extern void console_start(struct console *);
extern int is_console_locked(void);
+/* Suspend and resume console messages over PM events */
+extern void suspend_console(void);
+extern void resume_console(void);
+
/* Some debug stub to catch some of the obvious races in the VT code */
#if 1
#define WARN_CONSOLE_UNLOCKED() WARN_ON(!is_console_locked() && !oops_in_progress)