#include "hashtable.h"
#include "hashset.h"
#include "predicate.h"
+#include "history.h"
typedef ModelList<FuncInst *> func_inst_list_mt;
-typedef HashTable<void *, uint64_t, uintptr_t, 4, model_malloc, model_calloc, model_free> read_map_t;
+typedef HashTable<void *, uint64_t, uintptr_t, 4> read_map_t;
class FuncNode {
public:
- FuncNode();
+ FuncNode(ModelHistory * history);
~FuncNode();
uint32_t get_func_id() { return func_id; }
const char * get_func_name() { return func_name; }
void set_func_id(uint32_t id) { func_id = id; }
void set_func_name(const char * name) { func_name = name; }
+ void set_new_exec_flag();
void add_inst(ModelAction *act);
FuncInst * get_inst(ModelAction *act);
private:
uint32_t func_id;
const char * func_name;
+ ModelHistory * history;
bool predicate_tree_initialized;
Predicate * predicate_tree_entry; // a dummy node whose children are the real entries