* @bo: The buffer object.
* @placement: Proposed placement for the buffer object.
* @interruptible: Sleep interruptible if sleeping.
- * @no_wait_reserve: Return immediately if other buffers are busy.
* @no_wait_gpu: Return immediately if the GPU is busy.
*
* Changes placement and caching policy of the buffer object
*/
extern int ttm_bo_validate(struct ttm_buffer_object *bo,
struct ttm_placement *placement,
- bool interruptible, bool no_wait_reserve,
+ bool interruptible,
bool no_wait_gpu);
/**