#include <folly/IPAddress.h>
#include <folly/Portability.h>
+#include <folly/Range.h>
namespace folly {
return setFromHostPort(hostAndPort.c_str());
}
+ /**
+ * Returns the port number from the given socketaddr structure.
+ *
+ * Currently only IPv4 and IPv6 are supported.
+ *
+ * Returns -1 for unsupported socket families.
+ */
+ static int getPortFrom(const struct sockaddr* address);
+
+ /**
+ * Returns the family name from the given socketaddr structure (e.g.: AF_INET6
+ * for IPv6).
+ *
+ * Returns `defaultResult` for unsupported socket families.
+ */
+ static const char* getFamilyNameFrom(
+ const struct sockaddr* address,
+ const char* defaultResult = nullptr);
+
/**
* Initialize this SocketAddress from a local unix path.
*
* Raises std::invalid_argument on error.
*/
- void setFromPath(const char* path) {
- setFromPath(path, strlen(path));
- }
+ void setFromPath(StringPiece path);
- void setFromPath(const std::string& path) {
- setFromPath(path.data(), path.length());
+ void setFromPath(const char* path, size_t length) {
+ setFromPath(StringPiece{path, length});
}
- void setFromPath(const char* path, size_t length);
-
// a typedef that allow us to compile against both winsock & POSIX sockets:
using SocketDesc = decltype(socket(0,0,0)); // POSIX: int, winsock: unsigned