typename AllocatorTy = MallocAllocator>
class ScopedHashTable;
-template <typename K, typename V, typename KInfo = DenseMapInfo<K> >
+template <typename K, typename V>
class ScopedHashTableVal {
ScopedHashTableVal *NextInScope;
ScopedHashTableVal *NextForKey;
}
};
-template <typename K, typename V, typename KInfo = DenseMapInfo<K> >
+template <typename K, typename V, typename KInfo = DenseMapInfo<K>,
+ typename AllocatorTy = MallocAllocator>
class ScopedHashTableScope {
/// HT - The hashtable that we are active for.
- ScopedHashTable<K, V, KInfo> &HT;
+ ScopedHashTable<K, V, KInfo, AllocatorTy> &HT;
/// PrevScope - This is the scope that we are shadowing in HT.
ScopedHashTableScope *PrevScope;
/// LastValInScope - This is the last value that was inserted for this scope
/// or null if none have been inserted yet.
- ScopedHashTableVal<K, V, KInfo> *LastValInScope;
+ ScopedHashTableVal<K, V> *LastValInScope;
void operator=(ScopedHashTableScope&); // DO NOT IMPLEMENT
ScopedHashTableScope(ScopedHashTableScope&); // DO NOT IMPLEMENT
public:
- ScopedHashTableScope(ScopedHashTable<K, V, KInfo> &HT);
+ ScopedHashTableScope(ScopedHashTable<K, V, KInfo, AllocatorTy> &HT);
~ScopedHashTableScope();
+ ScopedHashTableScope *getParentScope() { return PrevScope; }
+ const ScopedHashTableScope *getParentScope() const { return PrevScope; }
+
private:
- friend class ScopedHashTable<K, V, KInfo>;
- ScopedHashTableVal<K, V, KInfo> *getLastValInScope() {
+ friend class ScopedHashTable<K, V, KInfo, AllocatorTy>;
+ ScopedHashTableVal<K, V> *getLastValInScope() {
return LastValInScope;
}
- void setLastValInScope(ScopedHashTableVal<K, V, KInfo> *Val) {
+ void setLastValInScope(ScopedHashTableVal<K, V> *Val) {
LastValInScope = Val;
}
};
template <typename K, typename V, typename KInfo = DenseMapInfo<K> >
class ScopedHashTableIterator {
- ScopedHashTableVal<K, V, KInfo> *Node;
+ ScopedHashTableVal<K, V> *Node;
public:
- ScopedHashTableIterator(ScopedHashTableVal<K, V, KInfo> *node) : Node(node) {}
+ ScopedHashTableIterator(ScopedHashTableVal<K, V> *node) : Node(node) {}
V &operator*() const {
assert(Node && "Dereference end()");
template <typename K, typename V, typename KInfo, typename AllocatorTy>
class ScopedHashTable {
- typedef ScopedHashTableVal<K, V, KInfo> ValTy;
+public:
+ /// ScopeTy - This is a helpful typedef that allows clients to get easy access
+ /// to the name of the scope for this hash table.
+ typedef ScopedHashTableScope<K, V, KInfo, AllocatorTy> ScopeTy;
+private:
+ typedef ScopedHashTableVal<K, V> ValTy;
DenseMap<K, ValTy*, KInfo> TopLevelMap;
- ScopedHashTableScope<K, V, KInfo> *CurScope;
+ ScopeTy *CurScope;
AllocatorTy Allocator;
ScopedHashTable(const ScopedHashTable&); // NOT YET IMPLEMENTED
void operator=(const ScopedHashTable&); // NOT YET IMPLEMENTED
- friend class ScopedHashTableScope<K, V, KInfo>;
+ friend class ScopedHashTableScope<K, V, KInfo, AllocatorTy>;
public:
ScopedHashTable() : CurScope(0) {}
ScopedHashTable(AllocatorTy A) : CurScope(0), Allocator(A) {}
assert(CurScope == 0 && TopLevelMap.empty() && "Scope imbalance!");
}
+
+ /// Access to the allocator.
typedef typename ReferenceAdder<AllocatorTy>::result AllocatorRefTy;
typedef typename ReferenceAdder<const AllocatorTy>::result AllocatorCRefTy;
AllocatorRefTy getAllocator() { return Allocator; }
}
void insert(const K &Key, const V &Val) {
- assert(CurScope && "No scope active!");
-
- ScopedHashTableVal<K, V, KInfo> *&KeyEntry = TopLevelMap[Key];
-
- KeyEntry = ValTy::Create(CurScope->getLastValInScope(), KeyEntry, Key, Val,
- Allocator);
- CurScope->setLastValInScope(KeyEntry);
+ insertIntoScope(CurScope, Key, Val);
}
typedef ScopedHashTableIterator<K, V, KInfo> iterator;
if (I == TopLevelMap.end()) return end();
return iterator(I->second);
}
+
+ ScopeTy *getCurScope() { return CurScope; }
+ const ScopeTy *getCurScope() const { return CurScope; }
+
+ /// insertIntoScope - This inserts the specified key/value at the specified
+ /// (possibly not the current) scope. While it is ok to insert into a scope
+ /// that isn't the current one, it isn't ok to insert *underneath* an existing
+ /// value of the specified key.
+ void insertIntoScope(ScopeTy *S, const K &Key, const V &Val) {
+ assert(S && "No scope active!");
+ ScopedHashTableVal<K, V> *&KeyEntry = TopLevelMap[Key];
+ KeyEntry = ValTy::Create(S->getLastValInScope(), KeyEntry, Key, Val,
+ Allocator);
+ S->setLastValInScope(KeyEntry);
+ }
};
/// ScopedHashTableScope ctor - Install this as the current scope for the hash
/// table.
-template <typename K, typename V, typename KInfo>
-ScopedHashTableScope<K, V, KInfo>::
- ScopedHashTableScope(ScopedHashTable<K, V, KInfo> &ht) : HT(ht) {
+template <typename K, typename V, typename KInfo, typename Allocator>
+ScopedHashTableScope<K, V, KInfo, Allocator>::
+ ScopedHashTableScope(ScopedHashTable<K, V, KInfo, Allocator> &ht) : HT(ht) {
PrevScope = HT.CurScope;
HT.CurScope = this;
LastValInScope = 0;
}
-template <typename K, typename V, typename KInfo>
-ScopedHashTableScope<K, V, KInfo>::~ScopedHashTableScope() {
+template <typename K, typename V, typename KInfo, typename Allocator>
+ScopedHashTableScope<K, V, KInfo, Allocator>::~ScopedHashTableScope() {
assert(HT.CurScope == this && "Scope imbalance!");
HT.CurScope = PrevScope;
// Pop and delete all values corresponding to this scope.
- while (ScopedHashTableVal<K, V, KInfo> *ThisEntry = LastValInScope) {
+ while (ScopedHashTableVal<K, V> *ThisEntry = LastValInScope) {
// Pop this value out of the TopLevelMap.
if (ThisEntry->getNextForKey() == 0) {
assert(HT.TopLevelMap[ThisEntry->getKey()] == ThisEntry &&
"Scope imbalance!");
HT.TopLevelMap.erase(ThisEntry->getKey());
} else {
- ScopedHashTableVal<K, V, KInfo> *&KeyEntry =
- HT.TopLevelMap[ThisEntry->getKey()];
+ ScopedHashTableVal<K, V> *&KeyEntry = HT.TopLevelMap[ThisEntry->getKey()];
assert(KeyEntry == ThisEntry && "Scope imbalance!");
KeyEntry = ThisEntry->getNextForKey();
}