* number of beacon intervals, the game's up.
*/
#define BSTUCK_THRESH (9 * ATH_BCBUF)
-#define ATH_BCBUF 4
+#define ATH_BCBUF 1
#define ATH_DEFAULT_BINTVAL 100 /* TU */
#define ATH_DEFAULT_BMISS_LIMIT 10
#define IEEE80211_MS_TO_TU(x) (((x) * 1000) / 1024)