/* avoid high jitter with small fractional dividers */
if (pll->flags & RADEON_PLL_USE_FRAC_FB_DIV && (fb_div % 10)) {
- fb_div_min = max(fb_div_min, (9 - (fb_div % 10)) * 20 + 60);
+ fb_div_min = max(fb_div_min, (9 - (fb_div % 10)) * 20 + 50);
if (fb_div < fb_div_min) {
unsigned tmp = DIV_ROUND_UP(fb_div_min, fb_div);
fb_div *= tmp;