}
EXPORT_SYMBOL(drm_atomic_set_crtc_for_plane);
+/**
+ * drm_atomic_set_fb_for_plane - set crtc for plane
+ * @plane_state: atomic state object for the plane
+ * @fb: fb to use for the plane
+ *
+ * Changing the assigned framebuffer for a plane requires us to grab a reference
+ * to the new fb and drop the reference to the old fb, if there is one. This
+ * function takes care of all these details besides updating the pointer in the
+ * state object itself.
+ */
+void
+drm_atomic_set_fb_for_plane(struct drm_plane_state *plane_state,
+ struct drm_framebuffer *fb)
+{
+ if (plane_state->fb)
+ drm_framebuffer_unreference(plane_state->fb);
+ if (fb)
+ drm_framebuffer_reference(fb);
+ plane_state->fb = fb;
+
+ if (fb)
+ DRM_DEBUG_KMS("Set [FB:%d] for plane state %p\n",
+ fb->base.id, plane_state);
+ else
+ DRM_DEBUG_KMS("Set [NOFB] for plane state %p\n", plane_state);
+}
+EXPORT_SYMBOL(drm_atomic_set_fb_for_plane);
+
/**
* drm_atomic_set_crtc_for_connector - set crtc for connector
* @conn_state: atomic state object for the connector