return cqp_request;
}
+void nes_free_cqp_request(struct nes_device *nesdev,
+ struct nes_cqp_request *cqp_request)
+{
+ unsigned long flags;
+
+ nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X) freed.\n",
+ cqp_request,
+ le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX]) & 0x3f);
+
+ if (cqp_request->dynamic) {
+ kfree(cqp_request);
+ } else {
+ spin_lock_irqsave(&nesdev->cqp.lock, flags);
+ list_add_tail(&cqp_request->list, &nesdev->cqp_avail_reqs);
+ spin_unlock_irqrestore(&nesdev->cqp.lock, flags);
+ }
+}
+
+void nes_put_cqp_request(struct nes_device *nesdev,
+ struct nes_cqp_request *cqp_request)
+{
+ if (atomic_dec_and_test(&cqp_request->refcount))
+ nes_free_cqp_request(nesdev, cqp_request);
+}
/**
* nes_post_cqp_request