struct fb_info *info)
{
struct s3c_fb_win *win = info->par;
- struct s3c_fb_pd_win *windata = win->windata;
struct s3c_fb *sfb = win->parent;
dev_dbg(sfb->dev, "checking parameters\n");
- var->xres_virtual = max((unsigned int)windata->virtual_x, var->xres);
- var->yres_virtual = max((unsigned int)windata->virtual_y, var->yres);
+ var->xres_virtual = max(var->xres_virtual, var->xres);
+ var->yres_virtual = max(var->yres_virtual, var->yres);
if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
vidosd_set_alpha(win, alpha);
vidosd_set_size(win, data);
+ /* Enable DMA channel for this window */
+ if (sfb->variant.has_shadowcon) {
+ data = readl(sfb->regs + SHADOWCON);
+ data |= SHADOWCON_CHx_ENABLE(win_no);
+ writel(data, sfb->regs + SHADOWCON);
+ }
+
data = WINCONx_ENWIN;
/* note, since we have to round up the bits-per-pixel, we end up
writel(data, regs + sfb->variant.wincon + (win_no * 4));
writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
- /* Enable DMA channel for this window */
- if (sfb->variant.has_shadowcon) {
- data = readl(sfb->regs + SHADOWCON);
- data |= SHADOWCON_CHx_ENABLE(win_no);
- writel(data, sfb->regs + SHADOWCON);
- }
-
shadow_protect_win(win, 0);
return 0;