struct file_system_type *type = inode->i_sb->s_type;
/* Set new key only if filesystem hasn't already changed it */
- if (!lockdep_match_class(&inode->i_mutex,
- &type->i_mutex_key)) {
+ if (lockdep_match_class(&inode->i_mutex, &type->i_mutex_key)) {
/*
* ensure nobody is actually holding i_mutex
*/
spin_lock(&inode->i_lock);
WARN_ON(!(inode->i_state & I_NEW));
inode->i_state &= ~I_NEW;
+ smp_mb();
wake_up_bit(&inode->i_state, __I_NEW);
spin_unlock(&inode->i_lock);
}
}
EXPORT_SYMBOL(generic_delete_inode);
-/*
- * Normal UNIX filesystem behaviour: delete the
- * inode when the usage count drops to zero, and
- * i_nlink is zero.
- */
-int generic_drop_inode(struct inode *inode)
-{
- return !inode->i_nlink || inode_unhashed(inode);
-}
-EXPORT_SYMBOL_GPL(generic_drop_inode);
-
/*
* Called when we're dropping the last reference
* to an inode.
* This function automatically handles read only file systems and media,
* as well as the "noatime" flag and inode specific "noatime" markers.
*/
-void touch_atime(struct vfsmount *mnt, struct dentry *dentry)
+void touch_atime(struct path *path)
{
- struct inode *inode = dentry->d_inode;
+ struct vfsmount *mnt = path->mnt;
+ struct inode *inode = path->dentry->d_inode;
struct timespec now;
if (inode->i_flags & S_NOATIME)
*/
void __init inode_init_early(void)
{
- int loop;
+ unsigned int loop;
/* If hashes are distributed across NUMA nodes, defer
* hash allocation until vmalloc space is available.
&i_hash_mask,
0);
- for (loop = 0; loop < (1 << i_hash_shift); loop++)
+ for (loop = 0; loop < (1U << i_hash_shift); loop++)
INIT_HLIST_HEAD(&inode_hashtable[loop]);
}
void __init inode_init(void)
{
- int loop;
+ unsigned int loop;
/* inode slab cache */
inode_cachep = kmem_cache_create("inode_cache",
&i_hash_mask,
0);
- for (loop = 0; loop < (1 << i_hash_shift); loop++)
+ for (loop = 0; loop < (1U << i_hash_shift); loop++)
INIT_HLIST_HEAD(&inode_hashtable[loop]);
}