drm/vmwgfx: Add guest-backed shaders
[firefly-linux-kernel-4.4.55.git] / drivers / gpu / drm / vmwgfx / vmwgfx_execbuf.c
index 4d51ad0a2f51febc9e546b6f7ac1ac761d8cc925..c8eef5f12154ee19abf6c9c309986f50b9aad3fa 100644 (file)
@@ -1426,9 +1426,41 @@ static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
        if (unlikely(ret != 0))
                return ret;
 
+
+       if (dev_priv->has_mob)
+               return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader,
+                                        user_shader_converter,
+                                        &cmd->body.shid, NULL);
+
        return 0;
 }
 
+/**
+ * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
+ * command
+ *
+ * @dev_priv: Pointer to a device private struct.
+ * @sw_context: The software context being used for this batch.
+ * @header: Pointer to the command header in the command stream.
+ */
+static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
+                                 struct vmw_sw_context *sw_context,
+                                 SVGA3dCmdHeader *header)
+{
+       struct vmw_bind_gb_shader_cmd {
+               SVGA3dCmdHeader header;
+               SVGA3dCmdBindGBShader body;
+       } *cmd;
+
+       cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
+                          header);
+
+       return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
+                                    user_shader_converter,
+                                    &cmd->body.shid, &cmd->body.mobid,
+                                    cmd->body.offsetInBytes);
+}
+
 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
                                struct vmw_sw_context *sw_context,
                                void *buf, uint32_t *size)
@@ -1536,6 +1568,9 @@ static vmw_cmd_func vmw_cmd_funcs[SVGA_3D_CMD_MAX] = {
        VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid),
        VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid),
        VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid),
+       VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid),
+       VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader),
+       VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid),
        VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query),
        VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query),
        VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query),