//
//===----------------------------------------------------------------------===//
+#include "llvm/ADT/STLExtras.h"
#include "llvm/ExecutionEngine/GenericValue.h"
#include "llvm/ExecutionEngine/Interpreter.h"
-#include "llvm/ExecutionEngine/JIT.h"
#include "llvm/IR/Constants.h"
#include "llvm/IR/DerivedTypes.h"
#include "llvm/IR/IRBuilder.h"
LLVMContext Context;
// Create some module to put our function into it.
- Module *M = new Module("test", Context);
+ std::unique_ptr<Module> Owner = make_unique<Module>("test", Context);
+ Module *M = Owner.get();
// Create the add1 function entry and insert this entry into module M. The
// function will have a return type of "int" and take an argument of "int".
Function *Add1F =
cast<Function>(M->getOrInsertFunction("add1", Type::getInt32Ty(Context),
Type::getInt32Ty(Context),
- (Type *)0));
+ nullptr));
// Add a basic block to the function. As before, it automatically inserts
// because of the last argument.
// Now, function add1 is ready.
-
// Now we're going to create function `foo', which returns an int and takes no
// arguments.
Function *FooF =
cast<Function>(M->getOrInsertFunction("foo", Type::getInt32Ty(Context),
- (Type *)0));
+ nullptr));
// Add a basic block to the FooF function.
BB = BasicBlock::Create(Context, "EntryBlock", FooF);
builder.CreateRet(Add1CallRes);
// Now we create the JIT.
- ExecutionEngine* EE = EngineBuilder(M).create();
+ ExecutionEngine* EE = EngineBuilder(std::move(Owner)).create();
outs() << "We just constructed this LLVM module:\n\n" << *M;
outs() << "\n\nRunning foo: ";
// Import result of execution:
outs() << "Result: " << gv.IntVal << "\n";
- EE->freeMachineCodeForFunction(FooF);
delete EE;
llvm_shutdown();
return 0;