return V.first;
}
- static inline bool isEqual(key_type_ref L, key_type_ref R) {
- return ImutContainerInfo<T>::isEqual(L,R);
+ static inline data_type_ref DataOfValue(value_type_ref V) {
+ return V.second;
}
+ static inline bool isEqual(key_type_ref L, key_type_ref R) {
+ return ImutContainerInfo<T>::isEqual(L,R);
+ }
static inline bool isLess(key_type_ref L, key_type_ref R) {
return ImutContainerInfo<T>::isLess(L,R);
}
+ static inline bool isDataEqual(data_type_ref L, data_type_ref R) {
+ return ImutContainerInfo<S>::isEqual(L,R);
+ }
+
static inline void Profile(FoldingSetNodeID& ID, value_type_ref V) {
ImutContainerInfo<T>::Profile(ID, V.first);
ImutContainerInfo<S>::Profile(ID, V.second);
template <typename KeyT, typename ValT,
typename ValInfo = ImutKeyValueInfo<KeyT,ValT> >
class ImmutableMap {
+public:
typedef typename ValInfo::value_type value_type;
typedef typename ValInfo::value_type_ref value_type_ref;
typedef typename ValInfo::key_type key_type;
typedef typename ValInfo::key_type_ref key_type_ref;
typedef typename ValInfo::data_type data_type;
typedef typename ValInfo::data_type_ref data_type_ref;
+ typedef ImutAVLTree<ValInfo> TreeTy;
-private:
- typedef ImutAVLTree<ValInfo> TreeTy;
+private:
TreeTy* Root;
-
- ImmutableMap(TreeTy* R) : Root(R) {}
-
+
public:
+ /// Constructs a map from a pointer to a tree root. In general one
+ /// should use a Factory object to create maps instead of directly
+ /// invoking the constructor, but there are cases where make this
+ /// constructor public is useful.
+ explicit ImmutableMap(TreeTy* R) : Root(R) {}
class Factory {
typename TreeTy::Factory F;
public:
Factory() {}
+ Factory(BumpPtrAllocator& Alloc)
+ : F(Alloc) {}
+
ImmutableMap GetEmptyMap() { return ImmutableMap(F.GetEmptyTree()); }
ImmutableMap Add(ImmutableMap Old, key_type_ref K, data_type_ref D) {
- return ImmutableMap(F.Add(Old.Root,std::make_pair<key_type,data_type>(K,D)));
+ return ImmutableMap(F.Add(Old.Root,
+ std::make_pair<key_type,data_type>(K,D)));
}
ImmutableMap Remove(ImmutableMap Old, key_type_ref K) {
bool contains(key_type_ref K) const {
return Root ? Root->contains(K) : false;
}
-
- data_type* find(key_type_ref K) const {
- if (Root) {
- TreeTy* T = Root->find(K);
- if (T) return &T->getValue().second;
- }
-
- return NULL;
- }
+
bool operator==(ImmutableMap RHS) const {
return Root && RHS.Root ? Root->isEqual(*RHS.Root) : Root == RHS.Root;
return Root && RHS.Root ? Root->isNotEqual(*RHS.Root) : Root != RHS.Root;
}
+ TreeTy* getRoot() const { return Root; }
+
bool isEmpty() const { return !Root; }
//===--------------------------------------------------===//
iterator() {}
iterator(TreeTy* t) : itr(t) {}
- friend class ImmutableSet<ValT,ValInfo>;
+ friend class ImmutableMap;
public:
inline value_type_ref operator*() const { return itr->getValue(); }
iterator begin() const { return iterator(Root); }
iterator end() const { return iterator(); }
+ TreeTy* SlimFind(key_type_ref K) const {
+ if (Root) {
+ TreeTy* T = Root->find(K);
+ if (T) return T;
+ }
+
+ return NULL;
+ }
+
+ // FIXME: Add 'find' that returns an iterator instead of a TreeTy*.
+
//===--------------------------------------------------===//
// Utility methods.
//===--------------------------------------------------===//
inline unsigned getHeight() const { return Root ? Root->getHeight() : 0; }
- static inline void Profile(FoldingSetNodeID& ID, const ImmutableMap& M) {
+ static inline void Profile(FoldingSetNodeID& ID, const ImmutableMap& M) {
ID.AddPointer(M.Root);
}