extern int __bitmap_weight(const unsigned long *bitmap, unsigned int nbits);
extern void bitmap_set(unsigned long *map, unsigned int start, int len);
-extern void bitmap_clear(unsigned long *map, int start, int nr);
+extern void bitmap_clear(unsigned long *map, unsigned int start, int len);
extern unsigned long bitmap_find_next_zero_area(unsigned long *map,
unsigned long size,
unsigned long start,
const unsigned long *relmap, int bits);
extern void bitmap_fold(unsigned long *dst, const unsigned long *orig,
int sz, int bits);
-extern int bitmap_find_free_region(unsigned long *bitmap, int bits, int order);
-extern void bitmap_release_region(unsigned long *bitmap, int pos, int order);
-extern int bitmap_allocate_region(unsigned long *bitmap, int pos, int order);
+extern int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
+extern void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
+extern int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
extern void bitmap_copy_le(void *dst, const unsigned long *src, int nbits);
extern int bitmap_ord_to_pos(const unsigned long *bitmap, int n, int bits);
const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
- return (*dst = *src1 & *src2) != 0;
+ return (*dst = *src1 & *src2 & BITMAP_LAST_WORD_MASK(nbits)) != 0;
return __bitmap_and(dst, src1, src2, nbits);
}
const unsigned long *src2, unsigned int nbits)
{
if (small_const_nbits(nbits))
- return (*dst = *src1 & ~(*src2)) != 0;
+ return (*dst = *src1 & ~(*src2) & BITMAP_LAST_WORD_MASK(nbits)) != 0;
return __bitmap_andnot(dst, src1, src2, nbits);
}
const unsigned long *src, int n, int nbits)
{
if (small_const_nbits(nbits))
- *dst = *src >> n;
+ *dst = (*src & BITMAP_LAST_WORD_MASK(nbits)) >> n;
else
__bitmap_shift_right(dst, src, n, nbits);
}