Typedef for const_iterator over the use-list<br>
- <tt>unsigned use_size()</tt> - Returns the number of users of the value.<br>
- <tt>bool use_empty()</tt> - Returns true if there are no users.<br>
- <tt>use_iterator use_begin()</tt>
- - Get an iterator to the start of the use-list.<br>
- <tt>use_iterator use_end()</tt>
- - Get an iterator to the end of the use-list.<br>
- <tt><a href="#User">User</a> *use_back()</tt>
- - Returns the last element in the list.<p>
+<div class="doc_text">
-These methods are the interface to access the def-use information in LLVM. As with all other iterators in LLVM, the naming conventions follow the conventions defined by the <a href="#stl">STL</a>.<p>
-
-<li><tt><a href="#Type">Type</a> *getType() const</tt><p>
-This method returns the Type of the Value.
-
-<li><tt>bool hasName() const</tt><br>
+<ul>
+ <li><tt>Value::use_iterator</tt> - Typedef for iterator over the
+use-list<br>
+ <tt>Value::use_const_iterator</tt> - Typedef for const_iterator over
+the use-list<br>
+ <tt>unsigned use_size()</tt> - Returns the number of users of the
+value.<br>
+ <tt>bool use_empty()</tt> - Returns true if there are no users.<br>
+ <tt>use_iterator use_begin()</tt> - Get an iterator to the start of
+the use-list.<br>
+ <tt>use_iterator use_end()</tt> - Get an iterator to the end of the
+use-list.<br>
+ <tt><a href="#User">User</a> *use_back()</tt> - Returns the last
+element in the list.
+ <p> These methods are the interface to access the def-use
+information in LLVM. As with all other iterators in LLVM, the naming
+conventions follow the conventions defined by the <a href="#stl">STL</a>.</p>
+ </li>
+ <li><tt><a href="#Type">Type</a> *getType() const</tt>
+ <p>This method returns the Type of the Value.</p>
+ </li>
+ <li><tt>bool hasName() const</tt><br>
<tt>std::string getName() const</tt><br>
- <tt>void setName(const std::string &Name)</tt><p>
-
-This family of methods is used to access and assign a name to a <tt>Value</tt>,
-be aware of the <a href="#nameWarning">precaution above</a>.<p>
-
-
-<li><tt>void replaceAllUsesWith(Value *V)</tt><p>
-
-This method traverses the use list of a <tt>Value</tt> changing all <a
-href="#User"><tt>User</tt>s</a> of the current value to refer to "<tt>V</tt>"
-instead. For example, if you detect that an instruction always produces a
-constant value (for example through constant folding), you can replace all uses
-of the instruction with the constant like this:<p>
-
-<pre>
- Inst->replaceAllUsesWith(ConstVal);
-</pre><p>
-
+ <tt>void setName(const std::string &Name)</tt>
+ <p> This family of methods is used to access and assign a name to a <tt>Value</tt>,
+be aware of the <a href="#nameWarning">precaution above</a>.</p>
+ </li>
+ <li><tt>void replaceAllUsesWith(Value *V)</tt>
+
+ <p>This method traverses the use list of a <tt>Value</tt> changing all <a
+ href="#User"><tt>User</tt>s</a> of the current value to refer to
+ "<tt>V</tt>" instead. For example, if you detect that an instruction always
+ produces a constant value (for example through constant folding), you can
+ replace all uses of the instruction with the constant like this:</p>
+
+ <pre> Inst->replaceAllUsesWith(ConstVal);<br></pre>
+</ul>
+</div>
<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="User">The <tt>User</tt> class</a>
-</b></font></td></tr></table><ul>
-
-<tt>#include "<a href="/doxygen/User_8h-source.html">llvm/User.h</a>"</tt></b><br>
-doxygen info: <a href="/doxygen/classUser.html">User Class</a><br>
-Superclass: <a href="#Value"><tt>Value</tt></a><p>
+<div class="doc_subsection">
+ <a name="User">The <tt>User</tt> class</a>
+</div>
+<div class="doc_text">
+
+<p>
+<tt>#include "<a href="/doxygen/User_8h-source.html">llvm/User.h</a>"</tt><br>
+doxygen info: <a href="/doxygen/classllvm_1_1User.html">User Class</a><br>
+Superclass: <a href="#Value"><tt>Value</tt></a></p>
-The <tt>User</tt> class is the common base class of all LLVM nodes that may
+<p>The <tt>User</tt> class is the common base class of all LLVM nodes that may
refer to <a href="#Value"><tt>Value</tt></a>s. It exposes a list of "Operands"
that are all of the <a href="#Value"><tt>Value</tt></a>s that the User is
referring to. The <tt>User</tt> class itself is a subclass of
-<tt>Value</tt>.<p>
+<tt>Value</tt>.</p>
-The operands of a <tt>User</tt> point directly to the LLVM <a
+<p>The operands of a <tt>User</tt> point directly to the LLVM <a
href="#Value"><tt>Value</tt></a> that it refers to. Because LLVM uses Static
Single Assignment (SSA) form, there can only be one definition referred to,
allowing this direct connection. This connection provides the use-def
-information in LLVM.<p>
+information in LLVM.</p>
-<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_User"><hr size=0>Important Public Members of
-the <tt>User</tt> class</h4><ul>
+</div>
-The <tt>User</tt> class exposes the operand list in two ways: through an index
-access interface and through an iterator based interface.<p>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="m_User">Important Public Members of the <tt>User</tt> class</a>
+</div>
-<li><tt>Value *getOperand(unsigned i)</tt><br>
- <tt>unsigned getNumOperands()</tt><p>
+<div class="doc_text">
-These two methods expose the operands of the <tt>User</tt> in a convenient form
-for direct access.<p>
+<p>The <tt>User</tt> class exposes the operand list in two ways: through
+an index access interface and through an iterator based interface.</p>
-<li><tt>User::op_iterator</tt> - Typedef for iterator over the operand list<br>
- <tt>User::op_const_iterator</tt>
- <tt>use_iterator op_begin()</tt>
- - Get an iterator to the start of the operand list.<br>
- <tt>use_iterator op_end()</tt>
- - Get an iterator to the end of the operand list.<p>
+<ul>
+ <li><tt>Value *getOperand(unsigned i)</tt><br>
+ <tt>unsigned getNumOperands()</tt>
+ <p> These two methods expose the operands of the <tt>User</tt> in a
+convenient form for direct access.</p></li>
+
+ <li><tt>User::op_iterator</tt> - Typedef for iterator over the operand
+list<br>
+ <tt>op_iterator op_begin()</tt> - Get an iterator to the start of
+the operand list.<br>
+ <tt>op_iterator op_end()</tt> - Get an iterator to the end of the
+operand list.
+ <p> Together, these methods make up the iterator based interface to
+the operands of a <tt>User</tt>.</p></li>
+</ul>
-Together, these methods make up the iterator based interface to the operands of
-a <tt>User</tt>.<p>
+</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="Instruction">The <tt>Instruction</tt> class</a>
+</div>
+<div class="doc_text">
-<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="Instruction">The <tt>Instruction</tt> class</a>
-</b></font></td></tr></table><ul>
-
-<tt>#include "<a
-href="/doxygen/Instruction_8h-source.html">llvm/Instruction.h</a>"</tt></b><br>
-doxygen info: <a href="/doxygen/classInstruction.html">Instruction Class</a><br>
+<p><tt>#include "</tt><tt><a
+href="/doxygen/Instruction_8h-source.html">llvm/Instruction.h</a>"</tt><br>
+doxygen info: <a href="/doxygen/classllvm_1_1Instruction.html">Instruction Class</a><br>
Superclasses: <a href="#User"><tt>User</tt></a>, <a
-href="#Value"><tt>Value</tt></a><p>
+href="#Value"><tt>Value</tt></a></p>
-The <tt>Instruction</tt> class is the common base class for all LLVM
+<p>The <tt>Instruction</tt> class is the common base class for all LLVM
instructions. It provides only a few methods, but is a very commonly used
class. The primary data tracked by the <tt>Instruction</tt> class itself is the
opcode (instruction type) and the parent <a
href="#BasicBlock"><tt>BasicBlock</tt></a> the <tt>Instruction</tt> is embedded
into. To represent a specific type of instruction, one of many subclasses of
-<tt>Instruction</tt> are used.<p>
+<tt>Instruction</tt> are used.</p>
-Because the <tt>Instruction</tt> class subclasses the <a
+<p> Because the <tt>Instruction</tt> class subclasses the <a
href="#User"><tt>User</tt></a> class, its operands can be accessed in the same
way as for other <a href="#User"><tt>User</tt></a>s (with the
<tt>getOperand()</tt>/<tt>getNumOperands()</tt> and
-<tt>op_begin()</tt>/<tt>op_end()</tt> methods).<p>
-
-An important file for the <tt>Instruction</tt> class is the
-<tt>llvm/Instruction.def</tt> file. This file contains some meta-data about the
-various different types of instructions in LLVM. It describes the enum values
-that are used as opcodes (for example <tt>Instruction::Add</tt> and
-<tt>Instruction::SetLE</tt>), as well as the concrete sub-classes of
-<tt>Instruction</tt> that implement the instruction (for example <tt><a
-href="#BinaryOperator">BinaryOperator</a></tt> and <tt><a
+<tt>op_begin()</tt>/<tt>op_end()</tt> methods).</p> <p> An important file for
+the <tt>Instruction</tt> class is the <tt>llvm/Instruction.def</tt> file. This
+file contains some meta-data about the various different types of instructions
+in LLVM. It describes the enum values that are used as opcodes (for example
+<tt>Instruction::Add</tt> and <tt>Instruction::SetLE</tt>), as well as the
+concrete sub-classes of <tt>Instruction</tt> that implement the instruction (for
+example <tt><a href="#BinaryOperator">BinaryOperator</a></tt> and <tt><a
href="#SetCondInst">SetCondInst</a></tt>). Unfortunately, the use of macros in
-this file confused doxygen, so these enum values don't show up correctly in the
-<a href="/doxygen/classInstruction.html">doxygen output</a>.<p>
+this file confuses doxygen, so these enum values don't show up correctly in the
+<a href="/doxygen/classllvm_1_1Instruction.html">doxygen output</a>.</p>
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_Instruction"><hr size=0>Important Public Members of
-the <tt>Instruction</tt> class</h4><ul>
-
-<li><tt><a href="#BasicBlock">BasicBlock</a> *getParent()</tt><p>
-
-Returns the <a href="#BasicBlock"><tt>BasicBlock</tt></a> that this
-<tt>Instruction</tt> is embedded into.<p>
-
-<li><tt>bool mayWriteToMemory()</tt><p>
-
-Returns true if the instruction writes to memory, i.e. it is a <tt>call</tt>,
-<tt>free</tt>, <tt>invoke</tt>, or <tt>store</tt>.<p>
-
-<li><tt>unsigned getOpcode()</tt><p>
-
-Returns the opcode for the <tt>Instruction</tt>.<p>
-
-<li><tt><a href="#Instruction">Instruction</a> *clone() const</tt><p>
-
-Returns another instance of the specified instruction, identical in all ways to
-the original except that the instruction has no parent (ie it's not embedded
-into a <a href="#BasicBlock"><tt>BasicBlock</tt></a>), and it has no name.<p>
-
-
-
-<!--
+<div class="doc_subsubsection">
+ <a name="m_Instruction">Important Public Members of the <tt>Instruction</tt>
+ class</a>
+</div>
-\subsection{Subclasses of Instruction :}
-\begin{itemize}
-<li>BinaryOperator : This subclass of Instruction defines a general interface to the all the instructions involvong binary operators in LLVM.
- \begin{itemize}
- <li><tt>bool swapOperands()</tt>: Exchange the two operands to this instruction. If the instruction cannot be reversed (i.e. if it's a Div), it returns true.
- \end{itemize}
-<li>TerminatorInst : This subclass of Instructions defines an interface for all instructions that can terminate a BasicBlock.
- \begin{itemize}
- <li> <tt>unsigned getNumSuccessors()</tt>: Returns the number of successors for this terminator instruction.
- <li><tt>BasicBlock *getSuccessor(unsigned i)</tt>: As the name suggests returns the ith successor BasicBlock.
- <li><tt>void setSuccessor(unsigned i, BasicBlock *B)</tt>: sets BasicBlock B as the ith succesor to this terminator instruction.
- \end{itemize}
-
-<li>PHINode : This represents the PHI instructions in the SSA form.
- \begin{itemize}
- <li><tt> unsigned getNumIncomingValues()</tt>: Returns the number of incoming edges to this PHI node.
- <li><tt> Value *getIncomingValue(unsigned i)</tt>: Returns the ith incoming Value.
- <li><tt>void setIncomingValue(unsigned i, Value *V)</tt>: Sets the ith incoming Value as V
- <li><tt>BasicBlock *getIncomingBlock(unsigned i)</tt>: Returns the Basic Block corresponding to the ith incoming Value.
- <li><tt> void addIncoming(Value *D, BasicBlock *BB)</tt>:
- Add an incoming value to the end of the PHI list
- <li><tt> int getBasicBlockIndex(const BasicBlock *BB) const</tt>:
- Returns the first index of the specified basic block in the value list for this PHI. Returns -1 if no instance.
- \end{itemize}
-<li>CastInst : In LLVM all casts have to be done through explicit cast instructions. CastInst defines the interface to the cast instructions.
-<li>CallInst : This defines an interface to the call instruction in LLVM. ARguments to the function are nothing but operands of the instruction.
- \begin{itemize}
- <li>: <tt>Function *getCalledFunction()</tt>: Returns a handle to the function that is being called by this Function.
- \end{itemize}
-<li>LoadInst, StoreInst, GetElemPtrInst : These subclasses represent load, store and getelementptr instructions in LLVM.
- \begin{itemize}
- <li><tt>Value * getPointerOperand()</tt>: Returns the Pointer Operand which is typically the 0th operand.
- \end{itemize}
-<li>BranchInst : This is a subclass of TerminatorInst and defines the interface for conditional and unconditional branches in LLVM.
- \begin{itemize}
- <li><tt>bool isConditional()</tt>: Returns true if the branch is a conditional branch else returns false
- <li> <tt>Value *getCondition()</tt>: Returns the condition if it is a conditional branch else returns null.
- <li> <tt>void setUnconditionalDest(BasicBlock *Dest)</tt>: Changes the current branch to an unconditional one targetting the specified block.
- \end{itemize}
-
-\end{itemize}
+<div class="doc_text">
--->
+<ul>
+ <li><tt><a href="#BasicBlock">BasicBlock</a> *getParent()</tt>
+ <p>Returns the <a href="#BasicBlock"><tt>BasicBlock</tt></a> that
+this <tt>Instruction</tt> is embedded into.</p></li>
+ <li><tt>bool mayWriteToMemory()</tt>
+ <p>Returns true if the instruction writes to memory, i.e. it is a
+ <tt>call</tt>,<tt>free</tt>,<tt>invoke</tt>, or <tt>store</tt>.</p></li>
+ <li><tt>unsigned getOpcode()</tt>
+ <p>Returns the opcode for the <tt>Instruction</tt>.</p></li>
+ <li><tt><a href="#Instruction">Instruction</a> *clone() const</tt>
+ <p>Returns another instance of the specified instruction, identical
+in all ways to the original except that the instruction has no parent
+(ie it's not embedded into a <a href="#BasicBlock"><tt>BasicBlock</tt></a>),
+and it has no name</p></li>
+</ul>
+</div>
<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="BasicBlock">The <tt>BasicBlock</tt> class</a>
-</b></font></td></tr></table><ul>
-
-<tt>#include "<a
-href="/doxygen/BasicBlock_8h-source.html">llvm/BasicBlock.h</a>"</tt></b><br>
-doxygen info: <a href="/doxygen/classBasicBlock.html">BasicBlock Class</a><br>
-Superclass: <a href="#Value"><tt>Value</tt></a><p>
-
-
-This class represents a single entry multiple exit section of the code, commonly
-known as a basic block by the compiler community. The <tt>BasicBlock</tt> class
-maintains a list of <a href="#Instruction"><tt>Instruction</tt></a>s, which form
-the body of the block. Matching the language definition, the last element of
-this list of instructions is always a terminator instruction (a subclass of the
-<a href="#TerminatorInst"><tt>TerminatorInst</tt></a> class).<p>
-
-In addition to tracking the list of instructions that make up the block, the
+<div class="doc_subsection">
+ <a name="BasicBlock">The <tt>BasicBlock</tt> class</a>
+</div>
+
+<div class="doc_text">
+
+<p><tt>#include "<a
+href="/doxygen/BasicBlock_8h-source.html">llvm/BasicBlock.h</a>"</tt><br>
+doxygen info: <a href="/doxygen/structllvm_1_1BasicBlock.html">BasicBlock
+Class</a><br>
+Superclass: <a href="#Value"><tt>Value</tt></a></p>
+
+<p>This class represents a single entry multiple exit section of the code,
+commonly known as a basic block by the compiler community. The
+<tt>BasicBlock</tt> class maintains a list of <a
+href="#Instruction"><tt>Instruction</tt></a>s, which form the body of the block.
+Matching the language definition, the last element of this list of instructions
+is always a terminator instruction (a subclass of the <a
+href="#TerminatorInst"><tt>TerminatorInst</tt></a> class).</p>
+
+<p>In addition to tracking the list of instructions that make up the block, the
<tt>BasicBlock</tt> class also keeps track of the <a
-href="#Function"><tt>Function</tt></a> that it is embedded into.<p>
+href="#Function"><tt>Function</tt></a> that it is embedded into.</p>
-Note that <tt>BasicBlock</tt>s themselves are <a
+<p>Note that <tt>BasicBlock</tt>s themselves are <a
href="#Value"><tt>Value</tt></a>s, because they are referenced by instructions
-like branches and can go in the switch tables. <tt>BasicBlock</tt>s have type
-<tt>label</tt>.<p>
+like branches and can go in the switch tables. <tt>BasicBlock</tt>s have type
+<tt>label</tt>.</p>
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_BasicBlock"><hr size=0>Important Public Members of
-the <tt>BasicBlock</tt> class</h4><ul>
+<div class="doc_subsubsection">
+ <a name="m_BasicBlock">Important Public Members of the <tt>BasicBlock</tt>
+ class</a>
+</div>
+
+<div class="doc_text">
+
+<ul>
-<li><tt>BasicBlock(const std::string &Name = "", <a
-href="#Function">Function</a> *Parent = 0)</tt><p>
+<li><tt>BasicBlock(const std::string &Name = "", </tt><tt><a
+ href="#Function">Function</a> *Parent = 0)</tt>
-The <tt>BasicBlock</tt> constructor is used to create new basic blocks for
-insertion into a function. The constructor simply takes a name for the new
-block, and optionally a <a href="#Function"><tt>Function</tt></a> to insert it
-into. If the <tt>Parent</tt> parameter is specified, the new
-<tt>BasicBlock</tt> is automatically inserted at the end of the specified <a
+<p>The <tt>BasicBlock</tt> constructor is used to create new basic blocks for
+insertion into a function. The constructor optionally takes a name for the new
+block, and a <a href="#Function"><tt>Function</tt></a> to insert it into. If
+the <tt>Parent</tt> parameter is specified, the new <tt>BasicBlock</tt> is
+automatically inserted at the end of the specified <a
href="#Function"><tt>Function</tt></a>, if not specified, the BasicBlock must be
-manually inserted into the <a href="#Function"><tt>Function</tt></a>.<p>
+manually inserted into the <a href="#Function"><tt>Function</tt></a>.</p></li>
<li><tt>BasicBlock::iterator</tt> - Typedef for instruction list iterator<br>
- <tt>BasicBlock::const_iterator</tt> - Typedef for const_iterator.<br>
- <tt>begin()</tt>, <tt>end()</tt>, <tt>front()</tt>, <tt>back()</tt>,
- <tt>size()</tt>, <tt>empty()</tt>, <tt>rbegin()</tt>, <tt>rend()</tt><p>
-
-These methods and typedefs are forwarding functions that have the same semantics
-as the standard library methods of the same names. These methods expose the
-underlying instruction list of a basic block in a way that is easy to
+<tt>BasicBlock::const_iterator</tt> - Typedef for const_iterator.<br>
+<tt>begin()</tt>, <tt>end()</tt>, <tt>front()</tt>, <tt>back()</tt>,
+<tt>size()</tt>, <tt>empty()</tt>
+STL-style functions for accessing the instruction list.
+
+<p>These methods and typedefs are forwarding functions that have the same
+semantics as the standard library methods of the same names. These methods
+expose the underlying instruction list of a basic block in a way that is easy to
manipulate. To get the full complement of container operations (including
operations to update the list), you must use the <tt>getInstList()</tt>
-method.<p>
+method.</p></li>
-<li><tt>BasicBlock::InstListType &getInstList()</tt><p>
+<li><tt>BasicBlock::InstListType &getInstList()</tt>
-This method is used to get access to the underlying container that actually
+<p>This method is used to get access to the underlying container that actually
holds the Instructions. This method must be used when there isn't a forwarding
function in the <tt>BasicBlock</tt> class for the operation that you would like
to perform. Because there are no forwarding functions for "updating"
operations, you need to use this if you want to update the contents of a
-<tt>BasicBlock</tt>.<p>
+<tt>BasicBlock</tt>.</p></li>
-<li><tt><A href="#Function">Function</a> *getParent()</tt><p>
+<li><tt><a href="#Function">Function</a> *getParent()</tt>
-Returns a pointer to <a href="#Function"><tt>Function</tt></a> the block is
-embedded into, or a null pointer if it is homeless.<p>
+<p> Returns a pointer to <a href="#Function"><tt>Function</tt></a> the block is
+embedded into, or a null pointer if it is homeless.</p></li>
-<li><tt><a href="#TerminatorInst">TerminatorInst</a> *getTerminator()</tt><p>
+<li><tt><a href="#TerminatorInst">TerminatorInst</a> *getTerminator()</tt>
-Returns a pointer to the terminator instruction that appears at the end of the
-<tt>BasicBlock</tt>. If there is no terminator instruction, or if the last
+<p> Returns a pointer to the terminator instruction that appears at the end of
+the <tt>BasicBlock</tt>. If there is no terminator instruction, or if the last
instruction in the block is not a terminator, then a null pointer is
-returned.<p>
+returned.</p></li>
+
+</ul>
+</div>
<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="GlobalValue">The <tt>GlobalValue</tt> class</a>
-</b></font></td></tr></table><ul>
-
-<tt>#include "<a
-href="/doxygen/GlobalValue_8h-source.html">llvm/GlobalValue.h</a>"</tt></b><br>
-doxygen info: <a href="/doxygen/classGlobalValue.html">GlobalValue Class</a><br>
+<div class="doc_subsection">
+ <a name="GlobalValue">The <tt>GlobalValue</tt> class</a>
+</div>
+
+<div class="doc_text">
+
+<p><tt>#include "<a
+href="/doxygen/GlobalValue_8h-source.html">llvm/GlobalValue.h</a>"</tt><br>
+doxygen info: <a href="/doxygen/classllvm_1_1GlobalValue.html">GlobalValue
+Class</a><br>
Superclasses: <a href="#User"><tt>User</tt></a>, <a
-href="#Value"><tt>Value</tt></a><p>
+href="#Value"><tt>Value</tt></a></p>
-Global values (<A href="#GlobalVariable"><tt>GlobalVariable</tt></a>s or <a
+<p>Global values (<a href="#GlobalVariable"><tt>GlobalVariable</tt></a>s or <a
href="#Function"><tt>Function</tt></a>s) are the only LLVM values that are
visible in the bodies of all <a href="#Function"><tt>Function</tt></a>s.
Because they are visible at global scope, they are also subject to linking with
other globals defined in different translation units. To control the linking
-process, <tt>GlobalValue</tt>s know their linkage rules. Specifically,
-<tt>GlobalValue</tt>s know whether they have internal or external linkage.<p>
+process, <tt>GlobalValue</tt>s know their linkage rules. Specifically,
+<tt>GlobalValue</tt>s know whether they have internal or external linkage, as
+defined by the <tt>LinkageTypes</tt> enumeration.</p>
-If a <tt>GlobalValue</tt> has internal linkage (equivalent to being
+<p>If a <tt>GlobalValue</tt> has internal linkage (equivalent to being
<tt>static</tt> in C), it is not visible to code outside the current translation
unit, and does not participate in linking. If it has external linkage, it is
visible to external code, and does participate in linking. In addition to
linkage information, <tt>GlobalValue</tt>s keep track of which <a
-href="#Module"><tt>Module</tt></a> they are currently part of.<p>
-
-Because <tt>GlobalValue</tt>s are memory objects, they are always referred to by
-their address. As such, the <a href="#Type"><tt>Type</tt></a> of a global is
-always a pointer to its contents. This is explained in the LLVM Language
-Reference Manual.<p>
-
+href="#Module"><tt>Module</tt></a> they are currently part of.</p>
+
+<p>Because <tt>GlobalValue</tt>s are memory objects, they are always referred to
+by their <b>address</b>. As such, the <a href="#Type"><tt>Type</tt></a> of a
+global is always a pointer to its contents. It is important to remember this
+when using the <tt>GetElementPtrInst</tt> instruction because this pointer must
+be dereferenced first. For example, if you have a <tt>GlobalVariable</tt> (a
+subclass of <tt>GlobalValue)</tt> that is an array of 24 ints, type <tt>[24 x
+int]</tt>, then the <tt>GlobalVariable</tt> is a pointer to that array. Although
+the address of the first element of this array and the value of the
+<tt>GlobalVariable</tt> are the same, they have different types. The
+<tt>GlobalVariable</tt>'s type is <tt>[24 x int]</tt>. The first element's type
+is <tt>int.</tt> Because of this, accessing a global value requires you to
+dereference the pointer with <tt>GetElementPtrInst</tt> first, then its elements
+can be accessed. This is explained in the <a href="LangRef.html#globalvars">LLVM
+Language Reference Manual</a>.</p>
+
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_GlobalValue"><hr size=0>Important Public Members of
-the <tt>GlobalValue</tt> class</h4><ul>
-
-<li><tt>bool hasInternalLinkage() const</tt><br>
- <tt>bool hasExternalLinkage() const</tt><br>
- <tt>void setInternalLinkage(bool HasInternalLinkage)</tt><p>
+<div class="doc_subsubsection">
+ <a name="m_GlobalValue">Important Public Members of the <tt>GlobalValue</tt>
+ class</a>
+</div>
-These methods manipulate the linkage characteristics of the
-<tt>GlobalValue</tt>.<p>
+<div class="doc_text">
-<li><tt><a href="#Module">Module</a> *getParent()</tt><p>
+<ul>
+ <li><tt>bool hasInternalLinkage() const</tt><br>
+ <tt>bool hasExternalLinkage() const</tt><br>
+ <tt>void setInternalLinkage(bool HasInternalLinkage)</tt>
+ <p> These methods manipulate the linkage characteristics of the <tt>GlobalValue</tt>.</p>
+ <p> </p>
+ </li>
+ <li><tt><a href="#Module">Module</a> *getParent()</tt>
+ <p> This returns the <a href="#Module"><tt>Module</tt></a> that the
+GlobalValue is currently embedded into.</p></li>
+</ul>
-This returns the <a href="#Module"><tt>Module</tt></a> that the GlobalValue is
-currently embedded into.<p>
+</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="Function">The <tt>Function</tt> class</a>
+</div>
+<div class="doc_text">
-<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="Function">The <tt>Function</tt> class</a>
-</b></font></td></tr></table><ul>
-
-<tt>#include "<a
-href="/doxygen/Function_8h-source.html">llvm/Function.h</a>"</tt></b><br>
-doxygen info: <a href="/doxygen/classFunction.html">Function Class</a><br>
+<p><tt>#include "<a
+href="/doxygen/Function_8h-source.html">llvm/Function.h</a>"</tt><br> doxygen
+info: <a href="/doxygen/classllvm_1_1Function.html">Function Class</a><br>
Superclasses: <a href="#GlobalValue"><tt>GlobalValue</tt></a>, <a
-href="#User"><tt>User</tt></a>, <a href="#Value"><tt>Value</tt></a><p>
+href="#User"><tt>User</tt></a>, <a href="#Value"><tt>Value</tt></a></p>
-The <tt>Function</tt> class represents a single procedure in LLVM. It is
+<p>The <tt>Function</tt> class represents a single procedure in LLVM. It is
actually one of the more complex classes in the LLVM heirarchy because it must
keep track of a large amount of data. The <tt>Function</tt> class keeps track
of a list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s, a list of formal <a
href="#Argument"><tt>Argument</tt></a>s, and a <a
-href="#SymbolTable"><tt>SymbolTable</tt></a>.<p>
+href="#SymbolTable"><tt>SymbolTable</tt></a>.</p>
-The list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s is the most commonly
-used part of <tt>Function</tt> objects. The list imposes an implicit ordering
-of the blocks in the function, which indicate how the code will be layed out by
-the backend. Additionally, the first <a
+<p>The list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s is the most
+commonly used part of <tt>Function</tt> objects. The list imposes an implicit
+ordering of the blocks in the function, which indicate how the code will be
+layed out by the backend. Additionally, the first <a
href="#BasicBlock"><tt>BasicBlock</tt></a> is the implicit entry node for the
-<tt>Function</tt>. It is not legal in LLVM explicitly branch to this initial
+<tt>Function</tt>. It is not legal in LLVM to explicitly branch to this initial
block. There are no implicit exit nodes, and in fact there may be multiple exit
nodes from a single <tt>Function</tt>. If the <a
href="#BasicBlock"><tt>BasicBlock</tt></a> list is empty, this indicates that
the <tt>Function</tt> is actually a function declaration: the actual body of the
-function hasn't been linked in yet.<p>
+function hasn't been linked in yet.</p>
-In addition to a list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s, the
+<p>In addition to a list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s, the
<tt>Function</tt> class also keeps track of the list of formal <a
href="#Argument"><tt>Argument</tt></a>s that the function receives. This
container manages the lifetime of the <a href="#Argument"><tt>Argument</tt></a>
nodes, just like the <a href="#BasicBlock"><tt>BasicBlock</tt></a> list does for
-the <a href="#BasicBlock"><tt>BasicBlock</tt></a>s.<p>
+the <a href="#BasicBlock"><tt>BasicBlock</tt></a>s.</p>
-The <a href="#SymbolTable"><tt>SymbolTable</tt></a> is a very rarely used LLVM
-feature that is only used when you have to look up a value by name. Aside from
-that, the <a href="#SymbolTable"><tt>SymbolTable</tt></a> is used internally to
-make sure that there are not conflicts between the names of <a
+<p>The <a href="#SymbolTable"><tt>SymbolTable</tt></a> is a very rarely used
+LLVM feature that is only used when you have to look up a value by name. Aside
+from that, the <a href="#SymbolTable"><tt>SymbolTable</tt></a> is used
+internally to make sure that there are not conflicts between the names of <a
href="#Instruction"><tt>Instruction</tt></a>s, <a
href="#BasicBlock"><tt>BasicBlock</tt></a>s, or <a
-href="#Argument"><tt>Argument</tt></a>s in the function body.<p>
+href="#Argument"><tt>Argument</tt></a>s in the function body.</p>
+<p>Note that <tt>Function</tt> is a <a href="#GlobalValue">GlobalValue</a>
+and therefore also a <a href="#Constant">Constant</a>. The value of the function
+is its address (after linking) which is guaranteed to be constant.</p>
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_Function"><hr size=0>Important Public Members of
-the <tt>Function</tt> class</h4><ul>
-
-<li><tt>Function(const <a href="#FunctionType">FunctionType</a> *Ty, bool isInternal, const std::string &N = "")</tt><p>
-
-Constructor used when you need to create new <tt>Function</tt>s to add the the
-program. The constructor must specify the type of the function to create and
-whether or not it should start out with internal or external linkage.<p>
+<div class="doc_subsubsection">
+ <a name="m_Function">Important Public Members of the <tt>Function</tt>
+ class</a>
+</div>
-<li><tt>bool isExternal()</tt><p>
+<div class="doc_text">
-Return whether or not the <tt>Function</tt> has a body defined. If the function
-is "external", it does not have a body, and thus must be resolved by linking
-with a function defined in a different translation unit.<p>
-
-
-<li><tt>Function::iterator</tt> - Typedef for basic block list iterator<br>
+<ul>
+ <li><tt>Function(const </tt><tt><a href="#FunctionType">FunctionType</a>
+ *Ty, LinkageTypes Linkage, const std::string &N = "", Module* Parent = 0)</tt>
+
+ <p>Constructor used when you need to create new <tt>Function</tt>s to add
+ the the program. The constructor must specify the type of the function to
+ create and what type of linkage the function should have. The <a
+ href="#FunctionType"><tt>FunctionType</tt></a> argument
+ specifies the formal arguments and return value for the function. The same
+ <a href="#FunctionTypel"><tt>FunctionType</tt></a> value can be used to
+ create multiple functions. The <tt>Parent</tt> argument specifies the Module
+ in which the function is defined. If this argument is provided, the function
+ will automatically be inserted into that module's list of
+ functions.</p></li>
+
+ <li><tt>bool isExternal()</tt>
+
+ <p>Return whether or not the <tt>Function</tt> has a body defined. If the
+ function is "external", it does not have a body, and thus must be resolved
+ by linking with a function defined in a different translation unit.</p></li>
+
+ <li><tt>Function::iterator</tt> - Typedef for basic block list iterator<br>
<tt>Function::const_iterator</tt> - Typedef for const_iterator.<br>
- <tt>begin()</tt>, <tt>end()</tt>, <tt>front()</tt>, <tt>back()</tt>,
- <tt>size()</tt>, <tt>empty()</tt>, <tt>rbegin()</tt>, <tt>rend()</tt><p>
-These are forwarding methods that make it easy to access the contents of a
-<tt>Function</tt> object's <a href="#BasicBlock"><tt>BasicBlock</tt></a>
-list.<p>
+ <tt>begin()</tt>, <tt>end()</tt>
+ <tt>size()</tt>, <tt>empty()</tt>
-<li><tt>Function::BasicBlockListType &getBasicBlockList()</tt><p>
+ <p>These are forwarding methods that make it easy to access the contents of
+ a <tt>Function</tt> object's <a href="#BasicBlock"><tt>BasicBlock</tt></a>
+ list.</p></li>
-Returns the list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s. This is
-necessary to use when you need to update the list or perform a complex action
-that doesn't have a forwarding method.<p>
+ <li><tt>Function::BasicBlockListType &getBasicBlockList()</tt>
+ <p>Returns the list of <a href="#BasicBlock"><tt>BasicBlock</tt></a>s. This
+ is necessary to use when you need to update the list or perform a complex
+ action that doesn't have a forwarding method.</p></li>
-<li><tt>Function::aiterator</tt> - Typedef for the argument list iterator<br>
- <tt>Function::const_aiterator</tt> - Typedef for const_iterator.<br>
- <tt>abegin()</tt>, <tt>aend()</tt>, <tt>afront()</tt>, <tt>aback()</tt>,
- <tt>asize()</tt>, <tt>aempty()</tt>, <tt>arbegin()</tt>, <tt>arend()</tt><p>
+ <li><tt>Function::arg_iterator</tt> - Typedef for the argument list
+iterator<br>
+ <tt>Function::const_arg_iterator</tt> - Typedef for const_iterator.<br>
-These are forwarding methods that make it easy to access the contents of a
-<tt>Function</tt> object's <a href="#Argument"><tt>Argument</tt></a> list.<p>
+ <tt>arg_begin()</tt>, <tt>arg_end()</tt>
+ <tt>arg_size()</tt>, <tt>arg_empty()</tt>
-<li><tt>Function::ArgumentListType &getArgumentList()</tt><p>
+ <p>These are forwarding methods that make it easy to access the contents of
+ a <tt>Function</tt> object's <a href="#Argument"><tt>Argument</tt></a>
+ list.</p></li>
-Returns the list of <a href="#Argument"><tt>Argument</tt></a>s. This is
-necessary to use when you need to update the list or perform a complex action
-that doesn't have a forwarding method.<p>
+ <li><tt>Function::ArgumentListType &getArgumentList()</tt>
+ <p>Returns the list of <a href="#Argument"><tt>Argument</tt></a>s. This is
+ necessary to use when you need to update the list or perform a complex
+ action that doesn't have a forwarding method.</p></li>
+ <li><tt><a href="#BasicBlock">BasicBlock</a> &getEntryBlock()</tt>
-<li><tt><a href="#BasicBlock">BasicBlock</a> &getEntryNode()</tt><p>
+ <p>Returns the entry <a href="#BasicBlock"><tt>BasicBlock</tt></a> for the
+ function. Because the entry block for the function is always the first
+ block, this returns the first block of the <tt>Function</tt>.</p></li>
-Returns the entry <a href="#BasicBlock"><tt>BasicBlock</tt></a> for the
-function. Because the entry block for the function is always the first block,
-this returns the first block of the <tt>Function</tt>.<p>
+ <li><tt><a href="#Type">Type</a> *getReturnType()</tt><br>
+ <tt><a href="#FunctionType">FunctionType</a> *getFunctionType()</tt>
-<li><tt><a href="#Type">Type</a> *getReturnType()</tt><br>
- <tt><a href="#FunctionType">FunctionType</a> *getFunctionType()</tt><p>
+ <p>This traverses the <a href="#Type"><tt>Type</tt></a> of the
+ <tt>Function</tt> and returns the return type of the function, or the <a
+ href="#FunctionType"><tt>FunctionType</tt></a> of the actual
+ function.</p></li>
-This traverses the <a href="#Type"><tt>Type</tt></a> of the <tt>Function</tt>
-and returns the return type of the function, or the <a
-href="#FunctionType"><tt>FunctionType</tt></a> of the actual function.<p>
-
-<li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt><p>
-
-Return a pointer to the <a href="#SymbolTable"><tt>SymbolTable</tt></a> for this
-<tt>Function</tt>.<p>
+ <li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt>
+ <p> Return a pointer to the <a href="#SymbolTable"><tt>SymbolTable</tt></a>
+ for this <tt>Function</tt>.</p></li>
+</ul>
+</div>
<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="GlobalVariable">The <tt>GlobalVariable</tt> class</a>
-</b></font></td></tr></table><ul>
-
-<tt>#include "<a
-href="/doxygen/GlobalVariable_8h-source.html">llvm/GlobalVariable.h</a>"</tt></b><br>
-doxygen info: <a href="/doxygen/classGlobalVariable.html">GlobalVariable Class</a><br>
-Superclasses: <a href="#GlobalValue"><tt>GlobalValue</tt></a>, <a
-href="#User"><tt>User</tt></a>, <a href="#Value"><tt>Value</tt></a><p>
-
-Global variables are represented with the (suprise suprise)
-<tt>GlobalVariable</tt> class. Like functions, <tt>GlobalVariable</tt>s are
-also subclasses of <a href="#GlobalValue"><tt>GlobalValue</tt></a>, and as such
-are always referenced by their address (global values must live in memory, so
-their "name" refers to their address). Global variables may have an initial
-value (which must be a <a href="#Constant"><tt>Constant</tt></a>), and if they
-have an initializer, they may be marked as "constant" themselves (indicating
-that their contents never change at runtime).<p>
-
+<div class="doc_subsection">
+ <a name="GlobalVariable">The <tt>GlobalVariable</tt> class</a>
+</div>
+
+<div class="doc_text">
+
+<p><tt>#include "<a
+href="/doxygen/GlobalVariable_8h-source.html">llvm/GlobalVariable.h</a>"</tt>
+<br>
+doxygen info: <a href="/doxygen/classllvm_1_1GlobalVariable.html">GlobalVariable
+Class</a><br> Superclasses: <a href="#GlobalValue"><tt>GlobalValue</tt></a>, <a
+href="#User"><tt>User</tt></a>, <a href="#Value"><tt>Value</tt></a></p>
+
+<p>Global variables are represented with the (suprise suprise)
+<tt>GlobalVariable</tt> class. Like functions, <tt>GlobalVariable</tt>s are also
+subclasses of <a href="#GlobalValue"><tt>GlobalValue</tt></a>, and as such are
+always referenced by their address (global values must live in memory, so their
+"name" refers to their address). See <a
+href="#GlobalValue"><tt>GlobalValue</tt></a> for more on this. Global variables
+may have an initial value (which must be a <a
+href="#Constant"><tt>Constant</tt></a>), and if they have an initializer, they
+may be marked as "constant" themselves (indicating that their contents never
+change at runtime).</p>
+
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_GlobalVariable"><hr size=0>Important Public Members of the
-<tt>GlobalVariable</tt> class</h4><ul>
-
-<li><tt>GlobalVariable(const <a href="#Type">Type</a> *Ty, bool isConstant, bool
-isInternal, <a href="#Constant">Constant</a> *Initializer = 0, const std::string
-&Name = "")</tt><p>
+<div class="doc_subsubsection">
+ <a name="m_GlobalVariable">Important Public Members of the
+ <tt>GlobalVariable</tt> class</a>
+</div>
-Create a new global variable of the specified type. If <tt>isConstant</tt> is
-true then the global variable will be marked as unchanging for the program, and
-if <tt>isInternal</tt> is true the resultant global variable will have internal
-linkage. Optionally an initializer and name may be specified for the global variable as well.<p>
+<div class="doc_text">
+<ul>
+ <li><tt>GlobalVariable(const </tt><tt><a href="#Type">Type</a> *Ty, bool
+ isConstant, LinkageTypes& Linkage, <a href="#Constant">Constant</a>
+ *Initializer = 0, const std::string &Name = "", Module* Parent = 0)</tt>
-<li><tt>bool isConstant() const</tt><p>
-
-Returns true if this is a global variable is known not to be modified at
-runtime.<p>
+ <p>Create a new global variable of the specified type. If
+ <tt>isConstant</tt> is true then the global variable will be marked as
+ unchanging for the program. The Linkage parameter specifies the type of
+ linkage (internal, external, weak, linkonce, appending) for the variable. If
+ the linkage is InternalLinkage, WeakLinkage, or LinkOnceLinkage, then
+ the resultant global variable will have internal linkage. AppendingLinkage
+ concatenates together all instances (in different translation units) of the
+ variable into a single variable but is only applicable to arrays. See
+ the <a href="LangRef.html#modulestructure">LLVM Language Reference</a> for
+ further details on linkage types. Optionally an initializer, a name, and the
+ module to put the variable into may be specified for the global variable as
+ well.</p></li>
+ <li><tt>bool isConstant() const</tt>
-<li><tt>bool hasInitializer()</tt><p>
+ <p>Returns true if this is a global variable that is known not to
+ be modified at runtime.</p></li>
-Returns true if this <tt>GlobalVariable</tt> has an intializer.<p>
+ <li><tt>bool hasInitializer()</tt>
+ <p>Returns true if this <tt>GlobalVariable</tt> has an intializer.</p></li>
-<li><tt><a href="#Constant">Constant</a> *getInitializer()</tt><p>
+ <li><tt><a href="#Constant">Constant</a> *getInitializer()</tt>
-Returns the intial value for a <tt>GlobalVariable</tt>. It is not legal to call
-this method if there is no initializer.<p>
+ <p>Returns the intial value for a <tt>GlobalVariable</tt>. It is not legal
+ to call this method if there is no initializer.</p></li>
+</ul>
+</div>
<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="Module">The <tt>Module</tt> class</a>
-</b></font></td></tr></table><ul>
+<div class="doc_subsection">
+ <a name="Module">The <tt>Module</tt> class</a>
+</div>
-<tt>#include "<a
-href="/doxygen/Module_8h-source.html">llvm/Module.h</a>"</tt></b><br>
-doxygen info: <a href="/doxygen/classModule.html">Module Class</a><p>
+<div class="doc_text">
-The <tt>Module</tt> class represents the top level structure present in LLVM
+<p><tt>#include "<a
+href="/doxygen/Module_8h-source.html">llvm/Module.h</a>"</tt><br> doxygen info:
+<a href="/doxygen/classllvm_1_1Module.html">Module Class</a></p>
+
+<p>The <tt>Module</tt> class represents the top level structure present in LLVM
programs. An LLVM module is effectively either a translation unit of the
original program or a combination of several translation units merged by the
linker. The <tt>Module</tt> class keeps track of a list of <a
href="#Function"><tt>Function</tt></a>s, a list of <a
href="#GlobalVariable"><tt>GlobalVariable</tt></a>s, and a <a
href="#SymbolTable"><tt>SymbolTable</tt></a>. Additionally, it contains a few
-helpful member functions that try to make common operations easy.<p>
+helpful member functions that try to make common operations easy.</p>
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_Module"><hr size=0>Important Public Members of the
-<tt>Module</tt> class</h4><ul>
+<div class="doc_subsubsection">
+ <a name="m_Module">Important Public Members of the <tt>Module</tt> class</a>
+</div>
+
+<div class="doc_text">
+
+<ul>
+ <li><tt>Module::Module(std::string name = "")</tt></li>
+</ul>
-<li><tt>Module::iterator</tt> - Typedef for function list iterator<br>
+<p>Constructing a <a href="#Module">Module</a> is easy. You can optionally
+provide a name for it (probably based on the name of the translation unit).</p>
+
+<ul>
+ <li><tt>Module::iterator</tt> - Typedef for function list iterator<br>
<tt>Module::const_iterator</tt> - Typedef for const_iterator.<br>
- <tt>begin()</tt>, <tt>end()</tt>, <tt>front()</tt>, <tt>back()</tt>,
- <tt>size()</tt>, <tt>empty()</tt>, <tt>rbegin()</tt>, <tt>rend()</tt><p>
-These are forwarding methods that make it easy to access the contents of a
-<tt>Module</tt> object's <a href="#Function"><tt>Function</tt></a>
-list.<p>
+ <tt>begin()</tt>, <tt>end()</tt>
+ <tt>size()</tt>, <tt>empty()</tt>
-<li><tt>Module::FunctionListType &getFunctionList()</tt><p>
+ <p>These are forwarding methods that make it easy to access the contents of
+ a <tt>Module</tt> object's <a href="#Function"><tt>Function</tt></a>
+ list.</p></li>
-Returns the list of <a href="#Function"><tt>Function</tt></a>s. This is
-necessary to use when you need to update the list or perform a complex action
-that doesn't have a forwarding method.<p>
+ <li><tt>Module::FunctionListType &getFunctionList()</tt>
-<!-- Global Variable -->
-<hr size=0>
+ <p> Returns the list of <a href="#Function"><tt>Function</tt></a>s. This is
+ necessary to use when you need to update the list or perform a complex
+ action that doesn't have a forwarding method.</p>
-<li><tt>Module::giterator</tt> - Typedef for global variable list iterator<br>
- <tt>Module::const_giterator</tt> - Typedef for const_iterator.<br>
- <tt>gbegin()</tt>, <tt>gend()</tt>, <tt>gfront()</tt>, <tt>gback()</tt>,
- <tt>gsize()</tt>, <tt>gempty()</tt>, <tt>grbegin()</tt>, <tt>grend()</tt><p>
+ <p><!-- Global Variable --></p></li>
+</ul>
-These are forwarding methods that make it easy to access the contents of a
-<tt>Module</tt> object's <a href="#GlobalVariable"><tt>GlobalVariable</tt></a>
-list.<p>
+<hr>
-<li><tt>Module::GlobalListType &getGlobalList()</tt><p>
+<ul>
+ <li><tt>Module::global_iterator</tt> - Typedef for global variable list iterator<br>
-Returns the list of <a href="#GlobalVariable"><tt>GlobalVariable</tt></a>s.
-This is necessary to use when you need to update the list or perform a complex
-action that doesn't have a forwarding method.<p>
+ <tt>Module::const_global_iterator</tt> - Typedef for const_iterator.<br>
+ <tt>global_begin()</tt>, <tt>global_end()</tt>
+ <tt>global_size()</tt>, <tt>global_empty()</tt>
-<!-- Symbol table stuff -->
-<hr size=0>
+ <p> These are forwarding methods that make it easy to access the contents of
+ a <tt>Module</tt> object's <a
+ href="#GlobalVariable"><tt>GlobalVariable</tt></a> list.</p></li>
-<li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt><p>
+ <li><tt>Module::GlobalListType &getGlobalList()</tt>
-Return a reference to the <a href="#SymbolTable"><tt>SymbolTable</tt></a> for
-this <tt>Module</tt>.<p>
+ <p>Returns the list of <a
+ href="#GlobalVariable"><tt>GlobalVariable</tt></a>s. This is necessary to
+ use when you need to update the list or perform a complex action that
+ doesn't have a forwarding method.</p>
+ <p><!-- Symbol table stuff --> </p></li>
+</ul>
+
+<hr>
-<!-- Convenience methods -->
-<hr size=0>
+<ul>
+ <li><tt><a href="#SymbolTable">SymbolTable</a> *getSymbolTable()</tt>
-<li><tt><a href="#Function">Function</a> *getFunction(const std::string &Name, const <a href="#FunctionType">FunctionType</a> *Ty)</tt><p>
+ <p>Return a reference to the <a href="#SymbolTable"><tt>SymbolTable</tt></a>
+ for this <tt>Module</tt>.</p>
-Look up the specified function in the <tt>Module</tt> <a
-href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, return
-<tt>null</tt>.<p>
+ <p><!-- Convenience methods --></p></li>
+</ul>
+<hr>
-<li><tt><a href="#Function">Function</a> *getOrInsertFunction(const std::string
- &Name, const <a href="#FunctionType">FunctionType</a> *T)</tt><p>
+<ul>
+ <li><tt><a href="#Function">Function</a> *getFunction(const std::string
+ &Name, const <a href="#FunctionType">FunctionType</a> *Ty)</tt>
-Look up the specified function in the <tt>Module</tt> <a
-href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, add an
-external declaration for the function and return it.<p>
+ <p>Look up the specified function in the <tt>Module</tt> <a
+ href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, return
+ <tt>null</tt>.</p></li>
+ <li><tt><a href="#Function">Function</a> *getOrInsertFunction(const
+ std::string &Name, const <a href="#FunctionType">FunctionType</a> *T)</tt>
-<li><tt>std::string getTypeName(const <a href="#Type">Type</a> *Ty)</tt><p>
+ <p>Look up the specified function in the <tt>Module</tt> <a
+ href="#SymbolTable"><tt>SymbolTable</tt></a>. If it does not exist, add an
+ external declaration for the function and return it.</p></li>
-If there is at least one entry in the <a
-href="#SymbolTable"><tt>SymbolTable</tt></a> for the specified <a
-href="#Type"><tt>Type</tt></a>, return it. Otherwise return the empty
-string.<p>
+ <li><tt>std::string getTypeName(const <a href="#Type">Type</a> *Ty)</tt>
+ <p>If there is at least one entry in the <a
+ href="#SymbolTable"><tt>SymbolTable</tt></a> for the specified <a
+ href="#Type"><tt>Type</tt></a>, return it. Otherwise return the empty
+ string.</p></li>
-<li><tt>bool addTypeName(const std::string &Name, const <a href="#Type">Type</a>
-*Ty)</tt><p>
+ <li><tt>bool addTypeName(const std::string &Name, const <a
+ href="#Type">Type</a> *Ty)</tt>
-Insert an entry in the <a href="#SymbolTable"><tt>SymbolTable</tt></a> mapping
-<tt>Name</tt> to <tt>Ty</tt>. If there is already an entry for this name, true
-is returned and the <a href="#SymbolTable"><tt>SymbolTable</tt></a> is not
-modified.<p>
+ <p>Insert an entry in the <a href="#SymbolTable"><tt>SymbolTable</tt></a>
+ mapping <tt>Name</tt> to <tt>Ty</tt>. If there is already an entry for this
+ name, true is returned and the <a
+ href="#SymbolTable"><tt>SymbolTable</tt></a> is not modified.</p></li>
+</ul>
+</div>
<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="Constant">The <tt>Constant</tt> class and subclasses</a>
-</b></font></td></tr></table><ul>
+<div class="doc_subsection">
+ <a name="Constant">The <tt>Constant</tt> class and subclasses</a>
+</div>
-Constant represents a base class for different types of constants. It is
-subclassed by ConstantBool, ConstantInt, ConstantSInt, ConstantUInt,
-ConstantArray etc for representing the various types of Constants.<p>
+<div class="doc_text">
+<p>Constant represents a base class for different types of constants. It
+is subclassed by ConstantBool, ConstantInt, ConstantSInt, ConstantUInt,
+ConstantArray etc for representing the various types of Constants.</p>
+
+</div>
<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_Value"><hr size=0>Important Public Methods</h4><ul>
+<div class="doc_subsubsection">
+ <a name="m_Constant">Important Public Methods</a>
+</div>
+<div class="doc_text">
+</div>
-<li><tt>bool isConstantExpr()</tt>: Returns true if it is a ConstantExpr
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">Important Subclasses of Constant </div>
+<div class="doc_text">
+<ul>
+ <li>ConstantSInt : This subclass of Constant represents a signed integer
+ constant.
+ <ul>
+ <li><tt>int64_t getValue() const</tt>: Returns the underlying value of
+ this constant. </li>
+ </ul>
+ </li>
+ <li>ConstantUInt : This class represents an unsigned integer.
+ <ul>
+ <li><tt>uint64_t getValue() const</tt>: Returns the underlying value of
+ this constant. </li>
+ </ul>
+ </li>
+ <li>ConstantFP : This class represents a floating point constant.
+ <ul>
+ <li><tt>double getValue() const</tt>: Returns the underlying value of
+ this constant. </li>
+ </ul>
+ </li>
+ <li>ConstantBool : This represents a boolean constant.
+ <ul>
+ <li><tt>bool getValue() const</tt>: Returns the underlying value of this
+ constant. </li>
+ </ul>
+ </li>
+ <li>ConstantArray : This represents a constant array.
+ <ul>
+ <li><tt>const std::vector<Use> &getValues() const</tt>: Returns
+ a vector of component constants that makeup this array. </li>
+ </ul>
+ </li>
+ <li>ConstantStruct : This represents a constant struct.
+ <ul>
+ <li><tt>const std::vector<Use> &getValues() const</tt>: Returns
+ a vector of component constants that makeup this array. </li>
+ </ul>
+ </li>
+ <li>GlobalValue : This represents either a global variable or a function. In
+ either case, the value is a constant fixed address (after linking).
+ </li>
+</ul>
+</div>
+<!-- ======================================================================= -->
+<div class="doc_subsection">
+ <a name="Type">The <tt>Type</tt> class and Derived Types</a>
+</div>
-<hr>
-Important Subclasses of Constant<p>
+<div class="doc_text">
+
+<p>Type as noted earlier is also a subclass of a Value class. Any primitive
+type (like int, short etc) in LLVM is an instance of Type Class. All other
+types are instances of subclasses of type like FunctionType, ArrayType
+etc. DerivedType is the interface for all such dervied types including
+FunctionType, ArrayType, PointerType, StructType. Types can have names. They can
+be recursive (StructType). There exists exactly one instance of any type
+structure at a time. This allows using pointer equality of Type *s for comparing
+types.</p>
+
+</div>
+
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="m_Value">Important Public Methods</a>
+</div>
+
+<div class="doc_text">
<ul>
-<li>ConstantSInt : This subclass of Constant represents a signed integer constant.
-<ul>
- <li><tt>int64_t getValue() const</tt>: Returns the underlying value of this constant.
-</ul>
-<li>ConstantUInt : This class represents an unsigned integer.
-<ul>
- <li><tt>uint64_t getValue() const</tt>: Returns the underlying value of this constant.
-</ul>
-<li>ConstantFP : This class represents a floating point constant.
-<ul>
- <li><tt>double getValue() const</tt>: Returns the underlying value of this constant.
-</ul>
-<li>ConstantBool : This represents a boolean constant.
-<ul>
- <li><tt>bool getValue() const</tt>: Returns the underlying value of this constant.
-</ul>
-<li>ConstantArray : This represents a constant array.
-<ul>
- <li><tt>const std::vector<Use> &getValues() const</tt>: Returns a Vecotr of component constants that makeup this array.
-</ul>
-<li>ConstantStruct : This represents a constant struct.
-<ul>
- <li><tt>const std::vector<Use> &getValues() const</tt>: Returns a Vecotr of component constants that makeup this array.
-</ul>
-<li>ConstantPointerRef : This represents a constant pointer value that is initialized to point to a global value, which lies at a constant fixed address.
-<ul>
-<li><tt>GlobalValue *getValue()</tt>: Returns the global value to which this pointer is pointing to.
-</ul>
-</ul>
+ <li><tt>bool isSigned() const</tt>: Returns whether an integral numeric type
+ is signed. This is true for SByteTy, ShortTy, IntTy, LongTy. Note that this is
+ not true for Float and Double. </li>
-<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="Type">The <tt>Type</tt> class and Derived Types</a>
-</b></font></td></tr></table><ul>
-
-Type as noted earlier is also a subclass of a Value class. Any primitive
-type (like int, short etc) in LLVM is an instance of Type Class. All
-other types are instances of subclasses of type like FunctionType,
-ArrayType etc. DerivedType is the interface for all such dervied types
-including FunctionType, ArrayType, PointerType, StructType. Types can have
-names. They can be recursive (StructType). There exists exactly one instance
-of any type structure at a time. This allows using pointer equality of Type *s for comparing types.
+ <li><tt>bool isUnsigned() const</tt>: Returns whether a numeric type is
+ unsigned. This is not quite the complement of isSigned... nonnumeric types
+ return false as they do with isSigned. This returns true for UByteTy,
+ UShortTy, UIntTy, and ULongTy. </li>
-<!-- _______________________________________________________________________ -->
-</ul><h4><a name="m_Value"><hr size=0>Important Public Methods</h4><ul>
-
-<li><tt>PrimitiveID getPrimitiveID() const</tt>: Returns the base type of the type.
-<li><tt> bool isSigned() const</tt>: Returns whether an integral numeric type is signed. This is true for SByteTy, ShortTy, IntTy, LongTy. Note that this is not true for Float and Double.
-<li><tt>bool isUnsigned() const</tt>: Returns whether a numeric type is unsigned. This is not quite the complement of isSigned... nonnumeric types return false as they do with isSigned. This returns true for UByteTy, UShortTy, UIntTy, and ULongTy.
-<li><tt> bool isInteger() const</tt>: Equilivent to isSigned() || isUnsigned(), but with only a single virtual function invocation.
-<li><tt>bool isIntegral() const</tt>: Returns true if this is an integral type, which is either Bool type or one of the Integer types.
-
-<li><tt>bool isFloatingPoint()</tt>: Return true if this is one of the two floating point types.
-<li><tt>bool isRecursive() const</tt>: Returns rue if the type graph contains a cycle.
-<li><tt>isLosslesslyConvertableTo (const Type *Ty) const</tt>: Return true if this type can be converted to 'Ty' without any reinterpretation of bits. For example, uint to int.
-<li><tt>bool isPrimitiveType() const</tt>: Returns true if it is a primitive type.
-<li><tt>bool isDerivedType() const</tt>: Returns true if it is a derived type.
-<li><tt>const Type * getContainedType (unsigned i) const</tt>:
-This method is used to implement the type iterator. For derived types, this returns the types 'contained' in the derived type, returning 0 when 'i' becomes invalid. This allows the user to iterate over the types in a struct, for example, really easily.
-<li><tt>unsigned getNumContainedTypes() const</tt>: Return the number of types in the derived type.
+ <li><tt>bool isInteger() const</tt>: Equivalent to isSigned() || isUnsigned().</li>
-<p>
+ <li><tt>bool isIntegral() const</tt>: Returns true if this is an integral
+ type, which is either Bool type or one of the Integer types.</li>
-<hr>
-Derived Types<p>
+ <li><tt>bool isFloatingPoint()</tt>: Return true if this is one of the two
+ floating point types.</li>
-<ul>
-<li>SequentialType : This is subclassed by ArrayType and PointerType
-<ul>
- <li><tt>const Type * getElementType() const</tt>: Returns the type of each of the elements in the sequential type.
+ <li><tt>isLosslesslyConvertableTo (const Type *Ty) const</tt>: Return true if
+ this type can be converted to 'Ty' without any reinterpretation of bits. For
+ example, uint to int or one pointer type to another.</li>
</ul>
-<li>ArrayType : This is a subclass of SequentialType and defines interface for array types.
-<ul>
- <li><tt>unsigned getNumElements() const</tt>: Returns the number of elements in the array.
-</ul>
-<li>PointerType : Subclass of SequentialType for pointer types.
-<li>StructType : subclass of DerivedTypes for struct types
-<li>FunctionType : subclass of DerivedTypes for function types.
+</div>
+<!-- _______________________________________________________________________ -->
+<div class="doc_subsubsection">
+ <a name="m_Value">Important Derived Types</a>
+</div>
+<div class="doc_text">
<ul>
-
- <li><tt>bool isVarArg() const</tt>: Returns true if its a vararg function
- <li><tt> const Type * getReturnType() const</tt>: Returns the return type of the function.
- <li><tt> const ParamTypes &getParamTypes() const</tt>: Returns a vector of parameter types.
- <li><tt>const Type * getParamType (unsigned i)</tt>: Returns the type of the ith parameter.
- <li><tt> const unsigned getNumParams() const</tt>: Returns the number of formal parameters.
-</ul>
+ <li>SequentialType : This is subclassed by ArrayType and PointerType
+ <ul>
+ <li><tt>const Type * getElementType() const</tt>: Returns the type of each
+ of the elements in the sequential type. </li>
+ </ul>
+ </li>
+ <li>ArrayType : This is a subclass of SequentialType and defines interface for
+ array types.
+ <ul>
+ <li><tt>unsigned getNumElements() const</tt>: Returns the number of
+ elements in the array. </li>
+ </ul>
+ </li>
+ <li>PointerType : Subclass of SequentialType for pointer types. </li>
+ <li>StructType : subclass of DerivedTypes for struct types </li>
+ <li>FunctionType : subclass of DerivedTypes for function types.
+ <ul>
+ <li><tt>bool isVarArg() const</tt>: Returns true if its a vararg
+ function</li>
+ <li><tt> const Type * getReturnType() const</tt>: Returns the
+ return type of the function.</li>
+ <li><tt>const Type * getParamType (unsigned i)</tt>: Returns
+ the type of the ith parameter.</li>
+ <li><tt> const unsigned getNumParams() const</tt>: Returns the
+ number of formal parameters.</li>
+ </ul>
+ </li>
</ul>
-
-
-
+</div>
<!-- ======================================================================= -->
-</ul><table width="100%" bgcolor="#441188" border=0 cellpadding=4 cellspacing=0>
-<tr><td> </td><td width="100%">
-<font color="#EEEEFF" face="Georgia,Palatino"><b>
-<a name="Argument">The <tt>Argument</tt> class</a>
-</b></font></td></tr></table><ul>
-
-This subclass of Value defines the interface for incoming formal arguments to a
-function. A Function maitanis a list of its formal arguments. An argument has a
-pointer to the parent Function.
+<div class="doc_subsection">
+ <a name="Argument">The <tt>Argument</tt> class</a>
+</div>
+<div class="doc_text">
+<p>This subclass of Value defines the interface for incoming formal
+arguments to a function. A Function maintains a list of its formal
+arguments. An argument has a pointer to the parent Function.</p>
+</div>
<!-- *********************************************************************** -->
-</ul>
-<!-- *********************************************************************** -->
-
-<hr><font size-1>
-<address>By: <a href="mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati</a> and
-<a href="mailto:sabre@nondot.org">Chris Lattner</a></address>
-<!-- Created: Tue Aug 6 15:00:33 CDT 2002 -->
-<!-- hhmts start -->
-Last modified: Tue Aug 5 17:53:43 CDT 2003
-<!-- hhmts end -->
-</font></body></html>
+<hr>
+<address>
+ <a href="http://jigsaw.w3.org/css-validator/check/referer"><img
+ src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a>
+ <a href="http://validator.w3.org/check/referer"><img
+ src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!" /></a>
+
+ <a href="mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati</a> and
+ <a href="mailto:sabre@nondot.org">Chris Lattner</a><br>
+ <a href="http://llvm.cs.uiuc.edu">The LLVM Compiler Infrastructure</a><br>
+ Last modified: $Date$
+</address>
+
+</body>
+</html>