#include <linux/fb.h>
#include <linux/init.h>
-#include <asm/abs_addr.h>
#include <asm/cell-regs.h>
#include <asm/lv1call.h>
#include <asm/ps3av.h>
*/
fb_start = ps3fb_videomemory.address + GPU_FB_START;
info->screen_base = (char __force __iomem *)fb_start;
- info->fix.smem_start = virt_to_abs(fb_start);
+ info->fix.smem_start = __pa(fb_start);
info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START;
info->pseudo_palette = par->pseudo_palette;