InitType InitVal) {
unsigned KeyLength = static_cast<unsigned>(KeyEnd-KeyStart);
- // Okay, the item doesn't already exist, and 'Bucket' is the bucket to fill
- // in. Allocate a new item with space for the string at the end and a null
+ // Allocate a new item with space for the string at the end and a null
// terminator.
-
unsigned AllocSize = static_cast<unsigned>(sizeof(StringMapEntry))+
KeyLength+1;
unsigned Alignment = alignOf<StringMapEntry>();