#define FB_EVENT_GET_CONSOLE_MAP 0x07
/* CONSOLE-SPECIFIC: set console to framebuffer mapping */
#define FB_EVENT_SET_CONSOLE_MAP 0x08
-/* A hardware display blank change occured */
+/* A hardware display blank change occurred */
#define FB_EVENT_BLANK 0x09
/* Private modelist is to be replaced */
#define FB_EVENT_NEW_MODELIST 0x0A
/* The resolution of the passed in fb_info about to change and
all vc's should be changed */
#define FB_EVENT_MODE_CHANGE_ALL 0x0B
-/* A software display blank change occured */
+/* A software display blank change occurred */
#define FB_EVENT_CONBLANK 0x0C
/* Get drawing requirements */
#define FB_EVENT_GET_REQ 0x0D
/* A driver may set this flag to indicate that it does want a set_par to be
* called every time when fbcon_switch is executed. The advantage is that with
* this flag set you can really be sure that set_par is always called before
- * any of the functions dependant on the correct hardware state or altering
+ * any of the functions dependent on the correct hardware state or altering
* that state, even if you are using some broken X releases. The disadvantage
* is that it introduces unwanted delays to every console switch if set_par
* is slow. It is a good idea to try this flag in the drivers initialization
void *fbcon_par; /* fbcon use-only private area */
/* From here on everything is device dependent */
void *par;
- /* we need the PCI or similiar aperture base/size not
+ /* we need the PCI or similar aperture base/size not
smem_start/size as smem_start may just be an object
allocated inside the aperture so may not actually overlap */
struct apertures_struct {