#ifndef LLVM_ADT_STRINGMAP_H
#define LLVM_ADT_STRINGMAP_H
+#include "llvm/ADT/StringRef.h"
#include "llvm/Support/Allocator.h"
#include <cstring>
-#include <string>
namespace llvm {
template<typename ValueT>
public:
template <typename InitTy>
static void Initialize(StringMapEntry<ValueTy> &T, InitTy InitVal) {
+ T.second = InitVal;
}
};
StringMapImpl(unsigned InitSize, unsigned ItemSize);
void RehashTable();
- /// ShouldRehash - Return true if the table should be rehashed after a new
- /// element was recently inserted.
- bool ShouldRehash() const {
- // If the hash table is now more than 3/4 full, or if fewer than 1/8 of
- // the buckets are empty (meaning that many are filled with tombstones),
- // grow the table.
- return NumItems*4 > NumBuckets*3 ||
- NumBuckets-(NumItems+NumTombstones) < NumBuckets/8;
- }
-
/// LookupBucketFor - Look up the bucket that the specified string should end
/// up in. If it already exists as a key in the map, the Item pointer for the
/// specified bucket will be non-null. Otherwise, it will be null. In either
/// case, the FullHashValue field of the bucket will be set to the hash value
/// of the string.
- unsigned LookupBucketFor(const char *KeyStart, const char *KeyEnd);
+ unsigned LookupBucketFor(StringRef Key);
/// FindKey - Look up the bucket that contains the specified key. If it exists
/// in the map, return the bucket number of the key. Otherwise return -1.
/// This does not modify the map.
- int FindKey(const char *KeyStart, const char *KeyEnd) const;
+ int FindKey(StringRef Key) const;
/// RemoveKey - Remove the specified StringMapEntry from the table, but do not
/// delete it. This aborts if the value isn't in the table.
/// RemoveKey - Remove the StringMapEntry for the specified key from the
/// table, returning it. If the key is not in the table, this returns null.
- StringMapEntryBase *RemoveKey(const char *KeyStart, const char *KeyEnd);
+ StringMapEntryBase *RemoveKey(StringRef Key);
private:
void init(unsigned Size);
public:
StringMapEntry(unsigned strLen, const ValueTy &V)
: StringMapEntryBase(strLen), second(V) {}
+ StringRef getKey() const {
+ return StringRef(getKeyData(), getKeyLength());
+ }
+
const ValueTy &getValue() const { return second; }
ValueTy &getValue() { return second; }
/// StringMapEntry object.
const char *getKeyData() const {return reinterpret_cast<const char*>(this+1);}
- const char *first() const { return getKeyData(); }
+ StringRef first() const { return StringRef(getKeyData(), getKeyLength()); }
/// Create - Create a StringMapEntry for the specified key and default
/// construct the value.
unsigned AllocSize = static_cast<unsigned>(sizeof(StringMapEntry))+
KeyLength+1;
- unsigned Alignment = alignof<StringMapEntry>();
+ unsigned Alignment = alignOf<StringMapEntry>();
StringMapEntry *NewItem =
static_cast<StringMapEntry*>(Allocator.Allocate(AllocSize,Alignment));
template<typename AllocatorTy>
static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd,
AllocatorTy &Allocator) {
- return Create(KeyStart, KeyEnd, Allocator, (void*)0);
+ return Create(KeyStart, KeyEnd, Allocator, 0);
}
}
static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd) {
- return Create(KeyStart, KeyEnd, (void*)0);
+ return Create(KeyStart, KeyEnd, ValueTy());
}
/// GetStringMapEntryFromValue - Given a value that is known to be embedded
return GetStringMapEntryFromValue(const_cast<ValueTy&>(V));
}
+ /// GetStringMapEntryFromKeyData - Given key data that is known to be embedded
+ /// into a StringMapEntry, return the StringMapEntry itself.
+ static StringMapEntry &GetStringMapEntryFromKeyData(const char *KeyData) {
+ char *Ptr = const_cast<char*>(KeyData) - sizeof(StringMapEntry<ValueTy>);
+ return *reinterpret_cast<StringMapEntry*>(Ptr);
+ }
+
+
/// Destroy - Destroy this StringMapEntry, releasing memory back to the
/// specified allocator.
template<typename AllocatorTy>
explicit StringMap(unsigned InitialSize)
: StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))) {}
- AllocatorTy &getAllocator() { return Allocator; }
- const AllocatorTy &getAllocator() const { return Allocator; }
+ explicit StringMap(AllocatorTy A)
+ : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))), Allocator(A) {}
+
+ explicit StringMap(const StringMap &RHS)
+ : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) {
+ assert(RHS.empty() &&
+ "Copy ctor from non-empty stringmap not implemented yet!");
+ (void)RHS;
+ }
+ void operator=(const StringMap &RHS) {
+ assert(RHS.empty() &&
+ "assignment from non-empty stringmap not implemented yet!");
+ (void)RHS;
+ clear();
+ }
+
+ typedef typename ReferenceAdder<AllocatorTy>::result AllocatorRefTy;
+ typedef typename ReferenceAdder<const AllocatorTy>::result AllocatorCRefTy;
+ AllocatorRefTy getAllocator() { return Allocator; }
+ AllocatorCRefTy getAllocator() const { return Allocator; }
typedef const char* key_type;
typedef ValueTy mapped_type;
return const_iterator(TheTable+NumBuckets, true);
}
- iterator find(const char *KeyStart, const char *KeyEnd) {
- int Bucket = FindKey(KeyStart, KeyEnd);
+ iterator find(StringRef Key) {
+ int Bucket = FindKey(Key);
if (Bucket == -1) return end();
return iterator(TheTable+Bucket);
}
- iterator find(const char *Key) {
- return find(Key, Key + strlen(Key));
- }
- iterator find(const std::string &Key) {
- const char* key_start = (Key.empty() ? NULL : &Key[0]);
- return find(key_start, key_start + Key.size());
- }
- const_iterator find(const char *KeyStart, const char *KeyEnd) const {
- int Bucket = FindKey(KeyStart, KeyEnd);
+ const_iterator find(StringRef Key) const {
+ int Bucket = FindKey(Key);
if (Bucket == -1) return end();
return const_iterator(TheTable+Bucket);
}
- const_iterator find(const char *Key) const {
- return find(Key, Key + strlen(Key));
- }
- const_iterator find(const std::string &Key) const {
- const char* key_start = (Key.empty() ? NULL : &Key[0]);
- return find(key_start, key_start + Key.size());
- }
- ValueTy& operator[](const char *Key) {
- value_type& entry = GetOrCreateValue(Key, Key + strlen(Key));
- return entry.getValue();
- }
- ValueTy& operator[](const std::string &Key) {
- const char* key_start = (Key.empty() ? NULL : &Key[0]);
- value_type& entry = GetOrCreateValue(key_start, key_start + Key.size());
- return entry.getValue();
+ /// lookup - Return the entry for the specified key, or a default
+ /// constructed value if no such entry exists.
+ ValueTy lookup(StringRef Key) const {
+ const_iterator it = find(Key);
+ if (it != end())
+ return it->second;
+ return ValueTy();
}
- size_type count(const char *KeyStart, const char *KeyEnd) const {
- return find(KeyStart, KeyEnd) == end() ? 0 : 1;
+ ValueTy &operator[](StringRef Key) {
+ return GetOrCreateValue(Key).getValue();
}
- size_type count(const char *Key) const {
- return count(Key, Key + strlen(Key));
- }
- size_type count(const std::string &Key) const {
- const char* key_start = (Key.empty() ? NULL : &Key[0]);
- return count(key_start, key_start + Key.size());
+
+ size_type count(StringRef Key) const {
+ return find(Key) == end() ? 0 : 1;
}
/// insert - Insert the specified key/value pair into the map. If the key
/// already exists in the map, return false and ignore the request, otherwise
/// insert it and return true.
bool insert(MapEntryTy *KeyValue) {
- unsigned BucketNo =
- LookupBucketFor(KeyValue->getKeyData(),
- KeyValue->getKeyData()+KeyValue->getKeyLength());
+ unsigned BucketNo = LookupBucketFor(KeyValue->getKey());
ItemBucket &Bucket = TheTable[BucketNo];
if (Bucket.Item && Bucket.Item != getTombstoneVal())
return false; // Already exists in map.
--NumTombstones;
Bucket.Item = KeyValue;
++NumItems;
+ assert(NumItems + NumTombstones <= NumBuckets);
- if (ShouldRehash())
- RehashTable();
+ RehashTable();
return true;
}
}
NumItems = 0;
+ NumTombstones = 0;
}
/// GetOrCreateValue - Look up the specified key in the table. If a value
/// exists, return it. Otherwise, default construct a value, insert it, and
/// return.
template <typename InitTy>
- StringMapEntry<ValueTy> &GetOrCreateValue(const char *KeyStart,
- const char *KeyEnd,
- InitTy Val) {
- unsigned BucketNo = LookupBucketFor(KeyStart, KeyEnd);
+ MapEntryTy &GetOrCreateValue(StringRef Key, InitTy Val) {
+ unsigned BucketNo = LookupBucketFor(Key);
ItemBucket &Bucket = TheTable[BucketNo];
if (Bucket.Item && Bucket.Item != getTombstoneVal())
return *static_cast<MapEntryTy*>(Bucket.Item);
- MapEntryTy *NewItem = MapEntryTy::Create(KeyStart, KeyEnd, Allocator, Val);
+ MapEntryTy *NewItem =
+ MapEntryTy::Create(Key.begin(), Key.end(), Allocator, Val);
if (Bucket.Item == getTombstoneVal())
--NumTombstones;
++NumItems;
+ assert(NumItems + NumTombstones <= NumBuckets);
// Fill in the bucket for the hash table. The FullHashValue was already
// filled in by LookupBucketFor.
Bucket.Item = NewItem;
- if (ShouldRehash())
- RehashTable();
+ RehashTable();
return *NewItem;
}
- StringMapEntry<ValueTy> &GetOrCreateValue(const char *KeyStart,
- const char *KeyEnd) {
- return GetOrCreateValue(KeyStart, KeyEnd, (void*)0);
+ MapEntryTy &GetOrCreateValue(StringRef Key) {
+ return GetOrCreateValue(Key, ValueTy());
}
/// remove - Remove the specified key/value pair from the map, but do not
V.Destroy(Allocator);
}
- bool erase(const char *Key) {
- iterator I = find(Key);
- if (I == end()) return false;
- erase(I);
- return true;
- }
-
- bool erase(const std::string &Key) {
+ bool erase(StringRef Key) {
iterator I = find(Key);
if (I == end()) return false;
erase(I);
clear();
free(TheTable);
}
-private:
- StringMap(const StringMap &); // FIXME: Implement.
- void operator=(const StringMap &); // FIXME: Implement.
};