bool isFinished() {return isfinished;}
void setFinished() {isfinished = true;}
-
void restore_last_seq_num();
+ void collectActions();
+ modelclock_t get_curr_seq_num();
#ifdef TLS
pthread_key_t getPthreadKey() {return pthreadkey;}
#endif
void process_thread_action(ModelAction *curr);
void read_from(ModelAction *act, ModelAction *rf);
bool synchronize(const ModelAction *first, ModelAction *second);
- void add_uninit_action_to_lists(ModelAction *act);
- void add_action_to_lists(ModelAction *act);
+ void add_action_to_lists(ModelAction *act, bool canprune);
void add_normal_write_to_lists(ModelAction *act);
void add_write_to_lists(ModelAction *act);
ModelAction * get_last_fence_release(thread_id_t tid) const;
ModelAction * get_last_unlock(ModelAction *curr) const;
SnapVector<ModelAction *> * build_may_read_from(ModelAction *curr);
ModelAction * process_rmw(ModelAction *curr);
- bool r_modification_order(ModelAction *curr, const ModelAction *rf, SnapVector<const ModelAction *> *priorset, bool *canprune, bool check_only = false);
+ bool r_modification_order(ModelAction *curr, const ModelAction *rf, SnapVector<ModelAction *> *priorset, bool *canprune, bool check_only = false);
void w_modification_order(ModelAction *curr);
ClockVector * get_hb_from_write(ModelAction *rf) const;
- ModelAction * get_uninitialized_action(ModelAction *curr) const;
ModelAction * convertNonAtomicStore(void*);
+ ClockVector * computeMinimalCV();
+ void removeAction(ModelAction *act);
+ void fixupLastAct(ModelAction *act);
#ifdef TLS
pthread_key_t pthreadkey;
/** The scheduler to use: tracks the running/ready Threads */
Scheduler * const scheduler;
- action_list_t action_trace;
SnapVector<Thread *> thread_map;
SnapVector<Thread *> pthread_map;
uint32_t pthread_counter;
+ action_list_t action_trace;
+
/** Per-object list of actions. Maps an object (i.e., memory location)
* to a trace of all actions performed on the object.
Fuzzer * fuzzer;
Thread * action_select_next_thread(const ModelAction *curr) const;
- bool paused_by_fuzzer(const ModelAction * act) const;
bool isfinished;
};