//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Chris Lattner and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#include <utility>
namespace llvm {
-
+
template<typename T>
-struct DenseMapKeyInfo {
+struct DenseMapInfo {
//static inline T getEmptyKey();
//static inline T getTombstoneKey();
//static unsigned getHashValue(const T &Val);
+ //static bool isEqual(const T &LHS, const T &RHS);
//static bool isPod()
};
-// Provide DenseMapKeyInfo for all pointers.
+// Provide DenseMapInfo for all pointers.
template<typename T>
-struct DenseMapKeyInfo<T*> {
+struct DenseMapInfo<T*> {
static inline T* getEmptyKey() { return reinterpret_cast<T*>(-1); }
static inline T* getTombstoneKey() { return reinterpret_cast<T*>(-2); }
static unsigned getHashValue(const T *PtrVal) {
- return (unsigned(uintptr_t(PtrVal)) >> 4) ^
- (unsigned(uintptr_t(PtrVal)) >> 9);
+ return (unsigned((uintptr_t)PtrVal) >> 4) ^
+ (unsigned((uintptr_t)PtrVal) >> 9);
+ }
+ static bool isEqual(const T *LHS, const T *RHS) { return LHS == RHS; }
+ static bool isPod() { return true; }
+};
+
+// Provide DenseMapInfo for unsigned ints.
+template<> struct DenseMapInfo<unsigned> {
+ static inline unsigned getEmptyKey() { return ~0; }
+ static inline unsigned getTombstoneKey() { return ~0 - 1; }
+ static unsigned getHashValue(const unsigned& Val) { return Val * 37; }
+ static bool isPod() { return true; }
+ static bool isEqual(const unsigned& LHS, const unsigned& RHS) {
+ return LHS == RHS;
+ }
+};
+
+// Provide DenseMapInfo for unsigned longs.
+template<> struct DenseMapInfo<unsigned long> {
+ static inline unsigned long getEmptyKey() { return ~0L; }
+ static inline unsigned long getTombstoneKey() { return ~0L - 1L; }
+ static unsigned getHashValue(const unsigned long& Val) {
+ return (unsigned)(Val * 37L);
}
static bool isPod() { return true; }
+ static bool isEqual(const unsigned long& LHS, const unsigned long& RHS) {
+ return LHS == RHS;
+ }
};
-template<typename KeyT, typename ValueT,
- typename KeyInfoT = DenseMapKeyInfo<KeyT> >
+// Provide DenseMapInfo for all pairs whose members have info.
+template<typename T, typename U>
+struct DenseMapInfo<std::pair<T, U> > {
+ typedef std::pair<T, U> Pair;
+ typedef DenseMapInfo<T> FirstInfo;
+ typedef DenseMapInfo<U> SecondInfo;
+
+ static inline Pair getEmptyKey() {
+ return std::make_pair(FirstInfo::getEmptyKey(),
+ SecondInfo::getEmptyKey());
+ }
+ static inline Pair getTombstoneKey() {
+ return std::make_pair(FirstInfo::getTombstoneKey(),
+ SecondInfo::getEmptyKey());
+ }
+ static unsigned getHashValue(const Pair& PairVal) {
+ uint64_t key = (uint64_t)FirstInfo::getHashValue(PairVal.first) << 32
+ | (uint64_t)SecondInfo::getHashValue(PairVal.second);
+ key += ~(key << 32);
+ key ^= (key >> 22);
+ key += ~(key << 13);
+ key ^= (key >> 8);
+ key += (key << 3);
+ key ^= (key >> 15);
+ key += ~(key << 27);
+ key ^= (key >> 31);
+ return (unsigned)key;
+ }
+ static bool isEqual(const Pair& LHS, const Pair& RHS) { return LHS == RHS; }
+ static bool isPod() { return FirstInfo::isPod() && SecondInfo::isPod(); }
+};
+
+template<typename KeyT, typename ValueT,
+ typename KeyInfoT = DenseMapInfo<KeyT>,
+ typename ValueInfoT = DenseMapInfo<ValueT> >
class DenseMapIterator;
template<typename KeyT, typename ValueT,
- typename KeyInfoT = DenseMapKeyInfo<KeyT> >
+ typename KeyInfoT = DenseMapInfo<KeyT>,
+ typename ValueInfoT = DenseMapInfo<ValueT> >
class DenseMapConstIterator;
template<typename KeyT, typename ValueT,
- typename KeyInfoT = DenseMapKeyInfo<KeyT> >
+ typename KeyInfoT = DenseMapInfo<KeyT>,
+ typename ValueInfoT = DenseMapInfo<ValueT> >
class DenseMap {
typedef std::pair<KeyT, ValueT> BucketT;
unsigned NumBuckets;
BucketT *Buckets;
-
+
unsigned NumEntries;
unsigned NumTombstones;
public:
+ typedef KeyT key_type;
+ typedef ValueT mapped_type;
+ typedef BucketT value_type;
+
DenseMap(const DenseMap& other) {
NumBuckets = 0;
CopyFrom(other);
}
-
+
explicit DenseMap(unsigned NumInitBuckets = 64) {
init(NumInitBuckets);
}
-
+
~DenseMap() {
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
- if (P->first != EmptyKey && P->first != TombstoneKey)
+ if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
+ !KeyInfoT::isEqual(P->first, TombstoneKey))
P->second.~ValueT();
P->first.~KeyT();
}
- delete[] reinterpret_cast<char*>(Buckets);
+ operator delete(Buckets);
}
-
+
typedef DenseMapIterator<KeyT, ValueT, KeyInfoT> iterator;
typedef DenseMapConstIterator<KeyT, ValueT, KeyInfoT> const_iterator;
inline iterator begin() {
inline const_iterator end() const {
return const_iterator(Buckets+NumBuckets, Buckets+NumBuckets);
}
-
+
bool empty() const { return NumEntries == 0; }
unsigned size() const { return NumEntries; }
-
+
+ /// Grow the densemap so that it has at least Size buckets. Does not shrink
+ void resize(size_t Size) { grow(Size); }
+
void clear() {
// If the capacity of the array is huge, and the # elements used is small,
// shrink the array.
shrink_and_clear();
return;
}
-
+
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
- if (P->first != EmptyKey) {
- if (P->first != TombstoneKey) {
+ if (!KeyInfoT::isEqual(P->first, EmptyKey)) {
+ if (!KeyInfoT::isEqual(P->first, TombstoneKey)) {
P->second.~ValueT();
--NumEntries;
}
BucketT *TheBucket;
return LookupBucketFor(Val, TheBucket);
}
-
+
iterator find(const KeyT &Val) {
BucketT *TheBucket;
if (LookupBucketFor(Val, TheBucket))
return const_iterator(TheBucket, Buckets+NumBuckets);
return end();
}
-
- bool insert(const std::pair<KeyT, ValueT> &KV) {
+
+ /// lookup - Return the entry for the specified key, or a default
+ /// constructed value if no such entry exists.
+ ValueT lookup(const KeyT &Val) const {
+ BucketT *TheBucket;
+ if (LookupBucketFor(Val, TheBucket))
+ return TheBucket->second;
+ return ValueT();
+ }
+
+ std::pair<iterator, bool> insert(const std::pair<KeyT, ValueT> &KV) {
BucketT *TheBucket;
if (LookupBucketFor(KV.first, TheBucket))
- return false; // Already in map.
-
+ return std::make_pair(iterator(TheBucket, Buckets+NumBuckets),
+ false); // Already in map.
+
// Otherwise, insert the new element.
- InsertIntoBucket(KV.first, KV.second, TheBucket);
- return true;
+ TheBucket = InsertIntoBucket(KV.first, KV.second, TheBucket);
+ return std::make_pair(iterator(TheBucket, Buckets+NumBuckets),
+ true);
}
-
+
+ /// insert - Range insertion of pairs.
+ template<typename InputIt>
+ void insert(InputIt I, InputIt E) {
+ for (; I != E; ++I)
+ insert(*I);
+ }
+
+
bool erase(const KeyT &Val) {
BucketT *TheBucket;
if (!LookupBucketFor(Val, TheBucket))
++NumTombstones;
return true;
}
-
- ValueT &operator[](const KeyT &Key) {
+
+ value_type& FindAndConstruct(const KeyT &Key) {
BucketT *TheBucket;
if (LookupBucketFor(Key, TheBucket))
- return TheBucket->second;
+ return *TheBucket;
- return InsertIntoBucket(Key, ValueT(), TheBucket)->second;
+ return *InsertIntoBucket(Key, ValueT(), TheBucket);
}
-
+
+ ValueT &operator[](const KeyT &Key) {
+ return FindAndConstruct(Key).second;
+ }
+
DenseMap& operator=(const DenseMap& other) {
CopyFrom(other);
+ return *this;
}
-
+
private:
void CopyFrom(const DenseMap& other) {
- if (NumEntries != 0) {
+ if (NumBuckets != 0 && (!KeyInfoT::isPod() || !ValueInfoT::isPod())) {
const KeyT EmptyKey = getEmptyKey(), TombstoneKey = getTombstoneKey();
for (BucketT *P = Buckets, *E = Buckets+NumBuckets; P != E; ++P) {
- if (P->first != EmptyKey && P->first != TombstoneKey)
+ if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
+ !KeyInfoT::isEqual(P->first, TombstoneKey))
P->second.~ValueT();
P->first.~KeyT();
}
}
-
+
NumEntries = other.NumEntries;
NumTombstones = other.NumTombstones;
-
+
if (NumBuckets)
- delete[] reinterpret_cast<char*>(Buckets);
- Buckets = reinterpret_cast<BucketT*>(new char[sizeof(BucketT) *
- other.NumBuckets]);
- memcpy(Buckets, other.Buckets, other.NumBuckets * sizeof(BucketT));
-
+ operator delete(Buckets);
+ Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT) *
+ other.NumBuckets));
+
+ if (KeyInfoT::isPod() && ValueInfoT::isPod())
+ memcpy(Buckets, other.Buckets, other.NumBuckets * sizeof(BucketT));
+ else
+ for (size_t i = 0; i < other.NumBuckets; ++i) {
+ new (&Buckets[i].first) KeyT(other.Buckets[i].first);
+ if (!KeyInfoT::isEqual(Buckets[i].first, getEmptyKey()) &&
+ !KeyInfoT::isEqual(Buckets[i].first, getTombstoneKey()))
+ new (&Buckets[i].second) ValueT(other.Buckets[i].second);
+ }
NumBuckets = other.NumBuckets;
}
-
+
BucketT *InsertIntoBucket(const KeyT &Key, const ValueT &Value,
BucketT *TheBucket) {
// If the load of the hash table is more than 3/4, or if fewer than 1/8 of
// table completely filled with tombstones, no lookup would ever succeed,
// causing infinite loops in lookup.
if (NumEntries*4 >= NumBuckets*3 ||
- NumBuckets-(NumEntries+NumTombstones) < NumBuckets/8) {
- this->grow();
+ NumBuckets-(NumEntries+NumTombstones) < NumBuckets/8) {
+ this->grow(NumBuckets * 2);
LookupBucketFor(Key, TheBucket);
}
++NumEntries;
-
+
// If we are writing over a tombstone, remember this.
- if (TheBucket->first != getEmptyKey())
+ if (!KeyInfoT::isEqual(TheBucket->first, getEmptyKey()))
--NumTombstones;
-
+
TheBucket->first = Key;
new (&TheBucket->second) ValueT(Value);
return TheBucket;
static const KeyT getTombstoneKey() {
return KeyInfoT::getTombstoneKey();
}
-
+
/// LookupBucketFor - Lookup the appropriate bucket for Val, returning it in
/// FoundBucket. If the bucket contains the key and a value, this returns
/// true, otherwise it returns a bucket with an empty marker or tombstone and
unsigned BucketNo = getHashValue(Val);
unsigned ProbeAmt = 1;
BucketT *BucketsPtr = Buckets;
-
+
// FoundTombstone - Keep track of whether we find a tombstone while probing.
BucketT *FoundTombstone = 0;
const KeyT EmptyKey = getEmptyKey();
const KeyT TombstoneKey = getTombstoneKey();
- assert(Val != EmptyKey && Val != TombstoneKey &&
+ assert(!KeyInfoT::isEqual(Val, EmptyKey) &&
+ !KeyInfoT::isEqual(Val, TombstoneKey) &&
"Empty/Tombstone value shouldn't be inserted into map!");
-
+
while (1) {
BucketT *ThisBucket = BucketsPtr + (BucketNo & (NumBuckets-1));
// Found Val's bucket? If so, return it.
- if (ThisBucket->first == Val) {
+ if (KeyInfoT::isEqual(ThisBucket->first, Val)) {
FoundBucket = ThisBucket;
return true;
}
-
+
// If we found an empty bucket, the key doesn't exist in the set.
// Insert it and return the default value.
- if (ThisBucket->first == EmptyKey) {
+ if (KeyInfoT::isEqual(ThisBucket->first, EmptyKey)) {
// If we've already seen a tombstone while probing, fill it in instead
// of the empty bucket we eventually probed to.
if (FoundTombstone) ThisBucket = FoundTombstone;
FoundBucket = FoundTombstone ? FoundTombstone : ThisBucket;
return false;
}
-
+
// If this is a tombstone, remember it. If Val ends up not in the map, we
// prefer to return it than something that would require more probing.
- if (ThisBucket->first == TombstoneKey && !FoundTombstone)
+ if (KeyInfoT::isEqual(ThisBucket->first, TombstoneKey) && !FoundTombstone)
FoundTombstone = ThisBucket; // Remember the first tombstone found.
-
+
// Otherwise, it's a hash collision or a tombstone, continue quadratic
// probing.
BucketNo += ProbeAmt++;
NumEntries = 0;
NumTombstones = 0;
NumBuckets = InitBuckets;
- assert(InitBuckets && (InitBuckets & InitBuckets-1) == 0 &&
+ assert(InitBuckets && (InitBuckets & (InitBuckets-1)) == 0 &&
"# initial buckets must be a power of two!");
- Buckets = reinterpret_cast<BucketT*>(new char[sizeof(BucketT)*InitBuckets]);
+ Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*InitBuckets));
// Initialize all the keys to EmptyKey.
const KeyT EmptyKey = getEmptyKey();
for (unsigned i = 0; i != InitBuckets; ++i)
new (&Buckets[i].first) KeyT(EmptyKey);
}
-
- void grow() {
+
+ void grow(unsigned AtLeast) {
unsigned OldNumBuckets = NumBuckets;
BucketT *OldBuckets = Buckets;
-
+
// Double the number of buckets.
- NumBuckets <<= 1;
+ while (NumBuckets <= AtLeast)
+ NumBuckets <<= 1;
NumTombstones = 0;
- Buckets = reinterpret_cast<BucketT*>(new char[sizeof(BucketT)*NumBuckets]);
+ Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*NumBuckets));
// Initialize all the keys to EmptyKey.
const KeyT EmptyKey = getEmptyKey();
// Insert all the old elements.
const KeyT TombstoneKey = getTombstoneKey();
for (BucketT *B = OldBuckets, *E = OldBuckets+OldNumBuckets; B != E; ++B) {
- if (B->first != EmptyKey && B->first != TombstoneKey) {
+ if (!KeyInfoT::isEqual(B->first, EmptyKey) &&
+ !KeyInfoT::isEqual(B->first, TombstoneKey)) {
// Insert the key/value into the new table.
BucketT *DestBucket;
bool FoundVal = LookupBucketFor(B->first, DestBucket);
assert(!FoundVal && "Key already in new map?");
DestBucket->first = B->first;
new (&DestBucket->second) ValueT(B->second);
-
+
// Free the value.
B->second.~ValueT();
}
B->first.~KeyT();
}
-
+
// Free the old table.
- delete[] reinterpret_cast<char*>(OldBuckets);
+ operator delete(OldBuckets);
}
-
+
void shrink_and_clear() {
unsigned OldNumBuckets = NumBuckets;
BucketT *OldBuckets = Buckets;
-
+
// Reduce the number of buckets.
NumBuckets = NumEntries > 32 ? 1 << (Log2_32_Ceil(NumEntries) + 1)
: 64;
NumTombstones = 0;
- Buckets = reinterpret_cast<BucketT*>(new char[sizeof(BucketT)*NumBuckets]);
+ Buckets = static_cast<BucketT*>(operator new(sizeof(BucketT)*NumBuckets));
// Initialize all the keys to EmptyKey.
const KeyT EmptyKey = getEmptyKey();
// Free the old buckets.
const KeyT TombstoneKey = getTombstoneKey();
for (BucketT *B = OldBuckets, *E = OldBuckets+OldNumBuckets; B != E; ++B) {
- if (B->first != EmptyKey && B->first != TombstoneKey) {
+ if (!KeyInfoT::isEqual(B->first, EmptyKey) &&
+ !KeyInfoT::isEqual(B->first, TombstoneKey)) {
// Free the value.
B->second.~ValueT();
}
B->first.~KeyT();
}
-
+
// Free the old table.
- delete[] reinterpret_cast<char*>(OldBuckets);
-
+ operator delete(OldBuckets);
+
NumEntries = 0;
}
};
-template<typename KeyT, typename ValueT, typename KeyInfoT>
+template<typename KeyT, typename ValueT, typename KeyInfoT, typename ValueInfoT>
class DenseMapIterator {
typedef std::pair<KeyT, ValueT> BucketT;
protected:
const BucketT *Ptr, *End;
public:
+ DenseMapIterator(void) : Ptr(0), End(0) {}
+
DenseMapIterator(const BucketT *Pos, const BucketT *E) : Ptr(Pos), End(E) {
AdvancePastEmptyBuckets();
}
-
+
std::pair<KeyT, ValueT> &operator*() const {
return *const_cast<BucketT*>(Ptr);
}
std::pair<KeyT, ValueT> *operator->() const {
return const_cast<BucketT*>(Ptr);
}
-
+
bool operator==(const DenseMapIterator &RHS) const {
return Ptr == RHS.Ptr;
}
bool operator!=(const DenseMapIterator &RHS) const {
return Ptr != RHS.Ptr;
}
-
+
inline DenseMapIterator& operator++() { // Preincrement
++Ptr;
AdvancePastEmptyBuckets();
DenseMapIterator operator++(int) { // Postincrement
DenseMapIterator tmp = *this; ++*this; return tmp;
}
-
+
private:
void AdvancePastEmptyBuckets() {
const KeyT Empty = KeyInfoT::getEmptyKey();
const KeyT Tombstone = KeyInfoT::getTombstoneKey();
- while (Ptr != End && (Ptr->first == Empty || Ptr->first == Tombstone))
+ while (Ptr != End &&
+ (KeyInfoT::isEqual(Ptr->first, Empty) ||
+ KeyInfoT::isEqual(Ptr->first, Tombstone)))
++Ptr;
}
};
-template<typename KeyT, typename ValueT, typename KeyInfoT>
+template<typename KeyT, typename ValueT, typename KeyInfoT, typename ValueInfoT>
class DenseMapConstIterator : public DenseMapIterator<KeyT, ValueT, KeyInfoT> {
public:
+ DenseMapConstIterator(void) : DenseMapIterator<KeyT, ValueT, KeyInfoT>() {}
DenseMapConstIterator(const std::pair<KeyT, ValueT> *Pos,
const std::pair<KeyT, ValueT> *E)
: DenseMapIterator<KeyT, ValueT, KeyInfoT>(Pos, E) {