* In videobuf we use our internal V4l2_planes struct for
* single-planar buffers as well, for simplicity.
*/
- if (V4L2_TYPE_IS_OUTPUT(b->type))
+ if (V4L2_TYPE_IS_OUTPUT(b->type)) {
v4l2_planes[0].bytesused = b->bytesused;
+ v4l2_planes[0].data_offset = 0;
+ }
if (b->memory == V4L2_MEMORY_USERPTR) {
v4l2_planes[0].m.userptr = b->m.userptr;