#ifndef LLVM_ADT_STRINGMAP_H
#define LLVM_ADT_STRINGMAP_H
+#include "llvm/ADT/StringRef.h"
#include "llvm/Support/Allocator.h"
#include <cstring>
+#include <string>
namespace llvm {
template<typename ValueT>
public:
template <typename InitTy>
static void Initialize(StringMapEntry<ValueTy> &T, InitTy InitVal) {
+ T.second = InitVal;
}
};
/// specified bucket will be non-null. Otherwise, it will be null. In either
/// case, the FullHashValue field of the bucket will be set to the hash value
/// of the string.
- unsigned LookupBucketFor(const char *KeyStart, const char *KeyEnd);
+ unsigned LookupBucketFor(StringRef Key);
/// FindKey - Look up the bucket that contains the specified key. If it exists
/// in the map, return the bucket number of the key. Otherwise return -1.
/// This does not modify the map.
- int FindKey(const char *KeyStart, const char *KeyEnd) const;
+ int FindKey(StringRef Key) const;
/// RemoveKey - Remove the specified StringMapEntry from the table, but do not
/// delete it. This aborts if the value isn't in the table.
/// RemoveKey - Remove the StringMapEntry for the specified key from the
/// table, returning it. If the key is not in the table, this returns null.
- StringMapEntryBase *RemoveKey(const char *KeyStart, const char *KeyEnd);
+ StringMapEntryBase *RemoveKey(StringRef Key);
private:
void init(unsigned Size);
public:
/// and data.
template<typename ValueTy>
class StringMapEntry : public StringMapEntryBase {
- ValueTy Val;
public:
- explicit StringMapEntry(unsigned StrLen)
- : StringMapEntryBase(StrLen), Val() {}
- StringMapEntry(unsigned StrLen, const ValueTy &V)
- : StringMapEntryBase(StrLen), Val(V) {}
+ ValueTy second;
- const ValueTy &getValue() const { return Val; }
- ValueTy &getValue() { return Val; }
+ explicit StringMapEntry(unsigned strLen)
+ : StringMapEntryBase(strLen), second() {}
+ StringMapEntry(unsigned strLen, const ValueTy &V)
+ : StringMapEntryBase(strLen), second(V) {}
- void setValue(const ValueTy &V) { Val = V; }
+ StringRef getKey() const {
+ return StringRef(getKeyData(), getKeyLength());
+ }
+
+ const ValueTy &getValue() const { return second; }
+ ValueTy &getValue() { return second; }
+
+ void setValue(const ValueTy &V) { second = V; }
/// getKeyData - Return the start of the string data that is the key for this
/// value. The string data is always stored immediately after the
/// StringMapEntry object.
const char *getKeyData() const {return reinterpret_cast<const char*>(this+1);}
+ const char *first() const { return getKeyData(); }
+
/// Create - Create a StringMapEntry for the specified key and default
/// construct the value.
template<typename AllocatorTy, typename InitType>
static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd,
AllocatorTy &Allocator,
InitType InitVal) {
- unsigned KeyLength = KeyEnd-KeyStart;
+ unsigned KeyLength = static_cast<unsigned>(KeyEnd-KeyStart);
// Okay, the item doesn't already exist, and 'Bucket' is the bucket to fill
// in. Allocate a new item with space for the string at the end and a null
// terminator.
- unsigned AllocSize = sizeof(StringMapEntry)+KeyLength+1;
+ unsigned AllocSize = static_cast<unsigned>(sizeof(StringMapEntry))+
+ KeyLength+1;
unsigned Alignment = alignof<StringMapEntry>();
StringMapEntry *NewItem =
template<typename AllocatorTy>
static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd,
AllocatorTy &Allocator) {
- return Create(KeyStart, KeyEnd, Allocator, (void*)0);
+ return Create(KeyStart, KeyEnd, Allocator, 0);
}
}
static StringMapEntry *Create(const char *KeyStart, const char *KeyEnd) {
- return Create(KeyStart, KeyEnd, (void*)0);
+ return Create(KeyStart, KeyEnd, ValueTy());
}
/// GetStringMapEntryFromValue - Given a value that is known to be embedded
static StringMapEntry &GetStringMapEntryFromValue(ValueTy &V) {
StringMapEntry *EPtr = 0;
char *Ptr = reinterpret_cast<char*>(&V) -
- (reinterpret_cast<char*>(&EPtr->Val) -
+ (reinterpret_cast<char*>(&EPtr->second) -
reinterpret_cast<char*>(EPtr));
return *reinterpret_cast<StringMapEntry*>(Ptr);
}
return GetStringMapEntryFromValue(const_cast<ValueTy&>(V));
}
+ /// GetStringMapEntryFromKeyData - Given key data that is known to be embedded
+ /// into a StringMapEntry, return the StringMapEntry itself.
+ static StringMapEntry &GetStringMapEntryFromKeyData(const char *KeyData) {
+ char *Ptr = const_cast<char*>(KeyData) - sizeof(StringMapEntry<ValueTy>);
+ return *reinterpret_cast<StringMapEntry*>(Ptr);
+ }
+
+
/// Destroy - Destroy this StringMapEntry, releasing memory back to the
/// specified allocator.
template<typename AllocatorTy>
};
+template <typename T> struct ReferenceAdder { typedef T& result; };
+template <typename T> struct ReferenceAdder<T&> { typedef T result; };
+
/// StringMap - This is an unconventional map that is specialized for handling
/// keys that are "strings", which are basically ranges of bytes. This does some
/// funky memory allocation and hashing things to make it extremely efficient,
AllocatorTy Allocator;
typedef StringMapEntry<ValueTy> MapEntryTy;
public:
- StringMap() : StringMapImpl(sizeof(MapEntryTy)) {}
+ StringMap() : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) {}
explicit StringMap(unsigned InitialSize)
- : StringMapImpl(InitialSize, sizeof(MapEntryTy)) {}
+ : StringMapImpl(InitialSize, static_cast<unsigned>(sizeof(MapEntryTy))) {}
+
+ explicit StringMap(AllocatorTy A)
+ : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))), Allocator(A) {}
+
+ explicit StringMap(const StringMap &RHS)
+ : StringMapImpl(static_cast<unsigned>(sizeof(MapEntryTy))) {
+ assert(RHS.empty() &&
+ "Copy ctor from non-empty stringmap not implemented yet!");
+ }
+ void operator=(const StringMap &RHS) {
+ assert(RHS.empty() &&
+ "assignment from non-empty stringmap not implemented yet!");
+ clear();
+ }
+
+ typedef typename ReferenceAdder<AllocatorTy>::result AllocatorRefTy;
+ typedef typename ReferenceAdder<const AllocatorTy>::result AllocatorCRefTy;
+ AllocatorRefTy getAllocator() { return Allocator; }
+ AllocatorCRefTy getAllocator() const { return Allocator; }
- AllocatorTy &getAllocator() { return Allocator; }
- const AllocatorTy &getAllocator() const { return Allocator; }
+ typedef const char* key_type;
+ typedef ValueTy mapped_type;
+ typedef StringMapEntry<ValueTy> value_type;
+ typedef size_t size_type;
typedef StringMapConstIterator<ValueTy> const_iterator;
typedef StringMapIterator<ValueTy> iterator;
return const_iterator(TheTable+NumBuckets, true);
}
- iterator find(const char *KeyStart, const char *KeyEnd) {
- int Bucket = FindKey(KeyStart, KeyEnd);
+ iterator find(StringRef Key) {
+ int Bucket = FindKey(Key);
if (Bucket == -1) return end();
return iterator(TheTable+Bucket);
}
- const_iterator find(const char *KeyStart, const char *KeyEnd) const {
- int Bucket = FindKey(KeyStart, KeyEnd);
+ const_iterator find(StringRef Key) const {
+ int Bucket = FindKey(Key);
if (Bucket == -1) return end();
return const_iterator(TheTable+Bucket);
}
+ /// lookup - Return the entry for the specified key, or a default
+ /// constructed value if no such entry exists.
+ ValueTy lookup(StringRef Key) const {
+ const_iterator it = find(Key);
+ if (it != end())
+ return it->second;
+ return ValueTy();
+ }
+
+ ValueTy& operator[](StringRef Key) {
+ return GetOrCreateValue(Key).getValue();
+ }
+
+ size_type count(StringRef Key) const {
+ return find(Key) == end() ? 0 : 1;
+ }
+
/// insert - Insert the specified key/value pair into the map. If the key
/// already exists in the map, return false and ignore the request, otherwise
/// insert it and return true.
bool insert(MapEntryTy *KeyValue) {
- unsigned BucketNo =
- LookupBucketFor(KeyValue->getKeyData(),
- KeyValue->getKeyData()+KeyValue->getKeyLength());
+ unsigned BucketNo = LookupBucketFor(KeyValue->getKey());
ItemBucket &Bucket = TheTable[BucketNo];
if (Bucket.Item && Bucket.Item != getTombstoneVal())
return false; // Already exists in map.
return true;
}
+ // clear - Empties out the StringMap
+ void clear() {
+ if (empty()) return;
+
+ // Zap all values, resetting the keys back to non-present (not tombstone),
+ // which is safe because we're removing all elements.
+ for (ItemBucket *I = TheTable, *E = TheTable+NumBuckets; I != E; ++I) {
+ if (I->Item && I->Item != getTombstoneVal()) {
+ static_cast<MapEntryTy*>(I->Item)->Destroy(Allocator);
+ I->Item = 0;
+ }
+ }
+
+ NumItems = 0;
+ }
+
/// GetOrCreateValue - Look up the specified key in the table. If a value
/// exists, return it. Otherwise, default construct a value, insert it, and
/// return.
template <typename InitTy>
- StringMapEntry<ValueTy> &GetOrCreateValue(const char *KeyStart,
- const char *KeyEnd,
+ StringMapEntry<ValueTy> &GetOrCreateValue(StringRef Key,
InitTy Val) {
- unsigned BucketNo = LookupBucketFor(KeyStart, KeyEnd);
+ unsigned BucketNo = LookupBucketFor(Key);
ItemBucket &Bucket = TheTable[BucketNo];
if (Bucket.Item && Bucket.Item != getTombstoneVal())
return *static_cast<MapEntryTy*>(Bucket.Item);
- MapEntryTy *NewItem = MapEntryTy::Create(KeyStart, KeyEnd, Allocator, Val);
+ MapEntryTy *NewItem =
+ MapEntryTy::Create(Key.begin(), Key.end(), Allocator, Val);
if (Bucket.Item == getTombstoneVal())
--NumTombstones;
return *NewItem;
}
+ StringMapEntry<ValueTy> &GetOrCreateValue(StringRef Key) {
+ return GetOrCreateValue(Key, ValueTy());
+ }
+
+ template <typename InitTy>
+ StringMapEntry<ValueTy> &GetOrCreateValue(const char *KeyStart,
+ const char *KeyEnd,
+ InitTy Val) {
+ return GetOrCreateValue(StringRef(KeyStart, KeyEnd - KeyStart), Val);
+ }
+
StringMapEntry<ValueTy> &GetOrCreateValue(const char *KeyStart,
const char *KeyEnd) {
- return GetOrCreateValue(KeyStart, KeyEnd, (void*)0);
+ return GetOrCreateValue(StringRef(KeyStart, KeyEnd - KeyStart));
}
/// remove - Remove the specified key/value pair from the map, but do not
V.Destroy(Allocator);
}
+ bool erase(StringRef Key) {
+ iterator I = find(Key);
+ if (I == end()) return false;
+ erase(I);
+ return true;
+ }
+
~StringMap() {
- for (ItemBucket *I = TheTable, *E = TheTable+NumBuckets; I != E; ++I) {
- if (I->Item && I->Item != getTombstoneVal())
- static_cast<MapEntryTy*>(I->Item)->Destroy(Allocator);
- }
+ clear();
free(TheTable);
}
-private:
- StringMap(const StringMap &); // FIXME: Implement.
- void operator=(const StringMap &); // FIXME: Implement.
};
protected:
StringMapImpl::ItemBucket *Ptr;
public:
+ typedef StringMapEntry<ValueTy> value_type;
+
explicit StringMapConstIterator(StringMapImpl::ItemBucket *Bucket,
bool NoAdvance = false)
: Ptr(Bucket) {
if (!NoAdvance) AdvancePastEmptyBuckets();
}
- const StringMapEntry<ValueTy> &operator*() const {
+ const value_type &operator*() const {
return *static_cast<StringMapEntry<ValueTy>*>(Ptr->Item);
}
- const StringMapEntry<ValueTy> *operator->() const {
+ const value_type *operator->() const {
return static_cast<StringMapEntry<ValueTy>*>(Ptr->Item);
}