#include <linux/vt.h>
#include <linux/kd.h>
#include <linux/tty.h>
+#include <linux/mutex.h>
#include <linux/console_struct.h>
#include <linux/mm.h>
int vc_allocate(unsigned int console);
int vc_cons_allocated(unsigned int console);
int vc_resize(struct vc_data *vc, unsigned int cols, unsigned int lines);
-void vc_disallocate(unsigned int console);
+int vc_lock_resize(struct vc_data *vc, unsigned int cols, unsigned int lines);
+void vc_deallocate(unsigned int console);
void reset_palette(struct vc_data *vc);
void do_blank_screen(int entering_gfx);
void do_unblank_screen(int leaving_gfx);
int vt_waitactive(int vt);
void change_console(struct vc_data *new_vc);
void reset_vc(struct vc_data *vc);
+extern int unbind_con_driver(const struct consw *csw, int first, int last,
+ int deflt);
/*
* vc_screen.c shares this temporary buffer with the console write code so that
#define CON_BUF_SIZE (CONFIG_BASE_SMALL ? 256 : PAGE_SIZE)
extern char con_buf[CON_BUF_SIZE];
-extern struct semaphore con_buf_sem;
+extern struct mutex con_buf_mtx;
+extern char vt_dont_switch;
+
+struct vt_spawn_console {
+ spinlock_t lock;
+ struct pid *pid;
+ int sig;
+};
+extern struct vt_spawn_console vt_spawn_con;
#endif /* _VT_KERN_H */