//
// The LLVM Compiler Infrastructure
//
-// This file was developed by Chris Lattner and is distributed under
-// the University of Illinois Open Source License. See LICENSE.TXT for details.
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
#ifndef LLVM_ADT_STRINGMAP_H
#define LLVM_ADT_STRINGMAP_H
+#include "llvm/ADT/StringRef.h"
#include "llvm/Support/Allocator.h"
#include <cstring>
+#include <utility>
namespace llvm {
-
+ template<typename ValueT>
+ class StringMapConstIterator;
+ template<typename ValueT>
+ class StringMapIterator;
+ template<typename ValueTy>
+ class StringMapEntry;
+
/// StringMapEntryBase - Shared base class of StringMapEntry instances.
class StringMapEntryBase {
unsigned StrLen;
+
public:
- StringMapEntryBase(unsigned Len) : StrLen(Len) {}
-
+ explicit StringMapEntryBase(unsigned Len) : StrLen(Len) {}
+
unsigned getKeyLength() const { return StrLen; }
};
-
-/// StringMapVisitor - Subclasses of this class may be implemented to walk all
-/// of the items in a StringMap.
-class StringMapVisitor {
-public:
- virtual ~StringMapVisitor();
- virtual void Visit(const char *Key, StringMapEntryBase *Value) const = 0;
-};
/// StringMapImpl - This is the base class of StringMap that is shared among
/// all of its instantiations.
class StringMapImpl {
protected:
- /// ItemBucket - The hash table consists of an array of these. If Item is
- /// non-null, this is an extant entry, otherwise, it is a hole.
- struct ItemBucket {
- /// FullHashValue - This remembers the full hash value of the key for
- /// easy scanning.
- unsigned FullHashValue;
-
- /// Item - This is a pointer to the actual item object.
- StringMapEntryBase *Item;
- };
-
- ItemBucket *TheTable;
+ // Array of NumBuckets pointers to entries, null pointers are holes.
+ // TheTable[NumBuckets] contains a sentinel value for easy iteration. Followed
+ // by an array of the actual hash values as unsigned integers.
+ StringMapEntryBase **TheTable;
unsigned NumBuckets;
unsigned NumItems;
+ unsigned NumTombstones;
unsigned ItemSize;
+
protected:
+ explicit StringMapImpl(unsigned itemSize)
+ : TheTable(nullptr),
+ // Initialize the map with zero buckets to allocation.
+ NumBuckets(0), NumItems(0), NumTombstones(0), ItemSize(itemSize) {}
+ StringMapImpl(StringMapImpl &&RHS)
+ : TheTable(RHS.TheTable), NumBuckets(RHS.NumBuckets),
+ NumItems(RHS.NumItems), NumTombstones(RHS.NumTombstones),
+ ItemSize(RHS.ItemSize) {
+ RHS.TheTable = nullptr;
+ RHS.NumBuckets = 0;
+ RHS.NumItems = 0;
+ RHS.NumTombstones = 0;
+ }
+
StringMapImpl(unsigned InitSize, unsigned ItemSize);
- void RehashTable();
-
+ unsigned RehashTable(unsigned BucketNo = 0);
+
/// LookupBucketFor - Look up the bucket that the specified string should end
/// up in. If it already exists as a key in the map, the Item pointer for the
/// specified bucket will be non-null. Otherwise, it will be null. In either
/// case, the FullHashValue field of the bucket will be set to the hash value
/// of the string.
- unsigned LookupBucketFor(const char *KeyStart, const char *KeyEnd);
-
+ unsigned LookupBucketFor(StringRef Key);
+
+ /// FindKey - Look up the bucket that contains the specified key. If it exists
+ /// in the map, return the bucket number of the key. Otherwise return -1.
+ /// This does not modify the map.
+ int FindKey(StringRef Key) const;
+
+ /// RemoveKey - Remove the specified StringMapEntry from the table, but do not
+ /// delete it. This aborts if the value isn't in the table.
+ void RemoveKey(StringMapEntryBase *V);
+
+ /// RemoveKey - Remove the StringMapEntry for the specified key from the
+ /// table, returning it. If the key is not in the table, this returns null.
+ StringMapEntryBase *RemoveKey(StringRef Key);
+
+private:
+ void init(unsigned Size);
+
public:
+ static StringMapEntryBase *getTombstoneVal() {
+ return (StringMapEntryBase*)-1;
+ }
+
unsigned getNumBuckets() const { return NumBuckets; }
unsigned getNumItems() const { return NumItems; }
- void VisitEntries(const StringMapVisitor &Visitor) const;
+ bool empty() const { return NumItems == 0; }
+ unsigned size() const { return NumItems; }
+
+ void swap(StringMapImpl &Other) {
+ std::swap(TheTable, Other.TheTable);
+ std::swap(NumBuckets, Other.NumBuckets);
+ std::swap(NumItems, Other.NumItems);
+ std::swap(NumTombstones, Other.NumTombstones);
+ }
};
/// StringMapEntry - This is used to represent one value that is inserted into
/// and data.
template<typename ValueTy>
class StringMapEntry : public StringMapEntryBase {
- ValueTy Val;
+ StringMapEntry(StringMapEntry &E) = delete;
+
public:
- StringMapEntry(unsigned StrLen)
- : StringMapEntryBase(StrLen), Val() {}
- StringMapEntry(unsigned StrLen, const ValueTy &V)
- : StringMapEntryBase(StrLen), Val(V) {}
-
- const ValueTy &getValue() const { return Val; }
- ValueTy &getValue() { return Val; }
-
- void setValue(const ValueTy &V) { Val = V; }
-
+ ValueTy second;
+
+ explicit StringMapEntry(unsigned strLen)
+ : StringMapEntryBase(strLen), second() {}
+ template <class InitTy>
+ StringMapEntry(unsigned strLen, InitTy &&V)
+ : StringMapEntryBase(strLen), second(std::forward<InitTy>(V)) {}
+
+ StringRef getKey() const {
+ return StringRef(getKeyData(), getKeyLength());
+ }
+
+ const ValueTy &getValue() const { return second; }
+ ValueTy &getValue() { return second; }
+
+ void setValue(const ValueTy &V) { second = V; }
+
/// getKeyData - Return the start of the string data that is the key for this
/// value. The string data is always stored immediately after the
/// StringMapEntry object.
const char *getKeyData() const {return reinterpret_cast<const char*>(this+1);}
-
+
+ StringRef first() const { return StringRef(getKeyData(), getKeyLength()); }
+
/// Create - Create a StringMapEntry for the specified key and default
/// construct the value.
- template<typename AllocatorTy>
- static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd,
- AllocatorTy &Allocator) {
- unsigned KeyLength = KeyEnd-KeyStart;
-
- // Okay, the item doesn't already exist, and 'Bucket' is the bucket to fill
- // in. Allocate a new item with space for the string at the end and a null
+ template <typename AllocatorTy, typename InitType>
+ static StringMapEntry *Create(StringRef Key, AllocatorTy &Allocator,
+ InitType &&InitVal) {
+ unsigned KeyLength = Key.size();
+
+ // Allocate a new item with space for the string at the end and a null
// terminator.
- unsigned AllocSize = sizeof(StringMapEntry)+KeyLength+1;
-
-#ifdef __GNUC__
- unsigned Alignment = __alignof__(StringMapEntry);
-#else
- // FIXME: ugly.
- unsigned Alignment = 8;
-#endif
- StringMapEntry *NewItem =
- static_cast<StringMapEntry*>(Allocator.Allocate(AllocSize, Alignment));
-
+ unsigned AllocSize = static_cast<unsigned>(sizeof(StringMapEntry))+
+ KeyLength+1;
+ unsigned Alignment = alignOf<StringMapEntry>();
+
+ StringMapEntry *NewItem =
+ static_cast<StringMapEntry*>(Allocator.Allocate(AllocSize,Alignment));
+
// Default construct the value.
- new (NewItem) StringMapEntry(KeyLength);
-
+ new (NewItem) StringMapEntry(KeyLength, std::forward<InitType>(InitVal));
+
// Copy the string information.
char *StrBuffer = const_cast<char*>(NewItem->getKeyData());
- memcpy(StrBuffer, KeyStart, KeyLength);
+ if (KeyLength > 0)
+ memcpy(StrBuffer, Key.data(), KeyLength);
StrBuffer[KeyLength] = 0; // Null terminate for convenience of clients.
return NewItem;
}
-
+
+ template<typename AllocatorTy>
+ static StringMapEntry *Create(StringRef Key, AllocatorTy &Allocator) {
+ return Create(Key, Allocator, ValueTy());
+ }
+
/// Create - Create a StringMapEntry with normal malloc/free.
- static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd) {
+ template<typename InitType>
+ static StringMapEntry *Create(StringRef Key, InitType &&InitVal) {
MallocAllocator A;
- return Create(KeyStart, KeyEnd, A);
+ return Create(Key, A, std::forward<InitType>(InitVal));
+ }
+
+ static StringMapEntry *Create(StringRef Key) {
+ return Create(Key, ValueTy());
+ }
+
+ /// GetStringMapEntryFromKeyData - Given key data that is known to be embedded
+ /// into a StringMapEntry, return the StringMapEntry itself.
+ static StringMapEntry &GetStringMapEntryFromKeyData(const char *KeyData) {
+ char *Ptr = const_cast<char*>(KeyData) - sizeof(StringMapEntry<ValueTy>);
+ return *reinterpret_cast<StringMapEntry*>(Ptr);
}
/// Destroy - Destroy this StringMapEntry, releasing memory back to the
template<typename AllocatorTy>
void Destroy(AllocatorTy &Allocator) {
// Free memory referenced by the item.
+ unsigned AllocSize =
+ static_cast<unsigned>(sizeof(StringMapEntry)) + getKeyLength() + 1;
this->~StringMapEntry();
- Allocator.Deallocate(this);
+ Allocator.Deallocate(static_cast<void *>(this), AllocSize);
}
-
+
/// Destroy this object, releasing memory back to the malloc allocator.
void Destroy() {
MallocAllocator A;
}
};
-
/// StringMap - This is an unconventional map that is specialized for handling
/// keys that are "strings", which are basically ranges of bytes. This does some
/// funky memory allocation and hashing things to make it extremely efficient,
template<typename ValueTy, typename AllocatorTy = MallocAllocator>
class StringMap : public StringMapImpl {
AllocatorTy Allocator;
- typedef StringMapEntry<ValueTy> MapEntryTy;
+
public:
- StringMap(unsigned InitialSize = 0)
- : StringMapImpl(InitialSize, sizeof(MapEntryTy)) {}
-
+ typedef StringMapEntry<ValueTy> MapEntryTy;
+
+ StringMap() : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) {}
+ explicit StringMap(unsigned InitialSize)
+ : StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))) {}
+
+ explicit StringMap(AllocatorTy A)
+ : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))), Allocator(A) {}
+
+ StringMap(unsigned InitialSize, AllocatorTy A)
+ : StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))),
+ Allocator(A) {}
+
+ StringMap(StringMap &&RHS)
+ : StringMapImpl(std::move(RHS)), Allocator(std::move(RHS.Allocator)) {}
+
+ StringMap &operator=(StringMap RHS) {
+ StringMapImpl::swap(RHS);
+ std::swap(Allocator, RHS.Allocator);
+ return *this;
+ }
+
+ // FIXME: Implement copy operations if/when they're needed.
+
AllocatorTy &getAllocator() { return Allocator; }
const AllocatorTy &getAllocator() const { return Allocator; }
- /// FindValue - Look up the specified key in the map. If it exists, return a
- /// pointer to the element, otherwise return null.
- MapEntryTy *FindValue(const char *KeyStart, const char *KeyEnd) {
- unsigned BucketNo = LookupBucketFor(KeyStart, KeyEnd);
- return static_cast<MapEntryTy*>(TheTable[BucketNo].Item);
- }
-
- /// GetOrCreateValue - Look up the specified key in the table. If a value
- /// exists, return it. Otherwise, default construct a value, insert it, and
- /// return.
- StringMapEntry<ValueTy> &GetOrCreateValue(const char *KeyStart,
- const char *KeyEnd) {
- unsigned BucketNo = LookupBucketFor(KeyStart, KeyEnd);
- ItemBucket &Bucket = TheTable[BucketNo];
- if (Bucket.Item)
- return *static_cast<MapEntryTy*>(Bucket.Item);
-
- MapEntryTy *NewItem = MapEntryTy::Create(KeyStart, KeyEnd, Allocator);
+ typedef const char* key_type;
+ typedef ValueTy mapped_type;
+ typedef StringMapEntry<ValueTy> value_type;
+ typedef size_t size_type;
+
+ typedef StringMapConstIterator<ValueTy> const_iterator;
+ typedef StringMapIterator<ValueTy> iterator;
+
+ iterator begin() {
+ return iterator(TheTable, NumBuckets == 0);
+ }
+ iterator end() {
+ return iterator(TheTable+NumBuckets, true);
+ }
+ const_iterator begin() const {
+ return const_iterator(TheTable, NumBuckets == 0);
+ }
+ const_iterator end() const {
+ return const_iterator(TheTable+NumBuckets, true);
+ }
+
+ iterator find(StringRef Key) {
+ int Bucket = FindKey(Key);
+ if (Bucket == -1) return end();
+ return iterator(TheTable+Bucket, true);
+ }
+
+ const_iterator find(StringRef Key) const {
+ int Bucket = FindKey(Key);
+ if (Bucket == -1) return end();
+ return const_iterator(TheTable+Bucket, true);
+ }
+
+ /// lookup - Return the entry for the specified key, or a default
+ /// constructed value if no such entry exists.
+ ValueTy lookup(StringRef Key) const {
+ const_iterator it = find(Key);
+ if (it != end())
+ return it->second;
+ return ValueTy();
+ }
+
+ ValueTy &operator[](StringRef Key) {
+ return insert(std::make_pair(Key, ValueTy())).first->second;
+ }
+
+ /// count - Return 1 if the element is in the map, 0 otherwise.
+ size_type count(StringRef Key) const {
+ return find(Key) == end() ? 0 : 1;
+ }
+
+ /// insert - Insert the specified key/value pair into the map. If the key
+ /// already exists in the map, return false and ignore the request, otherwise
+ /// insert it and return true.
+ bool insert(MapEntryTy *KeyValue) {
+ unsigned BucketNo = LookupBucketFor(KeyValue->getKey());
+ StringMapEntryBase *&Bucket = TheTable[BucketNo];
+ if (Bucket && Bucket != getTombstoneVal())
+ return false; // Already exists in map.
+
+ if (Bucket == getTombstoneVal())
+ --NumTombstones;
+ Bucket = KeyValue;
+ ++NumItems;
+ assert(NumItems + NumTombstones <= NumBuckets);
+
+ RehashTable();
+ return true;
+ }
+
+ /// insert - Inserts the specified key/value pair into the map if the key
+ /// isn't already in the map. The bool component of the returned pair is true
+ /// if and only if the insertion takes place, and the iterator component of
+ /// the pair points to the element with key equivalent to the key of the pair.
+ std::pair<iterator, bool> insert(std::pair<StringRef, ValueTy> KV) {
+ unsigned BucketNo = LookupBucketFor(KV.first);
+ StringMapEntryBase *&Bucket = TheTable[BucketNo];
+ if (Bucket && Bucket != getTombstoneVal())
+ return std::make_pair(iterator(TheTable + BucketNo, false),
+ false); // Already exists in map.
+
+ if (Bucket == getTombstoneVal())
+ --NumTombstones;
+ Bucket =
+ MapEntryTy::Create(KV.first, Allocator, std::move(KV.second));
++NumItems;
-
- // Fill in the bucket for the hash table. The FullHashValue was already
- // filled in by LookupBucketFor.
- Bucket.Item = NewItem;
-
- // If the hash table is now more than 3/4 full, rehash into a larger table.
- if (NumItems > NumBuckets*3/4)
- RehashTable();
- return *NewItem;
- }
-
+ assert(NumItems + NumTombstones <= NumBuckets);
+
+ BucketNo = RehashTable(BucketNo);
+ return std::make_pair(iterator(TheTable + BucketNo, false), true);
+ }
+
+ // clear - Empties out the StringMap
+ void clear() {
+ if (empty()) return;
+
+ // Zap all values, resetting the keys back to non-present (not tombstone),
+ // which is safe because we're removing all elements.
+ for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
+ StringMapEntryBase *&Bucket = TheTable[I];
+ if (Bucket && Bucket != getTombstoneVal()) {
+ static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
+ }
+ Bucket = nullptr;
+ }
+
+ NumItems = 0;
+ NumTombstones = 0;
+ }
+
+ /// remove - Remove the specified key/value pair from the map, but do not
+ /// erase it. This aborts if the key is not in the map.
+ void remove(MapEntryTy *KeyValue) {
+ RemoveKey(KeyValue);
+ }
+
+ void erase(iterator I) {
+ MapEntryTy &V = *I;
+ remove(&V);
+ V.Destroy(Allocator);
+ }
+
+ bool erase(StringRef Key) {
+ iterator I = find(Key);
+ if (I == end()) return false;
+ erase(I);
+ return true;
+ }
+
~StringMap() {
- for (ItemBucket *I = TheTable, *E = TheTable+NumBuckets; I != E; ++I) {
- if (MapEntryTy *Id = static_cast<MapEntryTy*>(I->Item))
- Id->Destroy(Allocator);
+ // Delete all the elements in the map, but don't reset the elements
+ // to default values. This is a copy of clear(), but avoids unnecessary
+ // work not required in the destructor.
+ if (!empty()) {
+ for (unsigned I = 0, E = NumBuckets; I != E; ++I) {
+ StringMapEntryBase *Bucket = TheTable[I];
+ if (Bucket && Bucket != getTombstoneVal()) {
+ static_cast<MapEntryTy*>(Bucket)->Destroy(Allocator);
+ }
+ }
}
- delete [] TheTable;
+ free(TheTable);
+ }
+};
+
+template <typename ValueTy> class StringMapConstIterator {
+protected:
+ StringMapEntryBase **Ptr;
+
+public:
+ typedef StringMapEntry<ValueTy> value_type;
+
+ StringMapConstIterator() : Ptr(nullptr) { }
+
+ explicit StringMapConstIterator(StringMapEntryBase **Bucket,
+ bool NoAdvance = false)
+ : Ptr(Bucket) {
+ if (!NoAdvance) AdvancePastEmptyBuckets();
+ }
+
+ const value_type &operator*() const {
+ return *static_cast<StringMapEntry<ValueTy>*>(*Ptr);
+ }
+ const value_type *operator->() const {
+ return static_cast<StringMapEntry<ValueTy>*>(*Ptr);
+ }
+
+ bool operator==(const StringMapConstIterator &RHS) const {
+ return Ptr == RHS.Ptr;
+ }
+ bool operator!=(const StringMapConstIterator &RHS) const {
+ return Ptr != RHS.Ptr;
+ }
+
+ inline StringMapConstIterator& operator++() { // Preincrement
+ ++Ptr;
+ AdvancePastEmptyBuckets();
+ return *this;
+ }
+ StringMapConstIterator operator++(int) { // Postincrement
+ StringMapConstIterator tmp = *this; ++*this; return tmp;
+ }
+
+private:
+ void AdvancePastEmptyBuckets() {
+ while (*Ptr == nullptr || *Ptr == StringMapImpl::getTombstoneVal())
+ ++Ptr;
+ }
+};
+
+template<typename ValueTy>
+class StringMapIterator : public StringMapConstIterator<ValueTy> {
+public:
+ StringMapIterator() {}
+ explicit StringMapIterator(StringMapEntryBase **Bucket,
+ bool NoAdvance = false)
+ : StringMapConstIterator<ValueTy>(Bucket, NoAdvance) {
+ }
+ StringMapEntry<ValueTy> &operator*() const {
+ return *static_cast<StringMapEntry<ValueTy>*>(*this->Ptr);
+ }
+ StringMapEntry<ValueTy> *operator->() const {
+ return static_cast<StringMapEntry<ValueTy>*>(*this->Ptr);
}
};
-
}
#endif
-