-#include "llvm/DerivedTypes.h"
+#include "llvm/Analysis/Passes.h"
#include "llvm/ExecutionEngine/ExecutionEngine.h"
-#include "llvm/ExecutionEngine/JIT.h"
-#include "llvm/LLVMContext.h"
-#include "llvm/Module.h"
+#include "llvm/IR/DataLayout.h"
+#include "llvm/IR/DerivedTypes.h"
+#include "llvm/IR/IRBuilder.h"
+#include "llvm/IR/LLVMContext.h"
+#include "llvm/IR/Module.h"
+#include "llvm/IR/Verifier.h"
#include "llvm/PassManager.h"
-#include "llvm/Analysis/Verifier.h"
-#include "llvm/Analysis/Passes.h"
-#include "llvm/Target/TargetData.h"
-#include "llvm/Transforms/Scalar.h"
-#include "llvm/Support/IRBuilder.h"
#include "llvm/Support/TargetSelect.h"
+#include "llvm/Transforms/Scalar.h"
+#include <cctype>
#include <cstdio>
-#include <string>
#include <map>
+#include <string>
#include <vector>
using namespace llvm;
//===----------------------------------------------------------------------===//
// Abstract Syntax Tree (aka Parse Tree)
//===----------------------------------------------------------------------===//
-
+namespace {
/// ExprAST - Base class for all expression nodes.
class ExprAST {
public:
Function *Codegen();
};
+} // end anonymous namespace
//===----------------------------------------------------------------------===//
// Parser
getNextToken();
// Make the module, which holds all the code.
- TheModule = new Module("my cool jit", Context);
+ std::unique_ptr<Module> Owner = make_unique<Module>("my cool jit", Context);
+ TheModule = Owner.get();
// Create the JIT. This takes ownership of the module.
std::string ErrStr;
- TheExecutionEngine = EngineBuilder(TheModule).setErrorStr(&ErrStr).create();
+ TheExecutionEngine =
+ EngineBuilder(std::move(Owner)).setErrorStr(&ErrStr).create();
if (!TheExecutionEngine) {
fprintf(stderr, "Could not create ExecutionEngine: %s\n", ErrStr.c_str());
exit(1);
// Set up the optimizer pipeline. Start with registering info about how the
// target lays out data structures.
- OurFPM.add(new TargetData(*TheExecutionEngine->getTargetData()));
+ TheModule->setDataLayout(TheExecutionEngine->getDataLayout());
+ OurFPM.add(new DataLayoutPass(TheModule));
// Provide basic AliasAnalysis support for GVN.
OurFPM.add(createBasicAliasAnalysisPass());
// Do simple "peephole" optimizations and bit-twiddling optzns.