u32 saveVBLANK_A;
u32 saveVSYNC_A;
u32 saveBCLRPAT_A;
+ u32 savePIPEASTAT;
u32 saveDSPASTRIDE;
u32 saveDSPASIZE;
u32 saveDSPAPOS;
u32 saveVBLANK_B;
u32 saveVSYNC_B;
u32 saveBCLRPAT_B;
+ u32 savePIPEBSTAT;
u32 saveDSPBSTRIDE;
u32 saveDSPBSIZE;
u32 saveDSPBPOS;
u32 saveFBC_LL_BASE;
u32 saveFBC_CONTROL;
u32 saveFBC_CONTROL2;
+ u32 saveIER;
+ u32 saveIIR;
+ u32 saveIMR;
+ u32 saveCACHE_MODE_0;
+ u32 saveDSPCLK_GATE_D;
+ u32 saveMI_ARB_STATE;
u32 saveSWF0[16];
u32 saveSWF1[16];
u32 saveSWF2[3];
*/
#define DMA_FADD_S 0x20d4
+/* Memory Interface Arbitration State
+ */
+#define MI_ARB_STATE 0x20e4
+
/* Cache mode 0 reg.
* - Manipulating render cache behaviour is central
* to the concept of zone rendering, tuning this reg can help avoid
* bit of interest either set or cleared. EG: (BIT<<16) | BIT to set.
*/
#define Cache_Mode_0 0x2120
+#define CACHE_MODE_0 0x2120
#define CM0_MASK_SHIFT 16
#define CM0_IZ_OPT_DISABLE (1<<6)
#define CM0_ZR_OPT_DISABLE (1<<5)
/** P1 value is 2 greater than this field */
# define VGA0_PD_P1_MASK (0x1f << 0)
+#define DSPCLK_GATE_D 0x6200
+
/* I830 CRTC registers */
#define HTOTAL_A 0x60000
#define HBLANK_A 0x60004
#define IS_MOBILE(dev) (IS_I830(dev) || IS_I85X(dev) || IS_I915GM(dev) || \
IS_I945GM(dev) || IS_I965GM(dev) || IS_IGD_GM(dev))
+#define I915_NEED_GFX_HWS(dev) (IS_G33(dev) || IS_IGD_GM(dev))
+
#define PRIMARY_RINGBUFFER_SIZE (128*1024)
#endif